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San Andreas crashes randomly


Euda
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Hello GTAF-Community,

 

 

so after reading some info about recent updates in SA's modding scene, I decided to start a new San Andreas savegame with some basic mods and fixes to improve the experience.

Below is a list featuring all the mods I have installed, not mentioning each version as I have used the latest ones for all of them. My OS is Windows 7 64 Bit, Service Pack 1. I am using a 1.0 US Hoodlum EXE since ages and it has never caused me trouble with mods. I have also created an exception for gta_sa.exe in the Windows DEP config.

 

  • Silent's AsiLoader
  • CLEO
  • SilentPatch
  • exdisp.asi (Ryosuke's Display Settings Extender)
  • noDEP.asi (to eliminate Windows Data Execution Prevention, got it from Junior_Djjr's page mixmods.com.br)
  • wshps.asi (for widescreen HOV+ support)
  • Tuning Mod by Junior_Djjr (incl. indieVehHandlings.cs)
  • madleg's Ragdoll ASI Plugin
  • fastman's GTA IV "fly through windshield on crash" ASI Plugin
  • Mod MixSets by Junior_Djjr (CLEO-script)
  • Real Traffic Fix by Junior_Djjr (CLEO-script)
  • Oil Traces by Junior_Djjr ("Pingar óleo do carro", CLEO-script)
  • Turbo Backfire - Antilag ALS by Junior_Djjr (CLEO-script)
  • In-Game Timecyc Editor (CLEO-script)
  • My custom timecyc.dat
  • engine.cs (CLEO-script to turn off engine when getting out a car by holding F/ENTER)
  • Manual Drive-By Remake (CLEO-script by ThirteenAG & Junior_Djjr)
  • Brake-pad sound (CLEO-script by Junior_Djjr, "Som de pastilha de freio")
  • V8 Rumble Car Engine Sounds, installed via modloader (had to convert the files to 16-bit PCM WAVs first to make them work in-game)

 

Unfortunately, I am experiencing random crashes with this setup, mainly when starting a mission while the cutscene begins, when I enter a savehouse or when a mission is passed, but also randomly at any place and in any situation in-game. In certain events it "tends" or is more likely to crash (for example I experienced a crash almost each time the first cutscene of Catalina's mission "Tanker Commander" started) but it is generally hard to see any correlation whatsoever, as it also happened in other missions like "Reuniting the Families" for example.

 

Below is a modloader crash-log from my last crash, maybe some of the more experienced users here would be so great and help me out.

 

 

Game version: GTA SA 1.0 US
Unhandled exception at 0x6F746163 in gta_sa.exe: 0xC0000005: Access violation reading location 0x6F746163.
Register dump:
EAX: 0x00863C40 EBX: 0x24000004 ECX: 0x0B0F6040 EDX: 0x447B0B85
EDI: 0x00000100 ESI: 0x0B0F6040 EBP: 0x0DB96B4C EIP: 0x6F746163
ESP: 0x0028F5B8 EFL: 0x00010212 CS: 0x00000023 SS: 0x0000002B
GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B
Stack dump:
0x0028F5B8: 00440973 4450746A 40ED6042 447B0B85 00000000 00000001
0x0028F5D0: 00000000 0B0F6040 00000000 0DB96B4C 4450746A 40ED6042
0x0028F5E8: 447B0B85 0097AEDC 00000136 00000000 00000000 0097AEC0
0x0028F600: 0028F69C 0DB76478 0DB68408 0DB68408 438D2EB7 0028F660
0x0028F618: 00837806 FFFFFFFF 00440F8E 0B0F6040 00000001 00000000
0x0028F630: 0028F69C 00000001 00B502E0 00600F1D 00000002 00000640
0x0028F648: 00459033 0B0F6040 00000000 00000000 00000001 0044C915
0x0028F660: 0028F6D8 00837820 FFFFFFFF 0053C0C1 01A47CA0 0028F71C
0x0028F678: FFFFFFFF 483D9E00 0028F69C 6D671E04 0053E986 6D52006A
0x0028F690: 0028F71C 6D520570 00000001 0028F6E4 6D51C0DD 0028F6F0
base: 0x00090000 top: 0x0028F5B8 bottom: 0x00290000
Backtrace (may be wrong):
=>0x6F746163 in unknown (+0x6f746163) (0x0028F5B4)
0x00440973 in gta_sa.exe (+0x40973) (0x0028F61C)
0x00440F8E in gta_sa.exe (+0x40f8e) (0x0028F638)
0x00600F1D in gta_sa.exe (+0x200f1d) (0x0028F644)
0x00459033 in gta_sa.exe (+0x59033) (0x0028F658)
0x0044C915 in gta_sa.exe (+0x4c915) (0x0028F668)
0x0053C0C1 in gta_sa.exe (+0x13c0c1) (0x0028F680)
0x6D671E04 in CLEO.asi (+0x21e04) (0x0028F69C)
0x6D51C0DD in modloader.asi (+0x1c0dd) (0x0028F6E4)
0x6D520552 in modloader.asi (+0x20552) (0x0028F6F8)
0x6D51EBB7 in modloader.asi (+0x1ebb7) (0x0028F714)
0x6D520C06 in modloader.asi (+0x20c06) (0x0028F888)
0x6D520AFC in modloader.asi (+0x20afc) (0x0028F894)
0x0053ECC2 in gta_sa.exe (+0x13ecc2) (0x0028F89C)
0x00619B71 in gta_sa.exe (+0x219b71) (0x0028F8B0)
0x00748DA0 in gta_sa.exe (+0x348da0) (0x0028F950)
0x6D520504 in modloader.asi (+0x20504) (0x0028F970)
0x6D51E756 in modloader.asi (+0x1e756) (0x0028F9A0)
0x6D51C01F in modloader.asi (+0x1c01f) (0x0028F9F4)
Shutting down Mod Loader...
Shutting down filesystem watcher...
Shutting down menu...
Unloading plugin "gta3.std.fx"
Unloading plugin "gta3.std.asi"
Unloading plugin "gta3.std.bank"
Unloading plugin "gta3.std.data"
Unloading plugin "gta3.std.movies"
Unloading plugin "gta3.std.scm"
Unloading plugin "gta3.std.text"
Unloading plugin "gta3.std.tracks"
Unloading plugin "gta3.std.sprites"
Unloading plugin "gta3.std.stream"
Mod Loader has been shutdown.

 

 

 

 

Best regards and thanks in advance,

Euda =)

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The kind of problem you got with your, at first sight, good modded directory are really interesting; the problem seems to be a corrupted save game file, a possible solution pribably is saving somewhere else before continuing the story mode, you can also try this for saving wherever you want.

 

My advice: I always recommend to play the story mode with a clean directory, since most of the available modifications are compatible with it.

Edited by Mysterdogg
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You might want to remove the in-game timecyc editor after you're done editing since I experienced a crash with it on a otherwise clean game when using it for a prolonged amount of time while playing around.

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Hey, thanks for Your answers. It seems to be an issue difficult to solve and troubleshoot. I have removed the in-game Timecyc editor, spawned a Hydra, flew to Los Santos and saved the game somewhere on the streets there using the "Save Anywhere"-mod. After then trying to enter an interior, the game crashed again with my seemingly corrupted save.

Does anybody have a suggestion left on what I could do or is my save gone for good?

 

________

 

Below some screenshots I took during my sessions– it's great that SA is still being fed with great mods day after day.

 

 

 

gallery32hkp7.jpggallery4l3jgn.jpggallery7kbkff.jpggallery11lgjyt.jpggallery128yjde.jpggallery15s1kiv.jpggallery21zkji0.jpggallery25k4kma.jpggallery31r6jgc.jpggallery3612ktq.jpggallery37l1jl5.jpggallery393ekkm.jpggallery412jkvr.jpggallery486fkps.jpggallery526gk9n.jpggallery57bajjt.jpggallery62g5klg.jpggallery631pkn0.jpggallery64hqj3b.jpggallery66b9jnp.jpg

 

 

 

Edited by Euda
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Hey, thanks for Your answers. It seems to be an issue difficult to solve and troubleshoot. I have removed the in-game Timecyc editor, spawned a Hydra, flew to Los Santos and saved the game somewhere on the streets there using the "Save Anywhere"-mod. After then trying to enter an interior, the game crashed again with my seemingly corrupted save.

Does anybody have a suggestion left on what I could do or is my save gone for good?

 

________

 

Below some screenshots I took during my sessions– it's great that SA is still being fed with great mods day after day.

 

 

 

gallery32hkp7.jpggallery4l3jgn.jpggallery7kbkff.jpggallery11lgjyt.jpggallery128yjde.jpggallery15s1kiv.jpggallery21zkji0.jpggallery25k4kma.jpggallery31r6jgc.jpggallery3612ktq.jpggallery37l1jl5.jpggallery393ekkm.jpggallery412jkvr.jpggallery486fkps.jpggallery526gk9n.jpggallery57bajjt.jpggallery62g5klg.jpggallery631pkn0.jpggallery64hqj3b.jpggallery66b9jnp.jpg

 

 

 

 

This is really an unusual problem, maybe the first I ever see it, so if after trying our suggestions the crashes are still present, I suggest you remove all those modifications and then test the game, if it doesn't crash go trying one by one with those modifications.

 

P.D: latest topics about crashes and problems with modded directories have something in common, Junior Djjr's Real Traffic Fix; if that coincidence isn't just by casually I believe the problem is that script.

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It's not, at least not for me, since I am using it but am able to play for hours (maybe not using a limit adjuster for scripts and then reaching the limit which produces the crash, idk the actor changing in random peds within the savefile is a first for me as well)?

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Doing a bit of searching for exdisp.asi I found it practically does what Silent Patch does except for the framelimiting which I wouldn't recommend at anything above 30 anyway. If you were to remove that, start a new game and keep saving to see if it crashes yet (since the issue seems to attach itsself to your savefile)?

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what about sharing your save game file here? so we can place it in our games and check it, maybe save somewhere and then if it doesn't crash upload that overwritten/updated file.

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  • 2 weeks later...

Hello GTAF-Community,

 

 

so after reading some info about recent updates in SA's modding scene, I decided to start a new San Andreas savegame with some basic mods and fixes to improve the experience.

Below is a list featuring all the mods I have installed, not mentioning each version as I have used the latest ones for all of them. My OS is Windows 7 64 Bit, Service Pack 1. I am using a 1.0 US Hoodlum EXE since ages and it has never caused me trouble with mods. I have also created an exception for gta_sa.exe in the Windows DEP config.

 

  • Silent's AsiLoader
  • CLEO
  • SilentPatch
  • exdisp.asi (Ryosuke's Display Settings Extender)
  • noDEP.asi (to eliminate Windows Data Execution Prevention, got it from Junior_Djjr's page mixmods.com.br)
  • wshps.asi (for widescreen HOV+ support)
  • Tuning Mod by Junior_Djjr (incl. indieVehHandlings.cs)
  • madleg's Ragdoll ASI Plugin
  • fastman's GTA IV "fly through windshield on crash" ASI Plugin
  • Mod MixSets by Junior_Djjr (CLEO-script)
  • Real Traffic Fix by Junior_Djjr (CLEO-script)
  • Oil Traces by Junior_Djjr ("Pingar óleo do carro", CLEO-script)
  • Turbo Backfire - Antilag ALS by Junior_Djjr (CLEO-script)
  • In-Game Timecyc Editor (CLEO-script)
  • My custom timecyc.dat
  • engine.cs (CLEO-script to turn off engine when getting out a car by holding F/ENTER)
  • Manual Drive-By Remake (CLEO-script by ThirteenAG & Junior_Djjr)
  • Brake-pad sound (CLEO-script by Junior_Djjr, "Som de pastilha de freio")
  • V8 Rumble Car Engine Sounds, installed via modloader (had to convert the files to 16-bit PCM WAVs first to make them work in-game)

Unfortunately, I am experiencing random crashes with this setup, mainly when starting a mission while the cutscene begins, when I enter a savehouse or when a mission is passed, but also randomly at any place and in any situation in-game. In certain events it "tends" or is more likely to crash (for example I experienced a crash almost each time the first cutscene of Catalina's mission "Tanker Commander" started) but it is generally hard to see any correlation whatsoever, as it also happened in other missions like "Reuniting the Families" for example.

 

Below is a modloader crash-log from my last crash, maybe some of the more experienced users here would be so great and help me out.

 

 

Game version: GTA SA 1.0 US

Unhandled exception at 0x6F746163 in gta_sa.exe: 0xC0000005: Access violation reading location 0x6F746163.

Register dump:

EAX: 0x00863C40 EBX: 0x24000004 ECX: 0x0B0F6040 EDX: 0x447B0B85

EDI: 0x00000100 ESI: 0x0B0F6040 EBP: 0x0DB96B4C EIP: 0x6F746163

ESP: 0x0028F5B8 EFL: 0x00010212 CS: 0x00000023 SS: 0x0000002B

GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B

 

Stack dump:

0x0028F5B8: 00440973 4450746A 40ED6042 447B0B85 00000000 00000001

0x0028F5D0: 00000000 0B0F6040 00000000 0DB96B4C 4450746A 40ED6042

0x0028F5E8: 447B0B85 0097AEDC 00000136 00000000 00000000 0097AEC0

0x0028F600: 0028F69C 0DB76478 0DB68408 0DB68408 438D2EB7 0028F660

0x0028F618: 00837806 FFFFFFFF 00440F8E 0B0F6040 00000001 00000000

0x0028F630: 0028F69C 00000001 00B502E0 00600F1D 00000002 00000640

0x0028F648: 00459033 0B0F6040 00000000 00000000 00000001 0044C915

0x0028F660: 0028F6D8 00837820 FFFFFFFF 0053C0C1 01A47CA0 0028F71C

0x0028F678: FFFFFFFF 483D9E00 0028F69C 6D671E04 0053E986 6D52006A

0x0028F690: 0028F71C 6D520570 00000001 0028F6E4 6D51C0DD 0028F6F0

base: 0x00090000 top: 0x0028F5B8 bottom: 0x00290000

 

Backtrace (may be wrong):

=>0x6F746163 in unknown (+0x6f746163) (0x0028F5B4)

0x00440973 in gta_sa.exe (+0x40973) (0x0028F61C)

0x00440F8E in gta_sa.exe (+0x40f8e) (0x0028F638)

0x00600F1D in gta_sa.exe (+0x200f1d) (0x0028F644)

0x00459033 in gta_sa.exe (+0x59033) (0x0028F658)

0x0044C915 in gta_sa.exe (+0x4c915) (0x0028F668)

0x0053C0C1 in gta_sa.exe (+0x13c0c1) (0x0028F680)

0x6D671E04 in CLEO.asi (+0x21e04) (0x0028F69C)

0x6D51C0DD in modloader.asi (+0x1c0dd) (0x0028F6E4)

0x6D520552 in modloader.asi (+0x20552) (0x0028F6F8)

0x6D51EBB7 in modloader.asi (+0x1ebb7) (0x0028F714)

0x6D520C06 in modloader.asi (+0x20c06) (0x0028F888)

0x6D520AFC in modloader.asi (+0x20afc) (0x0028F894)

0x0053ECC2 in gta_sa.exe (+0x13ecc2) (0x0028F89C)

0x00619B71 in gta_sa.exe (+0x219b71) (0x0028F8B0)

0x00748DA0 in gta_sa.exe (+0x348da0) (0x0028F950)

0x6D520504 in modloader.asi (+0x20504) (0x0028F970)

0x6D51E756 in modloader.asi (+0x1e756) (0x0028F9A0)

0x6D51C01F in modloader.asi (+0x1c01f) (0x0028F9F4)

 

Shutting down Mod Loader...

Shutting down filesystem watcher...

Shutting down menu...

Unloading plugin "gta3.std.fx"

Unloading plugin "gta3.std.asi"

Unloading plugin "gta3.std.bank"

Unloading plugin "gta3.std.data"

Unloading plugin "gta3.std.movies"

Unloading plugin "gta3.std.scm"

Unloading plugin "gta3.std.text"

Unloading plugin "gta3.std.tracks"

Unloading plugin "gta3.std.sprites"

Unloading plugin "gta3.std.stream"

Mod Loader has been shutdown.

 

 

 

Best regards and thanks in advance,

Euda =)

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  • 1 month later...

Hello GTAF-Community,

 

 

so after reading some info about recent updates in SA's modding scene, I decided to start a new San Andreas savegame with some basic mods and fixes to improve the experience.

Below is a list featuring all the mods I have installed, not mentioning each version as I have used the latest ones for all of them. My OS is Windows 7 64 Bit, Service Pack 1. I am using a 1.0 US Hoodlum EXE since ages and it has never caused me trouble with mods. I have also created an exception for gta_sa.exe in the Windows DEP config.

 

  • Silent's AsiLoader
  • CLEO
  • SilentPatch
  • exdisp.asi (Ryosuke's Display Settings Extender)
  • noDEP.asi (to eliminate Windows Data Execution Prevention, got it from Junior_Djjr's page mixmods.com.br)
  • wshps.asi (for widescreen HOV+ support)
  • Tuning Mod by Junior_Djjr (incl. indieVehHandlings.cs)
  • madleg's Ragdoll ASI Plugin
  • fastman's GTA IV "fly through windshield on crash" ASI Plugin
  • Mod MixSets by Junior_Djjr (CLEO-script)
  • Real Traffic Fix by Junior_Djjr (CLEO-script)
  • Oil Traces by Junior_Djjr ("Pingar óleo do carro", CLEO-script)
  • Turbo Backfire - Antilag ALS by Junior_Djjr (CLEO-script)
  • In-Game Timecyc Editor (CLEO-script)
  • My custom timecyc.dat
  • engine.cs (CLEO-script to turn off engine when getting out a car by holding F/ENTER)
  • Manual Drive-By Remake (CLEO-script by ThirteenAG & Junior_Djjr)
  • Brake-pad sound (CLEO-script by Junior_Djjr, "Som de pastilha de freio")
  • V8 Rumble Car Engine Sounds, installed via modloader (had to convert the files to 16-bit PCM WAVs first to make them work in-game)

 

Unfortunately, I am experiencing random crashes with this setup, mainly when starting a mission while the cutscene begins, when I enter a savehouse or when a mission is passed, but also randomly at any place and in any situation in-game. In certain events it "tends" or is more likely to crash (for example I experienced a crash almost each time the first cutscene of Catalina's mission "Tanker Commander" started) but it is generally hard to see any correlation whatsoever, as it also happened in other missions like "Reuniting the Families" for example.

 

Below is a modloader crash-log from my last crash, maybe some of the more experienced users here would be so great and help me out.

 

 

Game version: GTA SA 1.0 US
Unhandled exception at 0x6F746163 in gta_sa.exe: 0xC0000005: Access violation reading location 0x6F746163.
Register dump:
EAX: 0x00863C40 EBX: 0x24000004 ECX: 0x0B0F6040 EDX: 0x447B0B85
EDI: 0x00000100 ESI: 0x0B0F6040 EBP: 0x0DB96B4C EIP: 0x6F746163
ESP: 0x0028F5B8 EFL: 0x00010212 CS: 0x00000023 SS: 0x0000002B
GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B
Stack dump:
0x0028F5B8: 00440973 4450746A 40ED6042 447B0B85 00000000 00000001
0x0028F5D0: 00000000 0B0F6040 00000000 0DB96B4C 4450746A 40ED6042
0x0028F5E8: 447B0B85 0097AEDC 00000136 00000000 00000000 0097AEC0
0x0028F600: 0028F69C 0DB76478 0DB68408 0DB68408 438D2EB7 0028F660
0x0028F618: 00837806 FFFFFFFF 00440F8E 0B0F6040 00000001 00000000
0x0028F630: 0028F69C 00000001 00B502E0 00600F1D 00000002 00000640
0x0028F648: 00459033 0B0F6040 00000000 00000000 00000001 0044C915
0x0028F660: 0028F6D8 00837820 FFFFFFFF 0053C0C1 01A47CA0 0028F71C
0x0028F678: FFFFFFFF 483D9E00 0028F69C 6D671E04 0053E986 6D52006A
0x0028F690: 0028F71C 6D520570 00000001 0028F6E4 6D51C0DD 0028F6F0
base: 0x00090000 top: 0x0028F5B8 bottom: 0x00290000
Backtrace (may be wrong):
=>0x6F746163 in unknown (+0x6f746163) (0x0028F5B4)
0x00440973 in gta_sa.exe (+0x40973) (0x0028F61C)
0x00440F8E in gta_sa.exe (+0x40f8e) (0x0028F638)
0x00600F1D in gta_sa.exe (+0x200f1d) (0x0028F644)
0x00459033 in gta_sa.exe (+0x59033) (0x0028F658)
0x0044C915 in gta_sa.exe (+0x4c915) (0x0028F668)
0x0053C0C1 in gta_sa.exe (+0x13c0c1) (0x0028F680)
0x6D671E04 in CLEO.asi (+0x21e04) (0x0028F69C)
0x6D51C0DD in modloader.asi (+0x1c0dd) (0x0028F6E4)
0x6D520552 in modloader.asi (+0x20552) (0x0028F6F8)
0x6D51EBB7 in modloader.asi (+0x1ebb7) (0x0028F714)
0x6D520C06 in modloader.asi (+0x20c06) (0x0028F888)
0x6D520AFC in modloader.asi (+0x20afc) (0x0028F894)
0x0053ECC2 in gta_sa.exe (+0x13ecc2) (0x0028F89C)
0x00619B71 in gta_sa.exe (+0x219b71) (0x0028F8B0)
0x00748DA0 in gta_sa.exe (+0x348da0) (0x0028F950)
0x6D520504 in modloader.asi (+0x20504) (0x0028F970)
0x6D51E756 in modloader.asi (+0x1e756) (0x0028F9A0)
0x6D51C01F in modloader.asi (+0x1c01f) (0x0028F9F4)
Shutting down Mod Loader...
Shutting down filesystem watcher...
Shutting down menu...
Unloading plugin "gta3.std.fx"
Unloading plugin "gta3.std.asi"
Unloading plugin "gta3.std.bank"
Unloading plugin "gta3.std.data"
Unloading plugin "gta3.std.movies"
Unloading plugin "gta3.std.scm"
Unloading plugin "gta3.std.text"
Unloading plugin "gta3.std.tracks"
Unloading plugin "gta3.std.sprites"
Unloading plugin "gta3.std.stream"
Mod Loader has been shutdown.

 

 

 

 

Best regards and thanks in advance,

Euda =)

 

Out of curiosity, where would I find the crash log? I had some luck with playing the game for hours and then crashing at random times. I had wesser GUI, widescreen and Silent Patch. I tried removing just two of three patches and left Silent Patch alone. Could this be an issue with Windows 10 because if you leave it idol for some time, it goes back to the log in screen.

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