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Hangar/Workshop, how does it work?


King Rossey
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So I have the hangar without the workshop, if I get the workshop how am I able customize my planes and which ones are customizable?

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You take a Pegasus to the hangar which converts it into a PV aircraft or buy hangar only aircraft such as one of the new aircraft.

 

To customize, get in the vehicle the select customize. Most, if not, all Pegasus aircraft only allow paintjobs. New Smuggler's Run aircraft have a variety of customization options.

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Also keep in mind, if you move a Pegasus vehicle into your hanger it still remains in your Pegasus list.

They become two separate vehicles, the Pegasus one remains un-upgraded and can still be called in from Pegasus.

The "owned" one can be recolored and stored in the hanger, and acts as a personal vehicle.

I.E. cannot be out alongside other vehicles, and needs to be replaced by Mors Mutual if destroyed.

 

If you choose to remove a vehicle from yor hanger, you do not get money for selling.

The menu is misleading and states "vehicle sold" when removing, but in reality it just disappears.

The Pegasus version remains in your list though, and you can just move it back to the hanger at no charge if you change your mind.

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  • 1 year later...
On ‎8‎/‎30‎/‎2017 at 8:17 PM, Rewdalf said:

If you choose to remove a vehicle from yor hanger, you do not get money for selling.

The menu is misleading and states "vehicle sold" when removing, but in reality it just disappears.

The Pegasus version remains in your list though, and you can just move it back to the hanger at no charge if you change your mind.

So far, I'm discovering that everything about this online game is a rip... The money walls, the shark cards... all of it. The Terrorbyte is worthless as it despawns just for entering a bunker... a REQUIREMENT of one of the supposedly "time-saving resupply missions" of the Terrorbyte itself. What a worthless piece of JUNK!

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9 minutes ago, rokr6378 said:

So far, I'm discovering that everything about this online game is a rip... The money walls, the shark cards... all of it. The Terrorbyte is worthless as it despawns just for entering a bunker... a REQUIREMENT of one of the supposedly "time-saving resupply missions" of the Terrorbyte itself. What a worthless piece of JUNK!

Perhaps a game of Checkers is more your style? You know, with the old guys and the kiddies? This might be too much for you to handle. Especially if you're already butthurt.  :blink:

 

BTW, be ready to lose your mind when your MOC returns to your Bunker when you enter your Nightclub, Facility, Avenger or Terrorbyte. Not to mention they take you out of Passive mode (someplace I'm sure you'll spend a LOT of your time) when you enter an MOC with a Command Center. :lol:

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29 minutes ago, rokr6378 said:

So far, I'm discovering that everything about this online game is a rip... The money walls, the shark cards... all of it. The Terrorbyte is worthless as it despawns just for entering a bunker... a REQUIREMENT of one of the supposedly "time-saving resupply missions" of the Terrorbyte itself. What a worthless piece of JUNK!

So far, I'm struggling to work out what this has to do with Hangars and aircraft workshops, but there is obviously a reason because it warranted resurrecting a year old thread.

 

Ok, ok, I give up. Go on tell me!

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35 minutes ago, rokr6378 said:

So far, I'm discovering that everything about this online game is a rip... The money walls, the shark cards... all of it. The Terrorbyte is worthless as it despawns just for entering a bunker... a REQUIREMENT of one of the supposedly "time-saving resupply missions" of the Terrorbyte itself. What a worthless piece of JUNK!

Ah indeed the Terrorbyte sourcing missions are not as convenient for most things. But for CEO crates and I/E it's very convenient. For crates, just park the Terrorbyte next to one of your warehouses (let's say you have 2 large) and source crates for the one next to it. Once you're finished, exit warehouse, get inside TB and source crates for other warehouse. Once you're done with that, exit warehouse, fly back to TB and source crate for 1st warehouse again.

 

This is where you actually savve some good time, especially if you use an OP MKII. That is, if you feel up for sourcing crates. I/E sourcing still has to deal with cooldowns per sourced cars, but a quick client mission can help you kill some time, heck add a Headhunter if you're fast enough and you're in business!

 

EDIT: I also highly recommend buying supplies for Bunker (Unnles you've got a tight 4-man crew) because the time saved not having to source can be spent on other money-making endeavours. It's a pity we can't buy supplies with Terrorbyte, though.

 

EDIT2: Oh, and welcome to the forums!

Edited by EkaSwede
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