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Zolika1351

Can't even request a model with sco?

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Zolika1351

I can't believe that I can f*ck up such simple pieces of code, but here is what I have:

#include <natives.h>#include <common.h>#include <strings.h>#include <types.h>#include <consts.h>void main(void){	THIS_SCRIPT_IS_SAFE_FOR_NETWORK_GAME();	REQUEST_MODEL(0x89395FC9);	TERMINATE_THIS_SCRIPT();}

All I need this for is to let the trainer be able to spawn this model. But when I load it using Skorpro's SCO loader it just crashes the game. What am I doing wrong here?

EDIT: Of course the moment I post something I find the solution. It was either me using hexadecimal hashes instead of decimal ones, or me using a broken version of Skorpro's SCO Loader. Maybe both. Either way, solved.

Edited by Zolika1351

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Skorpro
REQUEST_MODEL(0x89395FC9);while(!HAS_MODEL_LOADED(0x89395FC9)) { WAIT(0); }

The engine needs some ms to load the model ;)

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