gts. Posted November 3, 2017 Share Posted November 3, 2017 Finally. Let's test! Link to comment Share on other sites More sharing options...
Lurk Morrison Posted November 3, 2017 Share Posted November 3, 2017 (edited) In Vice City, if bMoveCameraOnVehicle = 0andbEnableFirstPersonMode = 1then the camera becomes stuck in place when entering a vehicle. Performing a drive-by gives a 90 degree view out of the vehicle towards where the camera is stuck with the camera returning to that position after releasing the buttons. Only the off-the-hood and cinematic views work properly. This doesn't matter whether you're using FPV on foot or not. Okay, disregard that. Having bMoveCameraOnVehicle = 0 breaks the vanilla vehice camera, regardless of other settings (hood and cinematic views still work fine). Edited November 4, 2017 by Kurropt Antagonist Link to comment Share on other sites More sharing options...
Vannimon Posted November 3, 2017 Share Posted November 3, 2017 (edited) The aiming issue with MVL still exists. Weapons shoot forward to the left, instead of where the crosshair is. Can't shoot at the ground, either. EDIT: The swimming mod also doesn't allow me to turn while in the water with this mod. Edited November 3, 2017 by Mr. Boredom 1603 Link to comment Share on other sites More sharing options...
Krystofer Posted November 4, 2017 Share Posted November 4, 2017 (edited) by this mod I finally caught some nice angles Edited November 4, 2017 by Krystofer _𝓐𝓖 1 Link to comment Share on other sites More sharing options...
_𝓐𝓖 Posted November 4, 2017 Author Share Posted November 4, 2017 by this mod I finally caught some nice angles Nice cut. Link to comment Share on other sites More sharing options...
C.O.M.R.A.D.E Posted November 4, 2017 Share Posted November 4, 2017 Very cool update. Noticed a small bug, the camera can get inside the car, it's better to limit some coordinates, do as in San Andreas https://imgur.com/a/ZTfKJ https://imgur.com/a/sE3ww Link to comment Share on other sites More sharing options...
Claude_Lib Posted November 4, 2017 Share Posted November 4, 2017 Can you also port top down camera mode from III to VC? Blackbird88 1 Link to comment Share on other sites More sharing options...
Afowlia Posted November 4, 2017 Share Posted November 4, 2017 Vehicle camera in GTA 3 feels weirder than trying out the first version of this mod in VC. Link to comment Share on other sites More sharing options...
Lurk Morrison Posted November 4, 2017 Share Posted November 4, 2017 (edited) Okay I found that bMoveCameraOnVehicle = 0 breaks the vanilla vehicle camera in Vice City. Edited November 6, 2017 by Kurropt Antagonist Rachel Amber 1 Link to comment Share on other sites More sharing options...
Old Man With No Name Posted November 11, 2017 Share Posted November 11, 2017 III version is not works for me When i put the mod into games directory, game doesnt open Link to comment Share on other sites More sharing options...
_𝓐𝓖 Posted November 11, 2017 Author Share Posted November 11, 2017 III version is not works for me When i put the mod into games directory, game doesnt open Be sure you are using a 1.0 exe version. Link to comment Share on other sites More sharing options...
Old Man With No Name Posted November 11, 2017 Share Posted November 11, 2017 (edited) III version is not works for me When i put the mod into games directory, game doesnt open Be sure you are using a 1.0 exe version. Thank you it works now. I noticed these bugs in III version: -We cant exit from garage because claude only moves forward in there -Running and shooting with pistol has some animation bugs -We cant shoot with m4 while aiming Edited November 11, 2017 by GroveStGTAV Sloth- 1 Link to comment Share on other sites More sharing options...
Afowlia Posted November 13, 2017 Share Posted November 13, 2017 In GTA 3, driving fast while the camera is at certain positions would cause pop-ins to happen. Link to comment Share on other sites More sharing options...
_𝓐𝓖 Posted November 13, 2017 Author Share Posted November 13, 2017 In GTA 3, driving fast while the camera is at certain positions would cause pop-ins to happen. What you mean with pop-in and which positions? Link to comment Share on other sites More sharing options...
Afowlia Posted November 13, 2017 Share Posted November 13, 2017 (edited) In GTA 3, driving fast while the camera is at certain positions would cause pop-ins to happen. What you mean with pop-in and which positions? https://i.imgur.com/gVb4MBw.png https://i.imgur.com/d4tFPaO.png https://i.imgur.com/jG1KFon.png https://i.imgur.com/Yx7SPkW.png https://i.imgur.com/4g9A7zz.png https://i.imgur.com/n9aIrFp.png https://i.imgur.com/8Kj2SoC.png I have my draw distance set to the highest. Edited November 13, 2017 by Thugsworth _𝓐𝓖 1 Link to comment Share on other sites More sharing options...
spartaque12 Posted November 14, 2017 Share Posted November 14, 2017 (edited) AG , can u adapt ur mod with first person mod , cuz if im usin first person mod , the fov of third person camera is too close and also i cant run backward in first person mod ( exactly mod) not fp from this mod Edited November 14, 2017 by spartaque12 Link to comment Share on other sites More sharing options...
_𝓐𝓖 Posted November 14, 2017 Author Share Posted November 14, 2017 AG , can u adapt ur mod with first person mod , cuz if im usin first person mod , the fov of third person camera is too close Using both plugins at the same time is wrong, remove classic axis while playing with First Person Mod and vice versa. Also latest VC release has the first person view built-in. spartaque12 1 Link to comment Share on other sites More sharing options...
spartaque12 Posted November 15, 2017 Share Posted November 15, 2017 (edited) wtf? , im usin widescreen remake btw and manual aim script so its happenin even w/o manual aim mod , even if im usin bForceManualAim = 1 Edited November 15, 2017 by spartaque12 Link to comment Share on other sites More sharing options...
DMC34 Posted November 16, 2017 Share Posted November 16, 2017 I'm using the latest version, but I can't seem to move the camera up and down when I'm in a car; I can only move it from side to side. I don't run into this problem when I'm on foot. Is this normal? I didn't have this issue with v 1.4. Link to comment Share on other sites More sharing options...
MrFinger Posted November 17, 2017 Share Posted November 17, 2017 wtf? , im usin widescreen remake btw and manual aim script so its happenin even w/o manual aim mod , even if im usin bForceManualAim = 1 Do you have maxo's vehicle loader installed? If yes remove it Link to comment Share on other sites More sharing options...
spartaque12 Posted November 17, 2017 Share Posted November 17, 2017 Do you have maxo's vehicle loader installed? If yes remove it no Link to comment Share on other sites More sharing options...
MrFinger Posted November 17, 2017 Share Posted November 17, 2017 Do you have maxo's vehicle loader installed? If yes remove it no Do you have Ginput installed? Link to comment Share on other sites More sharing options...
Afowlia Posted November 19, 2017 Share Posted November 19, 2017 (edited) The camera doesnt follow the player when driving the rhino in VC, havent tested it in GTA 3. Edit: RC vehicles in GTA VC also dont follow the player. Edit 2: Firetruck is also affected by this. I can confirm that the GTA 3 Rhino works the way its supposed to. Edited November 21, 2017 by Thugsworth Link to comment Share on other sites More sharing options...
spartaque12 Posted November 20, 2017 Share Posted November 20, 2017 (edited) also i cant run backward in garage on second mission its can be done only on classic controls setup Edited November 20, 2017 by spartaque12 Link to comment Share on other sites More sharing options...
Vannimon Posted November 23, 2017 Share Posted November 23, 2017 Compatibility with MVL is still broken, and I noticed that using NUM9 or NUM6 on a bike will shift your weight, but also move the camera up\down. CriminaL277 and -Anti- 2 Link to comment Share on other sites More sharing options...
Gravarty Posted November 23, 2017 Share Posted November 23, 2017 (edited) Car camera is completely broken when bMoveCameraOnVehicle is disabled. bEnableFirstPersonMode is also disabled. I just want the SA styled on foot camera. Edited November 23, 2017 by Gravarty Rachel Amber 1 Link to comment Share on other sites More sharing options...
Vannimon Posted November 25, 2017 Share Posted November 25, 2017 (edited) Can confirm the pop-in and M16 aiming issues on the III version, as well as only being able to move forward during fixed camera. EDIT: The radar also seems messed up in the III version, not sure how to describe it. Claude's indicator blip rotates, while the rest of the radar stays still. Very disorienting. Edited November 25, 2017 by Mr. Boredom 1603 Link to comment Share on other sites More sharing options...
halfer Posted November 26, 2017 Share Posted November 26, 2017 (edited) I used ThirteenAG's CLEO Vehicle Camera Movement before, but it didn't work really well with my Steam Controller, this does. A great addition to other fixes and modernization mods, thank you! Edited November 28, 2017 by halfer Link to comment Share on other sites More sharing options...
spartaque12 Posted November 27, 2017 Share Posted November 27, 2017 so why i cant move in garages/ammunations? also i cant shoot with m4 in gta3 do i use some incompatible scripts/cleo ? Link to comment Share on other sites More sharing options...
Vannimon Posted November 27, 2017 Share Posted November 27, 2017 Known bugs, not incompatibilities. Just gotta wait till he fixes it. To get around only being able to move forward during fixed camera, set the control style to classic. Link to comment Share on other sites More sharing options...
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