SpockerLoquendero Posted August 27, 2017 Share Posted August 27, 2017 Hi everybody I have disappeared from modding for a while so I do not know how things are, I used to change a couple of years ago, but this year I decided to change the gta san andreas. But without further ado I will tell you the story. It turns out that for some months I have been user of the latest version of the library CLEO [v4.3] and I have noticed that there is an error in overwriting a .cs file when compiling with sanny builder. How? I have disappeared from modding for a while so I do not know how things are, I used to change a couple of years ago, but this year I decided to change the gta san andreas. But without further ado I will tell you the story. I created a common and current cleo mod, I tested it and everything was correct, it worked properly, then I deleted it and when restarting my game this was still working, another problem is when I compiled on the cleo mod, in this two were executed without even creating an additional file, this I created when doing the spawn of characters, in any case if they were 4 characters, they were created 8. It was not even a hidden file or anything like that, just removing the folder cleo obviously solved the problem. Another additional fact is that I do not use the latest version of sanny builder, I still use version v3.03. Because the last version had a failure to make characters appear (I left them floating) so in version v3.03 this does not happen. It may be that the error of files that are not erased or overwritten is by using an outdated version of the compiler. I hope someone will tell me if something similar has happened to him with the latest version of CLEO v4.3. Sorry for my basic English but I'm from Mexico and I just wanted to inform you about it. Thanks for your attention. -Andrey34 Just removing the folder cleo obviously solved the problem It was not even a hidden file or anything like that Note that I did not use the opcode "0A95: enable_thread_saving" It turns out that for some months I have been user of the latest version of the library CLEO It turns out that for some months I have been user of the latest version of the library CLEO It turns out that for some months I have been user of the latest version of the library CLEOI created a common and current cleo mod, I tested it and everything was correct, it worked properly, then I deleted it and when restarting my game this was still working. It turns out that for some months I have been user of the latest version of the library CLEO It turns out that for some months I have been user of the latest version of the library CLEO Link to comment Share on other sites More sharing options...
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