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Zolika1351

1.0.4.0-1.0.8.0 Zolika1351's Trainer/Mod Menu REWRITTEN

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Zolika1351

Sorry for having my own name in the mod's name, I can't come up with creative things.
So, this is something I've been working on for a while now, from about early September. Rewritten in August of 2018.

 

This trainer's features:

 

Joining/Ghosts display in MP

Keybinds (default config)
    - F6 for Airbreak (almost identical to Simple Native Trainer, except the bug with vehicles constantly moving upwards has been fixed)
    - Airbreak controls: Numpad 4 & 6 to turn, 8 & 2 to go forward and backwards, W and S to go up and down
    - F7 to toggle the menu
    - Numpad 4 & 6 to fast scroll bigger menus and to change options with < >
    - Numpad 8 & 2 to scroll
    - Numpad 5 to enter a menu or select an option
    - Numpad 0 to back out of a menu
    - ' to move forward through door
    - Middle mouse + WASDQE to fly
    - ; to toggle Unlimited Ammo
    - [ to toggle Never Wanted
    - - to resurrect in MP
    - = to toggle collision
    - 0 to toggle Always God Mode
    - M + Numpad 4 to ragdoll
    - M + Numpad 5 to get up from ragdoll
    - M + Numpad 6 to drunk ragdoll
    - M + Numpad 3 to euphoria ragdoll (similar to drunk ragdoll but less drunk)
    - RCTRL + Numpad 1 to fix car
    - RCTRL + Numpad 2 to flip car
    - RCTRL + Numpad 3 to clean car

Teleports
    - Waypoint
    - Top of Rotterdam Tower
    - Platypus from the Intro, south of Liberty City
    - All of Niko's safehouses, Lost MC Clubhouse, Brian's House, and Luis' Apartment
    - All cutscene interiors from IV, TLAD and TBoGT
    - Up to 256 custom teleport locations saved to .ini
    - Teleport out of a car instantly if stuck
    - Teleport into nearest car
    - Teleport to any blip on the radar
    
Spawn
    - Spawn any car, including addon ones with manual input support
    - Spawn cars with peds in them (e.g. Roman's Taxi, regular cabs, cop cars & helis)
    - Recently spawned car models menu
    - SuperLOD Cars (vehicle imposters that appear when high up in the air)
    - Spawn any ped, including addon ones with manual input support, and even Niko
    - Spawn bodyguards, give spawned peds godmode, specific weapons, set them to wander/drive off or stand still, randomize their clothes on spawned
    - Give spawned peds any weapon and change their clothes (including hats & glasses) after you've already spawned them
    - Kill or delete spawned peds
    - Clone your player, clones will follow all keypresses at the same time
    - Clone your player as a ped, this way they won't respond to keypresses but will still act like a player (e.g. no ragdoll when shot)
    - Change player model to any ped, including addon ones with manual input support
    - Change your walkstyle to any animation set, including addon ones with manual input support
    - Spawn cars that appeared in story missions (e.g. Roman's Taxi, Bryce's Infernus, Vlad's Blista Compact)

MP Functions
    - Teleport to any player
    - Teleport into any player's car
    - Kick any player (as host only, bypasses requirement to have over 2 players)
    - Disable contact for their vehicle (allows you to pass through their car, essentially an anti-ram toggle)
    - Copy any player's playermodel (either as a ped or as your own model)
    - Copy any player's current car
    - Change your team while in-game
    - Spectate players while in-game
    - Launch into Game option for when you get stuck in lobby (doesn't always work)
    
Vehicle Options
    - Special Car Godmode (keeps deformation but the car won't actually receive engine or gas tank damage and won't explode)
    - Car Fix Loop (completely prevents any kind of damage, even scratches)
    - Never Dirty
    - Set your car's color to a completely random color combination
    - Set your car's color to a random combo that the car can naturally spawn in
    - Force car engine on if it breaks down
    - Disable car collision for dynamic objects
    - f*ck Up Car (attaches 18 clones of your car in a circular pattern)
    - Change car dirt level
    - Attach neons to car
    - Delete current car
    - Lock/unlock car doors
    - Freeze current car in the air
    - Set current car to be invisible
    - Unlock car 80m/s max speed
    - Set car color to rainbow
    - Toggle extra parts on car (e.g. gang components for the Schafter)
    - Change car's primary, secondary, tertiary and quaternary color to any color (including ones above color 133, all the way up til color 255 which isn't even defined in carcols)
    - Change car color to a carcols combination
    - Change car livery
    - Car Turbo (increases acceleration and top speed)
    - Car Superbrake
    - Fast Cornering (similar to V on higher settings)

    - Gravity Modifier

    - Save all attached objects to .ini (including ones spawned by other players)
    
Misc
    - Special God Mode (can still ragdoll from explosions but won't die)
    - Always God Mode (won't ragdoll from explosions)
    - Health Loop (can die from explosions but won't die to MP out of map killzone)
    - Mobile Radio
    - Never Wanted
    - Speedometer (also works on foot, measures in meters per second)
    - Unlimited Ammo
    - No Reload
    - Never Tired
    - Fast Reload (uses fast animations from MP)
    - Give full health
    - Give full armor
    - Increase/decrease wanted level
    - Display current coordinates and heading
    - Spot the currently playing song/music track
    - Trigger autosave
    - Open save menu anywhere
    - Lock game camera
    - Unlock all islands (will no longer get a wanted level when crossing bridges)
    - Display FPS (either by measuring frametime or by calculating the amount of frames that were drawn the last second)
    - Enable/Disable planes
    - Unlock camera pitch
    - Show damage taken as a subtitle
    - Enable movement while zoomed in with a sniper rifle (patch 8 only)
    - Delete all peds/vehicles in area
    - Remove locked door status from all vehicles
    - Enable control during in-game cutscenes
    - Disable scripted cutscene camera
    - Drive on Water
    - Mirror Screen
    - AI Drive Task for player
    - LSD Mode
    - Sit Down/Stand Up
    - Become Fidget Spinner
    - Disable Ragdoll
    - Slide run (drastically speeds up run speed)
    - First Person View (highly customizable and works during all cutscenes)
    - Pause game at any time (including in Multiplayer)
    - Turn invisible
    - Disable traffic
    - Increase traffic density
    - Spawn ultra swingset (find out what that does yourself :P)
    - Spawn coffin dancers
    - Rescale player (can be smaller or larger, even negative, also has camera scale options to make the view look normal)
    - Rescale player's car (won't affect collision)
    - Lock all peds' coordinates in place (patch 8 only)
    - Enable/disable drunk cam & automatic vehicle smoke and acceleration at will
    - Disable cinematic cutscene camera, letting you walk around while cutscenes are playing
    - Teleport to camera, this can be used before disable cutscene camera to teleport to the intro ship for example
    - Display vehicle imposters (SuperLOD cars that appear when high above the map) up close
    - Display peds, objects, buildings and vehicles' info through walls
    - Set all traffic cars to rainbow color
    - Remove teleport to surface when you fall below the map
    - Unlock 80m/s max speed when ragdoll flying
    - Change Episode ID on the fly (radar ammo/health color, APC support, menu style)
    - Kill/Explode all peds/cars around you
    - Teleport all peds/cars/buildings to you
    - Explosive Bullets with changeable explosion type
    - Add a blip for every ped and car on the map
    - Unlock all entities' 80m/s max speed (including the swingset which seems to completely fly away sometimes with this on)
    - Bowling in Multiplayer with all 8 lanes supported
    - Free Camera with a teleport to camera option and cutscene support (if Global Camera Override is enabled)

    - Make all traffic cars spin

Weapons
    - Give yourself any weapon, including episodic weapons and unused ones (e.g. unused0, fthrower, armour, camera)
    - Remove all weapons

Clothes
    - Pick any clothing model and texture available for your ped
    - Pick any prop model and texture(!) available for your ped (hats, glasses, wrist items, etc.)
    - Access the MP Player Model menu while in-game
    - Apply your Multiplayer model at any time
    - Save/load up to 256 outfits
    
Time & Weather
    - Set time to any hour and minute (including negative)
    - Change timescale
    - Set weather to any weather including unused ones and undefined ones (with interesting results as they're likely read from random memory)
    - Set colors without changing time
    - Freeze time & weather
    
Trainer Options
    - Move the trainer anywhere on screen
    - Change speed of middle mouse fly, slide run and airbreak
    - Toggle keybinds
    - Toggle Middle Mouse Fly
    - Enable mouse cursor to interact with menu
    - Disable controls while in menu
    - Toggle drawing of underscores in menu
    - Save current state of trainer settings to .ini
    
Object Spawning
    - Spawn any object, including addon ones with manual input
    - Cunning Stunts IV object support (stunt track parts are the first objects in the list if the mod's installed)
    - Change spawned objects' coordinates (absolute or relative to their rotation) (Use Update Collision afterwards)
    - Set spawned object on ground properly
    - Change & reset spawned objects' rotation (Pitch, Yaw & Roll)
    - Mark spawned object as no longer needed (will despawn after a while)
    - Set spawned object as dynamic (for physics objects and destructible objects)
    - Set spawned object as pickable (can pick up with E, needs to be set as dynamic first)
    - Set spawned object as invisible
    - Set spawned object as damageable or undamageable
    - Set spawned object as solid or non-solid
    - Clone spawned object
    - Change spawned object's model but keep coordinates and rotation
    - Attach selected object to player (with attach bone changeable), player's car, or another spawned object, with customizable attach offset
    - Teleport to selected object
    - Delete all spawned objects
    - Move spawned object with camera
    - Save all spawned objects to an .ini (fully compatible with Simple Native Trainer's .ini format)
    - Load spawned objects from an .ini (compatible with Simple Native Trainer objects.ini)
    - Load spawned objects, cars & peds from a Menyoo V .xml file (can be used for Cunning Stunts tracks)
    
Animations
    - Play any animation, including addon ones with manual input
    - Set animations to loop, disable player movement, stop on the last frame and keep the new position (e.g. for run anim)
    - Instantly stop all animations playing
    
Speeches
    - Play any speech, with manual input support
    - Set player's voice, with manual input support
    
SCO Loader
    - Load any .sco file (e.g. computermain to open a PC, roman1 to start The Cousins Bellic), including custom ones e.g. other mod menus
    - Stop any currently running .sco file, including ones that the game started
    
Experimental
    - Object Spooner with a freecam similar to Menyoo
    - Call any native with any parameters
    - Check any loaded .gxt entry's string
    - Play any cutscene from IV and episodes, including custom ones with manual input
    
Ped Recording
    - Record and play back your player's movement 1:1
    - Record up to 128 peds and play them at the same time
    - Linear interpolation support if you recorded at a low FPS and played it back with a higher FPS
    - Save/load recordings from an .ini
    
Car Recording
    - Record and play back your car's movement 1:1
    - Record up to 128 cars and play them at the same time
    - Linear interpolation support if you recorded at a low FPS and played it back with a higher FPS
    - Save/load recordings from an .ini
    - Set checkpoints while recording and rewind back to them to re-record if you made a mistake
    
Memory Editing
    - Change any HUD Color in real time
    - Change any Car Color in real time
    - Change game options without having to bring up the pause menu, and without the usual restrictions of the pause menu (e.g. negative draw distance or 300 mouse sensitivity)
    - Disable fire euphoria ragdoll
    - Disable climbing, falling, carjacking, and garage camera angles
    - Disable health reticule
    - Disable crosshair
    - Invert right stick horizontally (patch 8 only)
    - Fix Very High shadows FPS
    - Change ped blood impacts' intensity
    - Change radar zoom multiplier
    - Change bulletspread amount
    - Give weapons actual recoil/aim punch
    - Tweak shadow cascade settings
    - Edit weapons in real time
    - Edit vehicle handing in real time (have to spawn another car to apply)
    - Disable "disconnected because your computer was running too slowly" message
    - Remove out of map killzone in MP
    - Remove spawn protection in MP
    - Disable car-to-car contact in MP
    - Enable full SP reload animations in MP
    - Enable ped blood impacts in MP
    - Enable fire euphoria ragdoll in MP
    - Enable walking with keyboard in MP
    - Enable SP radar (zoom and player blip color) in MP
    - Enable cinematic climb, fall and carjack camera angles in MP

    - Enable helmets in MP

    - Enable SP traffic groups in MP

    - Enable FIB & fat cops in MP

    - Enable phone animations in MP

    - Enable picking up random objects in MP

    - Enable police arresting at 1 star in MP

    - Enable scenario peds (e.g. prison guards) in MP
    - Enable SP activities in MP (pool, darts, hotdog stands)
    - Display every player that has joined the current server and their XUID, Net Source ID, Online ID, current state (2 for joined, 6 for left), color, team, max health and max armor
    - Enable SP Features (very unstable, should use the above seperate options instead)
    - Play the story in co-op mode with save/load support (should use quickstart menu)
    - Reload timecyc.dat, fonts.wtd, fonts.dat, buttons_360.wtd, hudcolor.dat and hud.dat while in-game
    - Edit raw player ped and car values (probably incredibly unstable as you could easily change a critical pointer)

 

 

DOWNLOAD LINK (REWRITE 33.0 .asi)

 

Keybinds (default config)
    - F6 for Airbreak (almost identical to Simple Native Trainer, except the bug with vehicles constantly moving upwards has been fixed)
    - Airbreak controls: Numpad 4 & 6 to turn, 8 & 2 to go forward and backwards, W and S to go up and down
    - F7 to toggle the menu
    - Numpad 4 & 6 to fast scroll bigger menus and to change options with < >
    - Numpad 8 & 2 to scroll
    - Numpad 5 to enter a menu or select an option
    - Numpad 0 to back out of a menu
    - ' to move forward through door
    - Middle mouse + WASDQE to fly
    - ; to toggle Unlimited Ammo
    - [ to toggle Never Wanted
    - - to resurrect in MP
    - = to toggle collision
    - 0 to toggle Always God Mode
    - M + Numpad 4 to ragdoll
    - M + Numpad 5 to get up from ragdoll
    - M + Numpad 6 to drunk ragdoll
    - M + Numpad 3 to euphoria ragdoll (similar to drunk ragdoll but less drunk)
    - RCTRL + Numpad 1 to fix car
    - RCTRL + Numpad 2 to flip car
    - RCTRL + Numpad 3 to clean car
Screenshots:

Spoiler

T0LRsLf.png

XLQ8IIm.jpg

aKM8A31.jpg

KDoLUbg.jpg

e0LR30y.png

unknown.png

 

Edited by Zolika1351
Added rewrite 33.0
  • Like 20
  • KEKW 1

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B Dawg

36:13 Multiplayer Bowling:

 

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Zolika1351

Short video of me playing around with version 5.5.

 

Edited by Zolika1351
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theNGclan

Awesome stuff!

 

Just curious, but is it possible to have movement like SP, but in MP? By this I mean, you walk with a keyboard instead of just jogging.

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QT3bk8pc

Awesome stuff!

 

Just curious, but is it possible to have movement like SP, but in MP? By this I mean, you walk with a keyboard instead of just jogging.

Actually, I am so happy that I am not the only one looking for this! I have been waiting for a long time for a way to walk in multiplayer for GTA IV with just a keyboard. I don't have a controller.

 

How can I walk smoothly like in singleplayer?

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Zolika1351

Awesome stuff!

 

Just curious, but is it possible to have movement like SP, but in MP? By this I mean, you walk with a keyboard instead of just jogging.

I have actually been trying to disable that auto-jog in MP as well, I've checked the entire native list and didn't find anything about it. I'll try searching through some network scos, but I think it's just some kind of automatic thing that enables when you are in any network session.

 

EDIT: Seems like when you kill some, or maybe all network scos, you begin walking instead of jogging, so maybe it's in the scos after all, but I can't find any native about it in any network sco.

Edited by Zolika1351

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SteelShot

If you don't mind would it be possible to request one thing. We got Unlimited Ammo, but what about no reload? :)

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Zolika1351

 

Awesome stuff!

 

Just curious, but is it possible to have movement like SP, but in MP? By this I mean, you walk with a keyboard instead of just jogging.

Actually, I am so happy that I am not the only one looking for this! I have been waiting for a long time for a way to walk in multiplayer for GTA IV with just a keyboard. I don't have a controller.

 

How can I walk smoothly like in singleplayer?

 

Actually, you can give yourself the mobile phone in pickable objects menu to walk. You won't be able to run at all though.

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theNGclan

How do you use the SCO version? I tossed the SCO version into my script_network and it didn't work? Unless it needs to be in just script?

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Zolika1351

How do you use the SCO version? I tossed the SCO version into my script_network and it didn't work? Unless it needs to be in just script?

You need a modloader/SCO loader to load it.

Edited by Zolika1351

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B Dawg

Get Skorpro's SCO Loader from here (can't find standalone). Put the menu/trainer in script.img (not network), and edit the Loader INI and type in the .sco's name where needed.

Edited by B Dawg

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65536

I have to play without SNT trainer since unexpected update IV / EFLC updates to 1.0.8.0 / 1.1.3.0 respectively...

 

Since seems there won't be any proper update for that PRETTY BROKEN ScriptHook since author is gone and cannot be contacted anymore, and any .NET / ASI mods are pretty useless now and are for trash...

 

1. It's possible to put detailed installation instructions about how to install SCO version on GTA IV / EFLC? (I cannot see any installation instructions in first post at all...);

2. It's possible to add more custom teleport points in the .SCO version?

3. It's possible to put in SCO version some options to be toggled ON upon starting games?

4. Can you upload your SCO trainer mod on any stable download - GTAGarage, GTAInside, etc?

5. It's possible to make a SCO trainer with suggested features from #2 and #3 compatible with latest version 1.1.3.0 of GTA EFLC?

 

Thanks. I have Steam versions of IV and EFLC and there was some SCO trainer made by someone else, but appears it's not compatible with GTA EFLC 1.1.3.0 as no matter how times I tried installing it on my game's directory, it only makes the game just refuses to load any completed savegame at all, and I cannot ask author for help because he has BLOCKED / DENIED comments on his trainer's page on GTAInside, so I cannot ask for help at all...

 

I now got from one of your screens you already have EFLC version of your SCO trainer...

Edited by 65536

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B Dawg

You can downgrade to 1070/1120, although that isn't really recommended if you intend on playing Multiplayer. On previous versions of the game, if you had certain types of mods (ASI, edited data files, etc...), the game would separate you to mod only lobbies. This is not the case for the latest version, so a majority of players will be on the new version not separated from each other. There was a semi-fix released (scripthookhook) for the new version (included in the download/ASI version), which basically makes everything except the spawning of models (cars, player/peds, objects) work.

 

1. OpenIV is required. With OpenIV, navigate to Common>Data>CDImages>Script.img, enable Edit Mode, click on the Green Plus icon (Add New File Ins), find the sco and add it. TLAD sco goes into TLAD>common>data>cdimages>script.img, tbogt into tbogt. Then you would download the SCO Loader, and modify it's ini file to point to the menu's sco.

Edited by B Dawg

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65536

I now tested the SCO version of your trainer for the normal Steam GTA IV and it is nice! However, I would want to suggest to you for SCO version:

 

1. Can you make players do can have some options in your trainer enabled / disabled by default via an .INI config file, like Never Wanted, Player / Vehicle God Mode, etc?

2. Can you also make somehow to add ability players do can set set coordinates for custom teleport points on the SCO version via the .INI file where the SCO version do write saved custom teleports as well? Can you also put more user's defined custom teleports for the SCO version? :catloaf:

 

I also found several major bugs in your SCO trainer for IV:

1. "True Free Roam" option can be enabled fine, but disabling it CRASHES the game (Steam version)!

2. If I use the "Fake Crash" option and then "Unpause" to resume game, then I cannot open / go into pause menu anymore;

3. If I choose Hell 1 / 2 Timecycles, appears there's NO option do restore the original default timecycle...

 

Please fix these...

Edited by 65536

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Zolika1351

I now tested the SCO version of your trainer for the normal Steam GTA IV and it is nice! However, I would want to suggest to you for SCO version:

 

1. Can you make players do can have some options in your trainer enabled / disabled by default via an .INI config file, like Never Wanted, Player / Vehicle Good Mode, etc?

2. Can you also make somehow to add ability players do can set set coordinates for custom teleport points on the SCO version via the .INI file where the SCO version do write saved custom teleports as well? Can you also put more user's defined custom teleports for the SCO version? :catloaf:

 

I also found several major bugs in your SCO trainer for IV:

1. "True Free Roam" option can be enabled fine, but disabling it CRASHES the game (Steam version)!

2. If I use the "Fake Crash" option and then "Unpause" to resume game, then I cannot open / go into pause menu anymore;

3. If I choose Hell 1 / 2 Timecycles, appears there's NO option do restore the original default timecycle...

 

Please fix these...

Suggestions:

1. Can't do with SCO

2. Can't do with SCO

 

Bugs:

1. I'll look into it, it's probably some minor thing from converting to SCO.

2. Didn't occur to me. Did you enable Load Current Interior or Keep All Interiors Loaded by any chance? That seems to cause it, and I have no idea how to fix that.

3. Time - Preset - Unfreeze & then set the time to a preset or manually

Edited by Zolika1351

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65536

About bug 2, yes, I was used "Load current interior" twice, so this is probably reason for inability to pause my game. If this really cannot be fixed, it might be better to remove that feature.

 

If really SCO doesn't support any kind of configuration settings, I would so suggest this for SCO versions of your trainer: remove custom teleports and skin slots and instead add more defined teleport places across Liberty City. Also please continue improving the ASI versions of your trainer since only they can use custom teleports / have toggleable options enabled by default which appears impossible on SCO trainer versions.

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Zolika1351

About bug 2, yes, I was used "Load current interior" twice, so this is probably reason for inability to pause my game. If this really cannot be fixed, it might be better to remove that feature.

 

If really SCO doesn't support any kind of configuration settings, I would so suggest this for SCO versions of your trainer: remove custom teleports and skin slots and instead add more defined teleport places across Liberty City. Also please continue improving the ASI versions of your trainer since only they can use custom teleports / have toggleable options enabled by default which appears impossible on SCO trainer versions.

I've already got some teleport spots ready for next version, also it's pretty hard to update the ASI version since I don't use it (makes my fps go from 150 to 30)

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tipikgamer

thanks

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Zolika1351

Here's a video of me showing what you can do with the menu (version 22.0)

 

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65536

@Zolika1351, can you upload your recent 2-3 versions of your trainer on GTAInside (you're has uploaded several older versions of your trainer there), also please upload them (including your most recent version 22.5) on GTAGarage as well. These are just more stable / proof for downloading mods and won't be chance to expire unlike links on share sites like Mega.nz, Mediafire, and other similar "temporary" sites. :r*: Also, can you add in the SCO trainer version keybinds for activating features (As I'm aware you're added hotkeys but only for a few features like "Never Wanted").

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Zolika1351

@Zolika1351, can you upload your recent 2-3 versions of your trainer on GTAInside (you're has uploaded several older versions of your trainer there), also please upload them (including your most recent version 22.5) on GTAGarage as well. These are just more stable / proof for downloading mods and won't be chance to expire unlike links on share sites like Mega.nz, Mediafire, and other similar "temporary" sites. :r*: Also, can you add in the SCO trainer version keybinds for activating features (As I'm aware you're added hotkeys but only for a few features like "Never Wanted").

22.5 is already on GTAInside, just not approved yet.

 

I have a lot of keybinds already, here's a list:

Fast Run, Never Wanted, Resurrect, Collision Toggle, Airbreak, Ragdoll Fly, Move forward through door, unlimited ammo

Edited by Zolika1351
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65536

22.5 is already on GTAInside, just not approved yet.

 

I have a lot of keybinds already, here's a list:

Fast Run, Never Wanted, Resurrect, Collision Toggle, Airbreak, Ragdoll Fly, Move forward through door, unlimited ammo

 

Can you also upload your mod to GTAGarage? About hotkeys - I'm wonder, can you remove the keybind for "Collision Toggle" and to make keybinds instead for (SNT ones if possible):

1. Health Loop Godmode (Special Godmode);

2. Weapon Packs 1 / 2;

3. Set Time (Preset times like 12:00, 0:00, 21:00 and 7:00, or choose minute and hour);

4. Rapid Fire;

5. Move Speed Multiplier (with .ini defaults as well);

6. Freeze Time;

7. Mobile Radio;

8. Protections menu (same keybind as SNT for spawn a Bodyguard);

9. Coordinates Display option;

10. Sit Down / Stand Up option;

11. Weather Menu (same keybinds like in SNT for Extra Sunny, Sunny, Cloudy, Overcast, Rainy, Stormy, Foggy).

 

Thanks! :catloaf:

Edited by 65536

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NorthHustler

Sweet sh*t

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Zolika1351

Anyone got any teleporting ideas? World Teleports menu is pretty empty.

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65536

 

22.5 is already on GTAInside, just not approved yet.

 

I have a lot of keybinds already, here's a list:

Fast Run, Never Wanted, Resurrect, Collision Toggle, Airbreak, Ragdoll Fly, Move forward through door, unlimited ammo

 

Can you also upload your mod to GTAGarage? About hotkeys - I'm wonder, can you remove the keybind for "Collision Toggle" and to make keybinds instead for (SNT ones if possible):

1. Health Loop Godmode (Special Godmode);

2. Weapon Packs 1 / 2;

3. Set Time (Preset times like 12:00, 0:00, 21:00 and 7:00, or choose minute and hour);

4. Rapid Fire;

5. Move Speed Multiplier (with .ini defaults as well);

6. Freeze Time;

7. Mobile Radio;

8. Protections menu (same keybind as SNT for spawn a Bodyguard);

9. Coordinates Display option;

10. Sit Down / Stand Up option;

11. Weather Menu (same keybinds like in SNT for Extra Sunny, Sunny, Cloudy, Overcast, Rainy, Stormy, Foggy).

 

Thanks! :catloaf:

 

Anything about these? Also any link to page latest version in GTAInside? I checked several days and there seems to be nothing new - there's stills only version 17 of your trainer as the last version available there but NO ver. 22.5 appears published anywhere there...

 

About teleport points you can try to add teleports to infront entrances to the enterable buidlings across Liberty City. Only to tell however Libertonian Museum can be entered only in GTA IV and TLaD on the episodes, but in TBoGT it's locked and cannot be entered normally at all, but as I'm aware the TBoGT has an enterable China Mall in Algonquin that can be entered only in this game (it's interior doesn't exist in IV and it's only smaller and inaccessible in TLaD).

Also, I installed latest version of your trainer 22.5 and only to tell you True Free Roam still crashes game if it is enabled and try to disable it! Appears killing scripts (enabling True Free Roam option) works as expected but seems game cannot handle re-enabling those scripts (disabling True Free Roam) since it stops working immediately. So I think you should: 1. remove that feature completely or 2. make that option do can be only enabled and to stays that way until player quit the game (make the option cannot be disabled) since the bug really is still present.

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Zolika1351

 

 

22.5 is already on GTAInside, just not approved yet.

 

I have a lot of keybinds already, here's a list:

Fast Run, Never Wanted, Resurrect, Collision Toggle, Airbreak, Ragdoll Fly, Move forward through door, unlimited ammo

 

Can you also upload your mod to GTAGarage? About hotkeys - I'm wonder, can you remove the keybind for "Collision Toggle" and to make keybinds instead for (SNT ones if possible):

1. Health Loop Godmode (Special Godmode);

2. Weapon Packs 1 / 2;

3. Set Time (Preset times like 12:00, 0:00, 21:00 and 7:00, or choose minute and hour);

4. Rapid Fire;

5. Move Speed Multiplier (with .ini defaults as well);

6. Freeze Time;

7. Mobile Radio;

8. Protections menu (same keybind as SNT for spawn a Bodyguard);

9. Coordinates Display option;

10. Sit Down / Stand Up option;

11. Weather Menu (same keybinds like in SNT for Extra Sunny, Sunny, Cloudy, Overcast, Rainy, Stormy, Foggy).

 

Thanks! :catloaf:

 

Anything about these? Also any link to page latest version in GTAInside? I checked several days and there seems to be nothing new - there's stills only version 17 of your trainer as the last version available there but NO ver. 22.5 appears published anywhere there...

 

About teleport points you can try to add teleports to infront entrances to the enterable buidlings across Liberty City. Only to tell however Libertonian Museum can be entered only in GTA IV and TLaD on the episodes, but in TBoGT it's locked and cannot be entered normally at all, but as I'm aware the TBoGT has an enterable China Mall in Algonquin that can be entered only in this game (it's interior doesn't exist in IV and it's only smaller and inaccessible in TLaD).

Also, I installed latest version of your trainer 22.5 and only to tell you True Free Roam still crashes game if it is enabled and try to disable it! Appears killing scripts (enabling True Free Roam option) works as expected but seems game cannot handle re-enabling those scripts (disabling True Free Roam) since it stops working immediately. So I think you should: 1. remove that feature completely or 2. make that option do can be only enabled and to stays that way until player quit the game (make the option cannot be disabled) since the bug really is still present.

 

I've added one keybind to the newest version already (Special God is added) more will come soon (Already got Never Tired in 24.0), just gotta figure out how Weapon Pack 1/2 works as SNT has 1 keybind for it. GTAInside seems to just refuse my mod. It's been waiting approval for a week already. Same with GTAGarage just replace week with 3 days.

I'll disable turning off True Free Roam in the next version.

Edited by Zolika1351
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DennyFrontier

So how do you install it? Do I have to use both folders?

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B Dawg

Only one. Manual Install is if you want to install it via OpenIV (incase you have any scripts modified), Drag N Drop if you don't.

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rollschuh2282

is it possible to add a freecam option?

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Zolika1351

Probably not, would be much too complicated for little to no usefulness.

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