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Take-Two plans to only release games with 'recurrent consumer spending' hooks


Quinn_flower
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Hey zeldick you cheeky motherf*cker I knew you was reading my lovely thread about you lol

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Yellow Dog with Cone

Friendly reminder that microtransactions are never optional.

 

Yeah, you can not buy then, but you're still subject to their effects on the game.

 

That's why the grind in this game is so tedious, repetitive, unfair, unbalanced and toxic as possible. That's why it's called "grind" instead of "playing". That's the price you have to pay for refusing to pay even more money.

 

Paying not only skips the hurdles, limitations and paywalls imposed by the developer; it also skips the very same purpose of a game, which is to be played and to have fun with it.

 

But sure, keep defending microtransactions on a full priced game, just don't come back "whining" about RDR2 or GTAVI being as grindy as GTAO or even worse, we told you so.

Edited by Voodoo-Hendrix
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Arrows to Athens

Friendly reminder that microtransactions are never optional.

 

Yeah, you can not buy then, but you're still subject to their effects on the game.

 

That's why the grind in this game is so tedious, repetitive, unfair, unbalanced and toxic as possible. That's why it's called "grind" instead of "playing". That's the price you have to pay for refusing to pay even more money.

 

Paying not only skips the hurdles, limitations and paywalls imposed by the developer; it also skips the very same purpose of a game, which is to be played and to have fun with it.

 

But sure, keep defending microtransactions on a full priced game, just don't come back "whining" about RDR2 or GTAVI being as grindy as GTAO or even worse, we told you so.

Exactly. They don't force you to buy Filet-o-Fish cards, but they sure as hell design the game in such a way that it encourages you to buy them and keep buying them over and over again, then they have the nerve to say ''But it's free.''

Edited by Arrows to Athens
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Lonely-Martin

@ Nutduster... Thank you for the fine posts dude. A great read that really does illustrate so much that's wrong here from many points of view I feel. Time or money...

 

Neither of which we're objecting to using/wasting/enjoying, but, well, for me anyhow, since they concentrated on adding bigger DLC's to this current gen iteration, it's lacking more and more, recycling so much - Something more that longer term/story mode players are seeing all too often, new players and skippers may forgive this part, which is fair - And of course, costing so much, be it time grinding, or having to idle the game like Aggregate showed, or pay. But either way, we're forgoing fun and gameplay to grind, or being so blatantly ripped off if buying cards...

 

How much would the research be to skip and get access to all upgrades for weapons, potentially $11.475m (51x$225k), more than an $8m card for sure, or I don't know how many hours to unlock while playing casually... Around 3 1/2 hours per, 51 times... Wow, so much time.

 

 

 

But if you don't like content you don't have to pay any penny for it. Somebody always pays for something in every thing in life, be it a videogame or groceries or whatever. I haven't for example bought any of the SR content. Why? Because any of them haven't looked nice enough to buy. Have my experience of Online been any worse? Nah

 

 

The whole game now is time or money. And with that in mind, how anyone can give the Bunker/Research and the randomly assigned game changing unlocks that it contains a free pass is beyond me, lol. It can't be left alone if you want a slight chance in the public only game. Who logs on knowing they're out muscled by the game hampering them.

 

For me, time/money was a fair trade off until current gen. Now, well, I've made by points. No need to rinse and repeat this sh*t... I ain't R*, lol...

 

That, and PvE has been eradicated more or less for far too long. Unless of course players look to exploit their consoles/PC's, or join crews and kick other players potentially either there to grind too, or 'play as intended' and become that nuisance... Either way, tedious. Choice, choice that's been there since day one, has simply gone...

 

I don't consider cheating/glitching/manipulating the system/consoles a valid choice, that's not intended. If the game was worked on properly, or even supported their end with servers, then that sh*t wouldn't exist, nor would the duping which enables so many to not see this issue, as they simply cheated and care little about the actual company/franchise.

 

At the end of the day, GTA Online has no direct competition, which means T2 and R* can do whatever they like. There is a tipping point, and we're seeing more and more people leave the game because they don't agree with what R* and T2 does.

 

So you do get it then really, you're just choosing to be deliberately ignorant then.

 

Carry on. ;)

 

Basicly what people forgets when criticizing Shark Cards is that R* could have stopped bringing updates year ago or something. Would that be better then, the talk would be about "Why no updates R?". The 60 or so dollars we paid for the game was only for the content there was available at the time. Or did someone buy GTA V (PS3 or X360) multiplayer updates on their mind?

 

Had they stopped a year or so ago, many would be delighted they could concentrate on the next games they plan to release in future. Weather it's for you or not, I'm keen on RDR2, the delay has seen my confidence in it fully suffer a bit simply because of the last 18 months or so of GTA:O's poorly implemented, restrictive, balance altering DLC's.

 

That, and I underlined this part... When GTA V was announced and released, Heists and story DLC were promised. Please, by all means offer an opinion here dude, but know the game. Otherwise, like with this, you look misinformed. Me, and many did buy this game back then keen to experience the promised co-op heists... Not since has it been replicated though, well, I do feel Lamar's missions we're great too, though, compared to heists, well, there's no comparing the two. People were stoked for that sh*t.

 

Those heists, what they promised, fair enough, delayed, but they delivered there. And through out old gen's life, story mode, though didn't get the aforementioned DLC, did get onlines new vehicles added to the story characters garages etc.

 

That stopped, IMHO, simply because with the transfer/upgrade and renewed push for cash by R*, they stopped them as players exposed their weak game creating by cheating those cars over... Therefor potentially costing R*/T2 shark card revenue... Very simple to see for those that have been here the 4 years and seen this game turn like so.

 

@ Voodoo_Hendrix...

 

The Grind... I hate that term, but so true. As I said to Nutduster above, $11.5m (A large card and a half - Expensive, but not out of reach, especially with the frequent sales/extra cash they offer, lol)... Or a horrendous amount of time chipping away at that stuff. OK, some might get lucky and unlock things quicker than others, costing less. But some may have to put months in if they can't/don't want to pay more. But that just adds to the lack of balance out there.

 

And the research is structure in such a way that you either need 7 or 14 minutes to pass fully while in the same lobby/job or it doesn't progress too. Just adds to a casuals time needed I feel, so many jobs/rounds just don't last that long, again, forcing a players hand a little.

 

I'm nitpicking it a bit, I get that, but that's just the point. When the greed is so blatant and the compromise in the game so clear, nitpickng it is too easy...

 

Just ain't the GTA way, lol.

Edited by KWF1981
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Still not finding any logic to this socialist video game movement. We live in a capitalist society. Can you think the companies are being greedy? Of course you can. A lot of them probably are. How can you blame them for that, though? Do you not understand how rampant greed is amongst humans? Some of you are being greedy with your opinions and demands, on this very subject, in this very thread; "Only agree with me and my ideology, or you're just a dick riding/sucking/stroking, fanboy(i), combined with some other 3rd grade insult"...😕 Irony impairment, much?

 

Who are any of you to decide what is "too much"? Because, from the real world perspective, none of you are, and your accusations are no more effective than a fart in a hurricane. Also, the ONLY reason they (companies) have all got to the point of what a lot of you consider to be "too much", is because people, random people, looking to enjoy the same game as you, GAVE IT TO THEM, WILLINGLY. Can't stress tgat part enough. It's like you are all going to the booth of a hot selling product, with a current line full of willing-to-pay, customers, and yelling at/demeaning the guy selling his goods (the f*ck he do to you anyway? Assault your mom?), instead of berating the goobers in line willing to pay for what you deem as an "inferior" product...does that not seem utterly and completely back-asswards, to some of you? 😕 Obviously not, as evidence in this thread...

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Still not finding any logic to this socialist video game movement. We live in a capitalist society. Can you think the companies are being greedy? Of course you can. A lot of them probably are. How can you blame them for that, though? Do you not understand how rampant greed is amongst humans? Some of you are being greedy with your opinions and demands, on this very subject, in this very thread; "Only agree with me and my ideology, or you're just a dick riding/sucking/stroking, fanboy(i), combined with some other 3rd grade insult"... Irony impairment, much?

 

Who are any of you to decide what is "too much"?

 

Who are we? We're the f*cking consumers, mate. We're the people who paid $65 for this game, some of us more than once. We're also the people that bought shark cards before, in many instances. We bought all the previous GTA games too, and we buy many other games, year in and year out. We have a history of brand loyalty and numerous similar points of reference to compare against.

 

We're the market. We're the buyers, and educated ones too. Your question is wild, really. If we don't decide, who the f*ck does?

 

Every consumer should be making this decision about everything they do or do not buy. That's how capitalism works. And if we speak up when a formerly favored company jacks up their prices and starts putting the screws to their loyal customer base, then who the f*ck are YOU to tell us not to?

 

I bet your ass would join us on the picket line if the prices went up another two or three times, too. Everybody has a breaking point, they just haven't crossed yours yet.

Edited by Nutduster
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Sad people defend the gaming companies. Just wait until the subscription fees come to play the online in games you already pay $60 for. Just wait until paid mods come out and free mods are no longer allowed. Just wait until every game is always online with drm 100% of the time and if you lose connection you can't play your game even if its singleplayer. Just wait until what EA tried to pull with the new starwars battlefront happens to all games. When "whales" say that lootcrates are ridiculous, you know there is a problem. But no defend them because that will make them stop. You may say that would never happen. The bs horse armor from oblivion was a tiny thing compared to all games now full of "micro" transactions. I bought gta v once for ps3 and another time for ps4. They got $120 from me, they won't get anymore. I supported them and they gave us the middle finger. Remember rockstar respect is everything, I see you forgot your own saying rockstar. Oh well enjoy the thousands of people who don't give you money for RDR2. Maybe had you respected the consumers who got you where you are in the game industry.

 

Sorry kids GTA 2 is probably older than you are.

 

Edited by Xiled
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Still not finding any logic to this socialist video game movement.

If you want people to take you seriously don't call them communists for calling out sh*tty business practices lol.

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Still not finding any logic to this socialist video game movement.

This sentence alone has no logic. Hating microtransactions doesn't make one a socialist.

 

Now this is the part where you say you were pretending to be a retard.

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The Wandering Hunter

back to fallout then

 

oh wait bethesda added the creation club

 

could play cod or battlefield

 

oh wait they have rediculous levels of bullsh*t microtransactions

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Yellow Dog with Cone

Still not finding any logic to this socialist video game movement.

If denouncing predatory business tactics is being a "socialist", then I'm f*cking Karl Marx.

 

You should go to Gamefaqs son, you'll feel at home there.

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Well, in that case, I'm glad my video gaming life is approaching its end.

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Well, in that case, I'm glad my video gaming life is approaching its end.

I feel like I'll never buy another game (at least AAA) and GTA V will be the last AAA game I'll have bought, and I no longer have any titles I'm looking forward to with all these microtransactions, lootboxes and the like in games nowadays.

 

I also feel like I'm approaching the end of my gaming life as my former gaming buddies have differing tastes and we no longer play the same games.

 

I pretty much exclusively play FSX offline nowadays, though I'm not sure if that really counts as "gaming".

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ALifeOfMisery

Well that has been an interesting catch up read.

 

There really is no reasoning at all with the "I'm alright Jack" mentality.

 

As far as the "that's capitalism", "that's what businesses do" posts go, look at what one Reddit post forced EA to do. Consumers can change business practices.

 

As much as I'm almost constantly reminded how toxic the community surrounding this game is, some of the posters in this thread are a welcome reminder that's it's not all bad.

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Yea I been getting bored and tired of gaming. Every game wants you to be milk dry.

 

Least some u can mod it to get stuff that is locked....creation club

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Yea I been getting bored and tired of gaming. Every game wants you to be milk dry.

 

Least some u can mod it to get stuff that is locked....creation club

Be careful Bethesda brought us "microtransactions" with horse armor in Oblivion, they now have started paid mods, I mean as they call "mini dlc". Hopefully mods don't end up like "microtransactions" did.

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Yea I been getting bored and tired of gaming. Every game wants you to be milk dry.

 

Least some u can mod it to get stuff that is locked....creation club

Be careful Bethesda brought us "microtransactions" with horse armor in Oblivion, they now have started paid mods, I mean as they call "mini dlc". Hopefully mods don't end up like "microtransactions" did.

Lol that's why /modpiracy exist for when Beth wants to be greedy

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Bruce Khansey

Man, if we're at the point that people accept the greed of these companies and point out that is perfectly normal.. no wonder gaming is getting worse.

 

However, what pisses me off is that they don't realize that people would be way more likely to pay for a DLC and have a balanced overall in-game economy than having to deal to something like this.

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Lonely-Martin

Just wait until every game is always online with drm 100% of the time and if you lose connection you can't play your game even if its singleplayer.

 

I feel like I'll never buy another game (at least AAA) and GTA V will be the last AAA game I'll have bought, and I no longer have any titles I'm looking forward to with all these microtransactions, lootboxes and the like in games nowadays.

 

 

 

I also feel like I'm approaching the end of my gaming life as my former gaming buddies have differing tastes and we no longer play the same games.

 

Can't agree more!. I bought the PS4 with 3 games in mind, GTA V/O. RDR2, we know where GTA went, and the fears for RDR2 are growing.

 

But Gran Turismo Sport was one too I keenly awaited. Oh dear... Online saving only. Already had server issues at times too, and of course, no story mode/single player campaign.

 

Worse, no tuning garage, you get cars for driving 'X' amount of miles, win or lose, and you tune said cars with your mileage points. Released with around 150-160 cars, but with plans announced that they intend to add near/over 600 by games end. Up to 15-20 minute waits in lobbies for races (I've read). Absolute nonsense really.

 

So, at best, I buy that when the games complete, for £5 at game 2nd hand... Idiots. (I ain't buying it, but you see the wasted potential, lol).

 

Oh, and Lewis Hamilton's in there too to tell us how to drive on videogames... 'Yeah, that'll make me an F1 star, mum'... Lol. Na, the game's a joke now... Such a shame. Beautiful though...

 

Every game I intended on, all f*cked/incomplete or comes already compromised (If RDR2 does as expected online)... Yeah, I got Minecraft, but they keep adding PvP stuff for online there too, and lots of extras to buy if you feel so inclined. Granted, none of which alters the game. But that's all I got on PS4... Everything else I like is on older consoles, lol.

 

Maybe it's an age thing, but I certainly don't feel the need to walk away from gaming. Just there's nothing coming/I bought for my PS4 for that's panning out anyway near what I'm after, or expect. Again, after 20 years with both, R* and Gran Turismo, I should be able to have expectations... Ahh well. I'd best not complain too much... Don't want to enrage the 'you're just a socialist' crowd.

 

WWE, Fifa, and so much more just pander to this all too much, It's just all not about gaming anymore. It's simply an untapped cash cow/trend that they all seek. Hopefully the bubble bursts soon and stuff like the EA recent back-tracking can just push creators to find that fair trade off between them earning huge cash, but us actually getting our complete/fulfilling/creative/inspiring games back.

 

You can be sure I'll complain until it's bettered, and planks like some here, will just have to go on assuming they know me, my personality and that I'm some sort of bandit, bless 'em.

 

Sleepwalking through life, being a sheep, whatever it's called... Blind, stupid, and quiet... I'm far from all that, well, I am a bloke, so maybe a bit stupid, lol...

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I just literally paid a guy 300 dollars yesterday to build me a hand made power supply to power my commodore c64s and Amiga's ;0 see you later shark cards and phone apps pretender AAA games, there's 10,000 shark card free games awaiting me.


I also just read about a machine called the Mist ! holy sh*t, you guys should check that out.

Edited by elfoam
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back to fallout then

 

oh wait bethesda added the creation club

 

could play cod or battlefield

 

oh wait they have rediculous levels of bullsh*t microtransactions

 

Just to point out CoD WW2 has only cosmetic microtransactions, doesn't harm your gaming right?. Not sure about Battlefield but if its only skins in it too, why would it harm your gaming?

 

 

 

 

Rockstar has been supporting the game with new and creative content for everybody to enjoy since the game released in 2013.

Not true, ever since June 2016, almost all posterior updates are either a "Further Adventures in Finance and Felony" PvP fetch quest rehash or a "Cunning Stunts" Trackmania racing rehash.

 

The game caters to all kinds of players, from those who want to play casually and have a relaxed experience, to others who're serious about it and enjoy building their own crime empires.

Not true, R* only caters to whales and PvP entusiasts, doesn't care about the PvE crowd, people with more niche preferences aside from "supercars and weaponized pop culture references" and people that play anuthing else aside from Adversary Modes.

 

Want to play casually and relaxed? Your best bet is playing on an Invite Session, isolated from both the money sinks that R* adds in each update and the rest of the toxic playerbase that R* helped to create in the name of profit.

Or join some nice crew that does stuff you like. About the content you are right, but it's free so I don't complain.

Well, I'm in a grinding crew and those get flak for kicking other players from lobbies, but that's another (semirelated) issue.

 

Also, the content isn't exactly free because while you and me may not buy Shark Cards, some people do, ergo, those are who pay for the updates, which wouldn't be a bad thing if it wasn't for R* pissing in the soup of the mayority just to monetize a minority even further.

 

 

I am also in CEO/MC friendly crew and I couldn't give any f*ck about what others think of us. Only thing I could and do in public non crew controlled sessions is I/E.

 

 

I'm not a full supporter of microtransactions, just like I'm not a full supporter of the remaining balance on my mortgage. I just understand the realities of life and the fact that things cost money. If I couldn't justify the price, I wouldn't buy Shark Cards. I generally only buy them when there's a deal on, so it's okay in that instance. But you won't find me slagging off a business for making money.

There is making money and being greedy. Two very diffrent things. You can make money without being greedy. Thats what Ivory Tower and Ubisoft did with the crew and apparently it was profitable (i mean they are making a sequel now so i would guess they made enough money from it).

 

What happens if people don't agree with Rockstar? They're going to up and leave to play Assassin's Creed?

 

Thats actually what im planing to do in a couple of months if gta goes down the same road that its going now. And if the next installment turns out to have more of that sh*te im afraid I aint coming back.

 

Rockstar could have acted far worse. They could have locked all the shiny new vehicles until you purchased the corresponding DLC, in a similar way to Ubisoft and The Crew. What would you do? Not have the coolest toys because you didn't want to pay more money? Hell no. People would begrudgingly pay for it to have the latest and greatest stuff.

Well I bought the season pass for The Crew, about two days after I started playing, yet even after over 1400 hours in gta online I have not bought a single sharkcard and never will.

The magic word here is value. The Crew gave me 8 cars (if I remeber correctly), very good competetive cars, cars they spend money on to get the license to put them in the game. All that for 15 Euro.

These 15 Euro wont even buy me maybe 1 competetiv car in gta online. A car that is not licensed but instead got pulled out of a 5 year olds wet dream (the visione says hello).

The Crew's season pass felt (and still feels) like a great deal while just the thought of sharkcards leaves a sour taste in my mouth. I start laughing like a mad man whenever I see a sharkcard advert on the loading screen.

 

 

I haven't played The Crew much (hour or so at friend) but playerbase must be seperated because of that right?

 

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Aggregate Demand

Man, if we're at the point that people accept the greed of these companies and point out that is perfectly normal.. no wonder gaming is getting worse.

 

However, what pisses me off is that they don't realize that people would be way more likely to pay for a DLC and have a balanced overall in-game economy than having to deal to something like this.

 

Nah, I like the fact that there's inequality in-game.

 

The purpose of GTA Online is to be a high roller and have all the badass toys. Whether you grind or pay real money for your stuff, your weapons, vehicles and CEO/VIP/MC abilities reflect your status in-game. I have to be a corporate drone most of the time in real life, so I like the fact that I can play a video game and destroy someone in retribution with no consequences.

 

Economic balance places more people on an equal footing. It's a good thing in society, but it's sh*t in a video game.

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Friendly reminder that microtransactions are never optional.

 

Yeah, you can not buy then, but you're still subject to their effects on the game.

 

That's why the grind in this game is so tedious, repetitive, unfair, unbalanced and toxic as possible. That's why it's called "grind" instead of "playing". That's the price you have to pay for refusing to pay even more money.

 

Paying not only skips the hurdles, limitations and paywalls imposed by the developer; it also skips the very same purpose of a game, which is to be played and to have fun with it.

 

But sure, keep defending microtransactions on a full priced game, just don't come back "whining" about RDR2 or GTAVI being as grindy as GTAO or even worse, we told you so.

 

I have said it many times that i'm not the biggest fan of Shark Cards, but them over the traditional DLC's which could split the playerbase. Anytime my friend.

 

But if people are right about microtransactions and Shark Cards being worse than DLC's, companies will either switch back to old DLC's way or find another ways to make additional money, In the end most money is still being made from game sales, and if people stop buying, lets say Battlefront 2 or RDR2 because of microtransactions, companies either have to adjust or accept the fact they will make less money from game sales. And I wouldn't mind if companies stop having them in their games. They are fine, as long as they aren't like in Battlefront 2, or were supposed to be.

 

 

I don't remember was it in this topic or some other, where some people were pointing out that there has been less games from R* in currrent generation of consoles. In that case those people forgot few things. If we go back to list the games release on last generation, Table Tennis, GTA IV, MC LA, Bully: Scholarship Edition, GTA EFLC, RDR and UN (if you want to include it), LA Noire, MP3 and GTA V.

 

Table Tennis was more like technology demo rather than AAA game, Bully was a rerelease of old game. Then we have GTA IV and its DLC's, first completely new AAA game. MC LA was between IV and DLC's too, no new games in that series after it so wasn't profitable I guess. Then we have RDR which was first shown at 2005, released on 2010. Then we have LA Noire which wasn't wholly developed by R*. Then it was Max Payne 3, which was originally planned to release on 2009 but came out late as 2012. And then we have GTA V.

 

People often say the lack of R* games on current consoles is because of Shark Cards, that might be a reason. But you have to remember also that game developing times have extended over the years. Also it's 4 years since current gen of consoles was released, plenty of time to release many R* titles still.

Edited by Luigi22
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Screenshot_20171120-235944_2017112100080

 

A certain game company should learn from this. Just need a certain someone from that company needing a lethal purge.

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Everyone here is bashing them and saying this is a sh*t idea but you're forgetting this is a business. Businesses exist to make money. So for all of the criticism you are throwing at the company you need to understand that someone somewhere likes what they offer and is buying it. There are so many of those someones that they choose to do something like this.

 

You cant live in a capitalist society and then yell at people for wanting to make money without feeling a certain degree of hypocrisy.

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Everyone here is bashing them and saying this is a sh*t idea but you're forgetting this is a business.

Did you read the rest of the thread? Because this "point" has been brought up at least two times already.

 

You cant live in a capitalist society and then yell at people for wanting to make money without feeling a certain degree of hypocrisy.

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Screenshot_20171120-235944_2017112100080

 

A certain game company should learn from this. Just need a certain someone from that company needing a lethal purge.

 

According to Wikipedia 53,38% of the company is owned by 3 guys, 2 of them are listed as board members on CD Project Red's website and 3rd guy has also some sites are mentioning him and company. The likely difference to other companies such as T2 and EA, is that those 3 have power to make decisions as they have voting power over the other shareholders. And it's their decision to not do microtransactions in their games.

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ALifeOfMisery

I don't know if this has been posted in here so far, if it has please delete.

 

It's, in my view, an exceptional post by RedDagger, and well worth a read for anyone who missed it.

 

http://gtaforums.com/topic/890054-why-microtransactions-are-bad-for-consumers-aka-free-content-can-be-sht/

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Man, if we're at the point that people accept the greed of these companies and point out that is perfectly normal.. no wonder gaming is getting worse.

 

However, what pisses me off is that they don't realize that people would be way more likely to pay for a DLC and have a balanced overall in-game economy than having to deal to something like this.

 

Nah, I like the fact that there's inequality in-game.

 

The purpose of GTA Online is to be a high roller and have all the badass toys. Whether you grind or pay real money for your stuff, your weapons, vehicles and CEO/VIP/MC abilities reflect your status in-game. I have to be a corporate drone most of the time in real life, so I like the fact that I can play a video game and destroy someone in retribution with no consequences.

 

Economic balance places more people on an equal footing. It's a good thing in society, but it's sh*t in a video game.

 

 

This is exactly the opposite of how I think. Imbalance has no place in PvP games; I'd much rather play a well-balanced arena shooter than a game where it's either dominate or be dominated, based solely on how much time you've put in or how much money you've invested (but seldom on actual player skill). That's a bullsh*t way to design a game. We can thank MMOs for introducing the idea of leveling and upgrading in a PvP context because they were too lazy to think of a better way to keep players on the treadmill, and too scared of losing their subscription revenue if they weren't always dangling that "higher level/better gear"-shaped carrot.

 

The combination really only works if you have highly refined PvP matchmaking, and as we all know, GTA Online really doesn't have matchmaking at all. You're just as likely to be in free roam with a level 2 as a level 900.

 

Everyone here is bashing them and saying this is a sh*t idea but you're forgetting this is a business. Businesses exist to make money. So for all of the criticism you are throwing at the company you need to understand that someone somewhere likes what they offer and is buying it. There are so many of those someones that they choose to do something like this.

 

You cant live in a capitalist society and then yell at people for wanting to make money without feeling a certain degree of hypocrisy.

 

Read the thread, FFS. This has been covered. We're all well aware that this is capitalism and the companies involved are in it to make money. What we object to is them choosing to sabotage the quality of their own product and let down their paying customers in the pursuit of short-term gains (that is to say, shark card money). Hopefully it bites them on down the road, but I'm not optimistic; despite recent outcries about this game and (even more so) Battlefront, gamers have proven they'll put up with all kinds of bullsh*t if a triple-A franchise lets them pretend to be a Jedi or drive a Ferrari off a mountain.

Edited by Nutduster
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Black-Dragon96

 

Just to point out CoD WW2 has only cosmetic microtransactions, doesn't harm your gaming right?. Not sure about Battlefield but if its only skins in it too, why would it harm your gaming?

 

While cosmetic Items may not have an effect on a games balance it is still content that gets hidden behind a paywall. This would not be so bad if you could simply purchase this specific item right away but in case of call of corridor and overwatch these items get hidden in lootboxes. So you pay on and on to get tons of crap you dont care about out of the way to get this one specific item.

 

I haven't played The Crew much (hour or so at friend) but playerbase must be seperated because of that right?

 

Not to my knowledge. The people who did not buy the dlc are unable to parttake in these new events however they can still play the main game with people who do own the dlc.

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