Opius Posted September 30, 2017 Share Posted September 30, 2017 I've been working on this for the past few weeks and it's at a pretty rough but usable state. This mod integrates the eMbedded Ruby script engine with Alexander Blade's Script Hook, allowing you to execute Ruby scripts within the game with full access to native functions. This is very much a beta, there's about 300 native functions that aren't hooked up, and I'm hearing reports from testers that there's issues loading it on Windows 8/8.1. This was compiled with Visual Studio 2017, so if anyone can help with diagnosing dependencies that'd be greatly appreciated. There's an overview of how to get started with writing scripts in the Github repo: https://github.com/lmc/gtav-mruby/ And a compiled release download available here: https://github.com/lmc/gtav-mruby/raw/master/Release/gtav-mruby-v-0-0-1.zip If you have any issues, please report them in the Github repo. I'd also appreciate help tracking down compatibility issues with my builds. MrBellicLC, spaceshape, kagikn and 1 other 4 Link to comment Share on other sites More sharing options...
kagikn Posted September 30, 2017 Share Posted September 30, 2017 Great. I thought Python and Ruby were probably useful for GTA scripts. And you made script engine for Ruby scripts (I haven't tested this plugin though). If you haven't posted this mod to 5Mods yet, you should do it, and more people will notice this. MrBellicLC 1 Link to comment Share on other sites More sharing options...