frekons Posted October 16, 2017 Share Posted October 16, 2017 (edited) I'm external then i can not call the get bone pos function so i need to get they in any variable, i found some information void *pNeck; /* 1164 - void* pNeck (pChest?) - 4 unknown - float height - float front/back - float left/right - void* pObject (same struct for the following body-part-pointers [except pLeft/RightArm]) */ void *pHead; /* 1168 */ void*pLeftArm; /* 1172 */ void *pRightArm; /* 1176 */ void *pLeftLowArm; /* 1180 */ void *pRightLowArm; /* 1184 */ void*pLeftLeg; /* 1188 */ void *pRightLeg; /* 1192 */ void *pLeftLowLeg; /* 1196 */ void *pRightLowLeg; /* 1200 */ void*pRightMidLeg; /* 1204 */ void *pLeftMidLeg; /* 1208 */ void *pLeftMidArm; /* 1212 */ void *pRightMidArm; /* 1216 */void *pLeftShoulder; /* 1220 */ void *pRightShoulder; /* 1224 */ void *pChest; /* 1228 */ void *pMouth; /* 1232 */ but i don't know how can i use that DWORD temp = Manager.Read<DWORD>(TheEnemy + 0x48C); DWORD temp2 = Manager.Read<DWORD>(temp + 0x10); D3DXVECTOR3 headingVec = Manager.Read<D3DXVECTOR3>(temp2+ 0x30); this didn't work(reading +0x10 cause i just saw somewhere object class at this pos), also DWORD temp = Manager.Read<DWORD>(TheEnemy + 0x48C); D3DXVECTOR3 headingVec = Manager.Read<D3DXVECTOR3>(temp + 0x30); this didn't work too so im wating any answer Edited October 16, 2017 by frekons Link to comment Share on other sites More sharing options...
Gian_Yagami Posted October 16, 2017 Share Posted October 16, 2017 from where you got that addresses? I'm external what do you mean external? Link to comment Share on other sites More sharing options...
frekons Posted October 17, 2017 Author Share Posted October 17, 2017 from where you got that addresses? I'm external what do you mean external? umm it means you are editing memory from out of this memory Link to comment Share on other sites More sharing options...
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