CharlesVercetti Posted August 23, 2017 Share Posted August 23, 2017 (edited) Searched theough the whole documetation topic for finding the memory addresses related to position of mission timers.Asked a GTA3/VC modding pro and he refused to answer.Kindly take notice and help asap please. Edited August 23, 2017 by CharlesVercetti Link to comment Share on other sites More sharing options...
OrionSR Posted August 24, 2017 Share Posted August 24, 2017 (edited) Oops, sorry. I answered the wrong question. Edited August 24, 2017 by OrionSR Link to comment Share on other sites More sharing options...
CharlesVercetti Posted August 24, 2017 Author Share Posted August 24, 2017 WHAT DID YOU ANSWER?ANYWAY IT'S VERY URGENT AND KINDLY HELP IF YOU KNOW IT. Link to comment Share on other sites More sharing options...
DK22Pac Posted August 24, 2017 Share Posted August 24, 2017 (edited) Mission timers are 'attached' to global variables, aren't them? Edited August 24, 2017 by DK22Pac Link to comment Share on other sites More sharing options...
CharlesVercetti Posted August 24, 2017 Author Share Posted August 24, 2017 (edited) Mission timers are 'attached' to global variables, aren't them?Lets take a example in IV HUD ClEo mod for Vice City,where mission timer element is placed above money and time indicators.However in unmodified VC the mission timer stays below them.What could be the code behind this position change? Edited August 25, 2017 by CharlesVercetti Link to comment Share on other sites More sharing options...
Xinerki Posted August 25, 2017 Share Posted August 25, 2017 Mission timers are 'attached' to global variables, aren't them? Lets take a example in IV HUD ClEo mod for Vice City,where mission timer element is placed above money and time indicators.However in unmodified VC the mission timer stays below them.What could be the code behind this position change? That just hooks into the rendering of the timer, not whatever the timer is currently showing. Link to comment Share on other sites More sharing options...
spaceeinstein Posted August 25, 2017 Share Posted August 25, 2017 (edited) Is this the mod you're referring? Edited August 25, 2017 by spaceeinstein Link to comment Share on other sites More sharing options...
CharlesVercetti Posted August 25, 2017 Author Share Posted August 25, 2017 Is this the mod you're referring? Yes.I am referring only to the position of the mission timer and not the rendering of remaining time required. Link to comment Share on other sites More sharing options...
CharlesVercetti Posted August 26, 2017 Author Share Posted August 26, 2017 It seems very unlikely now,so I would like to end this conversation. Link to comment Share on other sites More sharing options...
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