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Snapshot 3 Bug Report thread


Recommended Posts

CluckinGuy69

There's a bug where the elevator stairs from North Point Mall where the rails of elevator is glitched

 

 

AIY23nM.jpg

JZxCNyU.jpg

 

 

that wall glitch in Academy interior

 

 

RxTgFU3.jpg

 

 

(JPG format sucks..)

Edited by dkluin
Use spoiler tags.
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dkluin

@GreySiber, please don't double post. There are meant to be two identical securicars. I don't see the problem with the Tailgater, and the license plate bug is a SA bug.

 

There's a bug where the elevator stairs from North Point Mall where the rails of elevator is glitched

 

 

AIY23nM.jpg

JZxCNyU.jpg

 

 

that wall glitch in Academy interior

 

 

RxTgFU3.jpg

 

 

(JPG format sucks..)

The Academy interior doesn't have the classrooms/auditorium rooms yet, and also lacks all of the entrances. The elevators will probably get fixed later.
Edited by dkluin
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@GreySiber, please don't double post. There are meant to be two identical securicars. I don't see the problem with the Tailgater, and the license plate bug is a SA bug.

 

There's a bug where the elevator stairs from North Point Mall where the rails of elevator is glitched

 

 

AIY23nM.jpg

JZxCNyU.jpg

 

 

that wall glitch in Academy interior

 

 

RxTgFU3.jpg

 

 

(JPG format sucks..)

The Academy interior doesn't have the classrooms/auditorium rooms yet, and also lacks all of the entrances. The elevators will probably get fixed later.

 

I apologize for double post.

Tailgater: when engine cowl is damaged, radiator grille is duplicated or not?

 

 

Bullet: Ok, for example: screenshot licence plate of Banshee. There are no some elements on licence plate- this SA bug existed only me? Or I uncorrectly understood you?

 

 

Edited by GreySiber
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dkluin

 

 

@GreySiber, please don't double post. There are meant to be two identical securicars. I don't see the problem with the Tailgater, and the license plate bug is a SA bug.

 

There's a bug where the elevator stairs from North Point Mall where the rails of elevator is glitched

 

 

AIY23nM.jpg

JZxCNyU.jpg

 

 

that wall glitch in Academy interior

 

 

RxTgFU3.jpg

 

 

(JPG format sucks..)

The Academy interior doesn't have the classrooms/auditorium rooms yet, and also lacks all of the entrances. The elevators will probably get fixed later.

 

I apologize for double post.

Tailgater: when engine cowl is damaged, radiator grille is duplicated or not?

 

 

Bullet: Ok, for example: screenshot licence plate of Banshee. There are no some elements on licence plate- this SA bug existed only me? Or I uncorrectly understood you?

 

 

 

No, in some cases the license plate gets f*cked, it should work most of the time. It's a SA problem.

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aezakmi1992

in the sky there's a strange collision so you cannot fly over vc

and more grass on the vc ville (villas, plural of villa in it.)😂

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dkluin

There is an office in one of the skyscrapers in downtown Vice City, you can actually see peds spawn there in the UG, in the original game it is enterable by a door on the stairs nearby. Maybe you can make it enterable?

Not a bug.

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1) K.U.T.T. has no damades, in addition windshied. This is normal?

2) Posher:

-has no completed suppressors;

 

-vehicle body "reeling" at driving;

-Posher has engine sound is not like a Stafford;

3)Diablo Stallion has engine sound like a standart Stallion;

4)Clover 69: suppressor "reeling" at driving;

5)And again problem with car license plate... At this time-Solair, when bamper is damaged... This is a problem of mod or SA?

 

 

Edited by GreySiber
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1) K.U.T.T. has no damades, in addition windshied. This is normal?

Yeah, I did this on purpose because it represents a supercar.

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TarRebririon

1. Trees are floating in bullworth

2. Some lands in bullworth( at the amusement park) is not solid

3. Beach in VC (near the waterline) is not solid

 

EDIT:

4. When I spawn hunter at some roads in bullworth, they sank and disappeared into the roads

Edited by TarRebririon
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dkluin

1. Trees are floating in bullworth

2. Some lands in bullworth( at the amusement park) is not solid

3. Beach in VC (near the waterline) is not solid

 

EDIT:

4. When I spawn hunter at some roads in bullworth, they sank and disappeared into the roads

Can you provide some screenshots?

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have some infomation about bugs and crashed first

 

when police heli shows up police peds from heli fall to ground and runs away and second you problably aready know but whatever you look sun FPS drops fast

 

also ped model named in game bw s asiangirl has no texture he white . And when i have opened ped spawner and i reach to this model cc ccswat2 game crashes

same thing with lcs prostitute2 model and when i shoot police they are running away instead of shooding me :barf:. And when i shoot any ped then sometimes bullets are going throuth they body instead fix these bugs i tell more if i find some bugs

Edited by games6ful
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aezakmi1992

lc radio 'double cleff fm' don't have the song 'o mio babbino caro', why?

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dkluin

That's not a bug, I converted the radio from the original GTA: III files. If it's not in UG, it's not in GTA: III.

 

 

 

I am having this problem whit the textures. Some random things are on the screen and are like a foreground

bugmal10.jpg

 

 

 

That's a confirmed FLA issue which is fixed in the upcoming 4.4 FLA version. It will possibly fix many other collision detection issues, including the accuracy bug, missiles going through the ground, ped AI not noticing obstacles and bumping into them, etc.

Edited by dkluin
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aezakmi1992

ok,ok listen dk, the ps2 double cleff fm version have 'o mio babbino caro', there will be replaced the actual double cleff fm with the ps2 version?

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skatefilter5

uh why's my post deleted? The game crash when at least 4 npcs starts punching my gangs.

 

what i have to fix for fastman's limit adjuster?

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dkluin

It was deleted because you posted the issue in the wrong place. This thread is for visual/map issues only, since there are a bunch of them not yet fixed. Create a new thread with minidumps instead.

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  • 3 weeks later...

While roaming LC i've come along unsolid ground in the area with a gate in staunton island (with a package inside the garage) - place where you have a mission to steal and destroy rhino in liberty city stories. Some odd walls near some of the warehouses in pike creek. Why npcs are spawning on the dam (place where the exchange takes place in GTA3)? Maverick on top of the kenji's casino is not real. Both tunnel enterences in cedar grove are innaccessible is that intended? Also One place near the bridge in staunton island there is a flying lantern above the ground.

Edited by FrostWoLf
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dkluin

the day we went to bikini bottom ...

 

https://imgur.com/a/pxhHy

https://imgur.com/a/TFitg

 

oh, I just created a black hole

 

https://imgur.com/a/IJkdV

I think that's because the water.dat lines there are close to a tunnel, as tunnels have special water.dat entry types which disable water effects at a certain depth (this is also used for swimming pools).

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