boludoz Posted November 28, 2017 Share Posted November 28, 2017 (edited) I have a problem in the ps2 gta that when I add certain buildings that are already in the games with their respective collisions, they do not load their collisions. Here I could, but I had long since retired from this project, what I could notice is that the collisions are V2 of Vice City, and that although they are in the game, they do not load all. Porting the modifications of the map from PC to PS2 is not difficult, but to make the collisions work, I would like to know what loads the collisions or prioritizes them to load at a certain point. Can not be linked with a script in the scm ?. Edited November 28, 2017 by boludoz Link to comment Share on other sites More sharing options...