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How do I make a hidden timer, (Don't show timers) Comparing to wait


skatefilter5
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How can i make hidden timers instead of wait if actor perform scripted actions like rolling, going to positions, says something then attack when the script process and I can't destroy actor it while it's process within waits for 1 sec or 5 secs. If i put the timer 0 is still shows the timer without the name to the right.

 

 

I want to timer to be hidden and don't show numbers displaying.

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  • 1 month later...

How can i make hidden timers instead of wait if actor perform scripted actions like rolling, going to positions, says something then attack when the script process and I can't destroy actor it while it's process within waits for 1 sec or 5 secs. If i put the timer 0 is still shows the timer without the name to the right.

 

 

I want to timer to be hidden and don't show numbers displaying.

you can do this timer yourself on your own scheme

 

but you can also try it

//v

04F7: status_text $10948 type 1 line 1 GXT 'DUMMY' // global_variable

 

03C3: set_timer_to $1923 type 1 GXT 'DUMMY' // global_variable // Tempo

 

dummy no text //~1~:~1~ or ~1~

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How can i make hidden timers instead of wait if actor perform scripted actions like rolling, going to positions, says something then attack when the script process and I can't destroy actor it while it's process within waits for 1 sec or 5 secs. If i put the timer 0 is still shows the timer without the name to the right.

 

 

I want to timer to be hidden and don't show numbers displaying.

you can do this timer yourself on your own scheme

 

but you can also try it

//v

04F7: status_text $10948 type 1 line 1 GXT 'DUMMY' // global_variable

 

03C3: set_timer_to $1923 type 1 GXT 'DUMMY' // global_variable // Tempo

 

dummy no text //~1~:~1~ or ~1~

 

1. you didn't understand the question

 

2. you're a fuccing spammer

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How can i make hidden timers instead of wait if actor perform scripted actions like rolling, going to positions, says something then attack when the script process and I can't destroy actor it while it's process within waits for 1 sec or 5 secs. If i put the timer 0 is still shows the timer without the name to the right.

 

 

I want to timer to be hidden and don't show numbers displaying.

you can do this timer yourself on your own scheme

 

but you can also try it

//v

04F7: status_text $10948 type 1 line 1 GXT 'DUMMY' // global_variable

 

03C3: set_timer_to $1923 type 1 GXT 'DUMMY' // global_variable // Tempo

 

dummy no text //~1~:~1~ or ~1~

 

1. you didn't understand the question

 

2. you're a fuccing spammer

 

if you say I'm a spammer, I will not help anyone anymore

 

I could do not say anything here

 

the fact that I know a lot does not mean that I'm a spammer

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and what information is the author's post needed, let him decide for himself
Well, I read the post well
the author is going to hide or turn off the counters that are in missions and health bars
014F: stop_timer $ 1923
0396: pause_timer 0
just do not use local variables in these counters because they will crash game
to the author of the post, read how to make such a counter

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the fact that I know a lot

I'd object.

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the fact that I know a lot

I'd object.

 

after all you

You do not make me angry

only me making fun viewership :lol:

as in our last speech Do you remember :)

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skatefilter5

 

 

the fact that I know a lot

I'd object.

 

after all you

You do not make me angry

only me making fun viewership :lol:

as in our last speech Do you remember :)

 

Well i have go it in ZAZ's site for hidden timer [email protected] since november plus I already know original timer so my topic was dead while ago. so i left it there as history

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