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Which GTA that has best highway/freeway system?


Excalibur Voltaire
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Highway/Freeway  

68 members have voted

  1. 1. Which GTA that has best Highway/Freeway system?



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Excalibur Voltaire

Title

 

Me? GTA V has complex and amazing highway system, not to mention that the highway is numbered. San Andreas is close second

Edited by CGFforLife
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Lemoyne outlaw

yes i always love driving on the freeways. i remember wishing that we could have numbered freeways. well gta 5 finally got it for us. but its not perfect either. a lot of freeway signs are messed up and wrong. but its still cool. the ones in gta 4 were cool but the cars drove so slow on them. you would have thought it was a side street thats how slow they go. gta san andreas had a good system too. the freeways were long and cars drove fast. but the drivers were terrible and always merged into you. i hated that.

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IV:

 

Each freeway was different, not just another bland route through the mountains like V.

 

For example:

 

The Plumbers Skyway appears as an interstate highway from the Hickey Bridge to Acter, and then it becomes a massive, dilapidated, elevated freeway all the way to Alderney City. Not to mention the sights from the Acter Industrial Park took the cake, with the flames shooting into the sky and the Algonquin skyline in the distance.

 

The Algonquin-Dukes expressway becomes an interstate highway as well from the Algonquin Bridge all the way to FIA. It's probably the most realistic freeway in the series based on layout and interchanges. Not to mention the final valley stretch looks great.

 

The Broker Bridge had a large elevated section (Not part of the Bridge) that met with a gigantic interchange when it met the Broker-Dukes expressway.

 

The East Borough Bridge became a highway from every island and Charge Island. Not to mention the realistic toll booths as well.

 

The Northern Expressway was a freeway from Algonquin until it became a small parkway when it reached Bohan. Not to mention the large, closed elevated freeway over South Bohan.

 

The Broker-Dukes Expressway never became a freeway, but rather a large four lane highway across Broker-Dukes island.

 

The entire Union Drive system in Algonquin was quite unique as well, with the castle tunnel and the entire Humboldt River stretch being a boxed in expressway constantly weaving around bridges.

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Guys I just spent 8 hours driving along the M1, A1, A66, M6, M74, M8 and A82.. believe me the last f*cking thing I care about is which freeway in a game series is the best.

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^Then why spam the thread by replying?

 

SA. I loved riding through the freeway(especially in the woods)while listening to K-Rose and the Dust. :]

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Guys I just spent 8 hours driving along the M1, A1, A66, M6, M74, M8 and A82.. believe me the last f*cking thing I care about is which freeway in a game series is the best.

Cool Story Bro.

 

GTA SA. GTA V may have interstate numbers and such, but they're not much use since the freeway system goes roughly in a giant circle. SA's freeways don't go in a giant circle and plenty roll through all three cities.

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The onramp modelling of SA was a turn off for me. I'd have to say V... if it had a little more dense traffic it would be great. IV's freeways are f*cking cool to try to speed on too.

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Queen Elizabeth II

I don't consider myself to be an expert in such subject, but I've never enjoyed driving these massive freeways in GTA V and GTA SA. I love it in GTA IV though.

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Santoslosvargas2567

Never thought about this in my life so I'll just pick IV like for everything else.

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SmokesWithCigs

IV:

 

Each freeway was different, not just another bland route through the mountains like V.

 

For example:

 

The Plumbers Skyway appears as an interstate highway from the Hickey Bridge to Acter, and then it becomes a massive, dilapidated, elevated freeway all the way to Alderney City. Not to mention the sights from the Acter Industrial Park took the cake, with the flames shooting into the sky and the Algonquin skyline in the distance.

 

The Algonquin-Dukes expressway becomes an interstate highway as well from the Algonquin Bridge all the way to FIA. It's probably the most realistic freeway in the series based on layout and interchanges. Not to mention the final valley stretch looks great.

 

The Broker Bridge had a large elevated section (Not part of the Bridge) that met with a gigantic interchange when it met the Broker-Dukes expressway.

 

The East Borough Bridge became a highway from every island and Charge Island. Not to mention the realistic toll booths as well.

 

The Northern Expressway was a freeway from Algonquin until it became a small parkway when it reached Bohan. Not to mention the large, closed elevated freeway over South Bohan.

 

The Broker-Dukes Expressway never became a freeway, but rather a large four lane highway across Broker-Dukes island.

 

The entire Union Drive system in Algonquin was quite unique as well, with the castle tunnel and the entire Humboldt River stretch being a boxed in expressway constantly weaving around bridges.

No gta bore is mostly bridges and their toll expressways are all the same bridges nice try fanboy :evilgrin:

Edited by SmokesWithCigs
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The Dedito Gae

No gta bore is mostly bridges and their toll expressways are all the same bridges nice try fanboy :evilgrin:

are you gay dawg
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  • 3 weeks later...

Why every single thread that starts with "Which GTA..." always ends up in a fanboy fight? And why is so hard for the fanboys of ANY game to recognize something good from a different game that isn't their favourite?

 

My favourite of all three games is IV, but I would choose SA's highways. They didn't feel like a racetrack surrounding the map like in V. IV's highways are different because they aren't interurban like in SA and V.

Did you see the frightened ones? Did you hear the falling bombs? Did you ever wonder...

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...why we had to run for shelter when the promise of a brave new world unfurled beneath a clear blue sky?
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My favorite freeways are from GTA SA.They go through a variety of places (cities, forests and desert),they aren't too simple (for comparison,GTA 5 freeway is mostly just a circle around the map) and are quite fun to drive on while listening to KDST.The only thing I don't really like is how NPCs drive like crazy on them,but that's actually a problem with NPC programming,not the freeways themselves.

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killdrivetheftvehicle

SA had best system: by driving it you could actually get to another city. In V the system was very neat, so second place. In IV there was two highways which were a little bit too narrow and windy to my taste.

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Officer Ronson

 

 

SA's freeways don't go in a giant circle and plenty roll through all three cities.

 

This would be a truthful statement, only if it weren't for the fact there's no seamless highway transition from Los Santos to San Fierro and that some of the highways end rather abruptly in some areas.

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None. Has Rockstar ever seen a freeway?

But if I absolutely had to choose, I'd go with SA. That's the closest thing a freeway Rockstar has created thus far.

Edited by Yinepi
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Not IV. You couldn't get anywhere important in Dukes or Broker without a huge detour along the eastern side and although the Plumber's Skyway was really cool, so that i almost voted for it, there wasn't much point to it. Liberty City is too small to make good use of its freeways; large surface roads like Montauk Ave./Dukes Boulevard or Frankfort and Columbus Ave. were more useful and faster. Traffic could be just right around the airport, but very slow and annoying on bridges and the tunnel into Algonquin. (low) [Although it's got the most attractive surroundings to see from the freeway. My personal favorite is the fire-spewing towers in Acter Industrial Park.]

 

San Andreas 1 had a few. I found the one in Venturas was only useful for moving between safehouses and stores around the outer edge of the city. I didn't really use the one in San Fierro, it was out of the way and annoying to get onto. The Los Santos one was useful to travel between east and west and of course out of the city, and good to avoid that tricky road near the alhambra club in Idlewood with the divider. The AI traffic on all freeways was funny and good for blowing up tens of cars but got annoying when you didn't want to be rammed into while stopped. (medium)

 

San Andreas 2 makes good use of its freeway for traveling around the city, and it connects seamlessly with the rest of the map. There are access ramps where they're wanted, and lots of good places to break into the opposite lane in car chases. I liked the bridges around the port area. The only point i'd count against it is that it's sometimes confusing how to get onto or underground into certain parts of it in east and central Los Santos. Although traffic moves fast outside the city it's also pretty good about stopping before hitting the player. (winner)

Edited by mzt
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zombieslayer777

gta sa because of the pile ups that would occur which allows me to blow up the pile of cars that accumlated from the crash

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  • 2 weeks later...

 

None. Has Rockstar ever seen a freeway?

 

This is a video game. Not a project set to start construction of a freeway. Rockstar has to also take into consideration about other areas on the map, and make certain changes accordingly. You can't expect them to offer the freeways of real life. For that games like Cities Skylines, etc are available.

 

I can, and obviously do. Otherwise I wouldn't have posted.

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San Andreas, even though it's wasn't as efficient as V, it wasn't a boring circle either, the highways took you to all interesting places on the map while having their own distinct "style" to it.

 

My favorite was the interstate that connected LS to SF, starting at Vinewood and ending near the Stadium of SF.

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  • 1 month later...

-

Edited by Benny Guy
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  • 1 year later...
TheSantader25

Gotta go for GTA V. Though SA was ahead of its time in this regard. Both very user friendly and incredibly well crafted. 

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Guest Billy Russo

GTA V. Considering how convenient it is and how easy it is to get around the map.

 

In a way though, I feel like the highway is too good for it's own good. It makes the map feel a lot smaller.

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billiejoearmstrong8

I would say San Andreas, it's designed in such a way that it's convenient for getting around but not so simple that things feel too close. The complexity and variation of it helps with creating a feeling of distance between the different areas. And it has great and varied views. V's is convenient and done well within the city but a ring road circling the whole map is simply dumb looking and makes everything feel too close together. Although I have to give it bonus points for the little road marker things that you can drive over all in a row and have them pop back up again or break off, ridiculously satisfying.

 

Purely on aesthetics I like IV, from the bridges to the detail of including toll booths to the variety of different types of highway it all looks great. Some of the layout could've been better though.

Edited by billiejoearmstrong8
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I gotta say San Andreas. Because when you boil it down, the purpose of a freeway is to do one thing: allow for a large amount of drivers to travel from one urban center to another with very little hassle. SA does this great with 3 cities to choose from and the freeway system has a very windy design to it. It doesn't feel like you're just circling the map.

 

GTA IV's is fine if only because it's a bit different from SA & V's. The freeways act more like elevated roadways designed to get you around the city quickly rather than take you somewhere new. I feel in that aspect they get the job done.

 

V's freeway system just feels like a waste. On one hand, it's the most detailed freeway system in the games so far. But it's not very fun to travel on. It circles the map perfectly so the road layout gets kinda bland. And despite it being a 8-lane highway it goes nowhere, unless Paleto Bay counts (you need a massive freeway to go to a backwater town?)

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