Darkdrium Posted October 22, 2017 Share Posted October 22, 2017 Looks great, looking forward to this Link to comment Share on other sites More sharing options...
.M.S Posted October 22, 2017 Author Share Posted October 22, 2017 (edited) New texture for roads: Old(up) VS NEW(down): Edited October 22, 2017 by MSB165 EternalFlakko, Igor Bogdanoff, Mr.ClaudeFan and 7 others 10 Link to comment Share on other sites More sharing options...
LaDiDa Posted October 22, 2017 Share Posted October 22, 2017 Looking good RyanDri3957V 1 Link to comment Share on other sites More sharing options...
.M.S Posted October 22, 2017 Author Share Posted October 22, 2017 (edited) I do not know if I misunderstood it but it seems that the ROSA project people allow to use their mods in other mods, well I do not know exactly, I think it best not to mess with it, I may have misunderstood. Edited October 22, 2017 by MSB165 Rachel Amber 1 Link to comment Share on other sites More sharing options...
.M.S Posted October 22, 2017 Author Share Posted October 22, 2017 (edited) More Updates... Edited October 22, 2017 by MSB165 Honker1944, Super Sentinel, Igor Bogdanoff and 8 others 11 Link to comment Share on other sites More sharing options...
.M.S Posted October 24, 2017 Author Share Posted October 24, 2017 Here are some updates..... Igor Bogdanoff, Kalvin, oszust and 11 others 14 Link to comment Share on other sites More sharing options...
.M.S Posted November 1, 2017 Author Share Posted November 1, 2017 (edited) Changing Grass textures, new pathwalk texture: Edited November 1, 2017 by MSB165 DEALUX, Super Sentinel, -l- and 9 others 12 Link to comment Share on other sites More sharing options...
MichaelAce Posted November 4, 2017 Share Posted November 4, 2017 (edited) Wow, that's beautiful but I think you should take Vice Cry models with authorization to make it even better Edited October 25, 2020 by MichaelAce Link to comment Share on other sites More sharing options...
.M.S Posted November 4, 2017 Author Share Posted November 4, 2017 Maybe in a near future... Link to comment Share on other sites More sharing options...
Rachel Amber Posted November 6, 2017 Share Posted November 6, 2017 Wow, that's beautiful but I think you should take Vice Cry models with autorisation to make it even better i think no because this will f*ck up the feeling of original with improved textures IMO but whatever plsdeletemyprofileN0r0k, panagiwths and .M.S 3 Link to comment Share on other sites More sharing options...
.M.S Posted November 8, 2017 Author Share Posted November 8, 2017 Just a little screenshot Thanks to Rosa Project Team for giving permission to use the textures in my project. Darkdrium, EternalFlakko, DEALUX and 6 others 9 Link to comment Share on other sites More sharing options...
MichaelAce Posted November 8, 2017 Share Posted November 8, 2017 Just a little screenshot Thanks to Rosa Project Team for giving permission to use the textures in my project. RoSa Team are such nice guys, every modder should be like them .M.S 1 Link to comment Share on other sites More sharing options...
.M.S Posted November 9, 2017 Author Share Posted November 9, 2017 here's a comparision image. Dmitriy87, Darkdrium, oszust and 6 others 9 Link to comment Share on other sites More sharing options...
.M.S Posted November 9, 2017 Author Share Posted November 9, 2017 (edited) is the left window looking a bit strange? Edited November 9, 2017 by MSB165 Rachel Amber, EternalFlakko, -Anti- and 9 others 12 Link to comment Share on other sites More sharing options...
LaDiDa Posted November 10, 2017 Share Posted November 10, 2017 Not really no. .M.S, Rachel Amber and RyanDri3957V 3 Link to comment Share on other sites More sharing options...
.M.S Posted November 13, 2017 Author Share Posted November 13, 2017 (edited) Edited November 13, 2017 by MSB165 Rachel Amber, Darkdrium, -Anti- and 6 others 9 Link to comment Share on other sites More sharing options...
.M.S Posted November 13, 2017 Author Share Posted November 13, 2017 Looking good? Igor Bogdanoff, RyanDri3957V, DEALUX and 8 others 11 Link to comment Share on other sites More sharing options...
LaDiDa Posted November 13, 2017 Share Posted November 13, 2017 A lot better then vanilla, thats for sure. .M.S, RyanDri3957V and Rachel Amber 3 Link to comment Share on other sites More sharing options...
darkdrifter Posted November 14, 2017 Share Posted November 14, 2017 (edited) This mod is looking promising! Keep it up! Edited November 14, 2017 by darkdrifter Rachel Amber and .M.S 2 Link to comment Share on other sites More sharing options...
MichaelAce Posted November 15, 2017 Share Posted November 15, 2017 Do you use an ENB in the screenshots ? Link to comment Share on other sites More sharing options...
.M.S Posted November 15, 2017 Author Share Posted November 15, 2017 Nope, i use skygfx and nvidia inspector for ambient occlusion. RyanDri3957V and Rachel Amber 2 Link to comment Share on other sites More sharing options...
MichaelAce Posted November 16, 2017 Share Posted November 16, 2017 I've seen a lot of people using this method, I'll probably do the same Link to comment Share on other sites More sharing options...
LaDiDa Posted November 16, 2017 Share Posted November 16, 2017 Doing that in SA causes flickering though (but it works great for III & VC). RyanDri3957V, .M.S and Rachel Amber 3 Link to comment Share on other sites More sharing options...
darkdrifter Posted November 17, 2017 Share Posted November 17, 2017 AO looks really weird and blurry though, I suggest you use ReShade and apply MXAO, it will look way better RyanDri3957V 1 Link to comment Share on other sites More sharing options...
LaDiDa Posted November 17, 2017 Share Posted November 17, 2017 Depends on the setting you use. HBAO+ on quality looks great. Rachel Amber 1 Link to comment Share on other sites More sharing options...
.M.S Posted November 17, 2017 Author Share Posted November 17, 2017 AO looks really weird and blurry though, I suggest you use ReShade and apply MXAO, it will look way better I can not see the difference. Rachel Amber 1 Link to comment Share on other sites More sharing options...
Aaronre99 Posted November 17, 2017 Share Posted November 17, 2017 Looks so good in the vice city these textures .M.S 1 Link to comment Share on other sites More sharing options...
darkdrifter Posted November 18, 2017 Share Posted November 18, 2017 I can not see the difference. I'm sure you can, set the sample radius between 15 and 20 in ReShade and you'll get clean large scale AO. If you still can't, I can't do much for you Link to comment Share on other sites More sharing options...
.M.S Posted November 18, 2017 Author Share Posted November 18, 2017 I already feel the current is good Rachel Amber 1 Link to comment Share on other sites More sharing options...
.M.S Posted November 19, 2017 Author Share Posted November 19, 2017 Rachel Amber, Igor Bogdanoff, Dmitriy87 and 3 others 6 Link to comment Share on other sites More sharing options...
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