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Classic Axis for GTA: III and GTA: VC


_𝓐𝓖
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Mister A
On 4/30/2022 at 10:13 PM, _𝓐𝓖 said:

But the cannon does rotate in VC.

Edit: Oh got it, you mean when actually aiming. My bad.Β πŸ€¦β€β™‚οΈ

Edit2: Done, this was a quick fix.

Β 

https://streamable.com/m42ys2

Β 

I noticed that while using GTA SA aiming (with that little triangle health), the peds don't raise their hands when we aim at them like with VC and LCS/VCS aiming

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Is there the possibility to implement VC-like crouching in GTA 3?

Did you see the frightened ones? Did you hear the falling bombs? Did you ever wonder...

CslLPae.png

...why we had to run for shelter when the promise of a brave new world unfurled beneath a clear blue sky?
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Mister A
16 hours ago, Nico said:

Is there the possibility to implement VC-like crouching in GTA 3?

GTA 3 already has its own crouching animation, just use the mod that activates it

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Ellie-H
Posted (edited)

Delete This (comment)

Edited by Precursors Fun World
my bad
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Ethmods

Bug with mod III Breakable Windshields Mirrors don't break like it doesn't work

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6 hours ago, Mister A said:

GTA 3 already has its own crouching animation, just use the mod that activates it

Is it compatible with Classic Axis?

Did you see the frightened ones? Did you hear the falling bombs? Did you ever wonder...

CslLPae.png

...why we had to run for shelter when the promise of a brave new world unfurled beneath a clear blue sky?
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Ellie-H
On 5/4/2022 at 12:53 PM, Mister A said:

that is in fact the animation that gta 3 was meant to use for crouching but that mod isn't for crouching , it's for taking cover behind stuff, which isn't the same, also I hope someone finds a crouch mod for gta 3 that also works with controllers

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9 hours ago, Precursors Fun World said:

that is in fact the animation that gta 3 was meant to use for crouching but that mod isn't for crouching , it's for taking cover behind stuff, which isn't the same, also I hope someone finds a crouch mod for gta 3 that also works with controllers

Indeed, and it doesn't work well with shooting. I thought maybe an integrated crouching feature into this mod (with animations from Vice City) would be a good idea, although I'm not sure if it's possible to implement. But even without that, this mod has proven to be a game changer for me in both GTA 3 and Vice City, and I can't wait for the next update.

Did you see the frightened ones? Did you hear the falling bombs? Did you ever wonder...

CslLPae.png

...why we had to run for shelter when the promise of a brave new world unfurled beneath a clear blue sky?
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Old Man With No Name
Posted (edited)

I dont think its worth to mention at all but, i just wanted to let you know;

When you start new game in vice city, Screen shows tommy in front of the rosenbergs's office like 1 second then sonny's cutscene starts

Edited by GroveStGTAV
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Angel_G

I hope you can make this mod for the Definitive Edition including San Andreas, it's horrible to have the stupid Auto-Centering Camera that should only be applied to the console version

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_𝓐𝓖
22 hours ago, Angel_G said:

I hope you can make this mod for the Definitive Edition including San Andreas, it's horrible to have the stupid Auto-Centering Camera that should only be applied to the console version

Sadly I don't own the game yet, maybe in the future.

Β 

23 hours ago, GroveStGTAV said:

I dont think its worth to mention at all but, i just wanted to let you know;

When you start new game in vice city, Screen shows tommy in front of the rosenbergs's office like 1 second then sonny's cutscene starts

You sure is related to this mod?

Β 

On 5/8/2022 at 3:16 PM, Nico said:

"I thought maybe an integrated crouching feature into this mod (with animations from Vice City) would be a good idea, although I'm not sure if it's possible to implement."

Like this?

Β 

Β 

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I'm impatient! I'm totally replaying both III and VC for a third time this year once the new version of Classic Axis comes out.

Β 

Which map mod are you using for GTA 3? The Xbox map? I'm using a texture pack for the default map.

Did you see the frightened ones? Did you hear the falling bombs? Did you ever wonder...

CslLPae.png

...why we had to run for shelter when the promise of a brave new world unfurled beneath a clear blue sky?
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Elissay

Can the animation be changed ?Β 

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Ok I can't aim with the sniper riffle for some reason in VC.

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_𝓐𝓖
4 hours ago, RRT94 said:

Ok I can't aim with the sniper riffle for some reason in VC.

Ok this kind of comments do not help.

Check your weapons.dat flags.

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Scarpantibus
Posted (edited)
7 hours ago, RRT94 said:

Ok I can't aim with the sniper riffle for some reason in VC.

2 hours ago, _𝓐𝓖 said:

Ok this kind of comments do not help.

Check your weapons.dat flags.

Actually, I had that kind of bug too, it happened when I downloaded Smokioo's Stories Animations Mod from GTAInside (most complete LCS/VCS Animations for VC imho) and it came with its own weapon.dat.

It changed a bunch of weapon.dat flags, in particular Sniper flags changed from these:

SniperRifle Β  Β Β Β  Β INSTANT_HIT 100.0 500 Β 1401 1 Β  Β 125 -1.0 -1.0 Β -1.0 Β  -1.0Β Β  Β 0.0Β Β  Β  0.66Β Β  Β 0.05Β Β  Β unarmed Β  Β  12 15 14 Β  Β Β  Β 0 Β 10 3 Β Β  Β 99Β Β  Β Β Β  Β 285 -1 Β Β  Β  Β 100Β Β  Β Β Β  Β 8
LaserScope Β  Β  Β INSTANT_HIT 100.0 150 Β 1401 7 Β  Β 125 -1.0 -1.0 Β -1.0 Β  -1.0Β Β  Β 0.0Β Β  Β  0.66Β Β  Β 0.05Β Β  Β unarmed Β  Β  2 Β 8 Β 3 Β Β Β  Β 0 Β 10 3 Β Β  Β 99Β Β  Β Β Β  Β 286 -1 Β Β  Β  Β 100Β Β  Β Β Β  Β 8

to these

SniperRifleΒ Β  Β  Β  Β INSTANT_HITΒ Β  Β 100.0 149 Β 1401Β Β  Β 1Β Β  Β  125 -1.0 -1.0Β Β  Β -1.0 Β  -1.0Β Β  Β 0.0Β Β  Β 0.66Β Β  Β 0.05Β Β  Β unarmedΒ Β  Β  Β  Β 12 17 13Β Β  Β 10 16 13Β Β  Β 99Β Β  Β  Β  Β 285Β Β  Β -1Β Β  Β  Β 28040Β Β  Β  Β  Β 8
LaserScopeΒ Β  Β  Β  Β INSTANT_HITΒ Β  Β 100.0 149 Β 1401Β Β  Β 7Β Β  Β  125 -1.0 -1.0Β Β  Β -1.0 Β  -1.0Β Β  Β 0.0Β Β  Β 0.66Β Β  Β 0.05Β Β  Β unarmedΒ Β  Β  Β  Β 12 17 13Β Β  Β 10 16 13Β Β  Β 99Β Β  Β  Β  Β 286Β Β  Β -1Β Β  Β  Β 28040 Β Β  Β 8

I couldn't aim with snipers too but I realized that turning the penultimate number "28040" back to "100" resolved the issue.

Β 

So maybe the issue could be you have a modded weapon.dat that modifies that exact number.

Β 

I had the same issues in GTA ReLCS because I wanted to combine it with the latest Classic AXIS build. Unfortunately changing the penultimate number to 100 in that case made the game crash seconds after starting a playthrough. Keep this in mind if you plan to install a Total Conversion.

Edited by Scarpantibus
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Lara Stevens

Hi. it's all good I love this mod. I have been playing with previous versions of it. But now camera movement does not working in the vehicle. Both GTA 3 and GTA Vice City 😭

I drop both files in both game directories. I have tried put them in folder Scripts as well.Β 

On foot it works ok. Please help. Love this mod.

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Grumpy Cat
1 hour ago, Lara Stevens said:

Hi. it's all good I love this mod. I have been playing with previous versions of it. But now camera movement does not working in the vehicle. Both GTA 3 and GTA Vice City 😭

I drop both files in both game directories. I have tried put them in folder Scripts as well.Β 

On foot it works ok. Please help. Love this mod.

the author of this mod removed the camera movement for vehicle, because there is better one in hereΒ https://gtaforums.com/topic/937737-sa-lcs-vehicle-camera-port-r6/

Β 

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GregInternational

This is a great update! But the deadzone for the sticks is quite large compared to San Andreas, is there a way to edit that it in the .ini? I know you could in the older releases but I don't see that option in the new release

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Ellie-H
Posted (edited)

AG I found a new issue
unknown.png
Using free look breaks the color filter of the trails apparently, but using auto aim from the controller doesnt

Β 

EDIT : a quick fix is to delete gta3.set, but still be mindful of this issue that could happen suddenly

EDIT 2 : the issue seems to be because activating the widescreen option on the video settings for some reason

Edited by Precursors Fun World
quick fix
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AVALS343

great mod! please fix compatibility with the IIIBreakableWindshields.asi pluginΒ 

Β 

IIIBreakableWindshields.asi in version v0.224, it doesn't workingΒ πŸ˜₯😩

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pizzaboy2131

Vanilla Vice City, no mods apart from Widescreen Fix, Silent Patch. That's it, the game crashes when I install Classic Axis.

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_𝓐𝓖
On 5/24/2022 at 6:45 PM, AVALS343 said:

great mod! please fix compatibility with the IIIBreakableWindshields.asi pluginΒ 

Β 

IIIBreakableWindshields.asi in version v0.224, it doesn't workingΒ πŸ˜₯😩

Get the updated version of Breakable Windshields from author's topic.

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AVALS343
Posted (edited)
1 hour ago, _𝓐𝓖 said:

Get the updated version of Breakable Windshields from author's topic.

thank you =))))))))))))))))))))))))))))))))))))Β spacer.png

Edited by AVALS343
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On 5/17/2022 at 2:38 AM, Scarpantibus said:

I had the same issues in GTA ReLCS because I wanted to combine it with the latest Classic AXIS build. Unfortunately changing the penultimate number to 100 in that case made the game crash seconds after starting a playthrough. Keep this in mind if you plan to install a Total Conversion.

So there goes my hopes of playing ReLCS with Classic Axis I guess

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_𝓐𝓖
45 minutes ago, RRT94 said:

So there goes my hopes of playing ReLCS with Classic Axis I guess

If I can get my hands on a copy of that, I might check what's the issue and fix it.

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7 minutes ago, _𝓐𝓖 said:

If I can get my hands on a copy of that, I might check what's the issue and fix it.

I can send you one, check your messages.

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Alkimical

Hello, i'm using ginput to play with gamepad and is there any way to adjust the sensibility and deadzone of the right stick in this mod? Is a bit hard to aim manually. Also adjust the sensibility of the RT trigger (Im using GTA IV layout in ginput). I tried to adjust all of that inΒ ginput without any effect.

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