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Why Is This Game Going Away From What Made It Work?


rlk232
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Arrows to Athens

 

 

it would be nice if gta6 had no buyable cars, and only required property purchases and modding of cars.

It would be cool if you could only steal cars (hence the name Grand Theft Auto), then supe them up with various modifications and performance upgrades. Certain cars will be more difficult to find and much more rarer, thus increasing the novelty factor. If you can buy the car, it's not a rarity, but if you can only steal it, then it is a rarity, since some cars will be more secretive to find. That would be nice. This is how GTA IV worked anyway, but in that game, you couldn't mod cars. I wouldn't mind if that's how it would work in VI, but since this is Rockstar we're talking about here, that's most likely never going to happen.
gta iv was boring imo. there was no lasting progression other than a meaningless level out of 10. at launch i thought v was much better but i agree it's pretty stupid at this point.

 

in gta6 stealing cars would be nice but only if you can actually obtain every car without hoping for rng to be nice to you.

 

Boring? Well, each to their own. I played that game for 7 years without getting bored, unlike V. I'm already bored with V, and it's only been 4 years. I really loved IV's game modes (Cops n' Crooks) and its custom lobby option system, e.g. traffic on/off, cops on/off, friendly fire on/off, etc. There were more exciting interiors such as Burger Shot and hospitals, you could crouch, you could make your online character talk, etc.

Edited by Arrows to Athens
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HamwithCheese

Dang. Majority of this thread is just people whining about PvP. Honestly, if you can't handle the heat, stay out of the kitchen.

Wow hey that's great advice why didn't I think about this before? Cool I'll just go and play all the new pve content that's been released. Thank you so much for this earth shatteringly brilliant advice.

Edited by HamwithCheese
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Why the hell did they turn GtaO into a crappy call of duty rip off? I know the obvious answer is greed but there's more to it. This feels like a nasty harbinger of things to come. I want no part of endless pvp and forced sales with Ritalin added tweens in full public lobbies. Is it because they lack creative vision without the benz?

 

I've been a loyal customer for a along time and even played the hell outta IV online but they're kind of pushing me off the train now. The game was not supposed to turn into this.

Because the average gta online players is 12.3 y/o

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People are exaggerating when they say GTA online has become a bad game. It's got more things to do in freemode than ever before, and four years ago freemode was a graveyard which mostly forced you to look for external races/deathmatch lobbies or other cloud-based activities. So why do many of us feel that GTA online is going away from what made it great in the first place?


The purpose of GTA online was to play the game first and then spend whatever money you earned on new cars, apartments, clothes, or whatever took your fancy. It's never been as black and white as that, but you experienced the world of GTA online first and looked at the money side of things as an amazing bonus to buy all the stuff you wanted.


Now, more and more people are approaching GTA online from a financial aspect first, and only having fun after that, either through constant grinding, lucrative but short-lived money glitches, or by purchasing shark cards. And you need to have loads of money in GTA online or you quickly get left behind, which dictates your style of play.


On top of the constant need to make money, Rockstar encourages other players to hinder and obstruct you, which now means players are constantly fighting over resources instead of getting paid an equal amount. Take one of the VIP jobs such as Executive Search which focuses on being the winner or loser, and doesn't pay everyone a fair sum for taking part. And if you steal someone's crate or blow it up? There's only one winner, and very often no winner at all.


GTA online has turned into an activity with game-play focused on making money, all of the time, or stopping other people from doing so.

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Obviously micro transactions are obstensibly the driver but more fundamentally it's short-termism.

 

Shark cards are easy money. But that'll all dry up if they don't invest in the level of quality that made the franchise - not novelty updates as an excuse to sell some new sports cars.

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Obviously micro transactions are obstensibly the driver but more fundamentally it's short-termism.

 

Shark cards are easy money. But that'll all dry up if they don't invest in the level of quality that made the franchise - not novelty updates as an excuse to sell some new sports cars.

 

The question is, how much of the profits are being re-invested into future GTA online titles (which is all I care about tbh) and how much is being siphoned off as shareholder profits?

 

I wish I had a good feeling about this, but I don't.

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Blasterman4EVER

Because it already worked, and the show is now over.

We're in the dead zone, yo.

We're all going to be disgruntled until GTA VI comes out.

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For me, it works. Sure, the game has it´s flaws, but which game doesn´t have some? I still enjoy the game. It can help to take a break from gta. I did for a month. Now i am back and enjoy it like on day one.

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They'll get probably 3-400 mill more off shark cards bc of noobs blowing hundreds of dollars on aircraft. Buy and deck out the top 3 new planes, plus the Hunter. Add in a pimped out hangar and youre at 25-30 million w ease.Rampant overpricing. And dont forget the batmobile...

Edited by rlk232
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Because it already worked, and the show is now over.

 

We're in the dead zone, yo.

 

We're all going to be disgruntled until GTA VI comes out.

 

I knew that was coming; that someone would brush over the whole debate with an answer like, oh well, we're in the doldrums now, but it'll be OK in 202x when Rockstar decides to release the next game.

 

Do you really think that if Rockstar releases a $60 base game and then has their 'Darth Vader' equivalent hidden away behind an extra $10.00 purchase or an almost unachievable and ridiculous loot box system then people will just lap it up and say nothing?

 

We're trying to establish that future GTA online titles will be based on excellent content (which we'll happily pay top dollar for) that also has additional grind/pay content on top of that, and doesn't become a game that's milked from day 1.

 

From your perspective, and mine actually, we're all tired after four years of essentially the same game, but that doesn't mean we don't have the fire in our bellies and a massive sense of disgruntlement at the way GTA online is gradually becoming.

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People always seem to complain and call for a different experience. I do to. I agree that GTA Online has become a lot better in some ways (free roam missions without lobbies and loads and loads of new game modes + Heists for example). The game we have today is many times better than what we had in 2013, I think if you don't agree you simply don't remember. GTA Online back then was basically GTA IV with sunny weather. Well ok, almost, at least. A lot of the things that players have requested have made it into the game, including things that I myself have requested.

 

I also believe that a lot of what's evolved have done so thanks to the immense popularity of shark cards.

 

On the other hand, the game as it is now is unbalanced as sh*t with NPC's surviving 15 headshots from an MG before falling dead but they themselves shoot peas with the speed of light and with 100% accuracy. Not that NPC's my biggest problem with this game...

 

I would like to have it so that if you're a "clean" player - helpful, skilled, high rank, successful in your business ventures etc - you should be rewarded for this. And if you spend your days playing just shooting up other peoples sh*t with the Oppressor, a jet, APC, tank or whatever - you should get an immensely more difficult time trying to get along on the streets of LS and Blaine County (and the airspace for that matter).

 

This can't be achieved with insurance costs, it can't be achieved by monetary means at all because there are shark cards. Little Ricktard 10 years old bombs all sh*t up cuz he doesn't care to learn about the game, but his parents pays for his cards when he's whining, and on and on it goes.

 

Why is there still nothing new for ranks above 120? There should be special tattoos/clothes/cars/mods/weapons/weapon mods unlocking through rank 150, 200, 300 up to ranks in the thousands.

 

A lot can be done about this game, but I have the feeling it's become a bit haphazard and that a fundamental gameplay change would almost require a whole new game "from scratch".

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Online still feels incomplete & self contradictory.E.G. Yachts hardly being used, updates are almost always one-offs. Plus, payouts are like 50% too low.

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Blasterman4EVER

 

Because it already worked, and the show is now over.

 

We're in the dead zone, yo.

 

We're all going to be disgruntled until GTA VI comes out.

 

I knew that was coming; that someone would brush over the whole debate with an answer like, oh well, we're in the doldrums now, but it'll be OK in 202x when Rockstar decides to release the next game.

 

Do you really think that if Rockstar releases a $60 base game and then has their 'Darth Vader' equivalent hidden away behind an extra $10.00 purchase or an almost unachievable and ridiculous loot box system then people will just lap it up and say nothing?

 

We're trying to establish that future GTA online titles will be based on excellent content (which we'll happily pay top dollar for) that also has additional grind/pay content on top of that, and doesn't become a game that's milked from day 1.

 

From your perspective, and mine actually, we're all tired after four years of essentially the same game, but that doesn't mean we don't have the fire in our bellies and a massive sense of disgruntlement at the way GTA online is gradually becoming.

 

Hey, hey, hey now. Just because I seem aloof and come off apathetic about it, doesn't mean I'm reducing it to "suck it up, losers".

 

As for what you said about making sure the online component features excellent content... it does, it did, it will. But after four years, should we be expecting the juice to keep flowing? I don't think so.

 

I've spent less money for more fun playing GTA V/O than all of the other games I've ever played, possibly combined.

 

I mean, I don't want to be confused as someone who is fine with the status quo just because I don't devote the energy to complaining about how trickle-down all of the online content is. It's bullsh*t, right?

 

 

My aim wasn't to reduce the discussion to "who cares?", but to highlight that the horse is dead unless you want it to be. I no longer have any real expectations regarding GTAO. The depth and amount of content today is staggering as it is. And as others have said, the game does feel fresher after a short break.

 

 

Finally, I point my finger of anger and frustration at the community way before pointing my finger at Rockstar. Rockstar has done everything it can to deal (which obviously has not been enough) with the most spoiled, entitled, dishonest, manipulative, disrespectful and sociopathic collection of degenerates an online game has ever seen in GTAO, and to tell you the truth, I wouldn't be surprised if their attitude regarding any complaints about content on GTAO is "f*ck off". And yeah, I guess I can't blame them.

 

 

We've been getting insane amounts of free content for years. You guys are going to keep complaining, and eventually, they'll just make us pay for it. I don't like to bend over and grab my ankles, but I don't think I've had to. I'm just not sure I can see the prudence in complaining about online content given what we've received the last few years. I've never bought a shark card or glitched money, so what's up with that?

 

And if they made us pay to play new content, would you? It's easy to say no, but....

 

.........

Edited by Blasterman4EVER
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SaturdayNight

Its amazing how unbalanced gta online is. I would not be amazed if gtaiv would be flourishing right now due to the mass sellout franchise that LITERALLY stood on the faces of those faithful to the franchise in favor of the almighty dollar.

 

Now they will be doing less work for more money. Gaming industry has fallen. Its up to us to fix it. Lizard squad come back!!!

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Because it already worked, and the show is now over.

We're in the dead zone, yo.

We're all going to be disgruntled until GTA VI comes out.

 

I knew that was coming; that someone would brush over the whole debate with an answer like, oh well, we're in the doldrums now, but it'll be OK in 202x when Rockstar decides to release the next game.

 

Do you really think that if Rockstar releases a $60 base game and then has their 'Darth Vader' equivalent hidden away behind an extra $10.00 purchase or an almost unachievable and ridiculous loot box system then people will just lap it up and say nothing?

 

We're trying to establish that future GTA online titles will be based on excellent content (which we'll happily pay top dollar for) that also has additional grind/pay content on top of that, and doesn't become a game that's milked from day 1.

From your perspective, and mine actually, we're all tired after four years of essentially the same game, but that doesn't mean we don't have the fire in our bellies and a massive sense of disgruntlement at the way GTA online is gradually becoming.

 

Hey, hey, hey now. Just because I seem aloof and come off apathetic about it, doesn't mean I'm reducing it to "suck it up, losers".

As for what you said about making sure the online component features excellent content... it does, it did, it will. But after four years, should we be expecting the juice to keep flowing? I don't think so.

I've spent less money for more fun playing GTA V/O than all of the other games I've ever played, possibly combined.

I mean, I don't want to be confused as someone who is fine with the status quo just because I don't devote the energy to complaining about how trickle-down all of the online content is. It's bullsh*t, right?


My aim wasn't to reduce the discussion to "who cares?", but to highlight that the horse is dead unless you want it to be. I no longer have any real expectations regarding GTAO. The depth and amount of content today is staggering as it is. And as others have said, the game does feel fresher after a short break.


Finally, I point my finger of anger and frustration at the community way before pointing my finger at Rockstar. Rockstar has done everything it can to deal (which obviously has not been enough) with the most spoiled, entitled, dishonest, manipulative, disrespectful and sociopathic collection of degenerates an online game has ever seen in GTAO, and to tell you the truth, I wouldn't be surprised if their attitude regarding any complaints about content on GTAO is "f*ck off". And yeah, I guess I can't blame them.


We've been getting insane amounts of free content for years. You guys are going to keep complaining, and eventually, they'll just make us pay for it. I don't like to bend over and grab my ankles, but I don't think I've had to. I'm just not sure I can see the prudence in complaining about online content given what we've received the last few years. I've never bought a shark card or glitched money, so what's up with that?

And if they made us pay to play new content, would you? It's easy to say no, but....

.........

 

 

 

 

 

Your response started off really well, Blasterman, and I appreciate your maturity in not going on the immediate attack, but then your logic trails off with the 'free' content argument and how everyone keeps on complaining about what we've had in the past.

 

We're not complaining about the past, but what the future may hold due to the various things that have happened this year and in recent weeks.

 

Many people will directly attribute this to the Gunrunning update earlier this year, but moving on to Strauss Zelnick's recent statements about 'recurrent spending', this is the thing we really need to worry about and the reason future editions of GTA online will be nothing like we've had in the past, and the past four years could be viewed by many long-term fans as the true wonder years of GTA online. All T2 Interactive really cares about is monetising the GTA online experience from now on, and those of you who don't understand what this means need to get up to speed and find out more. It's no use saying that we've had it great for four years and that's enough for me.

 

The worm has turned and our future gaming experiences will probably be more grindy and expensive than ever before in order to make T2 interactive even more money. And what really bothers me about this is the 'aura' of past GTA online games being lost. That certain something that's always made GTA games better than anything else on the market, that will be lost due to money, money, monetisation. Future GTA titles could become a 'shelve after two weeks type of experience' like most other games on the market, and that would be a disaster.

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The Cyclone is a big let down for me and epitomizes the recent problems of the game.$2.5 mill to buy w upgrades, terrible top speed, braking & handling. Ok, it has very good acceleration but nothing else. 1.8m base is a scam. as it should be $1.1 or 1.2m, $1.3 MAX.

 

It was roughly $5m to buy and upgrade the Batmobile but they had to pick our pockets again, just like how awful the pay is for air crate work.

Edited by rlk232
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We've been getting insane amounts of free content for years. You guys are going to keep complaining, and eventually, they'll just make us pay for it. I don't like to bend over and grab my ankles, but I don't think I've had to. I'm just not sure I can see the prudence in complaining about online content given what we've received the last few years. I've never bought a shark card or glitched money, so what's up with that?

 

And if they made us pay to play new content, would you? It's easy to say no, but....

 

.........

 

But its not free , it cost the player in game money that the player has either earned from playing/glitching/Shark Cards, but its not free, you have to exchange something for the content that R* has updated the game with in order to have access to it, items that you have to exchange something for are not free.

 

Te reason why R* has continued to update the game with content is because of all the players that have being Shark Cards .

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Lonely-Martin

 

Obviously micro transactions are obstensibly the driver but more fundamentally it's short-termism.

 

Shark cards are easy money. But that'll all dry up if they don't invest in the level of quality that made the franchise - not novelty updates as an excuse to sell some new sports cars.

 

The question is, how much of the profits are being re-invested into future GTA online titles (which is all I care about tbh) and how much is being siphoned off as shareholder profits?

 

I wish I had a good feeling about this, but I don't.

 

 

Better question, how much of what R*/T2 earn they don't invest in the actual game, but use that cash to monopolise their position as to having no true competition?. Like (potentially, any company rich enough could) push steam to enforce the reviewing system in order to not see the games public image to the masses not diminish... Review bombing, you know?...

 

Scary. I share that trepidation going forward.

 

 

@ All... MONEY!!!... My opinion, this Strauss fella has had meetings with Vince McMahon, lol... Zelnick's been brought in to do a job, he'll do it alright...

 

Ask WWE fans where it goes when there's no competition, a blind faithful minority that pay more than enough to ensure vast profits all round, a lack of compelling content, and the kids/teen markets become the key demographic... Those fat cats want money, not a single thing more...

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  • 3 weeks later...
Steamy_breezy

 

Because in call of duty you get cars, tanks, planes, helicopters, boats, yachts, bunkers, apartments and bunkers.

None of which has an actual function besides "you need to buy this to be able to buy that."

 

They should have just made everybody a small time crook trying to make it and all the CEO's and rich peeps should have just been the NPC's you work for. It's stupid that everyone is some hyper rich CEO with 80 sports cars and a yacht and their own small military housed in a nuke bunker.

 

Gun fights and car chases don't even exist because everyone is allowed virtually unlimited explosives.... that's NOT the fundamental idea of GTA.

 

That's not actually true. Creating mayham and experiencing freedom, is what makes GTA.

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Lonely-Martin

 

 

Because it already worked, and the show is now over.

 

We're in the dead zone, yo.

 

We're all going to be disgruntled until GTA VI comes out.

 

I knew that was coming; that someone would brush over the whole debate with an answer like, oh well, we're in the doldrums now, but it'll be OK in 202x when Rockstar decides to release the next game.

 

Do you really think that if Rockstar releases a $60 base game and then has their 'Darth Vader' equivalent hidden away behind an extra $10.00 purchase or an almost unachievable and ridiculous loot box system then people will just lap it up and say nothing?

 

We're trying to establish that future GTA online titles will be based on excellent content (which we'll happily pay top dollar for) that also has additional grind/pay content on top of that, and doesn't become a game that's milked from day 1.

 

From your perspective, and mine actually, we're all tired after four years of essentially the same game, but that doesn't mean we don't have the fire in our bellies and a massive sense of disgruntlement at the way GTA online is gradually becoming.

 

Hey, hey, hey now. Just because I seem aloof and come off apathetic about it, doesn't mean I'm reducing it to "suck it up, losers".

 

As for what you said about making sure the online component features excellent content... it does, it did, it will. But after four years, should we be expecting the juice to keep flowing? I don't think so.

 

I've spent less money for more fun playing GTA V/O than all of the other games I've ever played, possibly combined.

 

I mean, I don't want to be confused as someone who is fine with the status quo just because I don't devote the energy to complaining about how trickle-down all of the online content is. It's bullsh*t, right?

 

 

My aim wasn't to reduce the discussion to "who cares?", but to highlight that the horse is dead unless you want it to be. I no longer have any real expectations regarding GTAO. The depth and amount of content today is staggering as it is. And as others have said, the game does feel fresher after a short break.

 

 

Finally, I point my finger of anger and frustration at the community way before pointing my finger at Rockstar. Rockstar has done everything it can to deal (which obviously has not been enough) with the most spoiled, entitled, dishonest, manipulative, disrespectful and sociopathic collection of degenerates an online game has ever seen in GTAO, and to tell you the truth, I wouldn't be surprised if their attitude regarding any complaints about content on GTAO is "f*ck off". And yeah, I guess I can't blame them.

 

 

We've been getting insane amounts of free content for years. You guys are going to keep complaining, and eventually, they'll just make us pay for it. I don't like to bend over and grab my ankles, but I don't think I've had to. I'm just not sure I can see the prudence in complaining about online content given what we've received the last few years. I've never bought a shark card or glitched money, so what's up with that?

 

And if they made us pay to play new content, would you? It's easy to say no, but....

 

.........

 

 

Started off agreeing, ended up laughing dude.

 

'Free' 'Done everything to deal with...'

 

This is special, even by your standards bub!.

 

(I missed it initially, good discussion though, both you and Jenkiii... I'm just trying to learn as much as, seeing as quite 'green' in internet/online gaming terms)

Edited by KWF1981
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  • 3 weeks later...

Like I said in this post, Rockstar is pretty much abandoning the longtime GTA community to try to appeal to a different audience: the kids that come over from games like Call of Duty who go all "tryhard" and "K/D Warrior". They are releasing such over-the-top vehicles to get such kids to their game and milk their money like mad.

 

Back in the day, orbital cannons and Batmobiles in GTA were virtually unheard of. Hell, some people thought the jetpack in GTA:SA was already "jumping the shark". When Rockstar adds vehicles that would make the average GTA fan go "wtf", it means that they are trying to appeal to a new audience, trying to milk money out of a game, or both.

Edited by Giantsgiants
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Coming back to the game recently after just playing occasionally over the last year or so, I can't help but feel it's all to the benefit of those with glitched billions now.

 

Shark cards may be the aim but the immense cost of everything means you'd have to spend hundreds of dollars just to get a fraction of recent content, surely they should give more in-game cash or in-game "stuff" simply not be so incredibly expensive?

 

Playing legit I can't see how so many are flying around in DeLoreans etc because earning enough for just that takes weeks of low paid missions. I saw some of (or rather got shot by) some of these new OP guns and thought I'd better break into my $900k and go kit myself up, only to find you have to buy a $Million+ bunker first, then upgrade for another large sum - this is before I even look into any other spurious requirements of research or other buildings that may be required (I have no idea, I lost interest again rapidly once I saw paywall after paywall).

 

My phone is constantly bombarded by emails, texts, offers and calls that interrupt constantly to try and get me to spend more money, always at the worst time.

 

It just seems that all the real "fun" now, if you want to be competitive in combat or racing at least, is either for incredibly hardcore (possible), very rich and willing to throw money at Shark Cards (also possible) or those who've gained infinite sums of money through other dodgy means (by far most likely). It seems to be a game that's become most accessible and enjoyable for cheaters. Which is probably why most people I know stopped playing.

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Because it already worked, and the show is now over.

 

We're in the dead zone, yo.

 

We're all going to be disgruntled until GTA VI comes out.

Keep in mind, the more of a hellhole this GTA:O becomes, the more heavenly like next GTA:O will be. Until it goes back to hell that is.

MRM95Jb.png

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Because it already worked, and the show is now over.

 

We're in the dead zone, yo.

 

We're all going to be disgruntled until GTA VI comes out.

Keep in mind, the more of a hellhole this GTA:O becomes, the more heavenly like next GTA:O will be. Until it goes back to hell that is.

 

 

 

 

Coming back to the game recently after just playing occasionally over the last year or so, I can't help but feel it's all to the benefit of those with glitched billions now.

 

Depends what you are into. If you are getting a hard on for all new stuff the yeah, having billions is better.

 

Other then that, i still pretty much only drive old verhicles from the base game. I dislike how every dlc verhicle doesn't have any damage deformation and all. Makes the game so damn dull and boring.

 

And i have hundreds of billions on multiple accounts. All new toys, i tried and are collecting dust right now. The only downside is you got to play either always in passive mode if you are in a open public session.

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Coming back to the game recently after just playing occasionally over the last year or so, I can't help but feel it's all to the benefit of those with glitched billions now.

 

Depends what you are into. If you are getting a hard on for all new stuff the yeah, having billions is better.

 

Other then that, i still pretty much only drive old verhicles from the base game. I dislike how every dlc verhicle doesn't have any damage deformation and all. Makes the game so damn dull and boring.

 

And i have hundreds of billions on multiple accounts. All new toys, i tried and are collecting dust right now. The only downside is you got to play either always in passive mode if you are in a open public session.

 

 

Yeah, I do get that, and I generally race and play random free roam so the game is still mostly the same for me - I accept faster cars etc will come out and replace older ones, naturally.

 

What I don't like is there are far more powerful new weapon upgrades that aren't only expensive but also tied to other purchases of bunkers etc, along with cars/bikes in free roam that can now fly, shoot missiles, basically have every possible advantage (as well as easymode attacks from space!) that only benefit and give a massive advantage to players with tens of millions - far more than any legit player is likely to have access to for a long time realistically. I may have missed all the missions that pay multiple £100,000's+ though, as I said, been away from the game for a while! For a long time the game was reasonably balanced between rich/poor - hardcore/casual but that gap seems to have grown a lot.

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The one thing I'm most worried about right now IN GTA:O (not for the game, Rockstar, whatever) is this orbital cannon thing. I've got some money saved up but not enough to buy everything I want on two characters and go crazy with the cannon on hostile players. Meanwhile, other people have been glitching copied cars for years now and have hundreds of millions or billions of in-game dollars.

 

The worst thing Rockstar could have done to deal with money glitchers is exactly what they just did, reward them with something the average player cannot use (for very long). Great way to spend your money when you don't know what to spend it on anymore.

 

I have not used it or seen it in action yet. So I'm saying this while keeping in mind my complaint might be for nothing if there's some limit to it like a cooldown of at least a day, a warning to players in the to-be-struck area with enough time to move out of it or something like that. But even then, it's quite possibly the in-game pinnacle of laziness and utter destruction. As close as you can probably get to killing players with your money.

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The game is still extremely popular and profitable the title should be called why is the game going away from what I like.

 

In my opinion. I still enjoy freemode chaos and they keep ramping it up.

 

Which I enjoy.

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HamwithCheese

Wow you like how the game is going radged? Man I didnt know that.

 

(Also you can't deny gta3, GTA vice city, San Andreas, IV and the portable games didn't "work" and this game is a pretty big departure from that so hush)

Edited by HamwithCheese
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It is a big departure. Far better imo. I prefer online and all the chaos and customization.

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