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Have you ever thought about having dual wield pistols in this game?


Xbox Prisoner
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Xbox Prisoner

I thought it be really cool since they added the function of pointing with your finger and doing different taunts while adding new taunts from previous updates.

 

So i thought why not add a function to carry 2 pistols akimbo? it might be overpowered though considering dual wield revolvers which is a weapon that 2 shot kills right? It might even be op already in the auto aim lobbies (I was born to the free aim world of GTA 5). So it be a great thing because players barely use pistols

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It could be a great idea, but it should have some restrictions about the Heavy Revolver and Markman Pistol because of the damage output.

 

Could be great also on few SMGs.

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Kz0qYg.gif

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FuturePastNow

It could be a great idea, but it should have some restrictions about the Heavy Revolver and Markman Pistol because of the damage output.

 

Could be great also on few SMGs.

Yep. They probably wouldn't use the AP or revolver for it, for reasons.

 

But upgrade the Combat Pistol to Dual Mk II Combat Pistols? I'd pay for that.

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I'd say it is almost guaranteed for GTA VI, seeing as RDR2 has dual wielding.

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Yeah... only been asking since launch.

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Maybe if they dropped the accuracy parameters for dual wield it could work. Double shooting two marksmen pistols would be a bit OP...

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Maybe if they dropped the accuracy parameters for dual wield it could work. Double shooting two marksmen pistols would be a bit OP...

 

Think of that hellish reload time though

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Maybe if they dropped the accuracy parameters for dual wield it could work. Double shooting two marksmen pistols would be a bit OP...

Think of that hellish reload time though

Reload cancel though.

Remember when they first came out? Just weapon wheel switch/switchback. It was fast.

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Maybe if they dropped the accuracy parameters for dual wield it could work. Double shooting two marksmen pistols would be a bit OP...

Think of that hellish reload time though

Reload cancel though.

Remember when they first came out? Just weapon wheel switch/switchback. It was fast.

 

 

Defeats the purpose of the gun to do that. The whole reason to use it is because of the cool reload animations. Same with the Musket/Heavy Revolver.

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Quad wield. I want to go full Bayonetta. A pair of gunboots that clip through or cancel out 98% of my pants.

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Quad wield. I want to go full Bayonetta. A pair of gunboots that clip through or cancel out 98% of my pants.

 

+this

Quintuple wield.

 

giphy.gif

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Kz0qYg.gif

What I like the most of that scene is how Ocelot keeps exhibiting himself and Snake is all like "that guy is rad, I will definitely sit here and don't shoot him in the face".

 

RIP Metal Gear series...

 

#f*ckonami

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I'd say it is almost guaranteed for GTA VI, seeing as RDR2 has dual wielding.

Max Payne 3 also had duel wielding yet wasn't present in GTA V (unless the gun mechanics were already worked out by the time MP3 released so it was too late to make a change).

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I'd say it is almost guaranteed for GTA VI, seeing as RDR2 has dual wielding.

Max Payne 3 also had duel wielding yet wasn't present in GTA V (unless the gun mechanics were already worked out by the time MP3 released so it was too late to make a change).

Very true.

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Quad wield. I want to go full Bayonetta. A pair of gunboots that clip through or cancel out 98% of my pants.

+this

Quintuple wield.

 

giphy.gif

Careful, its cocked ;)

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Maybe if they dropped the accuracy parameters for dual wield it could work. Double shooting two marksmen pistols would be a bit OP...

Think of that hellish reload time though

Reload cancel though.

Remember when they first came out? Just weapon wheel switch/switchback. It was fast.

 

Defeats the purpose of the gun to do that. The whole reason to use it is because of the cool reload animations. Same with the Musket/Heavy Revolver.

To each their own.

 

Not an aesthetics guy myself.

 

Pure DPS.

 

Sorry...Math major.

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FrugalDangerMan

 

Quintuple wield.

 

*SNIP*

 

 

I love the movie, but that weapon always irked me. A revolver works by rotating the cylinder so that the bullet lines up with the barrel before the shot is fired. However, that gun has TWO side-by-side cylinders, neither of which line up with the barrel, also, where is the hammer and firing pin? And don't get me started on the damage that recoil would do, damn son.

 

Gah. Takes me out of the movie every time.

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Yellow Dog with Cone

Kz0qYg.gif

"It's a nice gun, I'll give you that. But the engravings give you no tactical advantage whatsoever, unless you were planning to auction it off as a collectors item."

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It would be cool if we could choose a shooting style (holding a gun with two hands, with one hand, with one hand sideways, firing from the hip, or dual wielding) like we can with walking style.

Edited by GTA-Biker
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It's too late now in the game life to have this.

 

They have to redo the animations and physics

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Shadowfennekin

I wish.

When I saw it was in RDR 2, I literally jumped and cheered! Hopefully GTA VI has it, for SP at least if they don't want it Online.

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This, with ability to do Max Payne jumps.

Please include getting Max-Payne-drunk and Max-Payne-blackouts then I can finally play GTA as if I was controlling my dad.

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I'm still baffled that duel wielding wasn't in red dead redemption, I'd like to see it in GTA VI but it's too late for them to add something like that in the game now.

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When I imagine blindfiring two pistols, that has to be the funniest sh*t

Edited by Lucius M. Galloway
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