skatefilter5 Posted July 31, 2017 Share Posted July 31, 2017 So how do I spawn zombies in any hall interiors like the cops appears, if I make an zombie remove references, it will turn into a ped it always keep running away whenever I set it to hate and attack the player and other gangs, can it's cop spawning change to zombies spawning but noy on pedtype of the cops. I want to make endless spawning then remove reference is there something to remove such as cower, running away? Link to comment Share on other sites More sharing options...
kosticn101 Posted July 31, 2017 Share Posted July 31, 2017 (edited) CODE IS UPDATED If I understood you correctly, this is what you want: {$CLEO}0000:const INDEX = [email protected] FLAG = [email protected] //You can use 32 variables in a CLEO script. MAXACTORS = 30 //I have only 30 variables left. MAXINDEX = 29 //= MAXACTORS - 1 ACTOR = [email protected](INDEX,MAXACTORSi)endFLAG = 0while true wait 0 if 0AB1: call_scm_func @check_interior 0 then FLAG = 1 for INDEX = 0 TO MAXINDEX if 0AB1: call_scm_func @check_interior 0 jf break if 056D: actor ACTOR defined then if 0118: actor ACTOR dead then //0AD1: show_formatted_text_highpriority "Removing reference to an actor at (dead): %d" time 500 [email protected] 01C2: remove_references_to_actor ACTOR // Like turning an actor into a random pedestrian ACTOR = 0 //wait 500 end else //0AD1: show_formatted_text_highpriority "Creating actor at: %d" time 1000 [email protected] 009A: ACTOR = create_actor_pedtype 4 model #MALE01 at 1220.1399 -10.4665 1000.9219 04EB: AS_actor ACTOR crouch 1 05D3: AS_actor ACTOR goto_point 1205.9272 -9.5755 1000.9219 mode 4 time -1 ms // versionA wait 800 end end end if 0AB1: call_scm_func @check_interior 0 then continue end //this code will execute if player //is outside the strip club if FLAG == 1 then for INDEX = 0 TO MAXINDEX if 056D: actor ACTOR defined then //0AD1: show_formatted_text_highpriority "Removing reference to an actor at (outside): %d" time 500 [email protected] 01C2: remove_references_to_actor ACTOR ACTOR = 0 //wait 500 end end FLAG = 0 endend0A93: end_custom_thread:check_interior094B: [email protected] = get_active_interior_name_from_actor $PLAYER_ACTOR // 16-byte stringif [email protected] == "LASTRIP"then 0485: return_trueelse 059A: return_falseend0AB2: ret 0 I can't guarantee that the code is bug free. All is happening inside the strip club in Los Santos (Pig Pen).ZAZ's tutorial about arrays.You can find info on for loop inside Sanny Builder's help. Edited August 1, 2017 by kosticn101 Sanmodder and deltaCJ 2 Link to comment Share on other sites More sharing options...
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