tbmny Posted October 14, 2017 Share Posted October 14, 2017 (edited) I have this problem with and without mods. Does anyone know why this happens and if there's any way to fix it via mods or otherwise? Edited October 14, 2017 by tbmny Link to comment Share on other sites More sharing options...
DragonSC7601 Posted October 14, 2017 Share Posted October 14, 2017 AFAIK SilentPatch has a option for fix it. Link to comment Share on other sites More sharing options...
LaDiDa Posted October 14, 2017 Share Posted October 14, 2017 AFAIK SilentPatch has a option for fix it. But it breaks a lot of other things... Skygfx handles it better however the problem isn't 100% fixable. Link to comment Share on other sites More sharing options...
tbmny Posted October 14, 2017 Author Share Posted October 14, 2017 (edited) I'm using SkyGfx in that screenshot. Anyway, thanks for the help. I guess it's gonna be stuck like this, but at least now I know there's no fix so I can stop looking. Edited October 14, 2017 by tbmny Link to comment Share on other sites More sharing options...
GuruGuru Posted October 14, 2017 Share Posted October 14, 2017 You can try playing around with zwriteThreshold value on skygfx,setting it to 255 fixes that but it messes up other stuff. I have it set to 180 and it looks decent enough Link to comment Share on other sites More sharing options...
The Hero Posted October 14, 2017 Share Posted October 14, 2017 It can't be fixed properly. There are ways of reducing these sorts of artifacts but that would require redoing rendering a bit. I've thought about trying out some stuff but I don't want to do everything by myself. I'd like to do this with Silent for VCSPC (where we don't have to worry about breaking other mods) and then perhaps port it back to SA if it works well. guard3, Vills SkyTerror and LaDiDa 3 re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
DragonSC7601 Posted October 17, 2017 Share Posted October 17, 2017 AFAIK SilentPatch has a option for fix it. But it breaks a lot of other things... Skygfx handles it better however the problem isn't 100% fixable. You are right SilentPatch also introducing new bugs. e.g. Screenshot colors mess up. Link to comment Share on other sites More sharing options...
IDONTKNOWTHENAME Posted June 6 Share Posted June 6 a da sie jakoś naprawić te spikselowane textury np księżyc tam gdzie niedaje światła jest straszna piskeloza Link to comment Share on other sites More sharing options...
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