noob213 Posted October 10, 2017 Share Posted October 10, 2017 because it does not adjust the size of the object subject to the player with the opcode 08d2 someone knows ? 0107: [email protected] = create_object 19078 at [email protected] [email protected] [email protected] 070A: AS_actor $PLAYER_ACTOR attach_to_object [email protected] offset 0.31 -0.06 0.19 on_bone 1 16 perform_animation "NULL" IFP_file "NULL" time -1 08D2: object [email protected] scale_model 2.3 //this does not work if I use the 070A why ?Object.CollisionDetection([email protected]) = False Link to comment Share on other sites More sharing options...