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Business Knowledge Base - Smugglers Run


CaliMeatWagon
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I'm very lost with the payout and earnings lol. I just sold a 25 crate sale with 25% bonus for $312,500 minus Ron's cut plus 1% for one other non associate in the session. Here's where I'm lost: It says I received roughly $307,000, but my cash says $373,000, THEN I go to the computer and my earnings went up $500,000, and it doesn't show any "Cargo Type Bonus" at all even though I got the extra 25% bonus..

Edited by drizzi_b
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BTW my working assumption on "mission difficulty scales according to the type of product stolen" is that the ONLY thing it affects is the number/vehicle type of enemies spawning in pursuit after you collect. So you will get a random mission for any type.

 

That's because that's how "difficulty scaling" works in other CEO/MC jobs. For example I/E - standard/mid/top gives you 2/3/4 waves of pursuit.

Edited by Gridl0k
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BTW my working assumption on "mission difficulty scales according to the type of product stolen" is that the ONLY thing it affects is the number/vehicle type of enemies spawning in pursuit after you collect. So you will get a random mission for any type.

I think so too. After the first day, me and my friend only source Counterfeit goods to unlock the trade prices before we put this business to rest. What I have read here about what types of sourcing missions people get, we get them too, but for example I read that enemy helis in that offshore barge/diving can be Buzzards, when with Counterfeit they are Froggers.

I haven't seen anybody compile a list of different sourcing missions, has anybody posted something?

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delorianlazarus

 

BTW my working assumption on "mission difficulty scales according to the type of product stolen" is that the ONLY thing it affects is the number/vehicle type of enemies spawning in pursuit after you collect. So you will get a random mission for any type.

I think so too. After the first day, me and my friend only source Counterfeit goods to unlock the trade prices before we put this business to rest. What I have read here about what types of sourcing missions people get, we get them too, but for example I read that enemy helis in that offshore barge/diving can be Buzzards, when with Counterfeit they are Froggers.

I haven't seen anybody compile a list of different sourcing missions, has anybody posted something?

I already had Froggers chasing me after picking up narcotics in the barge mission.

They were hardcore but they were flying Froggers...

 

So maybe difficulty means how strong AI is, not vehicle type? I've been chased by Lasers and buzzards and Froggers, and I only do chemicals and narcotics.

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delorianlazarus

Oh, if they are Froggers for "harder" ones too then somebody who posted they are Buzzards were mistaken.

Both are possible, I got Buzzard after me too.

 

It's not related to what you fly: I've been flying my Savage and chased by Lazers, flying my Hydra and being chased by Buzzards... Worse scenario was Savage vs couple of Rogues.

 

Numbers of waves? Certainly. But I thought it was infinite, never tried to kill after picking up the crate(s).

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delorianlazarus

^ It's on the list for today :D

Haha, have fun testing then :D

If you're on PC, send SC by private message: will join you if you need some assistance.

(And if you want to simply play the DLC also :p )

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BTW my working assumption on "mission difficulty scales according to the type of product stolen" is that the ONLY thing it affects is the number/vehicle type of enemies spawning in pursuit after you collect. So you will get a random mission for any type.

 

That's because that's how "difficulty scaling" works in other CEO/MC jobs. For example I/E - standard/mid/top gives you 2/3/4 waves of pursuit.

 

Yep. Had the Titan both for Arts and Narcotics

 

What about the sell missions? Are they affected?

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I just sold 50 Crates of art & antiques and been granted with 1,1 million. Why did I get extra 300kk pay out? Can Fun2 check the game codes?

You sold them in a populated public lobby ? That would be the High Demand Bonus.

 

 

Same thing happened to me in a 6 players session. 4 players on my team and only 2 other CEO.

 

36857341371_7a303f7933_b.jpg

 

1. The computer just before the sale

 

36826349292_fe6052a6ee_b.jpg

 

2. Completion screen. I got paid 845 324 $ for Narcotics + 366 574 $ bonus. (Ron took 21 250$). I dont get it.

 

 

I've watched a handful of videos, and did my own sale, and it seems like it gives you the cargo bonus twice. Sort of... This is the calculation that I've found to work.

 

(Calculated payout x 2) - Base Cargo + Ron's cut

($845324 x 2) - $500000 + $21250 = $1211898

Add in the $3034 that was in your pocket and the total matches the picture at $1214932.

 

The odd part is that the calculated payout is close, but not quite what I'd expect it to be. I've seen the Calculated Payout amount off by $1 to $9.

Calculated payout = ((Base Cargo + Cargo bonus) - Ron's Cut) x High volume lobby bonus (2% for the 2 other CEOs)

Calculated payout = (($500000 + $350000) - 21250) x 102% = $845325

This amount is $1 more than what the game used to calculate your payout.

 

What is this extra bonus? My best guess is that they were going to work in a system where you could get an extra payout by destroying other player's cargo. The system probably worked to improve your cargo bonus up to double the amount. When they dropped that idea, they probably screwed up the calculations in the background. The +$ shows what you should have received, but you actually receive that extra bonus in your pocket.

 

What system were you on? I got this extra money on PS4, MC, Narcotics. I've seen some videos that didn't get this bonus that were CEO on PC. So, I don't know if it sometimes happens or if it only happens with some combinations of platform, cargo type, and/or MC/CEO.

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Just got an easy sale mission for 10 crates of tobacco.

 

Five low drop off points with the Howard stunt plane.

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20 crates of counterfeit goods:

 

2 seabreezes five drop offs each.. while being chased by jets smh.

 

Destroyed one after making three of five drops and then made every drop with the other one. $180k received instead of $240k. Not complaining.

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I tried to sell a full hangar of chemicals (850k) but it was a mission with 8(!) havok helis.
The timer run out before we delivered last 2 boxes and I only got something like 370k if I remember correctly.

So the lesson is - don't try big sells with less then 4 guys in a crew

Edited by Piro
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xPredatorGodx

 

 

 

I just sold 50 Crates of art & antiques and been granted with 1,1 million. Why did I get extra 300kk pay out? Can Fun2 check the game codes?

You sold them in a populated public lobby ? That would be the High Demand Bonus.

 

 

Same thing happened to me in a 6 players session. 4 players on my team and only 2 other CEO.

 

36857341371_7a303f7933_b.jpg

 

1. The computer just before the sale

 

36826349292_fe6052a6ee_b.jpg

 

2. Completion screen. I got paid 845 324 $ for Narcotics + 366 574 $ bonus. (Ron took 21 250$). I dont get it.

 

 

I've watched a handful of videos, and did my own sale, and it seems like it gives you the cargo bonus twice. Sort of... This is the calculation that I've found to work.

 

(Calculated payout x 2) - Base Cargo + Ron's cut

($845324 x 2) - $500000 + $21250 = $1211898

Add in the $3034 that was in your pocket and the total matches the picture at $1214932.

 

The odd part is that the calculated payout is close, but not quite what I'd expect it to be. I've seen the Calculated Payout amount off by $1 to $9.

Calculated payout = ((Base Cargo + Cargo bonus) - Ron's Cut) x High volume lobby bonus (2% for the 2 other CEOs)

Calculated payout = (($500000 + $350000) - 21250) x 102% = $845325

This amount is $1 more than what the game used to calculate your payout.

 

What is this extra bonus? My best guess is that they were going to work in a system where you could get an extra payout by destroying other player's cargo. The system probably worked to improve your cargo bonus up to double the amount. When they dropped that idea, they probably screwed up the calculations in the background. The +$ shows what you should have received, but you actually receive that extra bonus in your pocket.

 

What system were you on? I got this extra money on PS4, MC, Narcotics. I've seen some videos that didn't get this bonus that were CEO on PC. So, I don't know if it sometimes happens or if it only happens with some combinations of platform, cargo type, and/or MC/CEO.

 

Did you return all of your delivery Vehicles, as far as i have been able to figure out returning the vehicles is a cash bonus as well as an RP bonus, as the first post mentions he says there is a chance that a bonus is applied but no concrete proof as to what causes it, and i have gotten said bonus on every single sale and i have never destroyed a delivery vehicle i have returned them every single time, last sale was supposed to be $850,000 but it came to $1,178,500 after rons cut of $21,500.

 

EDIT: ALSO I SHOULD NOTE, I WAS IN A COMPLETELY EMPTY LOBBY, NO HIGH DEMAND BONUS

Edited by xPredatorGodx
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Did you return all of your delivery Vehicles, as far as i have been able to figure out returning the vehicles is a cash bonus as well as an RP bonus, as the first post mentions he says there is a chance that a bonus is applied but no concrete proof as to what causes it, and i have gotten said bonus on every single sale and i have never destroyed a delivery vehicle i have returned them every single time, last sale was supposed to be $850,000 but it came to $1,178,500 after rons cut of $21,500.

 

 

 

 

EDIT: ALSO I SHOULD NOTE, I WAS IN A COMPLETELY EMPTY LOBBY, NO HIGH DEMAND BONUS

 

 

The couple sales I've been a part of, we've returned the vehicles and got that extra bonus, so I'm not sure if that had anything to do with it. As for yours, the math checks out. Although, Ron's cut is higher than it really should be. 2.5% of $850,000 should only be $21,250, not $21,500. Looks like Ron got a cut of 2.5294% from you. What product did you do? Are you on PS4, XBOX, or PC?

 

Math:

(($850,000 - $21,500) x2) - $500,000 + $21,500 = $1,178,500

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Can someone help a lone wolf player with the Sell missions please?

I don't have time to read through all 13 pages so apologies if this has been posted already but...

 

 

I've done two sell missions / Skylift right over to Paleto and back / 1 drop

As I understand it, the more you sell in one go means the more aircraft you need to use, and therefore you'll need more players to help deliver them.

 

So my questions are;

 

1) how many units of stock do I need to stay under to avoid getting a multi-player delivery that I can't complete alone?

2) If I attempt a multi-player sell delivery alone, will I get paid a proportion of the total sell amount if I manage to make some of the drops?

3) Am I always going to get that stupid Skylift sell delivery as a solo player? I f*cking hate that aircraft.

 

 

I make my money on IE / sightseer so I only do the Hangar stuff for funsies.

Edited by sleepwalk1980
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1.) 10 crates max should give you a single vehicle 95% of the time. Don't go over that.

 

2.) Yes

 

3.) Lol no

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20 crates, 5 narcotics 15 chemicals

 

Two Alpha Z1s five drop offs each, no enemy opposition. Easy peasy.

 

Seems like the sweet spot for solo players would be 10-20 crates. Guaranteed 1/2 vehicles 95% of the time.

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The most likely explanation for the unexplained bonus is that it's for destroying other people's cargo of the same type at some point, because the game literally says that will increase the value of your stock (although fun iirc has said it's not hooked up to anything). So if you want to test, test that.

 

I'd suggest stealing and selling 10 crates in a solo lobby, seeing if you get paid what the computer told you, then stealing another 10 while also being a dick to every rival you see, keeping track of how many crates you destroyed. Sell them and see if you get more.

 

I tested whether the mission difficulty (based on product type) is simply "number of waves" and it was going ok (7 waves on 2 narc buys, 4 waves on counterfeit good twice) until I did a counterfeit goods buy, can't remember which, and got up to 12 waves of spawn-killing buzzard + rogue motherf*ckers, so I gave up. :D

Edited by Gridl0k
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The most likely explanation for the unexplained bonus is that it's for destroying other people's cargo of the same type at some point, because the game literally says that will increase the value of your stock (although fun iirc has said it's not hooked up to anything). So if you want to test, test that.

 

I'd suggest stealing and selling 10 crates in a solo lobby, seeing if you get paid what the computer told you, then stealing another 10 while also being a dick to every rival you see, keeping track of how many crates you destroyed. Sell them and see if you get more.

 

I tested whether the mission difficulty (based on product type) is simply "number of waves" and it was going ok (7 waves on 2 narc buys, 4 waves on counterfeit good twice) until I did a counterfeit goods buy, can't remember which, and got up to 12 waves of spawn-killing buzzard + rogue motherf*ckers, so I gave up. :D

I don't think that is the case, since I haven't heard of anyone that got this bonus on PC, it must be some bug with the money you get on hand (as it happens on console).

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The most likely explanation for the unexplained bonus is that it's for destroying other people's cargo of the same type at some point, because the game literally says that will increase the value of your stock (although fun iirc has said it's not hooked up to anything). So if you want to test, test that.

 

I don't think so. I received the unexplained bonus* without attacking anyone's cargo.

 

* it was mostly chump change since I sell in small numbers.

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CaliMeatWagon

The most likely explanation for the unexplained bonus is that it's for destroying other people's cargo of the same type at some point, because the game literally says that will increase the value of your stock (although fun iirc has said it's not hooked up to anything). So if you want to test, test that.

 

I'd suggest stealing and selling 10 crates in a solo lobby, seeing if you get paid what the computer told you, then stealing another 10 while also being a dick to every rival you see, keeping track of how many crates you destroyed. Sell them and see if you get more.

 

I tested whether the mission difficulty (based on product type) is simply "number of waves" and it was going ok (7 waves on 2 narc buys, 4 waves on counterfeit good twice) until I did a counterfeit goods buy, can't remember which, and got up to 12 waves of spawn-killing buzzard + rogue motherf*ckers, so I gave up. :D

 

I haven't destroyed a single crate and for all my testing it was done in a private public lobby with one friend in my org helping. And I similarly strange numbers. One sale of 50 for $800K, 2 sales of 1 crate for $10K, but over a million in sales according to the computer.

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Which categories gain a bonus the fastest, and at how many crates collected??

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Which categories gain a bonus the fastest, and at how many crates collected??

Narcotics and Chemicals

 

Both get a 35% bonus at 25 crates collected and then a 70% bonus for full stock of each.

Edited by Rafae
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please stop me

VpY2B6cnyUiljN2XWdOOFA_0_0.jpg

strange, inside the rogue plane is a generic square car engine/headlights texture lol

 

EDIT: Seems to be an entire car chasis inside the rogue lmao wtf

Edited by Nasty Noodles
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