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SkyUI


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Are there any conflicts with TAG's Widescreen fix?

A external widescreen plugin is not required. Using it will take no effects, but there will be a setting file to choose between both fixes.

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Great job! Are there any plans of the same idea for III/VC?

Edited by Kalvin
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_๐“๐“–

Great job! Are there any plans of the same idea for III/VC?

No, at least for now.

  • Like 3
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ย 

Great job! Are there any plans of the same idea for III/VC?

No, at least for now.

ย 

Now where's the dislike button? But seriously, amazing job, I love it.
  • Like 3
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Finally those asking for console menu will be satisfied.

  • Like 2
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Awesome, good job!

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Looks great!

ย 

EDIT: Damn I was watching this on my phone and thought to download it straight away out of excitement then I noticed the Soon...

0/10 Excitement crushed (jk, I'll be watching this topic daily) :alien:

Edited by LaDiDa
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Great job! Are there any plans of the same idea for III/VC?

III/VC menu (especially III on xbox) is extremely stupid and looks awful, I see no sense to implement them.
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ย 

Great job! Are there any plans of the same idea for III/VC?

III/VC menu (especially III on xbox) is extremely stupid and looks awful, I see no sense to implement them.

They probably do not have visual appeal, but if it can be adapted for PC, I'd love to see it. Giving closer to the console version, added to all the previous works.

ย 

Then it would not make sense all the work that has been done, trying to bring what was removed from these versions.

ย 

It's not to contradict you, friend, it's just an opinion.

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ย 

Great job! Are there any plans of the same idea for III/VC?

III/VC menu (especially III on xbox) is extremely stupid and looks awful, I see no sense to implement them.

I agree, the Xbox menu in both games sucks. Especially when you are comparing it against VC's PS2 menu. GTA3 PS2 menu isn't so nice though.

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plsdeletemyprofileN0r0k

ย 

Great job! Are there any plans of the same idea for III/VC?

III/VC menu (especially III on xbox) is extremely stupid and looks awful, I see no sense to implement them.

ย 

ย 

Well, you can say that the GTA SA PS2 textures look awful and stupid for their lowres, yet people wanted it

Just because you don't like something, doesn't mean no one else does.

ย 

I would like to see III/VC Console menus for one

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plsdeletemyprofileN0r0k

It sounded more like it was a fact

but yeah, everyone has his own taste in these things

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_๐“๐“–

Screen Updates.

Fixed Aspect Ratio for mini games and scm drawing stuff:

hplbcisl.png

2FZMNfHl.png

yihYg59l.png

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poBnc68l.png

Edited by _AG
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Rewind to 2013...

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ย 

  • Modify the main script by taking advantage of the last listed commands to align 2D stuff drawn by the script (i.e. minigames sprites should be aligned according to the screen centre), possibly with a save converter.

f05.png

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Rewind to 2013...

ย 

ย 

ย 

  • Modify the main script by taking advantage of the last listed commands to align 2D stuff drawn by the script (i.e. minigames sprites should be aligned according to the screen centre), possibly with a save converter.

f05.png

ย 

From whose is this?
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The options text (bottom lines) not taken from gxt, isn't it?

Also loading/health/armor bars became giant for some reason. I've set bWidescreenSupport to 0

Edited by Marsi4eg
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