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Zolika1351

1.0.8.0 Zolika1351's Trainer/Mod Menu

Recommended Posts

Zolika1351

Version 42.5 Released!

 

Optimizations and bug fixes

 


Fixed random crashing in SP

Fixed Car God Mode preventing Low Speed Boost from working

Reduced filesize a bit

Removed unused functions from the code

Removed non-working options (i.e. episode and ranked toggles in Change Gamemode)

 

 

Version 42.0 Released!

 

Added Keybinds toggle
Added Middle Mouse toggle
Made Vehicle ID Protection be disabled by default (to prevent bugs in Mafiya Work and Car Jack City)

 

 

Version 41.0 Released!

 

 

 

Completely rewrote the manual input/custom xyz menus, you can type in anything and it has support for every keyboard layout.

This introduced a new bug, you have to type in codes into the Command Console with all caps now or it won't get recognized

 

 

Version 40.0 Released!

 

 

 

Fixed Always God Mode keybind
Added Fast Combat Roll option
Added Shuffle into Empty Car Seat option
Fixed Spot Music Track in EFLC
Added Lock Car Doors function (unlock with Cars Never Locked)
Added Freeze Car option (unfreeze with Free Cutscenes)

 

 

Version 39.0 Released!

 

 

 

Added Spot Music Track option

Removed SP in MP from TBOGT again (didn't work)
Added back Give Parachute to TBOGT
Added Drive Upside Down function
Added a link to the Make GTA IV Great again Discord server.

 

 

Version 38.0 Released!

 

 

 

Added toggle displays to most options
Added hostile/friendly toggle to Ped options
Added back SP in MP to TBOGT (and added new scripts)

 

 

Version 37.6 Released!

 

 

 

Fixed some missions not launching (Catch the Wave, Three Leaf Clover, etc)

 

 

Version 37.5 Released!

 

 

 

Reworked Rainbow menu color (now identical to the V version)
Added Display Health & Car on Player function

 

 

Version 37.1 Released!

 

 

 

Made Clear Cutscene Interior function work

Added on/off display to Free Cutscenes

 

 

Version 37.0 Released!

 

 

 

Added Server ID display into MP Functions
Added episode selection and Ranked toggle into Change Gamemode
Fixed team mode issues with Change Gamemode
Added Max Players selection to Change Gamemode (Default (specified by gamemode), 16, 32, 64, 128)
Added Fix Car into Selected Player submenu
Added Remove Infinite Loadings option

 

 

Version 36.7 Released!

 

 

 

Added Current Gamemode display into Gamemode menu
Added TLAD gamemode names into Gamemode menu
MP Functions won't open in SP anymore
Added TBOGT gamemode names into Gamemode menu
Made Gamemode menu scroll from 0 to 29 only

 

 

Version 36.5 Released!

 

 

 

Removed Malicious menu
Added MP Functions menu
Added Kick function
Added Change Game Mode function
Added Switch Team function

 

Version 36.0 Released!

 

 

 

Added Clear Hat & Clear Glasses to peds that don't have props set up yet
Fixed Outfits not opening for Luis in TBOGT
Removed Hats & Glasses for PLAYER in MP (would crash)
Added states to Cars Never Locked and Car Godmodes
Removed enable/disable prints from most functions (redundant because of on/off display)
Added All Cars Owned By Player function (no wanted level taking parked cars)
Added Car Speed Boost (Turbo) function
Added on/off display to Trainer Settings options
Removed unused functions
Renamed Custom Walkstyle to Custom Walk if using font 0
Attempted to fix random crash when spawning Populated cars

 

 

Version 35.0 Released!

 

 

 

Added Cop Dispatch Toggle
Fixed Print Object Hash function giving it as a pickup object
Added Custom God Mode (select individual proofs)
Added Custom Car God Mode (select individual proofs)
Added Delete Car option
Created Player Options submenu
Put all player related options to Player Options
Added Player Visibility function
Added On/Off to the end of most toggle functions to indicate their state
Added On/Off to protection functions to indicate their state
Added Burn Protection
Removed True Free Roam (you can just kill main in the SCO Loader)
Added Cars Never Locked function

 

 

Version 34.0 Released!

 

 

 

Added the possibility of autoloading scripts (ZAuto0-10, only for advanced users)
Fixed GTA SA HUD not loading
Added Car Neons function (Blue, Red, Purple & Orange)
Added Clean Player Clothes option
Moved Anti-Nuke to Protection Menu
Fixed some keybinds not working sometimes
Added Slide Run function
Fixed middle mouse fly not being positioned in the centre of mass of vehicles (fix is for IV vehicles only for now)
Removed autokick from Player Model Protection and changed the notification message
Fixed scrolling menus disappearing for 1 frame
Disabled Selected Player weapons in SP
Made Special God Mode protect from explosions and fixed accidental anti bike falloff (thanks sjaak327!)
Renamed Time menu to Time & Weather
Added Armor & Health Display
Added Player State Display
Moved Coordinates Display into Info Displays submenu
Added Health Loop Godmode (since the new special godmode doesn't protect against the MP killzone)

 

 

Version 33.0 Released!

 

 

 

Fixed Player Model Protection
Fixed Compact Menu expanding for 1 frame
Minor code optimizations
Menu will no longer close when it's frozen
Fixed Walk in MP dropping phone props randomly
Fixed bug that caused objects to not spawn when in a car
Added Cutscene Interiors submenu into Teleporting
Fixed scripted textures unloading with certain submenus (fully compatible with SA HUD now)
Moved Roman's Cab Office to Teleporting - Cutscene Interiors
Made Weapons Menu able to give weapons to other players
Added GTA SA HUD into Named scripts list

 

 

Version 32.0 Released!

 

 

 

Fixed Always God Mode keybind
Fixed Trainer Settings menu overscroll
Removed unused stuff
Added Fly function
Fixed crash when spawning ped while driving a car with no empty seats
Added outfits for the MP peds
Added hats and glasses into the Individual Clothes submenu
Added Rainbow Name Option
Added Seat -1 Option into Vehicle Options
Made Teleport Into Car option use Seat -1 if car is full
Added Drive as Passenger option into Saved Car Options (thanks sjaak327!)
Fixed a bit of incompatibility with Camera Options being open
Added Teleport Out of Car option

 

 

Version 31.0 Released!

 

 

 

Added Traffic Density options into Misc - Fun
Added Speedometer into Vehicle Options - Other
Removed Transform options from Vehicle Options - Other (you can just use the Car Spawning Mode now)
Added SP options submenu into Misc (and moved most SP stuff into it)
Added money menu into SP Options (Only works in SP)
Added mirror screen option
Made input menus only accept 64 characters (SP crashing fix attempt)
Minor code optimizations
Completely rewrote the Trainer Settings submenu (seriously, the code was a mess)
Moved Menu Font into Trainer Settings submenu

 

 

Old changelogs:

 

 


Version 3.0 Released!
New Features:

 


MP Bowling Menu, recommended to only have 1 player use this (have 1 player respawn lanes for others too)
Disabled switching off of Niko in MP (to prevent malicious behavior and clueless people crashing everyone, this doesn't function when you are the only one in the lobby)
Fixed Menu sometimes not appearing (the one that you had to spam Num8 to fix)
Fix Niko Clothes Menu (hey, why not)?
Pickable Objects Menu (I even included a bench)
Added Vlad to Player Models (Yokel, fatty Roman's cousin!)
And more that I forgot to list.




Version 3.5 Released!
Changelog:

 


Found a clever trick to avoid all requestmodel calls, so as of now you won't have to use ANY SCOs. (This will change when I add walkstyles)
Fixed a menu bug in Set Car Speedup Max Speed
Fixed up Special God Mode a bit



Version 3.7 Released!

 


Only big thing that I remember adding since 3.5 is the ability to change off of Niko, and nobody crashes when you do so.

 

Version 4.5 Released!
Changelog:

 


Toggle Collision Keybind (SNT has the Move Forward Through Door keybind on this key)
Unlimited Ammo keybind (same key as SNT)
Never Wanted keybind (same key as SNT)
Mission Menu (limited, only a few Roman missions, really early version)
Weather Menu
Force Weather (with .ini defaults as well)
Rapid Fire
Move Speed Multiplier (with .ini defaults as well)
Vehicle ID Change Detector (disabled by default, detects if you are the driver but don't have control and print the owner's name into Brief, same if someone throws a car, or if ownership changes)
GTA Online Menu (Has some options that GTA Online menus normally have like Copy Car or Copy Player, the Ped Freeze is disabled for the public version)
Launch New Game (you can choose MP IV, TLAD or TBOGT or current episode SP)
Story Cars Menu (Currently have Stevie's Comet, TV Van, Roman's Taxi, Albanian Willard and Jacob's Virgo)


Version 4.0 Released!
Changelog:

 


Mobile Radio
Fixed Resurrect
Added .ini file (You can set defaults now!)
Added protections menu (You don't need my seperate Protecc.asi anymore)
Changed filename (Private version is a gamertag check now)

 

 

 

Version 5.7 Released!

Changelog:

 

 

 

Probably fixed some crashing issues with ini cars

My Free Cutscenes mod has been added into the menu as a toggle, seperately for camera and movement

Disabled keybinds while in text chat (No idea why but a sh*tton of people seem to have question mark as their resurrect key)

Airbreak Speed added into trainer settings with NO limits (even negative!)

Auto-resurrect option (Yeah it's possible)

Fixed up Resurrect, now works like Auto Resurrect and warps you back into your car.

 

 

Version 5.5 Released!

Changelog:

 

 

 

10 choosable playermodels, chosen in .ini

10 choosable cars, chosen in .ini

Story Cars menu enabled in SP

SP made overall a lot more stable, some player models don't crash anymore

Random Natural Color option added to Car Colors
f*ck Up Car Option (Misc - Fun)

 

 

Version 5.0 Released!

Changelog:

 

 

 

AIRBREAK!!!! Finally working properly! Seems to have all the characteristics of the SNT airbreak, even the bug where cars go upwards a bit.

Move Forward Through Door key, replaced Collision Toggle key, and changed Collision Toggle to be the key left of Backspace,

GTA Online menu's 2 public (copy) options have displays now (Copy Car displays player's current car and Copy Player displays player's current model)

Copy Player no longer changes your model if you already have that model, and just changes your clothes instead,

Copy Player now copies hats and glasses too.

Fixed up key combos, you can press either way now (num1 + control or control + num1 for example)

Added SNT's ragdoll keybinds (M + 4 - Ragdoll, M + 5 - Get Up (not teleport), M + 6 - Drunk Ragdoll)

 

 

 

Version 9.0 Released!

 

 

 

SNT-style advanced clothes menu! Replaces Individual Clothes menu, you can choose ANY combination freely now!

 

 

Version 8.5 Released!

Changelog:

 

 

 

Walking in MP! Probably not the best method, but it works. You can only walk while unarmed.

 

 

Version 8.0 Released!

Changelog:

 

 

 

Added SCOs back again, this time not for model loading though

Walkstyles menu added

Sit Down / Stand Up option

Player Drive Task

MP-only options display in SP now, it was needed for Blackscreen protection toggling.

Changed Blackscreen protection a bit, now you can either try to defend or just quit to SP. Turn the protection off before joining a lobby.

 

 

Version 7.5 Released!

Changelog:

 

 

 

Fixed up SP in MP a bit, works in TLAD now, TBOGT seems to crash.

Added new pickable objects. Disable Pickups in Hand for the ones that have multiple objects.

Missions tested in TLAD:

Clean and Serene (fully working)

Angels in America (fully working)

It's War (fully working)

Action/Reaction (fully working)

Liberty City Choppers (fully working)

Bad Cop Drop (if you die the cops stop following you, otherwise working)

Buyer's Market (use the back door, everything else fully working)

Politics (fully working)

Off Route (seems to cause an infinite loading screen, may not do that all the time, but was too lazy to go through the entire story again just to check)

 

 

Version 7.0 Released!

Changelog:

 

 

 

Added HelixScripts style ragdoll, hold down middle mouse and use WASD

SP in MP feature. That's right, the FULL SP campaign in MP. Complete with the SP phone, phone calls, safehouses, autosave that you can load in SP, and everything else! Even hailing cabs!

 

 

Version 6.0 Released!

Changelog:

 

 

 

Tried even more to fix crashing issues, probably (most likely) failed

Anti Attach! (not working sometimes)

Fixed Vehicle ID Change Detector FPS problems, changed it to enabled by default

Reduced filesize, changed the underlying code to be a bit more tidy, adding new menus and menu options will be much easier for me now

Made some menus have pages (10 options per page, page automatically changes while scrolling, player model has 3 pages now)

Populated Car Spawning (cop cars with cops in them for example)

Coordinates Display option

Ini Teleports (not 100% accurate, you cannot use floats, only integers for the X Y Z values, and no saving)

 

 

Version 19.0 Released!

 

 

 

Set spawned objects to never migrate.

New submenu: Full Objects List (Has all 6800 objects from IV and EFLC, Num4 and Num6 skip 250)

 

 

Version 18.0 Released!

 

 

 

Animation Menu added. You can select from a list EVERY animation in IV, or type the animation dictionary and animation name in. You can also toggle looping animations.

 

 

Version 17.0 Released!

 

 

 

OBJECT SPAWNING. That's all you need to know. With selected objects, coordinate changing, deleting, quaternion changing, attaching, pickablility, dynamic toggle.

SCO Loader has an input function now. No need for renaming your stuff ZLoad0-10 anymore!

 

 

Version 16.0 Released!

 

 

 

Custom walkstyles! You can type in walkstyles you want to use now, instead of having to choose between those 5 that were there by default. You can also type in addon walkstyles you've added like move_luis for example. (Right Alt + V = @, Shift + - = _)

Made entering things on Custom menus much easier, you can type them in much faster now.

Fixed keybinds enabling and disabling on higher FPS (100+)

 

 

Version 15.0 Released!

 

 

 

Fix mission AI, makes mission peds and mission cars not get taken over by other players, run this every time a new mission vehicle/ped spawns. Also fixes Clean and Serene SP in MP crash.

Released my 2 Player Mod, so that mod slot there is not just useless anymore. (2 Player mod is in SCO Version - Extras, spawn player with F8, controls numpad)

Anti-Attach fixed, added into SCO Version - Extras folder because it's a seperate script now that starts up when the option is enabled. (Don't copy this for TBOGT, it crashes the game)

True Free Roam fixed probably.

 

 

Version 14.5 Released!

 

 

 

Made peds spawn right of you like cars do.

Added new Story Cars from TBOGT.

Added FIB Buffalo to Populated.

Added my (unreleased right now) 2 Player Mod to the SCO loader.

Fixed TBOGT, added loader.

Added Burn Roman's Office option, doesn't work right now, was only for a test.

 

 

Version 14.0 Released!

 

 

 

Included a loader with the SCO version, making it more of a drag n drop, because a lot of people didn't know that they needed to get a loader themselves.

Model Input!!! You can go to Spawn - Custom Ped or Spawn - Custom Car/Player and type in ANY model you want! This means custom model support!

Tried to patch up the ASI version to be (somewhat) up to date. Probably broke it in the process.

Cutscene Interiors! You can go to Misc - Fun - Load Current Interior to load the current cutscene interior that you are in, or toggle on Keep All Interiors Loaded to have all of them loaded at all times (no FPS drop) so you can just use Collision Toggle or Airbreak to get in. Don't start a mission with this on.

Car Rain! 1 car at a time.

Chat Info! You can print a lot of useful (maybe) stuff about the selected player or the server into chat! (others can see chat, you see it in subtitles)

Teleport All Things, kind of a f*ck up Everything option, because it will most likely result in lots of explosions.

Pause/Unpause Game, you can also use this as a fake crash as people in MP will see you teleporting back and forth like you've crashed.

Fixed some notifications not displaying properly (namely Car Takeover notifications from the Vehicle ID Change Detector)

 

 

Version 13.0 Released!

 

 

 

Num4 and Num6 now skip 10 selections in Car Spawning, Player Model and Ped Spawning

More detailed notifications, no longer need to check brief now (Thanks Nathan!)

Modifiable Menu Speed (default is 10, higher is slower, lower is faster)

Added Helitours and Police Maverick to Populated, the pilot will fly it properly.

Added the black Washington from To Live and Die In Alderney to Story Cars menu.

Added Vlad's Marbelle to Story Cars Menu.

Added Bryce's Infernus (both variants) to Story Cars Menu.

Fixed Resurrect sometimes deleting the car you were in.

Added vehicle extras (in Vehicle Options - Extras)

 

 

Version 12.0 Released!

 

 

 

Ped Spawning, with ALL peds in the game except SuperLOD and Player. Peds spawn into your car if you are in one, and drive it if the driver seat is free. Otherwise they walk off.

Player Walk Task, the ultimate way to be AFK.

Clear Tasks option

You won't notice this but I cleaned up the code a bit more.

Anti-Attach off by default.

Fixed Walk in MP disabling sprinting.

You can now go back from some model loading "loop" situations by simply pressing Backspace.

Niko will no longer crash in MP if you quit using the Pause Menu, and you can no longer pull up the phone as Niko in MP.

 

 

Version 11.0 Released!

 

 

 

FULL Car Spawning menu, ALL cars in the game are now listed! Including TLAD and TBOGT vehicles!

FULL Player Model menu, ALL peds in the game and now listed! Including TLAD and TBOGT peds!

 

 

Version 10.5 Released!

 

 

 

Added Transform Races-style vehicle "transforming" into Misc - Fun

 

 

Version 10.0 Released!

 

 

 

Ported the ENTIRE menu to .sco format, I'll still have asi versions though.

SCO has MUCH better performance (for me it increased my FPS 3x!) but no .ini things

ASI has bad performance, but has a .ini

Menu Style (Submenus to the right or replace existing)

Shoot at Selected Player (aimbot? not really, has spread and all other stuff, so its more like a disadvantage)

 

Version 30.0 Released!

 

 

 

Made Transform functions have the engine & rotors be on
Added Car Spawning mode into Vehicle Options (transform or spawn to the right)
Added Dive Under Water option
Added Skip on Water option
Fixed & Added Group Hack Protection back
Added Credits into Misc
Added Color 3 & 4 into Vehicle Options
Added Num 4 & Num 6 skipping to Color 1-4 menus.
Categorized a lot of options from Fun to others
Optimized the menu drawing code
Fixed model changing bugging out unarmed icon
Fixed weapon change protection bugging out unarmed icon
Added Never Dirty to Car God Mode section
Added Set Dirt Level to Vehicle Options - Other

 

 

Version 29.0 Released!

 

 

 

Added Warp into Damaged Car option
Fixed greeting message being spammed
Moved f*ck Up Car option to Vehicle Options
Removed INI menus from Spawn menu
Fixed memory leak in f*ck Up Car
Fixed Teleport Into Car always teleporting into the last seat
Removed unused variables, loopings and functions (should fix some SP random crashing)
Fixed pause menu bugging out in lobbies
Fixed GTA Online menu being offset by 1 option

 

 

Version 28.0 Released!

 

 

 

Added LSD Mode (not giving details, find out yourself :D)
Added keybind for Always God Mode (0)
Moved Transform Car options into Vehicle Options - Other
Removed SP in MP for TBoGT (replaced it with Give Parachute)
Removed Kill SPCellphone option from Fun (you can do it via SCO Loader)
Added alternate invisible car cheat into Command Console (WHEELSONLYPLEASE)
Fixed Transform Car being broken (somehow I broke it last update)
Fixed Blackscreen Protection
Added Give Damaged Object to Player (Pickable) option
Added Delete Damaged Object option
Added Explode Damaged Car option
Fixed Rapid Fire (and added support for TLAD weapons)
Fixed up the underlying code a bit.
Fixed Mobile Radio bugs.
Enabled negative manual time settings.

 

 

Version 27.0 Released!

 

 

 

Removed middle mouse fly from debug camera. (middle mouse is to drag view around)
Added bodyguards. (Uses same menu as peds, go into Misc - Ped Options to change to bodyguard)
Added ped weapons. (Misc - Ped Options - Weapons Menu)
Renamed Health Loop Godmode to Special God Mode
Added Always God Mode into Misc - Helpful.
Added ped accuracy. (Misc - Ped Options - Accuracy)
Added ped ragdoll toggle. (Misc - Ped Options - Enable/Disable Ragdoll)
Added ped weapon damage multiplier. (Misc - Ped Options - Weapon Damage Multiplier)
Removed Group Hack Protection since it didn't work at all anyway
Fixed losing weapons when changing model bug
Fixed changing model in a car causing problems
Added Weapon Give/Take Protection (seperate .sco file, a bit buggy)

 

 

Version 26.0 Released!

 

 

 

Added Vehicle Livery menu.
Added First Person mode (buggy, let me know if anyone knows how to fix it)
Added Lock/Unlock camera function (good for taking screenshots)
Added hidden debug/free camera. (Rockstar actually left this in, and it works in cutscenes too)

 

 

Version 25.0 Released!

 

 

 

Added Drive on Water (actually follows waves and you can also drive/walk on fountains, swimming pools, etc)
Fixed Drunk Ragdoll (M + Num6, now the euphoria is just like when going drinking with someone)
Added Simple Drunk (M + Num3, only activates euphoria, no drunk type movement, like when you push someone)
Fixed going over 64 characters in the input menus causing problems.
Added the ability to disable keybinds.
Added Enable Pickups in Car feature. (which may or may not work)
Added Ghost/Joining Display.

 

 

Version 24.0 Released!

 

 

 

Removed the ability to disable True Free Roam
Made Manual Time start on the current time of day instead of always starting at 0:00
Added Never Tired into Helpful and added SNT's keybind for it.
Added CS_ models into Player Model & Ped Spawning menu.
Made Cancel Current Mission work for every mission in the game.
Added new teleport spots (Roman's Office, clothes shops).
Added List running scripts into brief function into Helpful.
Added Internet into Helpful.

 

 

Version 23.0 Released!

 

 

 

Added all police reports to the Police Reports menu.
Added ALL weapons into Individual Weapons menu. (even explosion, camera, fall, unidentified, etc.)
Added minimal controller support (dpad down + b to toggle menu)
Added Top of Rotterdam Tower into Teleports

 

 

Version 22.5 Released!

 

 

 

Added Object Flight/Drive on Water feature (in selected objects menu).

 

 

Version 22.0 Released!

 

 

 

Added Johnny's Hexer to Story Cars menu.
Added some GTA SA Cheat codes to Command Console. (and added a new one - LETSGOBOWLING - Roman's Taxi).
Added Unlock Cars feature (unlocks every car that exists in the game, no more locked cars in missions).
Added Get Nearest Car/Ped's ID feature (just for testing, you can figure out how peds & cars are allocated with this).
Fixed display in Timescale Menu.

 

 

Version 21.0 Released!

 

 

 

Added Carcols combos. (0-24, supports added car colors)

Fixed car spawning notifications.

 

 

Version 20.8 Released!

 

 

 

Added Car Color options. (Vehicle Options - Color 1/2) (0-255, yeah it goes that far, not just 0-133)

 

 

Version 20.5 Released!

 

 

 

Added Delete All Objects option.

Fixed SP crash around safehouses.

Changed amount of spawnable objects from 512 to 128. (To fix the aforementioned crash)

 

 

Version 20.0 Released!

 

 

 

Added Set Voice submenu into Misc

Fixed pickable objects disappearing

Removed duplicates from Full Object List, added weapon objects, put the EFLC objects into alphabetical order, they are no longer below the IV objects.

 

 

 

 

Sorry for having my own name in the mod's name, I can't come up with creative things.
So, this is something I've been working on for a while now, from about early September.

 

This trainer's features:

 

Joining / Ghost Display (MP)

 
Keybinds (English layout)
Hold mouse wheel button to activate the HelixSnake-inspired fly mode. Control with WASDQE.
Car Speedup ]
Car Superbrake \
Move forward through door '
Unlimited Ammo ;
Never Wanted [
Toggle Collision =
Resurrect -
Always God Mode 0
Special God Mode RCTRL + F1
Fast Run /
Drunk Ragdoll M + Num6
Simple Euphoria M + Num3
Simple Ragdoll M + Num4
Get Up M + Num5
Airbreak F6
 
Teleports
 
Teleport to players
Teleport into players' cars
Teleport out of your car
Teleport to predefined locations on the map
Teleport into cutscene interiors
 
Spawn
 
Spawn any vehicle in the game
Change your player model to any ped in the game
Spawn any ped in the game
Type in a ped/vehicle to spawn it (works with addons)
Change your walkstyle
Spawn cars with peds in them (e.g. a helitours helicopter)
Spawn objects that you can pick up (e.g. QUB3D cube, bowling ball)
Spawn story cars (Roman's Taxi, Albanian Willard, TV Van)
 
Vehicles
Car God Mode (Fix Loop and/or Health Loop)
Car Never Dirty
Autoflip
Random car color
Random natural car color (one in carcols)
Force car engine on
Attach cars onto your car (f*ck up Car)
Set Vehicle Dirt Level (number from 0 to 9)
Speedometer (even works on foot!)
Drive on Water (also works in ponds, pools, fountains, etc.)
Toggle car components (0-10)
Change car color (Primary, secondary, extra 1, extra 2)
Car colors up to 256! (Most of them are black or white, but there are a few interesting ones as well)
Select a color combination from the car's carcols.dat entry!
Change car livery
2 seperate car spawning modes, spawn to the right (SNT-like) or transform (similar to GTAO Transform Races)
Drive as Passenger
Seat -1 (Free passenger seat, or if the car is full, then a secret seat in the middle of the car)
 
Helpful
Special God Mode (Explosions still ragdoll you, immunity to map borders)
Always God Mode (nothing can kill you except map borders)
Internet (Brings up the computer, this even works in MP)
Never Wanted
True Free Roam (no more missions or phone calls)
Move Speed (Walk, shoot, run, get into cars faster or slower)
Unlimited Ammo
Rapid Fire
Launch New Game (MP IV, TLAD, TBOGT or SP)
Auto Resurrect (if you die in MP, you get resurrected back immediately)
List running scripts into brief (only lists vanilla IV scripts)
Resurrect manually
 
Fun
Become Fidget Spinner (this was literally one of the first things in this menu)
Hell Timecyc (different effects based on your current timecyc and weather)
Skip on Water (FlatOut 2 anyone?)
Toggle Ragdoll (SA-like animations)
Force your interior to the required one (fixes invisible interiors or invisible world)
Unlock every vehicle in the game world (Ever wanted to enter Roman's Taxi in Roman's Sorrow?)
Free Cutscenes (Enables player control and camera control in in-game cutscenes)
Throw Self
Display Coordinates
SP in MP (Complete SP story and functions in multiplayer, co-op with your friends!)
Diving Mode (Use numpad + and numpad - to set dive height while in water to dive under it)
Walk in MP (WASD will now walk instead of jogging)
Mark self as no longer needed (You'll just walk off)
Anti-Nuke (Explosion proof)
LSD Mode (dis some good sh*t)
Chat options (Print info about selected player or server into chat)
Pause / Unpause game (This works in MP too, you will look like you've crashed)
Teleport All Things (Umm....)
Car Rain (will most likely explode on impact)
Load Current Cutscene Interior (Walk / teleport into cutscene interior, select this, now you can see it)
Rek Player (suicide)
Fix Mission AI (Fixes mission AI in SP in MP mode that has been taken over by other players, e.g. Lost MC buddies in TLAD)
Remove wanted level limits (6 stars in Races? No problem!)
Traffic Multiplier (Very high, high, normal, low, also works in MP and it affects vehicles and peds as well)
Fly/Glide Mode
Rainbow Name (only works in Deathmatch, Mafiya Work and Car Jack City)
 
Fix Niko's Clothes in MP (Niko's clothes don't sync in multiplayer, so I have this option to set all Niko players to a specific outfit)
 
MP Bowling (Not the best method, but it works. The ball is a throwable object and the pins have to be respawned manually. Broker alley only.)
 
Protections (Crashed and messed with left and right? This menu protects you against most well-known crash methods)
 
Vehicle ID Change detector (You can now see who took over the car you're in)
 
Police Reports (Dispatch lines from SP missions)
 
Player List (Shows all players currently in-game, including ghosts)
 
Enter SA Cheats (Misc - Command Console)
 
Ped Settings (Set spawned peds to be bodyguards, have a specific weapon, set their accuracy, and remove their ragdoll)
 
Camera Options
Enable Camera Controls in Chat (don't see why you would ever need this but oh well)
Lock Camera (Useful for taking screenshots)
Mirror Screen (Mirrors the entire game except the HUD)
Debug Camera (Hidden native that R* probably used, mouse to control, double click to teleport player)
 
Tasks
Player Drive Task
Sit Down / Stand Up
Player Walk Task (like player drive task but on foot)
Clear Tasks
 
Single Player
Save Game anywhere
Autosave at any time
Unlock all Islands
Unlock all Safehouses
Cancel current Mission
Add / Take away money
 
Weapons
Give yourself weapon packs
Individual weapons (Everything from baseball bat to rocket to anymelee)
Give other players weapons
 
Clothes
Individual clothes (much like SNT, change each component individually)
Outfits (Only for some models)
MP Model Menu (Open the MP model changing menu at any time, even in MP, then apply it to your current model)
 
Time
Presets (12:00, 7:00, 21:00, 0:00)
Freeze Time
Manually set time
Negative Time (sp0000ky)
Timescale (slow down or speed up the entire game)
 
Set Weather (All weathers, from Extra Sunny to the unused Sunny Windy 2)
 
Trainer Settings
Random clothes when spawning peds or changing player model
Spawn pickable objects into player's hand
Change menu's control speed
Change menu style (Compact or full)
Change menu color
Change menu font
 
Greet other people who use this menu, to let them know that you are using it too
 
GTA Online style options
Copy Car (copy selected player's car, complete with same color and components)
Copy Player (copy selected player's model)
 
Missions
Start any mission in the game (even works in MP)
 
SCO Loader
Type in any SCO script's name and if it exists, it will be loaded.
 
Object Spawning
Spawn ANY object in the game by typing it in or selecting it from a list, which is in alphabetical order and includes ALL vanilla & EFLC objects.
Select an object and do things to it like place it on the ground, change its coordinates, attach it to yourself, make it fly, etc.
 
Animations
Play ANY animation in the game by typing it in or selecting it from a list, which is in alphabetical order and includes ALL vanilla animations.
Toggle animation Looping

 

 

DOWNLOAD LINK (42.7)

Controls:
Numpad to navigate
F7 to open/close
Num4/Num6 to change selected player (For Player Teleports)

Screenshots:

 

 

ol2f55i.jpgPQ20nrr.jpgFYH8bhj.jpg

 

YZ1swLu.jpgL0kXMYo.jpgZkAubJZ.jpgRAKTp0e.jpgzjNeXpP.jpgDQ9Kyy3.jpg

 

 

 

 

banxvsc.jpg ZQMr42G.jpg ZEiK8XK.jpg
IRg1OTP.jpg0lejkB6.jpg

 

 

Keywords for google to find this thread: zolika mod menu

Edited by Zolika1351
Added version 42.7

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B Dawg

36:13 Multiplayer Bowling:

 

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Zolika1351

Short video of me playing around with version 5.5.

 

Edited by Zolika1351

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theNGclan

Awesome stuff!

 

Just curious, but is it possible to have movement like SP, but in MP? By this I mean, you walk with a keyboard instead of just jogging.

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QT3bk8pc

Awesome stuff!

 

Just curious, but is it possible to have movement like SP, but in MP? By this I mean, you walk with a keyboard instead of just jogging.

Actually, I am so happy that I am not the only one looking for this! I have been waiting for a long time for a way to walk in multiplayer for GTA IV with just a keyboard. I don't have a controller.

 

How can I walk smoothly like in singleplayer?

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Zolika1351

Awesome stuff!

 

Just curious, but is it possible to have movement like SP, but in MP? By this I mean, you walk with a keyboard instead of just jogging.

I have actually been trying to disable that auto-jog in MP as well, I've checked the entire native list and didn't find anything about it. I'll try searching through some network scos, but I think it's just some kind of automatic thing that enables when you are in any network session.

 

EDIT: Seems like when you kill some, or maybe all network scos, you begin walking instead of jogging, so maybe it's in the scos after all, but I can't find any native about it in any network sco.

Edited by Zolika1351

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SteelShot

If you don't mind would it be possible to request one thing. We got Unlimited Ammo, but what about no reload? :)

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Zolika1351

 

Awesome stuff!

 

Just curious, but is it possible to have movement like SP, but in MP? By this I mean, you walk with a keyboard instead of just jogging.

Actually, I am so happy that I am not the only one looking for this! I have been waiting for a long time for a way to walk in multiplayer for GTA IV with just a keyboard. I don't have a controller.

 

How can I walk smoothly like in singleplayer?

 

Actually, you can give yourself the mobile phone in pickable objects menu to walk. You won't be able to run at all though.

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theNGclan

How do you use the SCO version? I tossed the SCO version into my script_network and it didn't work? Unless it needs to be in just script?

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Zolika1351

How do you use the SCO version? I tossed the SCO version into my script_network and it didn't work? Unless it needs to be in just script?

You need a modloader/SCO loader to load it.

Edited by Zolika1351

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B Dawg

Get Skorpro's SCO Loader from here (can't find standalone). Put the menu/trainer in script.img (not network), and edit the Loader INI and type in the .sco's name where needed.

Edited by B Dawg

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65536

I have to play without SNT trainer since unexpected update IV / EFLC updates to 1.0.8.0 / 1.1.3.0 respectively...

 

Since seems there won't be any proper update for that PRETTY BROKEN ScriptHook since author is gone and cannot be contacted anymore, and any .NET / ASI mods are pretty useless now and are for trash...

 

1. It's possible to put detailed installation instructions about how to install SCO version on GTA IV / EFLC? (I cannot see any installation instructions in first post at all...);

2. It's possible to add more custom teleport points in the .SCO version?

3. It's possible to put in SCO version some options to be toggled ON upon starting games?

4. Can you upload your SCO trainer mod on any stable download - GTAGarage, GTAInside, etc?

5. It's possible to make a SCO trainer with suggested features from #2 and #3 compatible with latest version 1.1.3.0 of GTA EFLC?

 

Thanks. I have Steam versions of IV and EFLC and there was some SCO trainer made by someone else, but appears it's not compatible with GTA EFLC 1.1.3.0 as no matter how times I tried installing it on my game's directory, it only makes the game just refuses to load any completed savegame at all, and I cannot ask author for help because he has BLOCKED / DENIED comments on his trainer's page on GTAInside, so I cannot ask for help at all...

 

I now got from one of your screens you already have EFLC version of your SCO trainer...

Edited by 65536

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B Dawg

You can downgrade to 1070/1120, although that isn't really recommended if you intend on playing Multiplayer. On previous versions of the game, if you had certain types of mods (ASI, edited data files, etc...), the game would separate you to mod only lobbies. This is not the case for the latest version, so a majority of players will be on the new version not separated from each other. There was a semi-fix released (scripthookhook) for the new version (included in the download/ASI version), which basically makes everything except the spawning of models (cars, player/peds, objects) work.

 

1. OpenIV is required. With OpenIV, navigate to Common>Data>CDImages>Script.img, enable Edit Mode, click on the Green Plus icon (Add New File Ins), find the sco and add it. TLAD sco goes into TLAD>common>data>cdimages>script.img, tbogt into tbogt. Then you would download the SCO Loader, and modify it's ini file to point to the menu's sco.

Edited by B Dawg

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65536

I now tested the SCO version of your trainer for the normal Steam GTA IV and it is nice! However, I would want to suggest to you for SCO version:

 

1. Can you make players do can have some options in your trainer enabled / disabled by default via an .INI config file, like Never Wanted, Player / Vehicle God Mode, etc?

2. Can you also make somehow to add ability players do can set set coordinates for custom teleport points on the SCO version via the .INI file where the SCO version do write saved custom teleports as well? Can you also put more user's defined custom teleports for the SCO version? :catloaf:

 

I also found several major bugs in your SCO trainer for IV:

1. "True Free Roam" option can be enabled fine, but disabling it CRASHES the game (Steam version)!

2. If I use the "Fake Crash" option and then "Unpause" to resume game, then I cannot open / go into pause menu anymore;

3. If I choose Hell 1 / 2 Timecycles, appears there's NO option do restore the original default timecycle...

 

Please fix these...

Edited by 65536

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Zolika1351

I now tested the SCO version of your trainer for the normal Steam GTA IV and it is nice! However, I would want to suggest to you for SCO version:

 

1. Can you make players do can have some options in your trainer enabled / disabled by default via an .INI config file, like Never Wanted, Player / Vehicle Good Mode, etc?

2. Can you also make somehow to add ability players do can set set coordinates for custom teleport points on the SCO version via the .INI file where the SCO version do write saved custom teleports as well? Can you also put more user's defined custom teleports for the SCO version? :catloaf:

 

I also found several major bugs in your SCO trainer for IV:

1. "True Free Roam" option can be enabled fine, but disabling it CRASHES the game (Steam version)!

2. If I use the "Fake Crash" option and then "Unpause" to resume game, then I cannot open / go into pause menu anymore;

3. If I choose Hell 1 / 2 Timecycles, appears there's NO option do restore the original default timecycle...

 

Please fix these...

Suggestions:

1. Can't do with SCO

2. Can't do with SCO

 

Bugs:

1. I'll look into it, it's probably some minor thing from converting to SCO.

2. Didn't occur to me. Did you enable Load Current Interior or Keep All Interiors Loaded by any chance? That seems to cause it, and I have no idea how to fix that.

3. Time - Preset - Unfreeze & then set the time to a preset or manually

Edited by Zolika1351

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65536

About bug 2, yes, I was used "Load current interior" twice, so this is probably reason for inability to pause my game. If this really cannot be fixed, it might be better to remove that feature.

 

If really SCO doesn't support any kind of configuration settings, I would so suggest this for SCO versions of your trainer: remove custom teleports and skin slots and instead add more defined teleport places across Liberty City. Also please continue improving the ASI versions of your trainer since only they can use custom teleports / have toggleable options enabled by default which appears impossible on SCO trainer versions.

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Zolika1351

About bug 2, yes, I was used "Load current interior" twice, so this is probably reason for inability to pause my game. If this really cannot be fixed, it might be better to remove that feature.

 

If really SCO doesn't support any kind of configuration settings, I would so suggest this for SCO versions of your trainer: remove custom teleports and skin slots and instead add more defined teleport places across Liberty City. Also please continue improving the ASI versions of your trainer since only they can use custom teleports / have toggleable options enabled by default which appears impossible on SCO trainer versions.

I've already got some teleport spots ready for next version, also it's pretty hard to update the ASI version since I don't use it (makes my fps go from 150 to 30)

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tipikgamer

thanks

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Zolika1351

Here's a video of me showing what you can do with the menu (version 22.0)

 

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65536

@Zolika1351, can you upload your recent 2-3 versions of your trainer on GTAInside (you're has uploaded several older versions of your trainer there), also please upload them (including your most recent version 22.5) on GTAGarage as well. These are just more stable / proof for downloading mods and won't be chance to expire unlike links on share sites like Mega.nz, Mediafire, and other similar "temporary" sites. :r*: Also, can you add in the SCO trainer version keybinds for activating features (As I'm aware you're added hotkeys but only for a few features like "Never Wanted").

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Zolika1351

@Zolika1351, can you upload your recent 2-3 versions of your trainer on GTAInside (you're has uploaded several older versions of your trainer there), also please upload them (including your most recent version 22.5) on GTAGarage as well. These are just more stable / proof for downloading mods and won't be chance to expire unlike links on share sites like Mega.nz, Mediafire, and other similar "temporary" sites. :r*: Also, can you add in the SCO trainer version keybinds for activating features (As I'm aware you're added hotkeys but only for a few features like "Never Wanted").

22.5 is already on GTAInside, just not approved yet.

 

I have a lot of keybinds already, here's a list:

Fast Run, Never Wanted, Resurrect, Collision Toggle, Airbreak, Ragdoll Fly, Move forward through door, unlimited ammo

Edited by Zolika1351

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65536

22.5 is already on GTAInside, just not approved yet.

 

I have a lot of keybinds already, here's a list:

Fast Run, Never Wanted, Resurrect, Collision Toggle, Airbreak, Ragdoll Fly, Move forward through door, unlimited ammo

 

Can you also upload your mod to GTAGarage? About hotkeys - I'm wonder, can you remove the keybind for "Collision Toggle" and to make keybinds instead for (SNT ones if possible):

1. Health Loop Godmode (Special Godmode);

2. Weapon Packs 1 / 2;

3. Set Time (Preset times like 12:00, 0:00, 21:00 and 7:00, or choose minute and hour);

4. Rapid Fire;

5. Move Speed Multiplier (with .ini defaults as well);

6. Freeze Time;

7. Mobile Radio;

8. Protections menu (same keybind as SNT for spawn a Bodyguard);

9. Coordinates Display option;

10. Sit Down / Stand Up option;

11. Weather Menu (same keybinds like in SNT for Extra Sunny, Sunny, Cloudy, Overcast, Rainy, Stormy, Foggy).

 

Thanks! :catloaf:

Edited by 65536

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NorthHustler

Sweet sh*t

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Zolika1351

Anyone got any teleporting ideas? World Teleports menu is pretty empty.

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65536

 

22.5 is already on GTAInside, just not approved yet.

 

I have a lot of keybinds already, here's a list:

Fast Run, Never Wanted, Resurrect, Collision Toggle, Airbreak, Ragdoll Fly, Move forward through door, unlimited ammo

 

Can you also upload your mod to GTAGarage? About hotkeys - I'm wonder, can you remove the keybind for "Collision Toggle" and to make keybinds instead for (SNT ones if possible):

1. Health Loop Godmode (Special Godmode);

2. Weapon Packs 1 / 2;

3. Set Time (Preset times like 12:00, 0:00, 21:00 and 7:00, or choose minute and hour);

4. Rapid Fire;

5. Move Speed Multiplier (with .ini defaults as well);

6. Freeze Time;

7. Mobile Radio;

8. Protections menu (same keybind as SNT for spawn a Bodyguard);

9. Coordinates Display option;

10. Sit Down / Stand Up option;

11. Weather Menu (same keybinds like in SNT for Extra Sunny, Sunny, Cloudy, Overcast, Rainy, Stormy, Foggy).

 

Thanks! :catloaf:

 

Anything about these? Also any link to page latest version in GTAInside? I checked several days and there seems to be nothing new - there's stills only version 17 of your trainer as the last version available there but NO ver. 22.5 appears published anywhere there...

 

About teleport points you can try to add teleports to infront entrances to the enterable buidlings across Liberty City. Only to tell however Libertonian Museum can be entered only in GTA IV and TLaD on the episodes, but in TBoGT it's locked and cannot be entered normally at all, but as I'm aware the TBoGT has an enterable China Mall in Algonquin that can be entered only in this game (it's interior doesn't exist in IV and it's only smaller and inaccessible in TLaD).

Also, I installed latest version of your trainer 22.5 and only to tell you True Free Roam still crashes game if it is enabled and try to disable it! Appears killing scripts (enabling True Free Roam option) works as expected but seems game cannot handle re-enabling those scripts (disabling True Free Roam) since it stops working immediately. So I think you should: 1. remove that feature completely or 2. make that option do can be only enabled and to stays that way until player quit the game (make the option cannot be disabled) since the bug really is still present.

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Zolika1351

 

 

22.5 is already on GTAInside, just not approved yet.

 

I have a lot of keybinds already, here's a list:

Fast Run, Never Wanted, Resurrect, Collision Toggle, Airbreak, Ragdoll Fly, Move forward through door, unlimited ammo

 

Can you also upload your mod to GTAGarage? About hotkeys - I'm wonder, can you remove the keybind for "Collision Toggle" and to make keybinds instead for (SNT ones if possible):

1. Health Loop Godmode (Special Godmode);

2. Weapon Packs 1 / 2;

3. Set Time (Preset times like 12:00, 0:00, 21:00 and 7:00, or choose minute and hour);

4. Rapid Fire;

5. Move Speed Multiplier (with .ini defaults as well);

6. Freeze Time;

7. Mobile Radio;

8. Protections menu (same keybind as SNT for spawn a Bodyguard);

9. Coordinates Display option;

10. Sit Down / Stand Up option;

11. Weather Menu (same keybinds like in SNT for Extra Sunny, Sunny, Cloudy, Overcast, Rainy, Stormy, Foggy).

 

Thanks! :catloaf:

 

Anything about these? Also any link to page latest version in GTAInside? I checked several days and there seems to be nothing new - there's stills only version 17 of your trainer as the last version available there but NO ver. 22.5 appears published anywhere there...

 

About teleport points you can try to add teleports to infront entrances to the enterable buidlings across Liberty City. Only to tell however Libertonian Museum can be entered only in GTA IV and TLaD on the episodes, but in TBoGT it's locked and cannot be entered normally at all, but as I'm aware the TBoGT has an enterable China Mall in Algonquin that can be entered only in this game (it's interior doesn't exist in IV and it's only smaller and inaccessible in TLaD).

Also, I installed latest version of your trainer 22.5 and only to tell you True Free Roam still crashes game if it is enabled and try to disable it! Appears killing scripts (enabling True Free Roam option) works as expected but seems game cannot handle re-enabling those scripts (disabling True Free Roam) since it stops working immediately. So I think you should: 1. remove that feature completely or 2. make that option do can be only enabled and to stays that way until player quit the game (make the option cannot be disabled) since the bug really is still present.

 

I've added one keybind to the newest version already (Special God is added) more will come soon (Already got Never Tired in 24.0), just gotta figure out how Weapon Pack 1/2 works as SNT has 1 keybind for it. GTAInside seems to just refuse my mod. It's been waiting approval for a week already. Same with GTAGarage just replace week with 3 days.

I'll disable turning off True Free Roam in the next version.

Edited by Zolika1351

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DennyFrontier

So how do you install it? Do I have to use both folders?

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B Dawg

Only one. Manual Install is if you want to install it via OpenIV (incase you have any scripts modified), Drag N Drop if you don't.

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rollschuh2282

is it possible to add a freecam option?

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Zolika1351

Probably not, would be much too complicated for little to no usefulness.

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