Veigar2 Posted August 30, 2017 Share Posted August 30, 2017 Hello, I have a simple question: Whenever I try moving any interior into the real world, (heaven K) they end up never having collision. So for example, we'll take the first unused brothel. It was successfully moved to Ganton, but it had no collision. I tested this with a random Burglary House and the same issue cropped up, so I'm convinced it's not an interior specific issue - just a default game thing. Anyone have any clues on how to make interiors have collision if I move them into the real world? Link to comment Share on other sites More sharing options...
TomRous Posted August 30, 2017 Share Posted August 30, 2017 What do you mean "real world"? You mean put beta house to in-game world? And collision... You thing things like sofa, table or walls or both? Try put it in some editor and make these objects solid (don't know how editors works, so use google to find some) Link to comment Share on other sites More sharing options...
Veigar2 Posted September 1, 2017 Author Share Posted September 1, 2017 Real world as in the normal over world with Los Santos and such. You know, out of the interior world... Nothing is solid, no props or anything, if they're moved from the interior world. I'll take that editor thing into consideration, though. Link to comment Share on other sites More sharing options...
scarecrx Posted September 2, 2017 Share Posted September 2, 2017 Alot of beta interiors have missing collision because they gave up on it early you can try to Google the interior name , I had to download a fix for sweet and Ryder's house Link to comment Share on other sites More sharing options...
Richie Makyura Posted September 2, 2017 Share Posted September 2, 2017 Alot of beta interiors have missing collision because they gave up on it early you can try to Google the interior name , I had to download a fix for sweet and Ryder's house This Mod is for you: http://www.gtagarage.com/mods/show.php?id=25056 Add collision to the places and you can enter, but be careful with the steps installing the mod Link to comment Share on other sites More sharing options...
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