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ClaudeIzABadAzz

Dodo Cinematic Camera Bug?

Question

ClaudeIzABadAzz

This hasn't happened to me in a while, But I'm curious to know what the hell is going on. So for some reason, after flying the Dodo (using the proper method) after a long period of time, the game goes into cinematic mode, and the only to exit cinematic mode is to restart the game. I think being wasted might also possibly fix the bug.

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gts.

What version are you playing?

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TubewayArmy

You probably flew above Unique Stunt point.

Edited by TubewayArmy

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ClaudeIzABadAzz

What version are you playing?

1.0

 

You probably flew above Unique Stunt point.

What's that?

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Wolff

TubewayArmy is correct, it's a bug. When you fly over an Unique Stunt Jump with the Dodo the game thinks you are going over the jump so it goes into the 'cinematic view' as you would when you jump over one with a car, and as with a car, it won't stop until you land. Annoying, but nothing you can do about it.

Edited by Wolff

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ClaudeIzABadAzz

TubewayArmy is correct, it's a bug. When you fly over an Unique Stunt Jump with the Dodo the game thinks you are going over the jump so it goes into the 'cinematic view' as you would when you jump over one with a car, and as with a car, it won't stop until you land. Annoying, but nothing you can do about it.

Oh OK. So there's no way to get out of cinematic mode? Because landing on the ground never got me out of it...

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Ron Horse

 

TubewayArmy is correct, it's a bug. When you fly over an Unique Stunt Jump with the Dodo the game thinks you are going over the jump so it goes into the 'cinematic view' as you would when you jump over one with a car, and as with a car, it won't stop until you land. Annoying, but nothing you can do about it.

Oh OK. So there's no way to get out of cinematic mode? Because landing on the ground never got me out of it...

 

 

I'm guessing the Stunt Jump can't be completed since you started it already in mid air, and the game can't calculate your distance traveled? Something to that effect possibly. I don't know enough about the game's code to speak on it, but seems like a possibility.

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stef_92

I used to think that SilenPpatch fixed this bug but it happened to me recently so I guess it's not fixed yet.

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TubewayArmy

It happened to me again a few days ago, Somehow I managed to get out of the camera, probably by getting out of the Dodo.

 

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