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Helegad

PS4 bugs, glitches, and broken features predictions

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Helegad

Which parts of the game do you think Rockstar's fifth-party outsourcing team will f*ck up this time? Keep in mind the PS2 version was pretty poor.

 

My bets:

- No improvements to framerate, but additional stuttering as seen in III and VC. Never fixed.

- Missing vehicle spawns around Staunton Island and Shoreside Vale. Never fixed.

- Random system lockups in Bringing The House Down. Fixed two months after release.

- Missing textures around the university campus and Portland docks. Never fixed.

- Trash Dash bins sometimes may not spawn or fully register so they can't be collected. Allegedly fixed alongside BTHD crash but still commonly reported.

- Additional deliberately placed obstacles on methods of getting to other islands early and/or special vehicle collecting. Never officially acknowledged.

- Mavericks hard-coded to despawn when Toni gets within 1m. Never officially acknowledged.

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George Costanza

but it's emulation, not a port

 


but additional stuttering as seen in III and VC. Never fixed.

wasn't this only for PAL?

 

 


- Missing textures around the university campus and Portland docks. Never fixed.

Aint those invisible in stories games? Aka look at cementery, graves from PSP are missing, although collision is there

 


- Additional deliberately placed obstacles on methods of getting to other islands early and/or special vehicle collecting. Never officially acknowledged.

- Mavericks hard-coded to despawn when Toni gets within 1m. Never officially acknowledged.

doubt since emulation, maybe emulation error, that's all

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Helegad

It's just a bit of fun, since there's not going to be any new features at all to look forward to.

Edited by Helegad

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ClaudeIzABadAzz

Rockstar is focused on Online atm, chances are there won't be many differences in the PS4 version.

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Helegad

Well, as Tomasak pointed out, it's going to be emulated. Doesn't mean it'll all work though.

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George Costanza

Doesn't mean it'll all work though.

This.

 

see:

 

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