pinguinolost Posted August 22, 2017 Share Posted August 22, 2017 the maximum i can get is 1280x720 Link to comment Share on other sites More sharing options...
lil weasel Posted August 22, 2017 Share Posted August 22, 2017 (edited) Be happy. Higher Resolutions are not going to make the Crude Graphics of the GTA San Andreas look any better. If you have the original DVD v1 game, then installing the Official Patch V1.01 will add more resolutions to the game and fix many problems, too. The catch is that the Official Patch V1.01 also removes the ability to apply Modifications to the game. Pirated (Warez/Torrents) games are something else altogether. If you have one of those ask at the site of download. Edited August 23, 2017 by lil weasel Link to comment Share on other sites More sharing options...
nonethenone Posted August 22, 2017 Share Posted August 22, 2017 Try to download this mod: http://www.gtainside.com/en/sanandreas/mods/56144-hd-sa-mod/ It worked for me, I don't know about you. Link to comment Share on other sites More sharing options...
LazlowsucksiloveslutS Posted August 23, 2017 Share Posted August 23, 2017 Haven't you hear about Silentpatch? It is mandatory for GTA SA on PC. Link to comment Share on other sites More sharing options...
Lancerator Posted August 23, 2017 Share Posted August 23, 2017 Such resolution in such an old and outdated game is horrible. Nothing like PS2 resolution and/or graphics. Link to comment Share on other sites More sharing options...
HaRdSTyLe_83 Posted August 24, 2017 Share Posted August 24, 2017 Such resolution in such an old and outdated game is horrible. Nothing like PS2 resolution and/or graphics. Wait ! What ? Ps2 runs at 480p, mutch lower resolution then that Link to comment Share on other sites More sharing options...
lil weasel Posted August 24, 2017 Share Posted August 24, 2017 The games Graphics are Crude, No higher resolution is going to make it look better, or more importantly make the Game PLAY better. 800 x 400 is the games natural resolution. anything higher is merely to allow the Monitor to run at its best resolution. I have a 1080p and the picture is no better than when it ran on my old analog TV. Link to comment Share on other sites More sharing options...
HaRdSTyLe_83 Posted August 24, 2017 Share Posted August 24, 2017 ^^ i know that, just pointing out the irony in calling it "old and outdated" followed by naming a even worst system Link to comment Share on other sites More sharing options...
LazlowsucksiloveslutS Posted August 25, 2017 Share Posted August 25, 2017 wiescreen resolution is still more pleasant than 800x400. The game oes look better on higher resolution. If you're telling me resolution oesn''t make difference then might as well run it in 16 bit color too - something exclusive to PC version. Link to comment Share on other sites More sharing options...
Lancerator Posted August 31, 2017 Share Posted August 31, 2017 (edited) ^^ i know that, just pointing out the irony in calling it "old and outdated" followed by naming a even worst system I was just trying to say that 1080p doesn't fit in a 2004 game (which, deal with the fact that it's outdated and it's old but gold) and by the way it's set in a 90s trend. Edited August 31, 2017 by SMACKED! Link to comment Share on other sites More sharing options...
j7n Posted August 31, 2017 Share Posted August 31, 2017 I don't think the game has a "natural" resolution, and that is certainly not 400 pixels tall. Most of the picture is 3D and can be rendered into arbitrary output dimensions. The menu fonts and intro screen are still sharp in 1024*768 (title_pc_US resolution is 1024 by 1024). If there is any sense in describing a game's resolution as "natural" then that would be one where the HUD isn't scaled or blurred. By rendering at higher output size there is less pixel swimming on road surfaces and hedges that lack mip-maps. Several 1990s games run at resolutions greater than the PS2 console and televisions, for example Duke3D in VESA modes, with the effect of calming down shimmering of distant objects (no concept of mipmapping in a software renderer). My V1.0 DVD game supports all resolutions presented by the video card (for example 1024*640). I guess there are lower and upper bounds. Link to comment Share on other sites More sharing options...
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