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Kolopsel

Create Vehicle at Position Quarternion [C#] ?

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Kolopsel

Hello,

ive got a little problem, i want to create a vehicle at a location with a specific direction, but ScriptHookVDotNet only takes Vector3 for the position and i want it to take a Quaternions.

Is there some kind of bypass for this ?

Edited by Kolopsel

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Have you had much experience with Quaternions? I ask that because Quaternions are for rotations and you're trying to use them for positions.

 

So what you would do, is set the Vehicle.Position with a Vector3 and then set the Vehicle.Quaternion with your rotation Quaternion.

Edited by Guest

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Kolopsel

Have you had much experience with Quaternions? I ask that because Quaternions are for rotations and you're trying to use them for positions.

 

So what you would do, is set the Vehicle.Position with a Vector3 and then set the Vehicle.Quaternion with your rotation Quaternion.

Thank you, i didnt know you could set a Quaternion for a already spawned vehicle.

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