gts. Posted April 7, 2019 Share Posted April 7, 2019 Hahaha. Some people got trolled lol. Striker02, H-G and Dominik_ 3 Link to comment Share on other sites More sharing options...
Striker02 Posted April 7, 2019 Share Posted April 7, 2019 7 hours ago, _𝓐𝓖 said: Let's clear a thing up, I never said that a playable FPS mode is available. I think you mean this, extract from change.log: -Possibility to switch to fps weapon view while keeping current position. This simply means that with latest version you can use the Rocket Launcher (let's take this as example) which has a FPS view and keeping current camera position same as in SA, as by default it uses player rotation. Ooops, my apologizes. I was Just confused But i detected a new bug: Misaligned ManualAiming with MVL 0.99d Link to comment Share on other sites More sharing options...
Elissay Posted April 16, 2019 Share Posted April 16, 2019 (edited) Can you make your mod compatible with Re LCS ? Edited April 16, 2019 by Elissay Link to comment Share on other sites More sharing options...
-Anti- Posted April 16, 2019 Share Posted April 16, 2019 Thanks for the new version and thx a lot for the bControlVehParts = 0 option. Close to perfect I'd say, but I just played Shine o Vice with GInput (PS2 controls set 1) and encountered a few minor problems (or lets say differences compared to SA) 1. In SA it's possible to change the vertical camera angle with the left analog sticks Y-axis in vehicles (expect bikes and aircraft of course because of wheelies/altitude changes). So far the Y-axis is unused in these cases (cars/boats) in Classix Axis. I actually use this function a lot while driving to adjust the camera angle a bit constantly and would be really happy to have it implemented. 2. When flying in a helicopter the right analog sticks X-axis is used to rotate the helicopter and therefore there is no way to mve the camera horizontally in a helicopter. I'd suggest to change that since the heleicopter rotation is already done by L2/R2 and is not needed twice. 3. There is a wrong/strange/counterintuitive/whatever mapping for the Y-axis of the lowrider hydraulics and fire truck canon in the vanilla game (has been changed in SA) When unsing bControlVehParts = 1 (which I don't do so I don't really care, but maybe somebody else does) the right aolog sticks Y-axis for the water jet and the camera are directly opposed. So looking with the camera at the ground raises the water jet higher and vice versa. with bControlVehParts = 0 both are in sync ( basically the stock behaviour) Would be great if you would consider these for the next release - especially number one. Thx again. Link to comment Share on other sites More sharing options...
Striker02 Posted April 16, 2019 Share Posted April 16, 2019 3 hours ago, Elissay said: Can you make your mod compatible with Re LCS ? All you need, is use VC's ClassicAXIS. Link to comment Share on other sites More sharing options...
inadequate Posted April 16, 2019 Share Posted April 16, 2019 4 hours ago, adrien48cb said: All you need, is use VC's ClassicAXIS. Isn't fully compatible with LCS:PCE. That's why he's asking for support. Anyway, _AG is in LCS:PCE team so... maybe we will get a version for it or embedded into the mod. Link to comment Share on other sites More sharing options...
Elissay Posted April 17, 2019 Share Posted April 17, 2019 I couldn’t aim with the weapons but i managed to fix this problem by installing Glnput , weird but it worked Striker02 and 293518_738026 2 Link to comment Share on other sites More sharing options...
Striker02 Posted April 17, 2019 Share Posted April 17, 2019 20 hours ago, Inadequate said: Isn't fully compatible with LCS:PCE. That's why he's asking for support. Anyway, _AG is in LCS:PCE team so... maybe we will get a version for it or embedded into the mod. Have you used GInput? Link to comment Share on other sites More sharing options...
ER2R_7023 Posted April 19, 2019 Share Posted April 19, 2019 (edited) Almost perfect, will the scatter be added when shooting? Edited April 19, 2019 by Stallion458 Link to comment Share on other sites More sharing options...
inadequate Posted April 19, 2019 Share Posted April 19, 2019 On 4/17/2019 at 10:54 AM, adrien48cb said: Have you used GInput? Sigh... I facepalm'd. Dominik_ and ihcorochris 2 Link to comment Share on other sites More sharing options...
KingAJ032304 Posted April 24, 2019 Share Posted April 24, 2019 You don't have to do this if it is not your focus, but I would like gta sa/4/5 style headshot damage if you were to shoot any gun at any npc head it will ALWAYS be a one shoot kill. Not exactly to related to the mod I know, but whenerver I play this mod I try shooting my pistol for a headshot in GTA 3/VC like it's SA but it never works unless it does that thing where there is a small chance to pop the head off or gone. Link to comment Share on other sites More sharing options...
shockZz. Posted April 29, 2019 Share Posted April 29, 2019 In VC the sensitivity of moving the camera up and down is too high but the moving of left to right is normal.. can you fix this? SkelePap 1 Link to comment Share on other sites More sharing options...
yahowha Posted May 4, 2019 Share Posted May 4, 2019 it would be cool set sensitivity in .ini file Link to comment Share on other sites More sharing options...
bitanga Posted May 9, 2019 Share Posted May 9, 2019 v1.6 with fixed moving in cutscenes (just replaced CPadNew.cpp with older version(maybe with gamepad will not work)) https://drive.google.com/file/d/1Sm0JS7_61WX7Rv2H9gHP3uzPlIyILBaP/view может кому нибудь пригодится Link to comment Share on other sites More sharing options...
gts. Posted May 9, 2019 Share Posted May 9, 2019 ^ Why? If v2.1 is already out and is a lot better lol. ihcorochris and ER2R_7023 2 Link to comment Share on other sites More sharing options...
bitanga Posted May 9, 2019 Share Posted May 9, 2019 sensitivity of y axis not change Link to comment Share on other sites More sharing options...
Striker02 Posted May 15, 2019 Share Posted May 15, 2019 From something perfect to more buggy 😕 (ClassicAXIS 2.1, GTA3's version) Hope to see a 1.1 support in future Link to comment Share on other sites More sharing options...
ihcorochris Posted May 16, 2019 Share Posted May 16, 2019 22 hours ago, adrien48cb said: From something perfect to more buggy 😕 (ClassicAXIS 2.1, GTA3's version) Hope to see a 1.1 support in future Quit bitching about every problem the mod has for god's sake. How hard is it for you to just use the v1.0 of the game, I doubt the creator would even make a 1.1 comaptible just for the sake of your moanig. Azure Blue, Igor Bogdanoff, Blackbird88 and 1 other 4 Link to comment Share on other sites More sharing options...
Striker02 Posted May 16, 2019 Share Posted May 16, 2019 (edited) 3 hours ago, FriedSpats said: Quit bitching about every problem the mod has for god's sake. How hard is it for you to just use the v1.0 of the game, I doubt the creator would even make a 1.1 comaptible just for the sake of your moanig. About the 1.1 exes, that's because i would (personally) like to use this mod with some Total Conversions made for 1.1 exes. That's why i'm asking for a 1.1 support. (GTA3) No offense btw Edited May 16, 2019 by adrien48cb Link to comment Share on other sites More sharing options...
Dominik_ Posted May 16, 2019 Share Posted May 16, 2019 Just because you want doesnt mean author wants, stop it. SkelePap, ihcorochris and Blackbird88 3 Link to comment Share on other sites More sharing options...
SkelePap Posted May 16, 2019 Share Posted May 16, 2019 ^^ Couldn't agree more. Link to comment Share on other sites More sharing options...
Ethmods Posted May 18, 2019 Share Posted May 18, 2019 Hello. I have a problem with the version of VC Classic AXIS. When I enter a car the game stops responding. The only mods I have are vc_widescreenslite.asi, Silent Pacth, loads.asi Hello. I have a problem with the version of VC Classic AXIS. When I enter a car the game stops responding. The only mods I have are vc_widescreenslite.asi, Silent Pacth, loads.asi 5 minutes ago, Ethmods said: Hello. I have a problem with the version of VC Classic AXIS. When I enter a car the game stops responding. The only mods I have are vc_widescreenslite.asi, Silent Pacth, loads.asi Link to comment Share on other sites More sharing options...
Ethmods Posted May 18, 2019 Share Posted May 18, 2019 11 hours ago, Ethmods said: Hello. I have a problem with the version of VC Classic AXIS. When I enter a car the game stops responding. The only mods I have are vc_widescreenslite.asi, Silent Pacth, loads.asi Hello. I have a problem with the version of VC Classic AXIS. When I enter a car the game stops responding. The only mods I have are vc_widescreenslite.asi, Silent Pacth, loads.asi Link to comment Share on other sites More sharing options...
Dominik_ Posted May 18, 2019 Share Posted May 18, 2019 The f*ck is wrong with the dumb people in this topic? Link to comment Share on other sites More sharing options...
Striker02 Posted May 19, 2019 Share Posted May 19, 2019 19 hours ago, Ethmods said: Have you a 1.0 exe? Link to comment Share on other sites More sharing options...
Ethmods Posted May 19, 2019 Share Posted May 19, 2019 3 hours ago, adrien48cb said: Have you a 1.0 exe? Yes, but install version 1.1 and it does not open. And I do not have a connection on my PC Link to comment Share on other sites More sharing options...
Ethmods Posted May 19, 2019 Share Posted May 19, 2019 And I install it clean. But I still have to use the Crack version 1.0.exe Not the original because it puts the PLAY GTAVC disc. And I do not have the original installation The same did not work Link to comment Share on other sites More sharing options...
Striker02 Posted May 19, 2019 Share Posted May 19, 2019 2 hours ago, Ethmods said: And I install it clean. But I still have to use the Crack version 1.0.exe Not the original because it puts the PLAY GTAVC disc. And I do not have the original installation The same did not work hhhmmmm... I have a 1.0 exe with these mods, but i don't have these bugs Link to comment Share on other sites More sharing options...
Ethmods Posted May 19, 2019 Share Posted May 19, 2019 27 minutes ago, adrien48cb said: hhhmmmm... I have a 1.0 exe with these mods, but i don't have these bugs Where did you get your exe. If you have link send Link to comment Share on other sites More sharing options...
Striker02 Posted May 19, 2019 Share Posted May 19, 2019 49 minutes ago, Ethmods said: Where did you get your exe. If you have link send It's a standard 1.0 exe Link to comment Share on other sites More sharing options...
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