cj2000 Posted November 17, 2017 Share Posted November 17, 2017 Since MagicTXD is focused on txd format only and no other GTA related texture formats are suported, I decided to make converters for those formats. The first converter is for Bully nft format and can be downloaded here. comet_, guard3, Eny 437 and 2 others 5 Link to comment Share on other sites More sharing options...
deltaCJ Posted November 26, 2017 Share Posted November 26, 2017 I'm desperately waiting for .pvr Link to comment Share on other sites More sharing options...
guard3 Posted November 26, 2017 Share Posted November 26, 2017 .PVR is PowerVR format. Download official PowerVR tools and voilà Link to comment Share on other sites More sharing options...
Ash_735 Posted November 26, 2017 Share Posted November 26, 2017 Or use Magic.TXD and grab the iOS version of LCS, since you can import those into Magic.TXD. Link to comment Share on other sites More sharing options...
deltaCJ Posted November 29, 2017 Share Posted November 29, 2017 (edited) @Ash_735 I tried using Magic.TXD, and I have the IOS version, and it wont open. Just gives me an error D: Edited November 29, 2017 by deltaCJ Link to comment Share on other sites More sharing options...
cj2000 Posted November 29, 2017 Author Share Posted November 29, 2017 I'm desperately waiting for .pvr At the moment Stories chk format is a problem I am worcking at, to be more precise swizzled 32 bit textures used by LCS is a real problem. deltaCJ, ForeverL and Igor Bogdanoff 3 Link to comment Share on other sites More sharing options...
MAJEST1C_R3 Posted December 2, 2017 Share Posted December 2, 2017 hmm, are 32bpp textures exist in Stories CHK at all? Never noticed ones before. Link to comment Share on other sites More sharing options...
The Hero Posted December 2, 2017 Share Posted December 2, 2017 Yes. check the colt or golfclub txds. re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
cj2000 Posted December 5, 2017 Author Share Posted December 5, 2017 hmm, are 32bpp textures exist in Stories CHK at all? Never noticed ones before. Like The Hero said there for example colt45.chk and golfclub.chk, but existance of 32 bit textures is not a problem, the problem is that they are swizzled, and there are no unswizzling algorithms known for such textures. Link to comment Share on other sites More sharing options...
The Hero Posted December 5, 2017 Share Posted December 5, 2017 magic.txd handles them fine. So technically you have code for it. re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
cj2000 Posted December 6, 2017 Author Share Posted December 6, 2017 magic.txd handles them fine. So technically you have code for it. Thats true, but unfortunatelly finding that unswizzling algorithm inside magic.txd code is a huge problem. Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted December 27, 2017 Share Posted December 27, 2017 crashes when converting over 70 files. (and i need to convert like 4500 ) cj2000 1 Link to comment Share on other sites More sharing options...
cj2000 Posted December 28, 2017 Author Share Posted December 28, 2017 crashes when converting over 70 files. (and i need to convert like 4500 )Can you explain more precise that crash? Is there some error mesage? Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted December 28, 2017 Share Posted December 28, 2017 Sometimes yes, sometimes no also it crashes sometimes on exact files likeammo_scatter.nft Barr01_Switch.nft cj2000 1 Link to comment Share on other sites More sharing options...
cj2000 Posted January 2, 2018 Author Share Posted January 2, 2018 Sometimes yes, sometimes no also it crashes sometimes on exact files like ammo_scatter.nft Barr01_Switch.nft Could you also post some of the error mesages? Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted January 2, 2018 Share Posted January 2, 2018 Um, it just straight crashes or cj2000 1 Link to comment Share on other sites More sharing options...
cj2000 Posted January 2, 2018 Author Share Posted January 2, 2018 (edited) Um, it just straight crashes or OK, thanks. That "Neotpovida" means not responding in your language, right? All nft files are from PC, right? Edited January 2, 2018 by cj2000 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted January 2, 2018 Share Posted January 2, 2018 Yes and yes Link to comment Share on other sites More sharing options...
cj2000 Posted January 2, 2018 Author Share Posted January 2, 2018 Yes and yes Have you tried to convert only the other files? Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted January 2, 2018 Share Posted January 2, 2018 Well yes, but it would get stuck again, only few files later. cj2000 1 Link to comment Share on other sites More sharing options...
cj2000 Posted January 3, 2018 Author Share Posted January 3, 2018 Well yes, but it would get stuck again, only few files later. Strange, I took a look at that 2 files and the problem with ammo_scatter.nft should be fixed soon, but Barr01_Switch.nft seems to be corrupted, it lets nifscope also crash. Igor Bogdanoff 1 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted January 3, 2018 Share Posted January 3, 2018 Maybe there is memory leak, or more files has same corruption, so when you fix one bug (like ignore the corrupt files somehow), it could fix for more files. cj2000 1 Link to comment Share on other sites More sharing options...
cj2000 Posted January 5, 2018 Author Share Posted January 5, 2018 (edited) Maybe there is memory leak, or more files has same corruption, so when you fix one bug (like ignore the corrupt files somehow), it could fix for more files. Seems you are right about memory leak. The first file (ammo_scatter.nft) can now be converted without problem, but the other one is corrupted in many places, so don´t see any way to convert it. Your buggreport was really helpfull. The improoved version can be downloaded here. Edited January 5, 2018 by cj2000 Igor Bogdanoff 1 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted January 5, 2018 Share Posted January 5, 2018 (edited) Nice. It works now! (but gui freezes after few files, but the conversion continues, maybe ability to use command prompt?) Also the hosting server is pretty bad, slow, have to wait long and fill in captcha. The Hero could host it on his. edit: "difuse only" option should skip these purple textures, if i get it right seems like it's not working with some txds like the one I posted (g_mip_trees) Edited January 5, 2018 by Tomasak Link to comment Share on other sites More sharing options...
cj2000 Posted January 5, 2018 Author Share Posted January 5, 2018 (edited) Command prompt is a bad idea, as it would crash while handling so many files. The solution is multithreding, but this is something problematic with C++. The GUI API has multithreading suport, so the tool could work even faster on multicore PCs, as more then 1 file could be converted at the same time. Edited January 8, 2018 by cj2000 Link to comment Share on other sites More sharing options...
Silent Posted January 5, 2018 Share Posted January 5, 2018 Command prompt is a bad idea, as it would crash while handling so many files. The solution is multithreding, but this is something problematic with C++. The GUI API has multithreading suport, so the tool could work even faster on multicore PCs, as more then 1 file could be converted at the same time. literally what Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted January 5, 2018 Share Posted January 5, 2018 (edited) with cmd support you could batch conversion. like i do with The Hero's convdff. for %i in (*.dff*) do convdff %i %i.new (this will convert all files one by one) Edited January 5, 2018 by Tomasak Link to comment Share on other sites More sharing options...
cj2000 Posted January 7, 2018 Author Share Posted January 7, 2018 (edited) with cmd support you could batch conversion. like i do with The Hero's convdff. for %i in (*.dff*) do convdff %i %i.new(this will convert all files one by one) But for avarage user it's still complikated. Edited January 7, 2018 by cj2000 Link to comment Share on other sites More sharing options...
cj2000 Posted January 8, 2018 Author Share Posted January 8, 2018 "difuse only" option should skip these purple textures, if i get it right seems like it's not working with some txds like the one I posted (g_mip_trees) Yes such files are problematic with "difuse only" option. If the option is activated the tool ignores all textures which names ends with _char where char!='d', so all texturenames ending with _s or _n are ignored. Igor Bogdanoff 1 Link to comment Share on other sites More sharing options...
cj2000 Posted January 26, 2018 Author Share Posted January 26, 2018 (edited) And here the tool converting Manhunt 2 tex files to txd. Edited February 5, 2018 by cj2000 Igor Bogdanoff and ZT- 2 Link to comment Share on other sites More sharing options...
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