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MS.

VRTP 1.3 - A Vice City Retexture Project

VRTP  

90 members have voted

  1. 1. Do you think mod is currently good?

    • Yes!
      50
    • No...
      2
    • Yes, but some parts need to be improved.
      38


Recommended Posts

Darkdrium

Looks great, looking forward to this :)

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MS.

New texture for roads:

oxFZVRv.jpg

 

fAVf3xG.jpg

Old(up) VS NEW(down):

 

Qb245d8.jpg

 

Edited by MSB165

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LaDiDa

Looking good :monocle:

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MS.

I do not know if I misunderstood it but it seems that the ROSA project people allow to use their mods in other mods, well I do not know exactly, I think it best not to mess with it, I may have misunderstood.

Edited by MSB165

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MS.

More Updates...

EZhmnOX.jpgdkIU0bA.jpg

 

Edited by MSB165

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MS.

Here are some updates.....tzIpzbC.jpgNTIYYNf.jpg

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MS.

Changing Grass textures, new pathwalk texture:

 

p2zUPJ8.jpg

Edited by MSB165

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AdrienSpy

Wow, that's beautiful but I think you should take Vice Cry models with autorisation to make it even better

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MS.

Maybe in a near future...

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Rachel Amber

Wow, that's beautiful but I think you should take Vice Cry models with autorisation to make it even better

i think no because this will f*ck up the feeling of original with improved textures IMO but whatever :/

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MS.

6y1o65Q.jpg Just a little screenshot :colgate: Thanks to Rosa Project Team for giving permission to use the textures in my project.

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AdrienSpy

6y1o65Q.jpg Just a little screenshot :colgate: Thanks to Rosa Project Team for giving permission to use the textures in my project.

 

RoSa Team are such nice guys, every modder should be like them

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MS.

Corporate.png here's a comparision image.

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MS.

UmqV19V.png is the left window looking a bit strange?

Edited by MSB165

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LaDiDa

Not really no.

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MS.

Sy5d5uO.png

Brx7f7B.png

 

Kh75ZPZ.png

Edited by MSB165

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MS.

lqillLH.png Looking good?

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LaDiDa

A lot better then vanilla, thats for sure.

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darkdrifter

This mod is looking promising! Keep it up! :)

Edited by darkdrifter

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AdrienSpy

Do you use an ENB in the screenshots ?

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MS.

Nope, i use skygfx and nvidia inspector for ambient occlusion.

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AdrienSpy

I've seen a lot of people using this method, I'll probably do the same :)

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LaDiDa

Doing that in SA causes flickering though (but it works great for III & VC).

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darkdrifter

AO looks really weird and blurry though, I suggest you use ReShade and apply MXAO, it will look way better ;)

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LaDiDa

Depends on the setting you use. HBAO+ on quality looks great.

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MS.

AO looks really weird and blurry though, I suggest you use ReShade and apply MXAO, it will look way better ;)

I can not see the difference.

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Aaronre99

Looks so good in the vice city these textures

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darkdrifter

I can not see the difference.

 

I'm sure you can, set the sample radius between 15 and 20 in ReShade and you'll get clean large scale AO. ;)

 

If you still can't, I can't do much for you :(

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MS.

I already feel the current is good

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MS.

2ZkQHSY.png

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