_𝓐𝓖 Posted November 20, 2017 Author Share Posted November 20, 2017 I need controler for this mod ? No. Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069937408 Share on other sites More sharing options...
pep legal Posted November 21, 2017 Share Posted November 21, 2017 Customized FOV would be very welcome ! . _𝓐𝓖 and Rachel Amber 2 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069937764 Share on other sites More sharing options...
Elissay Posted November 21, 2017 Share Posted November 21, 2017 Can you make hume.cleo to be compatible ? Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069937873 Share on other sites More sharing options...
_𝓐𝓖 Posted November 21, 2017 Author Share Posted November 21, 2017 Can you make hume.cleo to be compatible ? Probably not. Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069937904 Share on other sites More sharing options...
Elissay Posted November 21, 2017 Share Posted November 21, 2017 A new update will come soon ? Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069939094 Share on other sites More sharing options...
Pirushu Posted November 23, 2017 Share Posted November 23, 2017 (edited) For whoever has done this, I love you , I hope you can do the same for GTA III and Vice City PD: Maybe you can publish the source code, to support other languages Basically you just have to change all " í " to " á ",but I guess is better that I show word by word.Proporcin -> Proporción Panorímica -> Panorámica Estíndar -> EstándarAtrís -> Atrás Gríficos -> GráficosEstadisticas -> EstadísticasAlso bottom menu text is not T H I C C when using another language than english Te lo juro, casi le doy vuelta a todo el Abecedario de ASCII para arreglarlo, y lo logre, (Intente tambien cambiar "Info" por "Información" como en la version de PS2 pero da ciertos problemas por la cantidad de caracteres y el espacio entre "Juego" y Mapa" se ve muy amontonado)English: I swear, I almost turned all the ASCII alphabet to fix it, and I did it,(Also try to change "Info" to "Information" as in the PS2 version but it gives certain problems because of the number of characters and the space between "Game" and Map "looks very crowded)Aqui esta el Link/Here is the link: https://www.mediafire.com/file/g5f75glcdpe2zmp/SkyUI.asi(Only for those who play in Spanish, because I do not know if it causes problems with other languages) Edited December 6, 2017 by Pirushu FICR07 1 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069940635 Share on other sites More sharing options...
X-Vector Posted November 27, 2017 Share Posted November 27, 2017 I don't have any remarks on the project itself, but it's a bit puzzling that you chose to give it the exact same name as one of the most popular Skyrim mods. Might make it hard to find through an internet search and could lead to confusion. Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069945439 Share on other sites More sharing options...
_𝓐𝓖 Posted November 27, 2017 Author Share Posted November 27, 2017 (edited) I don't have any remarks on the project itself, but it's a bit puzzling that you chose to give it the exact same name as one of the most popular Skyrim mods. Might make it hard to find through an internet search and could lead to confusion. While thinking a right name for this project, i didn't knew there was any thing called SkyUI. "Sky" is a term, which has been used for calling Renderware on PS2 console. As this mod replace the entire User Interface, based actually on the PS2 version of the game, I thought the best name may be this. Changing the name now after the first release, could maybe be even more muddler. Back to project... Didn't get time to work on it. Edited November 27, 2017 by _𝓐𝓖 Rachel Amber 1 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069945479 Share on other sites More sharing options...
Claude_Lib Posted November 27, 2017 Share Posted November 27, 2017 Please, tell us that there's at least a slight chance that III/VC will get the console menu in the future as well. Jinx. 1 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069945583 Share on other sites More sharing options...
habloespanolxdd Posted November 27, 2017 Share Posted November 27, 2017 I Think you can do GTA IV Menu for GTA SA Delatom Vione 1 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069946085 Share on other sites More sharing options...
Pirushu Posted November 28, 2017 Share Posted November 28, 2017 (edited) I Think you can do GTA IV Menu for GTA SA Why not play GTA IV to use the menu instead of modifying the GTA SA so that it matches the GTA IV? Edited November 28, 2017 by Pirushu Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069946631 Share on other sites More sharing options...
Elissay Posted November 29, 2017 Share Posted November 29, 2017 (edited) I found a bug . If you try to save old save game you cant , it just apear the main menu and a question you will do full mouse support for this mod ? Edited November 29, 2017 by Elissay Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069948560 Share on other sites More sharing options...
Pirushu Posted November 29, 2017 Share Posted November 29, 2017 (edited) I found a bug . If you try to save old save game you cant , it just apear the main menu and a question you will do full mouse support for this mod ? That's strange, I installed the mod when I had a saved game already having arrived in San Fierro, and the mod worked perfect Add: there are several things that are rarely translated, for example Button icons and some translations that are not quite right (I do not know if I can correct this) The space between each category is different PC: Ps2: Edited December 9, 2017 by Pirushu Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069949321 Share on other sites More sharing options...
Delatom Vione Posted December 11, 2017 Share Posted December 11, 2017 Coincidence? Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069972492 Share on other sites More sharing options...
jaqub Posted December 11, 2017 Share Posted December 11, 2017 Coincidence? ... I don't have any remarks on the project itself, but it's a bit puzzling that you chose to give it the exact same name as one of the most popular Skyrim mods. Might make it hard to find through an internet search and could lead to confusion. While thinking a right name for this project, i didn't knew there was any thing called SkyUI. "Sky" is a term, which has been used for calling Renderware on PS2 console. As this mod replace the entire User Interface, based actually on the PS2 version of the game, I thought the best name may be this. Changing the name now after the first release, could maybe be even more muddler. Back to project... Didn't get time to work on it. Delatom Vione and BS_BlackScout 2 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069972522 Share on other sites More sharing options...
Lord Criminal Posted December 12, 2017 Share Posted December 12, 2017 PS2's Skip Trip doesn't work in my game, is there anything I have to do before it works? I've added SkyUI.asi and uni, as well as ui.txd in models. Also, when I try to save the game, it gets me to the pause menu instead of the saving panel. Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069978693 Share on other sites More sharing options...
LaDiDa Posted December 12, 2017 Share Posted December 12, 2017 The save game thing is a load game issue, when starting a new game you should be able to save normally. Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069978842 Share on other sites More sharing options...
thalilmythos Posted December 12, 2017 Share Posted December 12, 2017 I'm actually more worried about no being able to save than anything else, is a gamebreaker evidently, it can't be the save like someone before me said because i started a new game and tried to save, but the same happens. Lord Criminal 1 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069979247 Share on other sites More sharing options...
Lord Criminal Posted December 12, 2017 Share Posted December 12, 2017 (edited) PS2's Skip Trip doesn't work in my game, is there anything I have to do before it works? I've added SkyUI.asi and uni, as well as ui.txd in models. Also, when I try to save the game, it gets me to the pause menu instead of the saving panel. Also, I noticed the modloader's control option is missing in this menu. Maybe it should be added inside 'game' option? Edited December 12, 2017 by Kane49 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069979435 Share on other sites More sharing options...
Pirushu Posted December 13, 2017 Share Posted December 13, 2017 I'm actually more worried about no being able to save than anything else, is a gamebreaker evidently, it can't be the save like someone before me said because i started a new game and tried to save, but the same happens. It is likely that the problem when saving game is an interference with another mod, I have not had any problem Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069979766 Share on other sites More sharing options...
GuruGuru Posted December 13, 2017 Share Posted December 13, 2017 PS2's Skip Trip doesn't work in my game, is there anything I have to do before it works? I've added SkyUI.asi and uni, as well as ui.txd in models. Also, when I try to save the game, it gets me to the pause menu instead of the saving panel. Also, I noticed the modloader's control option is missing in this menu. Maybe it should be added inside 'game' option? Damn,you're the only one who has noticed that, good job! Blackbird88 and HYPERCRYPT 2 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069979842 Share on other sites More sharing options...
thalilmythos Posted December 13, 2017 Share Posted December 13, 2017 I'm actually more worried about no being able to save than anything else, is a gamebreaker evidently, it can't be the save like someone before me said because i started a new game and tried to save, but the same happens. It is likely that the problem when saving game is an interference with another mod, I have not had any problem Now that, is very likely, must be another common mod, i just haven't taken time to find out which, however i am playing with this on a clean game no problem, it ain't the savegames. Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069980057 Share on other sites More sharing options...
Pirushu Posted December 13, 2017 Share Posted December 13, 2017 (edited) This mod has many incompatibilities with the Widescreen Fix of ThirteenAG, I wish I could use both without problems with the ThirteenAG Widescreen Fix: With the Widescreen Support from SkyUI: Edited December 13, 2017 by Pirushu Rachel Amber 1 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069980247 Share on other sites More sharing options...
Lord Criminal Posted December 13, 2017 Share Posted December 13, 2017 (edited) PS2's Skip Trip doesn't work in my game, is there anything I have to do before it works? I've added SkyUI.asi and uni, as well as ui.txd in models. Also, when I try to save the game, it gets me to the pause menu instead of the saving panel. Also, I noticed the modloader's control option is missing in this menu. Maybe it should be added inside 'game' option? Damn,you're the only one who has noticed that, good job! Didn't read the pervious 2 pages. Anyway, let's just wait to see if it will be added. EDIT: A little issue. When enabling the mod, fading between loading screens get removed, and loading bar finishes before it reaches the end of it, so it turns loading style to mobile loading style but with the normal size of the loading bar. Edited December 14, 2017 by Kane49 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1069980777 Share on other sites More sharing options...
MichaelAce Posted December 21, 2017 Share Posted December 21, 2017 (edited) Hi, when I enter the map in singleplayer, I can't escape or switch menu section And those letters have some bugs: é,è,Î,ï,à I would love to see ML compatibility if possible This mod's awesome otherwise Edited December 21, 2017 by adrienspy Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1070001204 Share on other sites More sharing options...
Shifaau9 Posted December 23, 2017 Share Posted December 23, 2017 Hi, when I enter the map in single player, I can't escape or switch menu section what? i have never had that problem with me yet Bud. are you sure its happening because of SkyUI..? Lord Criminal 1 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1070004758 Share on other sites More sharing options...
Shifaau9 Posted January 6, 2018 Share Posted January 6, 2018 Umm.. this is incompatible with SAMP for some reason. When i press "Esc" in samp i can't go back, the menu gets Stuck for some reason. I have to use task manager to exit game Because of this. Don't know why.. So How/will that be fixed..? Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1070032019 Share on other sites More sharing options...
arlobo1 Posted January 8, 2018 Share Posted January 8, 2018 I really love this mod, however, I can't use DYOM with this mod, yes I know, I've read the previous pages, but please implement DYOM support, I use it frequently to make videos and it's too bad I have to disable this mod to use it Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1070036457 Share on other sites More sharing options...
Shifaau9 Posted January 9, 2018 Share Posted January 9, 2018 (edited) I really love this mod, however, I can't use DYOM with this mod, yes I know, I've read the previous pages, but please implement DYOM support, I use it frequently to make videos and it's too bad I have to disable this mod to use it Check this out: http://gtaforums.com/topic/903147-gta-sa-dyom-convert That should make it possible to use DYOM with SkyUI. Edited January 9, 2018 by SHIFAAH9 Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1070037164 Share on other sites More sharing options...
katienator Posted January 10, 2018 Share Posted January 10, 2018 This mod has many incompatibilities with the Widescreen Fix of ThirteenAG, I wish I could use both without problems with the ThirteenAG Widescreen Fix: With the Widescreen Support from SkyUI: You can disable SkyUI's fixes in the SkyUI.ini by changing bWidescreenSupport variable to 0. Link to comment https://gtaforums.com/topic/899738-skyui/page/4/#findComment-1070038956 Share on other sites More sharing options...
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