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Full bunker: how many ppl needed?


pptz84
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How many ppl are required to sell a full bunker?

 

Is it doable with two? Do you geneally get two vehicles or four?

 

 

Normally I sell small amounts of weapon product, so unexperienced with large deliveries...

Edited by pptz84
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challer2000

I wont sell unless I have 3 players. We haven't ran into may issues running 3 people. If we get 4 vehicles the seller just dashboards and takes the hit in pay (around 20k). As for the 2 vehicle run we don't see it very often maybe 3 out of 10 sales.

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Cahill--EFC

I got a full bunker as well, ready to sell if someone manages to get into a solo public session or if there session suddenly lags out where all players leave.

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Full is four vehicles 99% of the time. Better to do the sale as an MC as well just to have that extra protection.

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I always buy 1 time supplies and sell the product of it. 1 vehicle guaranteed.

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TheFroggmann

Fully depends on the luck of the draw. Always be ready to just change sessions, especially if you get those dune buggys.

 

As Shokker said, 1 full bar = 1 vehicle no matter what. Soloable and no money lost.

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All sell missions (except for the damn buggies) for a full bunker can be done with just two people (depending on location). Usually there will be three vehicles and someone will have to drive/fly back quickly. Two phantom trucks could even be done solo.

 

The four dune buggies are hard enough to complete with a full crew and damn near impossible with three drivers. Just change session if you get those. You'll lose $28k worth of product ($7k per vehicle). That only reduces your $1.05 million haul to a paltry $1.008 million. Or you can wait the half hour for it to fill back up.

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ShadowlessDevil

I always buy 1 time supplies and sell the product of it. 1 vehicle guaranteed.

With one full bar of supplies you still get 1 vehicle when sale time comes?

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With one full bar of supplies you still get 1 vehicle when sale time comes?

Yep.

 

Each full batch of supplies produces 140k in product assuming your stock is completely empty when purchasing full supplies.

 

Two batches = 280k

 

Three = 420k

 

Four = 560k

 

Five = 700k

 

Basically, each batch determines the amount of vehicles you get when used up completely and stock is empty beforehand.

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ShadowlessDevil

 

With one full bar of supplies you still get 1 vehicle when sale time comes?

Yep.

 

Each full batch of supplies produces 140k in product assuming your stock is completely empty when purchasing full supplies.

 

Two batches = 280k

 

Three = 420k

 

Four = 560k

 

Five = 700k

 

Basically, each batch determines the amount of vehicles you get when used up completely and stock is empty beforehand.

 

Thanks! :)

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Rabid Vulpix

It depends on your bunker location, delivery method, & which delivery location you choose.

 

 

 

The two easiest method are the orginal Insurgent Delivery (15 minute timer, the newer one is 30 minutes) & the truck/trailer delivery method.

If you have a bunker like Chumash, you can easily deliver shipments to LS (for the bonus) by yourself.

The other delivery methods, I'd recommend having at least one other player to help with, & I always try again if it's one of those that I get.

 

Around 390K-410K with the two good delivery methods, you'll either have 3 Insurgents or 2 truck/trailers to deliver.

Using the CEO buzzard to quickly get back to remaining shipments is the best way after delivering one.

I'm netting around 590K-610K (LS option bonus) by using those two delivery methods around that product level, alone/solo.

 

But again if it's the Dune Buggy, Offroad, or New Insurgent Delivery method, I don't proceed with it unless I planned on help.

 

 

 

I really like the truck/trailer method because it's always 1 less vehicle than the other possible delivery methods.

Edited by Foreverpast
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Full is four vehicles 99% of the time. Better to do the sale as an MC as well just to have that extra protection.

 

Managed to get a crew of four for the job. We luckily got three vehicles (monstertrucks) so the fourth could provide airsupport.

Three would have been doable, but not when there was a fourth vehicle ;-)

I always buy 1 time supplies and sell the product of it. 1 vehicle guaranteed.

 

 

Yes, normally I do that as well. This day I wasn't playing, but ps4 was on for downloading something else so bought supplies every now and then for manufacturing while being idle.

Fully depends on the luck of the draw. Always be ready to just change sessions, especially if you get those dune buggys.

 

As Shokker said, 1 full bar = 1 vehicle no matter what. Soloable and no money lost.

 

Is changing sessions enough, or do you have to quit the application when you don't want to do the sell-mission you get?

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I always sell two Pick Up custom Insurgent alone with unique drop offs, using my Volatus(CEO menu).

 

I don't cry for losing 7/14 miserable k when I switch session to cancel the sale... Whenever the sh*t Dune/Marshall spawn I leave the session.

 

I often sell between 250-280, which means 370-ish when sold to LS.

 

you only will lose one unit(7k) if you change session in order to get another set of vehicles.

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best to always have at least 4, just in case they do give you 4 vehicles. the last few times i did full bunker sales, i had 7 people. 4 driving the land vehicles and 2 players in Hydras, and 1 in a Savage. needless to say, i had no problems with other players on the map coming over to start trouble.

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Always have 4 or the minimum 3 people to sell a full bunker. You will fail otherwise if you choose not to do either. It's confirmed 100%.

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Got lucky once on a full bunker, two semi trucks. Other than that usual limit is $350000. Be ready to dump session if needings be.....

 

:) I Chang

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Sentinel Driver

Here's how I see it

 

Phantom wedge: 2 trucks and 15 minute time limit, so I'd say 2 players. No less, no more

 

Insurgents with merryweather attacking you: 3 insurgents 30 minutes. Doable with 2 players but if you want to be safe grab a third player.

 

Insurgents with single drop off: 15 minute time limit and I'm not sure how many insurgents you get with full bunker, but 1 player = 1 insurgent should be a simple enough rule here

 

Marshals or Dune buggies: These are just bullsh*t and you have just 15 minutes to get everything sold. For a full bunker sale with dune buggies you absolutely need 4 players but the marshals might just be doable with 3 players, but you should probably go with 4 players just to be safe.

Edited by Sentinel Driver
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eclipselion

I always sell the full bunker alone, solo lobby. Switch sessions until i get the phantom wedge mission (never had to switch more than 3 times).

 

3-5 min to deliver first truck, 3 min to get back in the opressor, 3-5 min to deliver the second truck.

 

Today i finished with 6 spare minutes. First few times i did this mission i would drive the phantom like a mad man and end up screwing things up as i usually never drive trucks but now it goes smoth as the wind

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ShadowlessDevil

Well, I just did a sale by myself with 2 vehicles in Los Santos...Two Marshalls. Both trucks delivered with 5 seconds to spare! Note to self. don't do it again! lol

Edited by ShadowlessDevil
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Just delivered 2 PU Insurgents. 420k, made from glitched supplies. Jamwes method. I think you could fill an entire bunker for 100k of supplies or something using this method.

 

Its started from this...two nice PU, unique delivery points.

901055201708141820141.jpg

 

 

420k, easy real money.

547750201708141833361.jpg

 

Edited by Hécate-II
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Got the two phantom wedges with over 430k of product. Solo'd it's and had nearly 3 min left to spare. Plus, sold it out of area⌚

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