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buridan

Addreses of variables(pools)

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buridan

Did anybody find information about different addresses in game?

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CamxxCore

Your request is somewhat vague. What are you wanting to accomplish? There are plenty of people doing that kind of research but a lot of information is usually kept private. Personally I wish we had a public repository of information regarding memory addresses and reverse engineering but in reality, it would likely be difficult to maintain because the game is still actively being updated. Still it would be nice to have a reference for known structures and stuff similar to codresearch

Edited by CamxxCore

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mockba.the.borg

I have been thinking about creating a github or wiki with patterns, memory offsets (per version) and memory structures (ReClass XMLs).

 

Maybe other people would contribute?

 

I envision it as an alternative to NativesDB, just without natives.

 

Gotta find the free time to do it.

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CamxxCore

I have been thinking about creating a github or wiki with patterns, memory offsets (per version) and memory structures (ReClass XMLs).

 

Maybe other people would contribute?

 

I envision it as an alternative to NativesDB, just without natives.

 

Gotta find the free time to do it.

 

I think such a thing would be incredibly handy. I myself had made a page on wikia that I was going to expand into a larger database of information but it turns out that site kind of sucks (fullscreen ads was enough for me). I was thinking it would be nice to have a wiki format though.. But yeah I have enough random header files with useful information that just sits useless otherwise. Of course, the biggest concern (as came to be with NativeDB) would be keeping things clean and organized.

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buridan

CamxxCore, maybe you will do a public repository on the GitHub?

Edited by buridan

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buridan

I think it will be usefull for all.

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mockba.the.borg

Hi all,

 

As a Proof of Concept of having no natives, I have released on GitHub a version of my project GTALua2 called GTALuaF, F for Function Frames only.
As of now it supports SC game version only, and I am keeping there a list of the offsets for b1180.

 

Source code, patterns, offsets and (php) script to help creating offsets from (ida) patterns are all on https://github.com/MockbaTheBorg/GTALuaF

 

Feel free to reach out to me on Discord (link on the GutHub page), for questions and suggestions.

 

So far it seems to be working fine. If this proves useful and people start collaborating, then I may get excited enough to build the patterns/offsets database.

It will only work if it is a community project. Can't do it alone.

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