Popular Post _๐๐ Posted November 9, 2017 Popular Post Share Posted November 9, 2017 (edited) Description: By comparing the Consoles and PC versions of this game, can be noticed a lot of differences, some of them are the missing and/or completely different User Interface. From the main menu to the HUD, The PS2 and Xbox versions have some little features that the PC version somehow misses. This plugin aims to bring a most accurate version of the PS2/Xbox User Interface to PC with some little improvements likeย Widescreen Support. ย Compatible with: GTA SA 1.0 (all versions) ย Features: PS2/Xbox Menu. PS2/Xbox Trip skip. Multi5 lang Support. ย Screens (2560x1080 - 21:9): l ย Download WIP:ย Latest Warning: Don't put the plugin inside modloader, instead let it load from scripts folder or root. ย Old Versions: ย Version 1.0 - 12.11.2017Hereย Version 1.1 test 2 :ย Here ย Version 1.2 -08.06.2018 Here ย Special thanks: RD4 - Texture Artist. Silent - GInput Support. Tomasak - Testing, suggestions. ย Edited June 25, 2019 by _๐๐ Ruvix, swosho, Blodsblot and 83 others 86 Link to comment https://gtaforums.com/topic/899738-skyui/ Share on other sites More sharing options...
FMMZ Posted November 9, 2017 Share Posted November 9, 2017 What a great time to be alive! Redmed425, Omega_Is_Here, I_______________I and 1 other 3 1 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069923695 Share on other sites More sharing options...
Marsi4eg Posted November 9, 2017 Share Posted November 9, 2017 Are there any conflicts with TAG's Widescreen fix? Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069923715 Share on other sites More sharing options...
New display name Posted November 9, 2017 Share Posted November 9, 2017 RyanDri3957V, DanMacIsh, Jago and 3 others 5 1 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069923737 Share on other sites More sharing options...
_๐๐ Posted November 9, 2017 Author Share Posted November 9, 2017 Are there any conflicts with TAG's Widescreen fix? A external widescreen plugin is not required. Using it will take no effects, but there will be a setting file to choose between both fixes. Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069923742 Share on other sites More sharing options...
GuruGuru Posted November 9, 2017 Share Posted November 9, 2017 Redmed425, RyanDri3957V, Gummyโ and 13 others 16 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069923784 Share on other sites More sharing options...
Kalvin Posted November 9, 2017 Share Posted November 9, 2017 (edited) Great job! Are there any plans of the same idea for III/VC? Edited November 9, 2017 by Kalvin Agem, Rachel Amber, DanteVega and 3 others 6 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069923828 Share on other sites More sharing options...
_๐๐ Posted November 9, 2017 Author Share Posted November 9, 2017 Great job! Are there any plans of the same idea for III/VC? No, at least for now. Kalvin, Delatom Vione and Rachel Amber 3 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069923866 Share on other sites More sharing options...
gts. Posted November 9, 2017 Share Posted November 9, 2017 F I N A L L Y ! Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069923873 Share on other sites More sharing options...
Claude_Lib Posted November 9, 2017 Share Posted November 9, 2017 ย Great job! Are there any plans of the same idea for III/VC? No, at least for now.ย Now where's the dislike button? But seriously, amazing job, I love it. Agem, NVL, New display name and 1 other 4 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069923888 Share on other sites More sharing options...
inadequate Posted November 9, 2017 Share Posted November 9, 2017 I like the missing PS2 buttons on every screenshot. Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069923908 Share on other sites More sharing options...
Ash_735 Posted November 9, 2017 Share Posted November 9, 2017 Finally those asking for console menu will be satisfied. Agem, RyanDri3957V and Jimmy 3 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069923912 Share on other sites More sharing options...
Yhdf Posted November 9, 2017 Share Posted November 9, 2017 Awesome, good job! Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069923931 Share on other sites More sharing options...
LaDiDa Posted November 9, 2017 Share Posted November 9, 2017 (edited) Looks great! ย EDIT: Damn I was watching this on my phone and thought to download it straight away out of excitement then I noticed the Soon... 0/10 Excitement crushed (jk, I'll be watching this topic daily) Edited November 9, 2017 by LaDiDa Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069924105 Share on other sites More sharing options...
Marsi4eg Posted November 9, 2017 Share Posted November 9, 2017 Great job! Are there any plans of the same idea for III/VC?III/VC menu (especially III on xbox) is extremely stupid and looks awful, I see no sense to implement them. Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069924174 Share on other sites More sharing options...
ForeverL Posted November 9, 2017 Share Posted November 9, 2017 ย Great job! Are there any plans of the same idea for III/VC? III/VC menu (especially III on xbox) is extremely stupid and looks awful, I see no sense to implement them.They probably do not have visual appeal, but if it can be adapted for PC, I'd love to see it. Giving closer to the console version, added to all the previous works. ย Then it would not make sense all the work that has been done, trying to bring what was removed from these versions. ย It's not to contradict you, friend, it's just an opinion. Striker02 and Mr.ClaudeFan 2 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069924347 Share on other sites More sharing options...
gts. Posted November 9, 2017 Share Posted November 9, 2017 ย Great job! Are there any plans of the same idea for III/VC? III/VC menu (especially III on xbox) is extremely stupid and looks awful, I see no sense to implement them. I agree, the Xbox menu in both games sucks. Especially when you are comparing it against VC's PS2 menu. GTA3 PS2 menu isn't so nice though. Striker02 1 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069924363 Share on other sites More sharing options...
MKKJ Posted November 10, 2017 Share Posted November 10, 2017 Woo, finally! Awesome work as always _AG. ย ย ย ย vizs, Delatom Vione, iAbokai and 3 others 6 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069924702 Share on other sites More sharing options...
New display name Posted November 10, 2017 Share Posted November 10, 2017 ย Great job! Are there any plans of the same idea for III/VC? III/VC menu (especially III on xbox) is extremely stupid and looks awful, I see no sense to implement them.ย ย Well, you can say that the GTA SA PS2 textures look awful and stupid for their lowres, yet people wanted it Just because you don't like something, doesn't mean no one else does. ย I would like to see III/VC Console menus for one Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069924859 Share on other sites More sharing options...
Marsi4eg Posted November 10, 2017 Share Posted November 10, 2017 Oh, it looks like I restrict you to want those console menus I've said my own opinion, nothing more. Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069924890 Share on other sites More sharing options...
New display name Posted November 10, 2017 Share Posted November 10, 2017 It sounded more like it was a fact but yeah, everyone has his own taste in these things Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069924892 Share on other sites More sharing options...
_๐๐ Posted November 10, 2017 Author Share Posted November 10, 2017 (edited) Screen Updates. Fixed Aspect Ratio for mini games and scm drawing stuff: Edited November 10, 2017 by _AG Claude_Lib, _ร_, Silent and 11 others 14 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069924893 Share on other sites More sharing options...
Silent Posted November 10, 2017 Share Posted November 10, 2017 Rewind to 2013... ย ย Modify the main script by taking advantage of the last listed commands to align 2D stuff drawn by the script (i.e. minigames sprites should be aligned according to the screen centre), possibly with a save converter. Blackbird88, RyanDri3957V, dkluin and 6 others 9 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069924942 Share on other sites More sharing options...
gts. Posted November 10, 2017 Share Posted November 10, 2017 (edited) Fixed Aspect Ratio for mini games and scm drawing stuff. Wow, didn't expect this. Great! Edited November 10, 2017 by gts. Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069925150 Share on other sites More sharing options...
GuruGuru Posted November 10, 2017 Share Posted November 10, 2017 So what will happen with modloader's menu? Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069925288 Share on other sites More sharing options...
inadequate Posted November 10, 2017 Share Posted November 10, 2017 Rewind to 2013... ย ย ย Modify the main script by taking advantage of the last listed commands to align 2D stuff drawn by the script (i.e. minigames sprites should be aligned according to the screen centre), possibly with a save converter. ย From whose is this? Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069925295 Share on other sites More sharing options...
Rachel Amber Posted November 10, 2017 Share Posted November 10, 2017 (edited) Hmm... interesting stuff right here. Edited November 10, 2017 by Rachel Amber Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069925700 Share on other sites More sharing options...
Zera Posted November 10, 2017 Share Posted November 10, 2017 (edited) Whoa, sounds like it will be the definitive widescreen solution. Will definitely keep an eye on this one. Edited November 10, 2017 by Zera Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069925744 Share on other sites More sharing options...
_๐๐ Posted November 12, 2017 Author Share Posted November 12, 2017 First release. ย Version 1.0 - 12.11.2017 ย Download _ร_, Igor Bogdanoff, RyanDri3957V and 8 others 11 Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069927415 Share on other sites More sharing options...
Marsi4eg Posted November 12, 2017 Share Posted November 12, 2017 (edited) The options text (bottom lines) not taken from gxt, isn't it? Also loading/health/armor bars became giant for some reason. I've set bWidescreenSupport to 0 Edited November 12, 2017 by Marsi4eg Link to comment https://gtaforums.com/topic/899738-skyui/#findComment-1069927438 Share on other sites More sharing options...
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