Flatracer Posted November 25, 2017 Share Posted November 25, 2017 Hey, I am currently working on something, which requires the use of a Cinematic Shot but unfortunately I wasn't able to figure out how to use it. Is someone here able to help me? Thanks in advance. Link to comment Share on other sites More sharing options...
Flatracer Posted December 13, 2017 Author Share Posted December 13, 2017 Bump, I still need help with this Link to comment Share on other sites More sharing options...
Flatracer Posted December 30, 2017 Author Share Posted December 30, 2017 Bump Link to comment Share on other sites More sharing options...
aimless Posted December 30, 2017 Share Posted December 30, 2017 Theres not much information on it. The first peram only -1096069633 is used in the scripts. Type? The second is time. The 3rd is ?. Tried other than 0 and got nothing. Last is entity. There are other functions in the native database for CINEMATIC to shake cam and to stop. Function.Call(Hash.CREATE_CINEMATIC_SHOT, -1096069633, 2000, 0, Game.Player.Character); Link to comment Share on other sites More sharing options...
Flatracer Posted January 2, 2018 Author Share Posted January 2, 2018 Theres not much information on it. The first peram only -1096069633 is used in the scripts. Type? The second is time. The 3rd is ?. Tried other than 0 and got nothing. Last is entity. There are other functions in the native database for CINEMATIC to shake cam and to stop. Function.Call(Hash.CREATE_CINEMATIC_SHOT, -1096069633, 2000, 0, Game.Player.Character); Was it working for you that way? I already tried it, but it wasn't working... Link to comment Share on other sites More sharing options...
aimless Posted January 2, 2018 Share Posted January 2, 2018 Yes Link to comment Share on other sites More sharing options...
Flatracer Posted January 3, 2018 Author Share Posted January 3, 2018 (edited) Hmm, ok. Then it is probably an issue in FiveM. Thank you anyway. btw. Happy new year Edited January 3, 2018 by Flatracer Link to comment Share on other sites More sharing options...