Zolika1351 1,061 Posted June 26, 2020 Author Share Posted June 26, 2020 11 hours ago, GTA xy said: yes I am on the version 1.1.3.0 and in GTA4 I can find that but not in TBOGT.Without that how is it possible to use SP in MP load/save and custom script to start coop? And as for the trainer,sometimes I press a button it won't work,like this:I press numpad 2 twice continuously,it won't scroll down twice but only once which means I have to tap on one button and wait a few seconds to tap again to make the trainer work,I can't make continuous presses work each time and sometimes I don't even know whether my press on the button work or not like the button numpad 5. i think you need to hold it for at least 1 frame straight for it to count, also i said patch 8, that doesn't include 1.1.3.0 Link to post Share on other sites
Zolika1351 1,061 Posted June 29, 2020 Author Share Posted June 29, 2020 Released v19.5 Disabled SP traffic groups for Stable load from save co-op (still enabled during It's Your Call to fix a crash) Added all ASCII characters to input menus Fixed instant fail in Do You Have Protection with Stable co-op load from save Fixed Joining/Ghosts display in co-op mode Added patch 7 support for co-op Fixed crash when attempting to use Drive Task, Sit, Drive as Passenger or spawn peds with Spooner Added SP Activities toggle (patch 8 only, adds stuff like pool, darts and strip clubs to MP) Link to post Share on other sites
Zolika1351 1,061 Posted July 1, 2020 Author Share Posted July 1, 2020 Released v20.0 Fixed stuck in air bug when dying in SP co-op in a vehicle Attempted to fix non-host crash in SP co-op when other players join Added typing blip when players are typing in SP co-op Made Middle Mouse Fly work correctly for all cars (including DLC and any add-ons) Added real-time Handling Editor Added Outfits menu for up to 256 saved .ini outfits Renamed one of the scripthook folders to indicate that it supports patch 6 Niobium 1 Link to post Share on other sites
FeelAlone 1 Posted July 1, 2020 Share Posted July 1, 2020 (edited) I love you mod Edited July 1, 2020 by FeelAlone Link to post Share on other sites
GB2345 0 Posted July 1, 2020 Share Posted July 1, 2020 I CAN'T WAIT FOR GTA 3 DIDN'T WORK FOR ALL Link to post Share on other sites
Zolika1351 1,061 Posted July 1, 2020 Author Share Posted July 1, 2020 Released v20.1 to fix loading outfits with certain model hashes, already saved outfits can be fixed by setting the model hash to -1 then loading and re-saving them Link to post Share on other sites
FeelAlone 1 Posted July 1, 2020 Share Posted July 1, 2020 who can make scripthook please for gta iv complete 1.2.0.32-1.2.0.43 sorry my eng it's bad Link to post Share on other sites
Zolika1351 1,061 Posted July 1, 2020 Author Share Posted July 1, 2020 2 hours ago, FeelAlone said: who can make scripthook please for gta iv complete 1.2.0.32-1.2.0.43 sorry my eng it's bad downgrade the game instead of wanting mods for the worst version to date https://steamcommunity.com/sharedfiles/filedetails/?id=2125308330 FeelAlone 1 Link to post Share on other sites
Zolika1351 1,061 Posted July 2, 2020 Author Share Posted July 2, 2020 Released v21.0 Added Drunk Cam & Car Accelerate toggle Fixed the previously fixed functions still not working on patches other than 8 Fixed SP co-op Client Quickstart not working properly after a rejoin Added Last Spawned Ped menu Fixed Prop Texture not showing the right value after loading an outfit Added Recent Models menu to ped and car spawning Added Car Recording menu Moved Teleport into Nearest Seat into Teleports menu Link to post Share on other sites
Zolika1351 1,061 Posted July 3, 2020 Author Share Posted July 3, 2020 Released v21.5 Weapon and Target Range now change by 0.1 instead of 0.01 Added Clone Player and Clone Player as Ped options Walk in MP toggle no longer uses the phone Increased amount of car recording slots to 128 Fixed car recordings causing memory corruption Fixed Recent Car Models crashing k_4f__ 1 Link to post Share on other sites
Zolika1351 1,061 Posted July 4, 2020 Author Share Posted July 4, 2020 Released v21.7 Moved Teleport into Nearest Seat into its proper place instead of every submenu under Teleports Added superlod into Player Model list Attempted to fix car recordings sometimes rotating weirdly for a single frame Fixed car recording velocity (also applies to old recordings) Added playback of other slots when car recording Playback cars are now repaired automatically when restarting playback Link to post Share on other sites
Zolika1351 1,061 Posted July 5, 2020 Author Share Posted July 5, 2020 Released v22.0 Added Delete Recording in Current Slot option Added ability to add small notes into car recordings (open the carrec ini in a text editor and create a [Note] label, under which type Note= and the string to show) Fixed LAN breaking with the trainer installed Fixed Start Recording spawning your own slot's car Renamed Stand Still to Wander in Ped Spawn Options Added car support for wandering peds Fixed issues with First Person on foot Added Free Camera Global Override which makes it work in cutscenes Added Disable Cutscene Camera option Added Teleport to Camera option Added Play Cutscenes menu Turbo, Superbrake and Fast Cornering now work with all input methods Added Delete In Area menu Added Mark as No Longer Needed to Last Spawned Ped options Optimized object, carcols and animations list to reduce filesize Fixed some carcols repeating after Very White Fixed carcol IDs being offset by 1 in the color menus Link to post Share on other sites
Zolika1351 1,061 Posted July 5, 2020 Author Share Posted July 5, 2020 Released v22.5 Wander now causes peds spawned in cars to drive off Fixed Player Model menu breaking after Clone Player is used Optimized more lists to reduce filesize Walkstyles menu now only shows existing walkstyles Fixed weather IDs being offset by 1 in the weather menu Added Populated car spawn menu Added .ini entries for car recording checkpoint keybinds Link to post Share on other sites
Zolika1351 1,061 Posted July 7, 2020 Author Share Posted July 7, 2020 (edited) Released v23.0 Fixed Walk in MP not disabling properly Chat messages in SP in MP Custom Script now fade out at the same speed as vanilla Added range option to Delete in Area Added Intro Ship teleport Added car imposter models to Object Spawning Added SuperLOD menu to Car Spawning Added Vehicle Imposters Up Close toggle Added Unlock All Islands option Added Never Tired toggle Edited July 7, 2020 by Zolika1351 B Dawg 1 Link to post Share on other sites
Zolika1351 1,061 Posted July 8, 2020 Author Share Posted July 8, 2020 (edited) EDIT: Released v24.1 to fix a potential overflow in the new keypress code, added back the Mouse Cursor option from 15.0 .sco and removed the 15.0 link from the OP Released v24.0 Fixed Car Attachment menu not working Fixed SuperLOD cars having misplaced collision Renamed Car Attachment menu to Attachment menu Added Attach to Spawned Object option Moved Attach to Self to Attachment menu Added rotation options to Attachment menu Fixed keypresses sometimes not being recognized Animations List now only shows existing animations Added toggle to show underscores in menu text (enabled by default) Select Object is no longer an empty menu before spawning any objects Added Pitch Yaw Roll editing to Edit Selected Object menu and removed Heading Added TLAD and TBoGT Cutscene Interiors Edited July 8, 2020 by Zolika1351 Link to post Share on other sites
AVARITIA 660 Posted July 9, 2020 Share Posted July 9, 2020 Very cool trainer 😊 I hope one day the sp to mp will be more stable.Since me and my friend getting crash after 3-5 minutes after hosting new game sesion. Link to post Share on other sites
xynerd 12 Posted July 10, 2020 Share Posted July 10, 2020 (edited) On 6/26/2020 at 8:59 PM, Zolika1351 said: i think you need to hold it for at least 1 frame straight for it to count, also i said patch 8, that doesn't include 1.1.3.0 just found out the case,your trainer uses the same button arrangement as the coopmission mod which causes a few conflicts.After removing the mod,the trainer works really smooth.So I am wondering why the previous old trainer doesn't get affected with it. Edited July 10, 2020 by GTA xy Link to post Share on other sites
Zolika1351 1,061 Posted July 10, 2020 Author Share Posted July 10, 2020 Released v24.5 Num4 and Num6 now skip faster in big lists (e.g. by 100 in objects and by 10 in cars list) Added Attach to Self bone selection Added additional options to First Person mode Fixed text scale in non-16:9 aspect ratios Added text scale to Size & Position menu Added all bowling lanes to MP Bowling menu Fixed MP Bowling pin positions Added Remove All Bowling Balls option Link to post Share on other sites
Ryudo300 0 Posted July 10, 2020 Share Posted July 10, 2020 Hey Zolika, I was using your trainer for a while before finding this forum. (Found your trainer on GTAinside). That was version 15.0 though. I didn't even know you were still working on it. However I also had an older version (labeled as Rewritten 4.0). Here's the thing though - In that version 15.0, if any God Mode was activated (Regular or Special), if you got into a Taxi as passenger to be taken somewhere, the game would glitch out and you're unable to do anything. It won't let you pick destination, etc. Strangely enough, the older version does not have this issue at all. I'll probably test some of the newer versions you've posted here as well, to see if it might have gotten fixed already. But just to be sure - Were you aware of such an issue? This was tested on 1.2.0.43. So far your version 4.0 has been working very smoothly on this version GTA IV. (Latest version on Steam). Only the 15.0 was giving me issues, despite being the newer trainer. Also noted - I'm using the script.img / script_network.img method to get it to work. Since all the Scripthooks I've tried constantly cause gamebreaking bugs. (Not sure about yours though). Link to post Share on other sites
Zolika1351 1,061 Posted July 11, 2020 Author Share Posted July 11, 2020 Released v25.0 Fixed some menus crashing on patch 4 & 5 Fixed MP Bowling Remove Lane not working Added Scale Player option Fixed First Person in vehicles Set First Person FOV Override default to 80 Attempted to make numpad keys not work for input menus to avoid conflicts (they probably work more rarely now) Added ability to disable First Person offset entirely (previously the First Person Offset option cycled between 0.1 and 0.2 offset) Removed sniper overlay while in First Person mode 4 hours ago, Ryudo300 said: This was tested on 1.2.0.43. Downgrade. https://steamcommunity.com/sharedfiles/filedetails/?id=2125308330 xynerd and k_4f__ 2 Link to post Share on other sites
Zolika1351 1,061 Posted July 11, 2020 Author Share Posted July 11, 2020 Released v25.5 Fixed Special God Mode not turning off properly Fixed Car Recording crash when 65535 recorded frames have been reached Added Ped Recording menu Link to post Share on other sites
Zolika1351 1,061 Posted July 13, 2020 Author Share Posted July 13, 2020 Released v26.0 Improved Ped Recording performance Fixed Ped Recording sometimes breaking in MP Fixed First Person view being blocked when in certain interiors Fixed f*ck Up Car density Fixed First Person rotation breaking after death and model changes Added Drop Rank 10 Money option for Ranked games Fixed Animation List menu not working Fixed playing animations on patches other than 8 Fixed Player Scale not working after a model change Fixed Ped Recordings not playing back properly until they're saved to ini, deleted and loaded Added interpolation to ped recordings (can be toggled as it results in some glitches sometimes) Link to post Share on other sites
Zolika1351 1,061 Posted July 13, 2020 Author Share Posted July 13, 2020 Released v26.1 Added cutscene support for First Person Added First Person Vertical Offset (previously was locked to 0.1 for eye position off and 0.0 for eye position on) First Person Offset is now fully tweakable instead of being either 0.1 or 0.2 Link to post Share on other sites
Marsi4eg 401 Posted July 14, 2020 Share Posted July 14, 2020 (edited) Wanted to try this out but it fails to load: ASI Loader Unable to load ZMenu.asi. Error: 3765269347 I've looked into scripthook.log and: Log start: Tue Jul 14 21:46:37 2020 ----------------------------------------------- [INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized [INFO] Process base address: 0x1160000 [INFO] Auto detecting game version [FATAL] Failed to detect game version I'm on the latest 8 patch for GFWL but Russian exe (v.1.0.7.1) Is it somehow possible to run this on it? It should be the same because other plugins for 1.0.8.0 work well... Edited July 14, 2020 by Marsi4eg Link to post Share on other sites
Zolika1351 1,061 Posted July 14, 2020 Author Share Posted July 14, 2020 1 hour ago, Marsi4eg said: Wanted to try this out but it fails to load: ASI Loader Unable to load ZMenu.asi. Error: 3765269347 I've looked into scripthook.log and: Log start: Tue Jul 14 21:46:37 2020 ----------------------------------------------- [INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized [INFO] Process base address: 0x1160000 [INFO] Auto detecting game version [FATAL] Failed to detect game version I'm on the latest 8 patch for GFWL but Russian exe (v.1.0.7.1) Is it somehow possible to run this on it? It should be the same because other plugins for 1.0.8.0 work well... Only works on the regular exes Link to post Share on other sites
Zolika1351 1,061 Posted July 15, 2020 Author Share Posted July 15, 2020 Released v26.5 Moved First Person into its own submenu Added Hide Components option into First Person menu (works for regular peds, though MP peds' head component also contains hands) Added Eye Position into First Person menu (previously was only Right Eye, now has Left and In Between options) Fixed First Person in flipped cars and while rolling or ragdolling First Person Offset now has 3 decimal points Numpad 8, 2, 0 and 5 no longer work in input menus to fix conflicts (the regular number keys still work) Link to post Share on other sites
Zolika1351 1,061 Posted July 16, 2020 Author Share Posted July 16, 2020 Released v27.0 Added Fast Reload toggle (SP) Added Full Reload Anims toggle (MP) Fixed Num4 & Num6 in Weapon Info Editor Added Blood Impacts on Peds toggle (MP) Added Fire Euphoria toggle (MP) Added No Fire Euphoria toggle (SP) Moved Walk in MP to Memory Editing - Multiplayer Added Update Collision option to Edit Selected Object Added Custom Radar Zoom Multiplier (only patch 5 and above) Added SP Radar toggle Added Ped Blood Impacts Multiplier Link to post Share on other sites
Zolika1351 1,061 Posted July 16, 2020 Author Share Posted July 16, 2020 Released v27.1 Fixed First Person crashing in cutscenes Cutscenes now revert to default camera angle if Niko isn't rendered (can be turned off with the new Camera Stuck Check toggle) Link to post Share on other sites
Zolika1351 1,061 Posted July 22, 2020 Author Share Posted July 22, 2020 (edited) EDIT: Released v28.1 as I've added Load from .ini (MP sync disabled) to Object Spawning, if everyone uses this in an MP lobby there won't be pop-in issues with big stunt maps Released v28.0 Added Manual Input to Spooner Spooner Num4 & Num6 now only work if menu is closed Added Num8 & Num2 to Spooner to more quickly pull the object closer or further away Fixed camera controls still working while using chat Removed Niko from Spooner Peds menu (fixes instant crash when entering the menu) Added Cunning Stunts IV props into Object List Fixed Object Spawning putting bigger objects high up Added +0.01 coordinate modifying to Edit Selected Object Added support for objects.ini (including old SNT saved objects) Fixed Hide Components not turning off when First Person is turned off Added Teleport to Selected Object option Fixed Object Spawning becoming unstable after lobby change, gamemode change and going into MP from SP Removed "try again" messages from Object Spawning, making it automatically attempt to spawn again instead Added Clone option to Edit Selected Object Added Absolute Coordinates toggle to Edit Selected Object (affects modifying coords) Edited July 22, 2020 by Zolika1351 Link to post Share on other sites
Zolika1351 1,061 Posted July 23, 2020 Author Share Posted July 23, 2020 Released v28.5 Added notes support to objects.ini Added GTA V stunt map support for Load from .ini (tested with Cunning Stunt Maps in SP from 5mods) Added error message if an objects.ini model wasn't found Fixed some stunts models missing from Object List (requires Cunning Stunts IV v2.1) xynerd 1 Link to post Share on other sites