Cherbet97 25 Posted June 14, 2019 Share Posted June 14, 2019 Why if i getting to car game freezes? 1 Link to post Share on other sites
Striker02 20 Posted June 14, 2019 Share Posted June 14, 2019 3 hours ago, Cherbet97 said: Why if i getting to car game freezes? Maybe you have a bootleg exe. Link to post Share on other sites
AshGamer007 236 Posted June 14, 2019 Share Posted June 14, 2019 (edited) 3 hours ago, Cherbet97 said: Why if i getting to car game freezes? Try using a 1.0 crack exe Edited June 14, 2019 by PiashGamer007 Link to post Share on other sites
Cherbet97 25 Posted June 15, 2019 Share Posted June 15, 2019 10 hours ago, PiashGamer007 said: Try using a 1.0 crack exe Can you send me yours in PM? I tried all, but isn't work Link to post Share on other sites
Maks_Grain4 24 Posted June 19, 2019 Share Posted June 19, 2019 (edited) My wishes to the developers of this modification 1) Make the camera smoother when driving (as in GTA SA). That the camera during the review did not "fly", but be smoother. 2) Eliminate the bug when aiming with a sniper rifle (when you leave the sight, the camera is aimed at the face of the main character) 3)ย Bring back the "classic control" setting in the control menu. When playing on a gamepad, every time you have to turn on auto-targeting (via classicaxis.ini) Edited June 19, 2019 by Maks_Grain4 2 Link to post Share on other sites
Foley0 0 Posted July 2, 2019 Share Posted July 2, 2019 Not working in VC asi injecting method. asi can't detect classicaxis.ini, can u load .ini file from c:\classicaxis\classicaxis.ini or can u update it in 1.asi file without .ini im looking for a way to make it work in vc asi injecting method https://gtaforums.com/topic/884980-relopensrc-gta-asi-injector/ Thanks Link to post Share on other sites
Kelli King 101 Posted July 6, 2019 Share Posted July 6, 2019 That aint what he meant. He's looking for a way to inject the asi's code into the .exe file Link to post Share on other sites
AshGamer007 236 Posted July 7, 2019 Share Posted July 7, 2019 OK My bad Link to post Share on other sites
KingAJ032304 776 Posted July 14, 2019 Share Posted July 14, 2019 On 5/22/2019 at 12:10 PM, adrien48cb said: 1: Vertical Axis is so higher, but Horizontal is normal (GTA VC 2.1, not sure for GTA3) 2: weapons have problem sometime after aiming (both GTA 3 and VC, CAxis 2.1) 3: diagonal walking is fasterย than walking is a direction (both GTA3 and VC, CAxis 2.1) 4: GInput sensitivity option doesn't affect sniper and rpg aimingย (both GTA3 and VC) 5: broken GInput incompatibility: Claude moves with D-Pad, Right Stick isn't detected by this mod (GTA 3) ย Seriously, from ClassicAXIS 2.0 to 2.1, bugged!ย (gta3) The diagonal walking thing is a problem from the original game 1 Link to post Share on other sites
Striker02 20 Posted July 15, 2019 Share Posted July 15, 2019 Oh, really? I never got this problem with a gamepad (GInput). Link to post Share on other sites
TwoShoes 11 Posted July 22, 2019 Share Posted July 22, 2019 (edited) for some reason when i move my camera while aiming with a gun, tommy turns late. how do i fix that? Edited July 22, 2019 by TwoShoes Link to post Share on other sites
muh linucs 12 Posted August 13, 2019 Share Posted August 13, 2019 (edited) I didn't find if this exact issue has been discussed in the tread (I searched for "sensitivity"). ย I installed the mod for GTA III 1.0. I'm only using ThirteenAG's Widescreen Fix, SilentPatch, SkyGfx, GInput and CLEO at the time. At least the horizontal sensitivity is approximately 1/4 of what it used to be with the stock Ginput, it takes around 15 seconds to turn 360 degrees. Can this be expected? ย EDIT: iii_classic_axis.ini has sensitivity options. Edited August 15, 2019 by muh linucs Link to post Share on other sites
muh linucs 12 Posted August 13, 2019 Share Posted August 13, 2019 Additionally, how to look behind when using a controller? "ControlsSet=5" in Ginput. Link to post Share on other sites
Sneed 12,767 Posted August 14, 2019 Share Posted August 14, 2019 pressing right thumbstick (R3) Link to post Share on other sites
muh linucs 12 Posted August 15, 2019 Share Posted August 15, 2019 (edited) On 8/14/2019 at 10:58 AM, George Costanza said: pressing right thumbstick (R3) For me, unfortunately doesn't work when in a vehicle, only while on foot. I've created a topic. Sorry, I didn't realize that I have to hold both look left and right keys. I've requested deletion of the topic because I didn't inspect keybinds. Edited August 15, 2019 by muh linucs solution Link to post Share on other sites
muh linucs 12 Posted August 15, 2019 Share Posted August 15, 2019 Moving the camera activates vehicle hydraulics in GTA III (Yardie Lobo),ย may also apply to Vice City. Link to post Share on other sites
Inadequate 3,705 Posted August 15, 2019 Share Posted August 15, 2019 8 hours ago, muh linucs said: Moving the camera activates vehicle hydraulics in GTA III (Yardie Lobo),ย may also apply to Vice City. Just use the wildcard in the ini to add the vehicle id and avoid thoseย to rotate the camera when using the hydraulics. Link to post Share on other sites
DeltaNeo 16 Posted August 18, 2019 Share Posted August 18, 2019 VC Classic Axis has broken Y axis sensitivity. III Classic Axis doesn't have this issue at all (do note that I have SilentPatch installed for both games) I dislike the ability to move the camera while driving because the position of the camera isn't positioned like what they used to be. Maybe position the camera back to where it was and it'll do good. Link to post Share on other sites
Striker02 20 Posted August 18, 2019 Share Posted August 18, 2019 3 hours ago, Neoยฐ said: VC Classic Axis has broken Y axis sensitivity. III Classic Axis doesn't have this issue at all (do note that I have SilentPatch installed for both games) I dislike the ability to move the camera while driving because the position of the camera isn't positioned like what they used to be. Maybe position the camera back to where it was and it'll do good. Install this cleo script to fix it https://drive.google.com/file/d/1Hq7p9ZPIhUg0bHqwijHMZPwYrwlqKA8B/view?usp=sharing Link to post Share on other sites
muh linucs 12 Posted August 19, 2019 Share Posted August 19, 2019 (edited) Is it possible to disable FOV configuration in the mod? I prefer only using the ThirteenAG's widescreen fix for setting the field of view. If I comment out the related line in vc_classic_axis.ini I get a black screen with UI visible (Vice City). Edited August 19, 2019 by muh linucs Link to post Share on other sites
orrayt3x 1 Posted August 31, 2019 Share Posted August 31, 2019 Is it possible to disable the on foot camera stuff, and just keep the vehicle camera movement? Link to post Share on other sites
waper1234 28 Posted August 31, 2019 Share Posted August 31, 2019 bProcess_FollowPed = 0 Link to post Share on other sites
Running Late 5 Posted September 13, 2019 Share Posted September 13, 2019 (edited) So this is more of a compatibility issue rather than the mod's issue, I found a '"pattern" to this incompatibility problem- Whenever I used a big conversion mod for either GTA III (for eg. GTA III 10 year anniversary and Refresh mod) or GTA VC, the game doesn't load properly and crashes. The mod dev. might not be able to update this mod now (looking back at the release dates) so can I get a good explanation as to why this happens? You can replicate my issue by downloading the GTA III 10th year anniversary mod, the game doesn't load completely and crashs, that's all. Edited September 13, 2019 by Running Late Link to post Share on other sites
_๐๐ 1,188 Posted September 13, 2019 Author Share Posted September 13, 2019 A crash can occur if a mod touches sensible camera stuff where Classic Axis performs. I did a quick research and if the mod I found on google is the same you mentioned, that mod adds something like a fps mode? I don't know exactly. That might be the problem. No updates are plannedย right now. 1 Link to post Share on other sites
LavenYeo 6 Posted October 21, 2019 Share Posted October 21, 2019 bug report here, Vice City game: when aiming the sniper rifle Tommy got his head turned (left/back) resulting a camera shift and movement freezing until you hit the jump button 2 Link to post Share on other sites
Akiri 8 Posted October 25, 2019 Share Posted October 25, 2019 amazing mod!!!! Link to post Share on other sites
DeltaNeo 16 Posted October 28, 2019 Share Posted October 28, 2019 (VC Classic Axis bug) If you have the mod in your game's directory (even if it's disabled), the player won't be able to walk sideways or backwards when he/she enters a special camera zone or even after certain cutscenes. The problem is even worse in RE: LCS, since Classic Axis is bundled with the mod. You can't walk freely while inside an ammunation or even after certain in game cutscenes (the cutscene where Toni walks into the construction site in "Snuff", etc.) Link to post Share on other sites
_๐๐ 1,188 Posted October 28, 2019 Author Share Posted October 28, 2019 Looks like you have an outdated version, try to install latest. The mod isย alsoย supposed to work correctly only on vanilla games, since noย support has been addedย until now. Thank you all forย reporting bugs to this topic still. Link to post Share on other sites
DeltaNeo 16 Posted October 30, 2019 Share Posted October 30, 2019 It's 2.1 though... Link to post Share on other sites
toufiq 6 Posted December 3, 2019 Share Posted December 3, 2019 (edited) that's really great mod but it needs to be fixed all bugs entirelyย Edited December 3, 2019 by toufiq Link to post Share on other sites