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Aircraft in GTA Next


xXxKAMIKAZExXx
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xXxKAMIKAZExXx

What would you like to see in the next GTA in terms of aircraft content? Returning vehicles, new vehicles, armaments and balance, properties, stats and classification, personalisation etc.

 

Here's a few things I'd like to see:

 

No duplicate vehicles (Shamal, Luxor, Luxor Deluxe). Instead, there should be one model that can be customised into the other versions.

 

Gaining a high enough wanted level while flying, invites the Air Force to take you down. Only attack choppers will shoot at general aviation aircraft with machine guns; whereas, fighter jets will intercept players flying weaponised aircraft, using lock-on missiles.

 

Optional armament modifications should decrease the aircraft's agility and speed, especially for non-military vehicles.

 

Passenger planes have customisable interiors. Larger planes give passengers the ability to roam around inside, even during flight.

 

An autopilot system that lets the pilot change seats at will, letting the player use passenger weapons, swap seats with another player on board or to just hang out while the aircraft flys safely.

 

If organisations return, there should be a way to hire players and squadrons that can assist you and your organisation with air support.

 

Different types of aircraft should have specific roles. For example, freight aircraft should be able to air drop vehicles and weapons to players; light scout aircraft should be able to use electronic warfare: create blip decoys, reveal hidden players and increase a player's wanted level, when within proximity.

 

Explosive cannons shouldn't be able to destroy vehicles with only one burst. They should act more like high damage machine guns, like they do in other games.

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First off, I would like some semi-realistic speeds for aircraft(or atleast a lot faster than car speeds.

 

Then I'd like for us to have warplane-safe zones (cities etc.,)

 

Variety is another thing I like. And customization.

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