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Gunrunning Research Elimination Game


Amy Vinewood
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1. Half-track 20mm Quad Autocannon 44
2. Weaponized Tampa Dual Remote Minigun 151 +1>>>
3. Anti-Aircraft Trailer Dual 20mm Flak 111 <<<-2
4. Combat MG Mk II Heavy Barrel 16
5. Proximity Mines 42

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1. Half-track 20mm Quad Autocannon 42 (-2)

2. Weaponized Tampa Dual Remote Minigun 152 (+1)
3. Anti-Aircraft Trailer Dual 20mm Flak 111
4. Combat MG Mk II Heavy Barrel 16
5. Proximity Mines 42

 

 

Half-track is ridiculously useless IMO, but Tampa is love. AA trailer is a nice thing to have when doing Bunker sell missions too, but it's deadly and requires a lot of attention.

Edited by hei3enberg
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1. Half-track 20mm Quad Autocannon 42

2. Weaponized Tampa Dual Remote Minigun 152
3. Anti-Aircraft Trailer Dual 20mm Flak 112 +
4. Combat MG Mk II Heavy Barrel 14 - -
5. Proximity Mines 42

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1. Half-track 20mm Quad Autocannon 43

2. Weaponized Tampa Dual Remote Minigun 152
3. Anti-Aircraft Trailer Dual 20mm Flak 112
4. Combat MG Mk II Heavy Barrel 14
5. Proximity Mines 40

 

+

=

=

=

-2

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1. Half-track 20mm Quad Autocannon 43

2. Weaponized Tampa Dual Remote Minigun 152

3. Anti-Aircraft Trailer Dual 20mm Flak 112

4. Combat MG Mk II Heavy Barrel 15 (+1)

5. Proximity Mines 38 (-2)

XXarSFW.jpg

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Fight for freedom

1. Half-track 20mm Quad Autocannon 43
2. Weaponized Tampa Dual Remote Minigun 152
3. Anti-Aircraft Trailer Dual 20mm Flak 113 (+1)
4. Combat MG Mk II Heavy Barrel 13 (-2)
5. Proximity Mines 38

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GAUNTLET HELLFIRE

1. Half-track 20mm Quad Autocannon 43
2. Weaponized Tampa Dual Remote Minigun 1532
3. Anti-Aircraft Trailer Dual 20mm Flak 111
4. Combat MG Mk II Heavy Barrel 13
5. Proximity Mines 38

 

+ to Tampa

- to AA Trailer because it is a threat to the Tampa

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ThreeIIIPercent

1. Half-track 20mm Quad Autocannon 41 (-2)

2. Weaponized Tampa Dual Remote Minigun 153

3. Anti-Aircraft Trailer Dual 20mm Flak 111

4. Combat MG Mk II Heavy Barrel 13

5. Proximity Mines 39 (+1)

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1. Half-track 20mm Quad Autocannon 41

2. Weaponized Tampa Dual Remote Minigun 153

3. Anti-Aircraft Trailer Dual 20mm Flak 112 (+1)

4. Combat MG Mk II Heavy Barrel 11 (-2)

5. Proximity Mines 39

  • Like 4
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x_TestsubjecT_x

1. Half-track 20mm Quad Autocannon 41
2. Weaponized Tampa Dual Remote Minigun 151
3. Anti-Aircraft Trailer Dual 20mm Flak 113
4. Combat MG Mk II Heavy Barrel 11
5. Proximity Mines 39

 

 

 

2. (-2) :blink:

3. (+1) ;)

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ALifeOfMisery

1. Half-track 20mm Quad Autocannon 41

2. Weaponized Tampa Dual Remote Minigun 151

3. Anti-Aircraft Trailer Dual 20mm Flak 113

4. Combat MG Mk II Heavy Barrel 9 (-2)

5. Proximity Mines 40 (+1)

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1. Half-track 20mm Quad Autocannon 41

2. Weaponized Tampa Dual Remote Minigun 151

3. Anti-Aircraft Trailer Dual 20mm Flak 113

4. Combat MG Mk II Heavy Barrel 10

5. Proximity Mines 38


(+1) Combat MG Mk II Heavy Barrel.


(-2) Proximity Mines.


Not really a lot I particularly dislike, but got to be something. Do the mines take up spaces in your active explosives? Like, say you have 5 sticky bombs or normal proximity mines set somewhere - would vehicle mines make these disappear?


If they did, I'm not sure the vehicle mines do much. I guess they're cheaper than buying proximity mines that you throw by hand. If you used enough to cover the costs of buying them anyway.

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+1 Tampa

-2 Mines


1. Half-track 20mm Quad Autocannon 41

2. Weaponized Tampa Dual Remote Minigun 152

3. Anti-Aircraft Trailer Dual 20mm Flak 113

4. Combat MG Mk II Heavy Barrel 10

5. Proximity Mines 36

  • Like 7
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Professional Amateur
1. Half-track 20mm Quad Autocannon 42 +1

2. Weaponized Tampa Dual Remote Minigun 152

3. Anti-Aircraft Trailer Dual 20mm Flak 111 -2

4. Combat MG Mk II Heavy Barrel 10

5. Proximity Mines 36


The quad cannons definitely aren't going to last much longer, but they at least deserve one more vote for their badassery and for guns that fire standard shells, they have a pretty good ability to obliterate whatever you dislike pretty quickly.

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1. Half-track 20mm Quad Autocannon 42
2. Weaponized Tampa Dual Remote Minigun 152
3. Anti-Aircraft Trailer Dual 20mm Flak 112 ui ui ui
4. Combat MG Mk II Heavy Barrel 8 ai ai ai
5. Proximity Mines 36
  • Like 15
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-2 Combat MG Mk II Heavy Barrel

+1 Half-track 20mm Quad Autocannon

 

 

 

1. Half-track 20mm Quad Autocannon 43

2. Weaponized Tampa Dual Remote Minigun 152
3. Anti-Aircraft Trailer Dual 20mm Flak 112
4. Combat MG Mk II Heavy Barrel 6
5. Proximity Mines 36
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1. Half-track 20mm Quad Autocannon 43

2. Weaponized Tampa Dual Remote Minigun 152
3. Anti-Aircraft Trailer Dual 20mm Flak 113 (+1)
4. Combat MG Mk II Heavy Barrel 6
5. Proximity Mines 34 (-2)
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Handsome Jack

1. Half-track 20mm Quad Autocannon 43

2. Weaponized Tampa Dual Remote Minigun 152
3. Anti-Aircraft Trailer Dual 20mm Flak 114 (+1)
4. Combat MG Mk II Heavy Barrel 4 (-2)
5. Proximity Mines 34
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1. Half-track 20mm Quad Autocannon 43

2. Weaponized Tampa Dual Remote Minigun 152

3. Anti-Aircraft Trailer Dual 20mm Flak 115 (+1)

4. Combat MG Mk II Heavy Barrel 2 (-2) <<<< FREE KILL!!!

5. Proximity Mines 34

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1. Half-track 20mm Quad Autocannon 43
2. Weaponized Tampa Dual Remote Minigun 153 >
3. Anti-Aircraft Trailer Dual 20mm Flak 113 <<
4. Combat MG Mk II Heavy Barrel 2
5. Proximity Mines 34

Edited by joel15cat
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I've killed the last 3 items lmao.

 

1. Half-track 20mm Quad Autocannon 43
2. Weaponized Tampa Dual Remote Minigun 154 (+1)
3. Anti-Aircraft Trailer Dual 20mm Flak 113
4. Combat MG Mk II Heavy Barrel 0 (-2)
5. Proximity Mines 34

 

CS:

 

1. Half-track 20mm Quad Autocannon 43

2. Weaponized Tampa Dual Remote Minigun 154
3. Anti-Aircraft Trailer Dual 20mm Flak 113
4. Proximity Mines 34

Edited by The-Irish-Hunter
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1. Half-track 20mm Quad Autocannon 43
2. Weaponized Tampa Dual Remote Minigun 155 >
3. Anti-Aircraft Trailer Dual 20mm Flak 111 <<
4. Proximity Mines 34
In light of Professional Amateur's comments I will spare the Half-Track today

 

The quad cannons definitely aren't going to last much longer, but they at least deserve one more vote for their badassery and for guns that fire standard shells, they have a pretty good ability to obliterate whatever you dislike pretty quickly.

 

KgQS6by.jpg?1

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This is the uncomfortable part where we start treading on each other's toes, inevitably.

Free proximity minds, saving you 5k? Pretty neat.



1. Half-track 20mm Quad Autocannon 41 <<<-2

2. Weaponized Tampa Dual Remote Minigun 155

3. Anti-Aircraft Trailer Dual 20mm Flak 111

4. Proximity Mines 35 +1>>>

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1. Half-track 20mm Quad Autocannon 39 - -

2. Weaponized Tampa Dual Remote Minigun 155

3. Anti-Aircraft Trailer Dual 20mm Flak 112 +

4. Proximity Mines 35

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1. Half-track 20mm Quad Autocannon 40
2. Weaponized Tampa Dual Remote Minigun 154
3. Anti-Aircraft Trailer Dual 20mm Flak 111
4. Proximity Mines 35

 

+

-

-

=

 

I think I gotta lay of proxies for now, even if I want Quad in the top 3. After seeing one man's tactics with the Dune FAV in Motor Wars today I just can't downvote them anymore.

 

I get more use with them as a lone wolf anyway. Using the Half Track (go figure) bullet proof front and explosive resistance to get in and lay proxies around people on foot is just too fun.

Edited by DarkFlame588
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Fight for freedom
1. Half-track 20mm Quad Autocannon 40
2. Weaponized Tampa Dual Remote Minigun 154
3. Anti-Aircraft Trailer Dual 20mm Flak 112 (+1)
4. Proximity Mines 33 (-2)
  • Like 4
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1. Half-track 20mm Quad Autocannon 40

2. Weaponized Tampa Dual Remote Minigun 154

3. Anti-Aircraft Trailer Dual 20mm Flak 113 (+1)

4. Proximity Mines 31 (-2)

XXarSFW.jpg

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Shall I boost the end of this game?)

1. Half-track 20mm Quad Autocannon 40
2. Weaponized Tampa Dual Remote Minigun 155 (+1)
3. Anti-Aircraft Trailer Dual 20mm Flak 113
4. Proximity Mines 29 (-2)

  • Like 4
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ThreeIIIPercent

1. Half-track 20mm Quad Autocannon 38 (-2)

2. Weaponized Tampa Dual Remote Minigun 155

3. Anti-Aircraft Trailer Dual 20mm Flak 113

4. Proximity Mines 30 (+1)

  • Like 3
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ALifeOfMisery

1. Half-track 20mm Quad Autocannon 36 (-2)

2. Weaponized Tampa Dual Remote Minigun 155

3. Anti-Aircraft Trailer Dual 20mm Flak 113

4. Proximity Mines 31 (+1)

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