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Well, I found a bug, it's more annoying than the other one, STUTTERING, and an not symmetric space betweeen selections in spanish language. Just look at the frame rate, lol.

3Mp4kqx.jpg

The problem is your PC, not the mod

I have 60 FPS in the menu, some small instability during the charges (It is quite normal) and 30 FPS stable during the game (with the frame limiter turned on, since the 60 FPS give problems such as swimming or parachuting)

Edited by Pirushu
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Well, I found a bug, it's more annoying than the other one, STUTTERING, and an not symmetric space betweeen selections in spanish language. Just look at the frame rate, lol.

3Mp4kqx.jpg

The problem is your PC, not the mod

I have 60 FPS in the menu, some small instability during the charges (It is quite normal) and 30 FPS stable during the game (with the frame limiter turned on, since the 60 FPS give problems such as swimming or parachuting, But 60 FPS perfectly with the Frame Limiter off)

 

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The problem is your PC, not the mod

I have 60 FPS in the menu, some small instability during the charges (It is quite normal) and 30 FPS stable during the game (with the frame limiter turned on, since the 60 FPS give problems such as swimming or parachuting, But 60 FPS perfectly with the Frame Limiter off)

Why would be my PC? I have disabled Frame Limiter, and my PC runs Crysis 3 in High. The first version was working well without stuttering. (PD: por qué mierda estamos hablando en inglés si los dos hablamos español).

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No, with Gamepad you can't resume the game by pressing Start again, you have to press Y or Triangle, and with Keyboard and Mouse press Escape

Yeah, I tried that, it only makes a sound when I press Y/Δ and nothing else happens. If I press Esc, it doesn't even make a sound. Edited by Claude_Lib
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No, with Gamepad you can't resume the game by pressing Start again, you have to press Y or Triangle, and with Keyboard and Mouse press Escape

Yeah, I tried that, it only makes a sound when I press Y/Δ and nothing else happens. If I press Esc, it doesn't even make a sound.

 

That's pretty strange, does it just happen with the SkyUI?

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You should disable SkyUI pause menu while the game affected menu("one or more cheats have been activated...") is active.

 

That's the reason why for some people the savegame menu didn't show up. They have cheated once so the game affected menu shows up and SkyUI just keeps being drawn because current menu is not savegame menu.

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_𝓐𝓖

You should disable SkyUI pause menu while the game affected menu("one or more cheats have been activated...") is active.

 

That's the reason why for some people the savegame menu didn't show up. They have cheated once so the game affected menu shows up and SkyUI just keeps being drawn because current menu is not savegame menu.

I Just forgot it for some reason.

Edited by _𝓐𝓖
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  • 1 month later...

Update - Version 1.2 - 08.06.2018

Here

 

change.log:

 

 


Added proper UI scaling.

Added DYOM support.

Added ModLoader Support.

Radio icons on menu will now become bigger when selected.

Fixed big bars bug.

Fixed a bug where wasn't possible to save game after entering a cheat.

Fixed Map menu bugs.

Fixed broken blur effect at high speed.

Rebinded show legend button to "cross" for gamepad.

Fixed CLEO and GTARenderHook issue where menu page wasn't displayed correctly.

Accurate mouse position in windowed mode.

Added new menu pages and menu options.

SilentPatch's MinimalHud support.

 

Fixed bottom text alignment for other languages.

Minimal improvements and bug fixes....
 

 

Edited by _𝓐𝓖
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It's Back!!! 😧 (The text is wrong, this had already been seen in version 1.0) 

PS: I tried to change the texts with Skyiu.text, but when I get the correct letter, an extra "I" is added all the time as in "Informaciión" should be "Información"
0iSJ8CO.png

Zd3TCUf.png

Edited by Pirushu
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14 hours ago, DanteVega said:

 

With the helicopters, the animation of propellers is built, it is as if it were always cut, and sometimes there is low fps, and I see that when loading a game the gang zones do not appear after a few minutes ... until now there is much improvement in several aspects.

with the helicopters ... maybe you have to activate the limiter frame, it's like a kind of vertical synchronization, if the game rises to more than 60 FPS (in my case it is normal to reach 120) the monitor will not support showing as many images and cause that cut in the screens that is very visible in helicopter propellers (Also it is preferable to always play at 30 FPS, since the game has problems with 60 or more FPS .. as for example, at the time of jump on parachutes or swim)

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nikitach2000

No clues "S - save" (to save the information of statistics)

INBwsVQMdw0.jpg

 

The current item is activated when you move the mouse pointer between the menu item names . By the way, it would be great to enable or disable "F1-ML" in the settings file.

vxYgXc11Psg.jpg

 

When you try to go one page back, sends to the main menu.

iMHumEUoNXQ.jpg

MfAL8pUEY6c.jpg

It would be great if when using the gamepad opened the gamepad settings menu, and when using the keyboard and mouse - the settings menu of the keyboard and mouse.

_AG, mod chic! Visible progress!

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On 6/10/2018 at 5:16 AM, Pirushu said:

with the helicopters ... maybe you have to activate the limiter frame, it's like a kind of vertical synchronization, if the game rises to more than 60 FPS (in my case it is normal to reach 120) the monitor will not support showing as many images and cause that cut in the screens that is very visible in helicopter propellers (Also it is preferable to always play at 30 FPS, since the game has problems with 60 or more FPS .. as for example, at the time of jump on parachutes or swim)

Bro, i always have activated the frame limiter,but i had 6 stars of wanted level and the police chopper arrived at verdant meadows airport when i see the helicopter propellers i almost close the game the see what was making that happen, im not sure if it was the actualization con the silentpatch, before i was using the 27.03.17 build 28, but i delete the exclusion to use maverick helicopter with the fixed dff, and work without problems, until the last days... 

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