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How to set custom RGB tire smoke color?


kovacs22
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I took this script out of another rainbow tire color mod, but I modified it. I basically just left the terms and other variables the way they were and edited out the essentials to create a solid color. I can't exactly run it right now until the latest Script Hook V gets released, but I'm wondering for you programmers, will this code set a solid RGB color? If I can edit out non-essentials and simplify the coding below, then please let me know what I can change it to.

 

Thanks in advance!

 

 

namespace RainbowTireSmoke
{
public class RainbowTireSmoke : Script
{
// You can change the tick interval if you want to adjust transition speed
const int TICK_INTERVAL = 100;
int huePercent = 0;
int mult = 1;
public RainbowTireSmoke()
{
this.Interval = TICK_INTERVAL;
this.Tick += OnTick;
}
void OnTick(object sender, EventArgs e)
{
Player player = Game.Player;
if (player != null && player.CanControlCharacter && player.IsAlive
&& player.Character != null && player.Character.IsInVehicle())
{
SetTireSmokeColor(player.Character.CurrentVehicle, HSL2RGB((double)huePercent / 210, 0.5, 0.35));
}
}
void SetTireSmokeColor(Vehicle vehicle, Color color)
{
// void _SET_VEHICLE_NEON_LIGHTS_COLOUR(Vehicle vehicleHandle, int r, int g, int b) // 0x8E0A582209A62695
Function.Call(Hash.SET_VEHICLE_TYRE_SMOKE_COLOR, vehicle, color.R, color.G, color.B);
}
// Given H,S,L in range of 0-1
// Returns a Color (RGB struct) in range of 0-255
public static Color HSL2RGB(double h, double sl, double l)
{
double r, g, b;
r = 45; // set RGB color to Dark Slate (Blue-Gray)
g = 89;
b = l34;
int colorR = Math.Min(Convert.ToInt32(r * 255.0f), 255);
int colorG = Math.Min(Convert.ToInt32(g * 255.0f), 255);
int colorB = Math.Min(Convert.ToInt32(b * 255.0f), 255);
return Color.FromArgb(colorR, colorG, colorB);
}
}
}
Edited by kovacs22
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