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VRTP 1.5.5 - A Vice City Retexture Project


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Accuracy is getting a lot closer in the latest remakes, good job. 

  • Like 2
22 hours ago, Ash_735 said:

Accuracy is getting a lot closer in the latest remakes, good job. 

Thank you! 

 

Hello everyone, as some of you may have noticed, I've edited the OP, and added a
some donation info, as you all know, I have been dedicating myself to this project for almost a year, few people have helped me and currently only 1 is helping me, and as you know, projects like these require time and dedication, something that I always I've had (and every day I'm having more and more).

 

The release of version 1.4 is getting closer every day, I plan to release it (if there are no problems) on the anniversary of the project (October 6th).

  • 2 weeks later...
  • 1 month later...
  • 3 weeks later...

i have a problem when i put ''DFF Fix + UV Mapping Fix + New Prelight'' in mod loader folder and i start a new game the game crash, and i don't know why, anybody can help me with this, i don't understand

 

by the way I would like to help, but I have no idea how to make the textures vanillas into hd version, if someone gives me some tutorial about how to do that, I guess, that could try to make a couple of textures daily

  • 4 weeks later...

Ok, after a long time without messing with the VRTP (I had given up), I decided to go back, with a new team and with a kind of organization.

 

ww4CeCe.jpg

Edited by MS.
  • 1 month later...

It is very good to read this. About the award, I was very surprised to be honest, I was very happy too, it's something that is giving me more motivation to continue this wonderful project. On the next version of VRTP, expect something enhanced and better.

Parabéns! You should not be surprised, such work deserves every bit of attention it gets, maybe even more! Good luck and best regards to you in your future progress and remember not to overwork yourself, or this project may become a heavy burden for you. :)

I've decided to completely change the textures of these palms. In my opinion, I think it's looking better than before.

 

TXy2DHi.jpg

Edited by MS.
  • 2 weeks later...
BobFromReboot

Very nice mod!

 

Have you guys looked into AI up-scaling methods? It could be helpful for things like artwork that is hard to replicate by hand, character textures, anything really.

 

Some examples:

 

Max Payne: https://www.reddit.com/r/GameUpscale/comments/ab54zc/max_payne_remastered/

 

Morrowind: https://www.nexusmods.com/morrowind/mods/46352/

 

Resetera thread with many examples: https://www.resetera.com/threads/ai-neural-networks-being-used-to-generate-hq-textures-for-older-games-you-can-do-it-yourself.88272/

 

Subreddit with many examples and tutorials: https://www.reddit.com/r/GameUpscale/

 

Igor Bogdanoff

Was AI upscaling used for that, or you found some HQ source? It looks breddy gut

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