TwisT3R-HU 855 Posted March 3, 2019 Share Posted March 3, 2019 Used v1.1 crack, solved. 1 Link to post Share on other sites
Pirushu 92 Posted March 3, 2019 Share Posted March 3, 2019 1 hour ago, Noskillx said: When does it occur? at least give when and what you'v been doing, did you installed the mod correctly? we need details! Well, at the moment I only have SilentPatch and Ginput installed, and the error occurs almost at the end of the loading screen 1 Link to post Share on other sites
Dominik_ 657 Posted March 3, 2019 Share Posted March 3, 2019 2 minutes ago, Pirushu said: Well, at the moment I only have SilentPatch and Ginput installed, and the error occurs almost at the end of the loading screen TIP: Readme is the king! AG clearly said only 1.0 exes supported 1 Link to post Share on other sites
Pirushu 92 Posted March 4, 2019 Share Posted March 4, 2019 @NoskillxThanks, I had the 1.1, that's why it did not work. And having already tried the mod I only have one suggestion, when you enter the free-aim mode I can no longer return to auto-aim mode by pressing RT or LT as it happened in GTA San Andreas Link to post Share on other sites
Striker02 20 Posted March 4, 2019 Share Posted March 4, 2019 8 hours ago, TwisT3R-HU said: Could someone tell me what this actually is? GTA3, using 2.0 Are you using a 1.0 exe, at least? Link to post Share on other sites
Dominik_ 657 Posted March 4, 2019 Share Posted March 4, 2019 On 2/28/2019 at 9:32 PM, ThirteenAG said: DUDE he said its solved dont ask useless questions. 1 Link to post Share on other sites
zerosaber75 20 Posted March 5, 2019 Share Posted March 5, 2019 This mod works pretty good, thanks _AG. Is it possible to implement the original viewing height for Classic Axis as an option for III/VC while driving vehicles, as well as options for axis inversions for X and Y? 1 Link to post Share on other sites
Striker02 20 Posted March 5, 2019 Share Posted March 5, 2019 (edited) Bug Detected: Tank's Fire's horizontal rotation is buggy, when that Special Vehicle Option is Enabled... Edited March 5, 2019 by adrien48cb Link to post Share on other sites
gts. 2,303 Posted March 5, 2019 Share Posted March 5, 2019 How the auto aim works with GInput? It works only when objectives are too close to the player, otherwise uses manual aim. Can you take a look into this? Or maybe do an option to force it all of the time while playing with a gamepad? 2 Link to post Share on other sites
Striker02 20 Posted March 9, 2019 Share Posted March 9, 2019 (edited) On 3/5/2019 at 8:46 PM, gts. said: How the auto aim works with GInput? It works only when objectives are too close to the player, otherwise uses manual aim. Can you take a look into this? Or maybe do an option to force it all of the time while playing with a gamepad? A thing i want, for sure: manual aim option with gamepad, for ClassicAXIS (3 and VC). And please, optimize this mod for the 1.1 exes. Some Bugs detected: Tank Canon's rotation becames buggy, when rotating it with mouse (it looks less glitchy on gamepad). But I Don't tested the Firefighter canon. (Gta3) Edited March 9, 2019 by adrien48cb Link to post Share on other sites
Dominik_ 657 Posted March 9, 2019 Share Posted March 9, 2019 (edited) No 1.1 will not be supported Adrien48cb stop demanding. And no cannons are not buggy Edited March 9, 2019 by Noskillx 2 Link to post Share on other sites
Kelli King 101 Posted March 10, 2019 Share Posted March 10, 2019 10 hours ago, adrien48cb said: A thing i want, for sure: manual aim option with gamepad, for ClassicAXIS (3 and VC). And please, optimize this mod for the 1.1 exes. Dude, just stop, you’re not doing anybody a favor here. 4 Link to post Share on other sites
Striker02 20 Posted March 10, 2019 Share Posted March 10, 2019 (edited) 6 hours ago, FriedSpats said: Dude, just stop, you’re not doing anybody a favor here. About the Tank Canon, here's my proof. PS: It's a bit laggy due to the recording (my pc is low). Camera sensitivity is set to default. I disabled for myself the autofoc on the ini file. Edited March 10, 2019 by adrien48cb Link to post Share on other sites
Dominik_ 657 Posted March 10, 2019 Share Posted March 10, 2019 Its your game's fault use clean game, and stop trying to prove your sh*t. 3 Link to post Share on other sites
Silent 15,836 Posted March 10, 2019 Share Posted March 10, 2019 That actually looks like a FPS related issue. 3 Link to post Share on other sites
Striker02 20 Posted March 10, 2019 Share Posted March 10, 2019 (edited) 3 hours ago, Noskillx said: Its your game's fault use clean game, and stop trying to prove your sh*t. Oh. I will do another test later, on a clean GTA 3. Sorry for the Inconvenience. 3 hours ago, Silent said: That actually looks like a FPS related issue. It's due to my recording, i recorded with Bandicam. Here's the mods i used on that vid: SilentPatch SkyGFX Aircraft Buy Back your Weapons Widescreen Fix Edited March 10, 2019 by adrien48cb Link to post Share on other sites
Sneed 12,767 Posted March 10, 2019 Share Posted March 10, 2019 >clearly uses tons of other mods or bootleg gta3 copy with preinstalled mods try it on CLEAN GAME. 4 Link to post Share on other sites
Striker02 20 Posted March 10, 2019 Share Posted March 10, 2019 5 minutes ago, George Costanza said: >clearly uses tons of other mods or bootleg gta3 copy with preinstalled mods try it on CLEAN GAME. Alright, bro. Link to post Share on other sites
"Blonded" 16 Posted March 10, 2019 Share Posted March 10, 2019 I cun run GTA3D with classic axis 2.0 and wildscreen fix ???? 1 Link to post Share on other sites
Striker02 20 Posted March 10, 2019 Share Posted March 10, 2019 13 minutes ago, "Blonded" said: I cun run GTA3D with classic axis 2.0 and wildscreen fix ???? Yes Link to post Share on other sites
"Blonded" 16 Posted March 10, 2019 Share Posted March 10, 2019 1 hour ago, adrien48cb said: Yes how? please help me Where do i put files (classic axis) and (widescreen fix)?? 1 Link to post Share on other sites
Jinx. 7,753 Posted March 10, 2019 Share Posted March 10, 2019 You can't. The HUD is not compatible with Widescreen Fix. On the other hand, Classic Axis might work. Drop the files into plugins/gta3d, then add this line into plugins.cfg: plugins\gta3d\iii_classic_axis.asi If it doesn't work, then tough luck. 2 Link to post Share on other sites
"Blonded" 16 Posted March 10, 2019 Share Posted March 10, 2019 8 minutes ago, Jinx. said: You can't. The HUD is not compatible with Widescreen Fix. On the other hand, Classic Axis might work. Drop the files into plugins/gta3d, then add this line into plugins.cfg: plugins\gta3d\iii_classic_axis.asi If it doesn't work, then tough luck. classic axis is run Wow... just placed files in GTA3D no Plugins I hope to work (widescreen fix) 1 Link to post Share on other sites
Striker02 20 Posted March 16, 2019 Share Posted March 16, 2019 (edited) Hey, i guess you should release the GInput sensitivity config without needing of ClassicAXIS, AG. I tested, and it works only if FollowPed/FollowVeh is enabled. My tip: just add this config to the GInput script, because it's compatible with the 1.1 exe, too (i tested). Edited March 16, 2019 by adrien48cb Link to post Share on other sites
Dominik_ 657 Posted March 16, 2019 Share Posted March 16, 2019 (edited) No, the topic is all about classic axis, nothing will be separated and it wont support 1.1. Please stop constant liking of my posts as well as spam. Edited March 16, 2019 by Noskillx 2 Link to post Share on other sites
"Blonded" 16 Posted March 16, 2019 Share Posted March 16, 2019 is there v2.0 for VC or NO... PLEASE!! 2 Link to post Share on other sites
Insomnium 8 Posted March 17, 2019 Share Posted March 17, 2019 Nope. Read the OP next time 2.0 only for GTA III. 2 Link to post Share on other sites
Striker02 20 Posted March 17, 2019 Share Posted March 17, 2019 12 hours ago, Noskillx said: No, the topic is all about classic axis, nothing will be separated and it wont support 1.1. Please stop constant liking of my posts as well as spam. That's because GInput doesn't allow to decrease the sensitivity speed, while ClassicAXIS allows. Just a basic tip to _AG. Maybe for those who wants to decrease GInput's camera sensitivity, without needing of ClassicAXIS. Link to post Share on other sites
Kelli King 101 Posted March 17, 2019 Share Posted March 17, 2019 11 hours ago, "Blonded" said: is there v2.0 for VC or NO... PLEASE!! Dude, it's still on the works, be patient. 3 Link to post Share on other sites
"Blonded" 16 Posted March 17, 2019 Share Posted March 17, 2019 2 hours ago, FriedSpats said: Dude, it's still on the works, be patient. just, some suspense SORRY 1 Link to post Share on other sites