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Gta IIIIIIIVVSAVCSLC
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A Big Problem With Gta SA  

8 members have voted

  1. 1. Please take a look in this topic( really big problem with gta sa )

    • Please take a look in this topic( really big problem with gta sa )
      7
    • Please take a look in this topic( really big problem with gta sa )
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Gta IIIIIIIVVSAVCSLC

Hi everyone.Im gonna tell you(especially the modder) sth & that is the problem with imvehlm.

Have you ever noticed that the file (newopcode.cleo) in this mod causes a big problem?

the problem is with the trailer handles (artict 1,2,3,petrol,......) ;I mean the handles dont work.

I think its from the file(neopcode.cleo) ,because when i removed it thats right the game crashed but i noticed that the handles work without this file.

Please help especially u modders please help. this is a real big and annoying problem.I know that some of you hadnt seen it before.

In the pictures you can see that im using imvehlm depending on the turn indicators.

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Some pictures (I think this happens to you ,too.)→

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Which version of ImVehFt are you using? last version, 2.1.1, has some issues with trailers but previous version, 2.0.2, although it has fewer features, it doesn't have conflicts with trailers.

 

I would recommend you posting this problem on the official Improved Vehicle Features' topic instead of here if after trying with version 2.0.2 your problem still continues.

Edited by Mysterdogg
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Gta IIIIIIIVVSAVCSLC

bro how to use it it just crashes my game

besides that it is not the same as mine

mine is improved vehicle lights not features (including tail.cs , head.cs , newopcodes.cleo , ......)

i said i think the problem is with the newopcodes file that when i remove it it is correct but it is essential for the mod.

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after all thanks

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I found the problem here, you miswrote the mentioned modification's name writing ImvehLm instead of IVLM; that mod requires newopcodes.cleo file to work, but is an outdated modification, IVLM gave the pass to ImVehFt, but if you don't wanna use it, check this link to download a different version of the .cleo file and see if your problem continues.

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  • 2 weeks later...
Gta IIIIIIIVVSAVCSLC

oh i just didnt know how to use imveh(ft) now the problem is solved but how about the light shapes from the car on the ground they are too small in imvehft as the original ones were big?!

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Gta IIIIIIIVVSAVCSLC

Thanks Man I solved that

I have another request that is where can i ask the modders think about some problems in the game that i know some and i wanna share them with mod makers to make them.

E.G. i have an idea about the steering wheel for the pedestration. in fact they dont steer the wheel i mean they dont move their hands for that.

another one is about the wheels of hydra that there is a mod about making the wheels of the train move but there is not any of that for hydra

and lots of other details.

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Thanks Man I solved that

I have another request that is where can i ask the modders think about some problems in the game that i know some and i wanna share them with mod makers to make them.

E.G. i have an idea about the steering wheel for the pedestration. in fact they dont steer the wheel i mean they dont move their hands for that.

another one is about the wheels of hydra that there is a mod about making the wheels of the train move but there is not any of that for hydra

and lots of other details.

 

Those improvements can be suggested in, the case of the steering wheel for NPCs in Improved Vehicle Features topic or in Real Traffic Fix topic, and Hydra's moving wheels in Enhanced Functions topic.

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