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Selling Import/Export cars was the worse thing added to the game...for Rockstar.


RyuNova
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Nothing they have given us compares anywhere near to the money you can make from Import/Export and R* knows this but they cant change anything without a massive backlash.

I mean Solo players can make one hundred grand easily every twenty minutes by moving super fast cargo across the map. You can use your own vehicles to get to the cars or use a Cargobob to easily move them.

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Even by adding overpowered NPCs with perfect accuracy players can still make a lot of money from I/E

 

I guess that's why Rockstar decided to stop adding business that actually make profit lol

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Re-Dragon-Cro

Even by adding overpowered NPCs with perfect accuracy players can still make a lot of money from I/E

 

I guess that's why Rockstar decided to stop adding business that actually make profit lol

True but would it matter? The only thing they are doing with it is limiting people to doing the same thing over and over.Also Smuggler business is pathetic, way too time consuming and hard for a payout that's even lower than CEO Crates.

 

But yeah clearly greed has gotten to their heads when you look at it.

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Bunker and Coke is quite good too.

Buy supplies (can do missions too, if not bored of them), go enjoy game, race, dm,roam around whatever You want. Resupply it, and continue to enjoy. After some time, sell with profit.

Don't wanna be worried about gathering team or losing all that precious stock? Fine, just sell in smaller amounts. With single vehicle delivery it is not THAT big risk, and always some pression and competition when busy session. But still I/E is number one.

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I know MC Businesses and the Bunker are passive but nothing lets you make one hundred grand every twenty minutes if you steal and sell a car and then do some CEO work.

I mean look at Smugglers Run, the missions take ten minutes plus and all you get is a grand total of ten grand...whut? In twenty minutes I can make ten times that.

I understand they wanna encourage people to play in groups but come on. Twenty grand per Cargo would have been better but make it take three people to trigger more than one.

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HamwithCheese

And its our duty to pass that information to anybody that wants to start a business.

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Only problem is that my Cargobob still suffers from spontaneous combustion when leaving it unattended. So each time when I park it outside my warehouse n walk in it usually blows up out of itself. So I have to drive the car to the dropoff.

 

But ye I only did the 42 missions to unlock discounts now im allready back to I/E. Im very lazy though so IF I even do vip work inbetween it's only Fortified(1min drive and 9 mins afk for 35.000$) xD

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HamwithCheese

Only problem is that my Cargobob still suffers from spontaneous combustion when leaving it unattended. So each time when I park it outside my warehouse n walk in it usually blows up out of itself. So I have to drive the car to the dropoff.

 

But ye I only did the 42 missions to unlock discounts now im allready back to I/E. Im very lazy though so IF I even do vip work inbetween it's only Fortified(1min drive and 9 mins afk for 35.000$) xD

If you're doing this in solo sessions, I recommend not spawning the bob, start the sale, leave the car, request CEO Buzzard, then spawn Bob, then complete sale. The magical blue Sultans don't spawn if the car doesnt move.

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Only problem is that my Cargobob still suffers from spontaneous combustion when leaving it unattended. So each time when I park it outside my warehouse n walk in it usually blows up out of itself. So I have to drive the car to the dropoff.

 

But ye I only did the 42 missions to unlock discounts now im allready back to I/E. Im very lazy though so IF I even do vip work inbetween it's only Fortified(1min drive and 9 mins afk for 35.000$) xD

If you're doing this in solo sessions, I recommend not spawning the bob, start the sale, leave the car, request CEO Buzzard, then spawn Bob, then complete sale. The magical blue Sultans don't spawn if the car doesnt move.Im allways with 1-3 friends in a solo sess so the Sultans never show up. But it's just annoying when I source with the bob, deliver it, then park it outside warehouse and once inside it blows up. And going back 2 office or hospital to grab a new one takes to long id rather drive :p

 

@edit forgot the new spawn feature, but that still takes 2 long prolly idk where they spawn though

Edited by Bobfakkel
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I know MC Businesses and the Bunker are passive but nothing lets you make one hundred grand every twenty minutes if you steal and sell a car and then do some CEO work.

 

I mean look at Smugglers Run, the missions take ten minutes plus and all you get is a grand total of ten grand...whut? In twenty minutes I can make ten times that.

 

I understand they wanna encourage people to play in groups but come on. Twenty grand per Cargo would have been better but make it take three people to trigger more than one.

 

correction 80k not 100k plus all the damage to fix the car... but yeh its the best payout for now

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Its 100k because after you have sourced/delivered your top range with Cargobob(little to 0 damage), you grab your armed aircraft and get 20.5 k/2min with Headhunter.

 

IE ftw...

 

 

Edited by Hécate-II
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Cryptic Entries

I don't know about that... The MOC has opened up so many money glitches that players are using. But if we're talking about legitimate ways to earn money in the game, then yes, the Import/Export update is the biggest shark card killer.

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AsphaltTrench

They didn't expect players to efficiently earn money from I/E, so they decided to tone down the profit/time to get the profit in the next DLCs

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Cargobob was the best damn investment I made for I/E( great for GR too), no more dealing with those asshole 100% always hit their targets NPC's , now, if I could just find a way to deal with those asshole tree tops that I sometimes hit when trying to deliver the car

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Even by adding overpowered NPCs with perfect accuracy players can still make a lot of money from I/E

 

I guess that's why Rockstar decided to stop adding business that actually make profit lol

True but would it matter? The only thing they are doing with it is limiting people to doing the same thing over and over.Also Smuggler business is pathetic, way too time consuming and hard for a payout that's even lower than CEO Crates.

 

But yeah clearly greed has gotten to their heads when you look at it.

Yeah, they could just do some math and make new (active, not passive) businesses pay the same $/hr like I/E so people can just choose what "style of crime" they want to do or just spice things up. What they're doing now is just wasting their time and manpower coding and making the new businesses because in the end most people wont play them because they don't pay sh*t.

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Wait, isn't it the best money making method? Like i can understand why Rockstar are trying to sabotage this one, but it never was 100% impossible to do I/E sales.

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Even by adding overpowered NPCs with perfect accuracy players can still make a lot of money from I/E

 

I guess that's why Rockstar decided to stop adding business that actually make profit lol

Why does everyone keep saying that? They're not overpowered, game has been out for 4 years or so, more than enough time to learn enemies. Anyone who thinks they are, sucks. Edited by Lucius M. Galloway
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Only problem is that my Cargobob still suffers from spontaneous combustion when leaving it unattended. So each time when I park it outside my warehouse n walk in it usually blows up out of itself. So I have to drive the car to the dropoff.

 

But ye I only did the 42 missions to unlock discounts now im allready back to I/E. Im very lazy though so IF I even do vip work inbetween it's only Fortified(1min drive and 9 mins afk for 35.000$) xD

I can't speak for more popular locales (since I work out of LSIA), but since getting a hangar and storing a cargobob in it (and repainting it of course), I've not had a single blow-up. Not being a Pegasus vehicle anymore means it's not subject to being "too far away," or whatever reason a perfectly safe vehicle would sometimes despawn when entering your warehouse. Plus I'm saving $200 every single time!

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Max profit for Import/Export is 80k x 3 = 240k per hour, If you dont get any damage on the cars.

 

Doing the Fleeca Elite Challenge rends, 120k per 20m, which works out to 360k per hour. requires 2 people...

 

Doing Pacific Standard, gives out 375k per 60-70 Minutes, if you know what to do and dont waste time. needs 4 people.

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Black-Dragon96

Its 100k because after you have sourced/delivered your top range with Cargobob(little to 0 damage), you grab your armed aircraft and get 20.5 k/2min with Headhunter.

 

IE ftw...

 

 

And if you are fast enough at sourcing you can do a little hostile takeover at the airport for extra 15k.

My moneymaking to do list: "sell car, headhunter, source car, if time hostile takeover, sell car,...". The extra 15 k either add up to extra profit or pay for eventual damages and used ammo.

 

@Lucius

Well i think that their accuracy is a bit high considering they are going 50 miles/h while I strafe around about 200 meter away from them.

Its a bit ridiculous because a normal player would miss about 60% of his shots if he shoots an uzi at full auto at this distance, even if neither he or his target would move.

Edited by Black-Dragon96
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Also, Heists.

 

Does anyone really think they cannot add another bunch of heists? After all the new special missions that are basically setups? They said new heists were out of the question because it was something hard to create, but I feel like they don't want them because it's easy money for the players. Even when they designed heists to be frustrating, people still managed to do them easily and even grind PS finales over and over.

 

They don't want that. They only added them because it was a promise since Day 1, but now? They can do it, but DLCs like Gunrunning proved to be more profitable, so yeah... let's stick with that.

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eutxizW.gifeutxizW.gif

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Do people honestly think that us making money legitimately makes anyone at R* lose any kind of sleep at night?

 

If they were really against us making high amounts of money and actually forced us to buy shark cards, we'd know.

 

There wouldn't be things like I/E, Heists, Smuggling and the Biker businesses in the game to boot.

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Nothing they have given us compares anywhere near to the money you can make from Import/Export and R* knows this but they cant change anything without a massive backlash.

 

I mean Solo players can make one hundred grand easily every twenty minutes by moving super fast cargo across the map. You can use your own vehicles to get to the cars or use a Cargobob to easily move them.

But it's boring as hell. It's not always all about the money.

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HamwithCheese

 

Nothing they have given us compares anywhere near to the money you can make from Import/Export and R* knows this but they cant change anything without a massive backlash.

 

I mean Solo players can make one hundred grand easily every twenty minutes by moving super fast cargo across the map. You can use your own vehicles to get to the cars or use a Cargobob to easily move them.

But it's boring as hell. It's not always all about the money.

It is to some people.

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Dont get me wrong unless a DLC is coming I would rather roam around than grind money but an efficient way of making money is always welcome.

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FR_Player-One

 

 

Nothing they have given us compares anywhere near to the money you can make from Import/Export and R* knows this but they cant change anything without a massive backlash.

 

I mean Solo players can make one hundred grand easily every twenty minutes by moving super fast cargo across the map. You can use your own vehicles to get to the cars or use a Cargobob to easily move them.

But it's boring as hell. It's not always all about the money.

It is to some people.

 

And it is to Rockstar.

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Well...

 

We earn $80k $100k every 20 minutes tied in with Headhunter straight afterwards. Make millions off that only to have Rockstar take what you earned before a DLC drops under the false pretense of "modded money".

:)

Edited by Shaundi.
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Only problem is that my Cargobob still suffers from spontaneous combustion when leaving it unattended. So each time when I park it outside my warehouse n walk in it usually blows up out of itself. So I have to drive the car to the dropoff.

 

But ye I only did the 42 missions to unlock discounts now im allready back to I/E. Im very lazy though so IF I even do vip work inbetween it's only Fortified(1min drive and 9 mins afk for 35.000$) xD

If you're doing this in solo sessions, I recommend not spawning the bob, start the sale, leave the car, request CEO Buzzard, then spawn Bob, then complete sale. The magical blue Sultans don't spawn if the car doesnt move.

Also there are only 4 waves so before i started using the bob, I just fond out the spawn point took cover and anilated them.

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So I used my PV Cargobob sourced a car n delivered and it didnt blew up!

 

However I flew back to the office landed on roof, sourced a new one and then flew off to realize my hook was gone. I could press all I want on the Dpad but the entire hook was gone and didnt come back.

 

Seriously R*, when are you gonna fix the damn CB once n for all?

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