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GTA 6 Leaks & Hints Topic.


MojoGamer
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1 minute ago, squeezx said:

By your logic there would’ve never been a red dead redemption sequel in the old west because they already did a red dead redemption game set in the old west.  

I was going to say that.

 

We need to move from "there is Jimmy, he likes modern sh*t so that means we cannot make an 80's game for a century at least". Its just wrong. That's not how these games are created. That's not how stories are created. Top guys at R* just sit and think of what they can do what type of stories they can tell. They don't give a sh*t about what Jimmy likes. Because its limits their artistic vision. They only care about story they want to tell that's it. If everyone was so blocked then then nobody would be doing anything original. Kinda like music industry now. And that's the exact reason why. Because the data shows what most people would listen to this so they spam the sh*t out of it because only thing that matters in this world is money right?

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They're period piece titles, all of which take on entirely different settings, characters, plots, and time periods themselves. The Old West was a period that spanned nearly a century, it's akin to aquating Mafia 3's setting to Liberty City Stories in real terms. A decade is a long time, a century, especially the 19th century, is even longer in the change that the century underwent.

 

RDR 2 and Revolver aren't even really the same genre, the most they have in common is a relatively western setting, there's more commonality between SanAndreas and GTA V than there is Revolver and RDR 2.

 

This is without mentioning that Red Dead Redemption is in and of itself it's own franchise that received one true Rockstar title and one Rockstar/Capcom Hybrid from the B Team back in 2004. To compare the two titles and saying their both westerns is just incredible pointless, you're not addressing the real counter-argument, just one that you've created in lieu of that.

 

2 minutes ago, Matsen said:

We need to move from "there is Jimmy, he likes modern sh*t so that means we cannot make an 80's game for a century at least". Its just wrong.

Literally no-one is.

 

It's wrong because it's a strawman argument meant to overlook the actual point the real argument in an attempt to dismiss it rather than acknowledge the real critique behind the elements of setting a GTA in that setting and time period yet again when the series has far more potential than that.

Edited by Finite
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2 minutes ago, Finite said:

It's wrong because it's a strawman argument meant to overlook the actual point the real argument in an attempt to dismiss it rather than acknowledge the real critique behind the elements of setting a GTA in that setting and time period yet again when the series has far more potential than that.

No its literally what you say. You claim that R* cannot do period piece because they did that earlier, but that argument make no sense if we look at for example VCS. If we overlook something then you clearly explain it the wrong way or some sh*t.

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No it literally isn't.

 

Rockstar can do period pieces. Quote me where I've said otherwise, all Rockstar titles inevitably become them.

 

9 minutes ago, Matsen said:

 If we overlook something then you clearly explain it the wrong way or some sh*t.

Not my issue that you can't be bothered to read the post you before you try and argue against it, Rockstar can make period pieces, Rockstar can set a game in Miami or Vice City, but doing both is derivative, they've done that setting and exact time period twice, they've done the overwhelmingly dominant storyline that would have to be present yet again when setting a game based on organized crime in that period with two entirely different characters yet they were remarkably similar in output. Yet literally none of the evidence available suggests that Rockstar would do so over developing yet another title in a modern setting because that's what they have done for the past 14 years and it's brought them unparalleled success.

 

To be truthful, that is only partly true, most of Rockstar's reputation coasted off of the excellence of their previous titles, Vice City, SanAndreas, IV, Redemption and of course the barometer for all open world titles today GTA III. This isn't to say though that a massive amount, perhaps even the majority given the relative timescale of Rockstar's audience only really know them for their modern works, if you're under 20 there's a good chance that you've never even played a Rockstar title that wasn't set in the modern day, and by the time GTA VI launches people as old as 22/23 may have gone their entire lives only knowing Rockstar as a developer who makes period piece titles - Red Dead or Modern Day settings.

 

Rockstar's history though and the statements made by Dan Houser himself don't give much weight to the concept of another period piece title. It's also highly likely that Lezlie Benzies' absence is more acknowledged in this way, he really was a genius at formulating teams to bring older time periods to life in games.

Edited by Finite
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I don’t know man I think Rockstar likes to look back at the past, if you look at their catalogue of games,

GTA London 1969

GTA London 1961

Vice Ciy / VCS

San Andreas

The Warriors

LA Noire

RDR

Seems like they enjoy recreation of past eras.  

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Literally only one of those titles was developed by Rockstar in the last 14 years. LA Noire was an expensive effort that Rockstar only published, Rockstar have gone on record about not setting a GTA outside of the U.S, so that has as much relevance as the time span, and both The Warriors and and the Stories titles are literal follow throughs on stuff they'd already developed so as to ease development on the staff, they both use almost entirely the same map. Warriors used a lot of the technology that would go on to be used in Bully.

 

As for SanAndreas, there's about as much akin to the Rockstar that developed GTA SanAndreas and today as there is the Rockstar that developed Lemmings when they were DMA Design. Even Benzies is gone now.

 

To borrow your earlier statement, if we're going off your logic, One could easily argue that Rockstar would never implement an online component into their primarily single-player titles.

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3 minutes ago, Finite said:

No it literally isn't.

 

Rockstar can do period pieces. Quote me where I've said otherwise, all Rockstar titles inevitably become them.

 

Not my issue that you can't be bothered to read the post you before you try and argue against it, Rockstar can make period pieces, Rockstar can set a game in Miami or Vice City, but doing both is derivative, they've done that setting and exact time period twice, they've done the overwhelmingly dominant storyline that would have to be present yet again when setting a game based on organized crime in that period with two entirely different characters yet they were remarkably similar in output. Yet literally none of the evidence available suggests that Rockstar would do so over developing yet another title in a modern setting because that's what they have done for the past 14 years and it's brought them unparalleled success.

 

To be truthful, that is only partly true, most of Rockstar's reputation coasted off of the excellence of their previous titles, Vice City, SanAndreas, IV, Redemption and of course the barometer for all open world titles today GTA III. This isn't to say though that a massive amount, perhaps even the majority given the relative timescale of Rockstar's audience only really know them for their modern works, if you're under 20 there's a good chance that you've never even played a Rockstar title that wasn't set in the modern day, and by the time GTA VI launches people as old as 22/23 may have gone their entire lives only knowing Rockstar as a developer who makes period piece titles - Red Dead or Modern Day settings.

 

Rockstar's history though and the statements made by Dan Houser himself don't give much weight to the concept of another period piece title.

Not my issue either. Its not a problem of not reading the post. Its on what logic you operate. The fact that all numeric GTA titles are set during the time they released doesn't mean sh*t. It doesn't raise the chances of a modern game. Look at this this way. You win at the roulette once, then twice, then for the third time right? That doesn't mean you have a higher chance on getting lucky again. Or you have a stock in the market, and it's price raises, but that doesn't mean it's gonna raise infinitely. You catch my drift? R* did GTA set in the past and in the current day. They aren't limited by anything. You are overthinking this.

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Eternal Moonshine
11 minutes ago, Finite said:

Their last 7 titles have all been modern day settings outside of a series designed to be a period piece. [...] just a repeat of the same setting and time period cumulatively, it's derivative, limited and ultimately as a result pretty boring 

That's a very good reason why their next game should be a period piece. As you said repeating the same setting which in this case happens to be modern day, would be pretty boring. All the modern day inventions that didn't exist back in the 80s are just more reasons to set the game in the past. Rockstar are more interested in telling compelling stories rather than simply making a satire of modern society. It just might be that their next story will be set in the past. There are games that focuse purely on being a social commentary on a modern society but GTA is not one of them

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3 minutes ago, Matsen said:

Not my issue either. Its not a problem of not reading the post.s.

Literally is, why argue against something when you have knowledge of what it is.

 

1 minute ago, Eternal Moonshine said:

That's a very good reason why their next game should be a period piece. 

Not really, their most recent title was a period piece and though incredibly successful, it has not mirrored the success of a GTA title. There is no evidence either to suggest that they were even planning to develop a period piece given that their recent strategy has them pulling a Bethesda and alternating between their two big name modern franchises RDR/GTA.

 

3 minutes ago, Eternal Moonshine said:

 As you said repeating the same setting which in this case happens to be modern day, would be pretty boring.

It wouldn't though, say GTA VI is set in the modern day, it is technically set in the same period as GTA III yet the time difference is greater than IV to Vice City in terms of setting. Modern titles eventually transition into period pieces, go back and play GTA IV, it captures the era of the late 00's better than SanAndreas captured the 90's, Vice City the 80's or Mafia/LA Noire the post-war years.

 

5 minutes ago, Eternal Moonshine said:

All the modern day inventions that didn't exist back in the 80s are just more reasons to set the game in the past.

Based on what? Limiting player choice? Preventing newer more unique ways of interacting with the game and it's world? There is fundamentally nothing unique about the 1980's that cannot be replicated in a modern GTA, the inverse is not true, there are plenty of awesome things that couldn't be included in a purely period piece GTA, this works fine for RDR 2 because it's setting actually catches up to the first game and includes basically all of the content that people enjoyed in that game just improved and expanded upon.

 

7 minutes ago, Eternal Moonshine said:

 All the modern day inventions that didn't exist back in the 80s are just more reasons to set the game in the past. Rockstar are more interested in telling compelling stories rather than simply making a satire of modern society. 

Rockstar's stories are at their best when they accomplish both of these things, GTA IV is their best GTA story because of this and it didn't suffer at all due to it's take on modern society, even it's reveal trailer made that clear, Rockstar choosing to play a piece of music depicting the dereliction and demolition of modern society and in turn showing it off in all it's gaudy nature.

 

That is brilliantly Rockstar.

9 minutes ago, Eternal Moonshine said:

There are games that focuse purely on being a social commentary on a modern society but GTA is not one of them

And no-one ever said it had to be, but a period piece is always first and foremost commenting on the time depicted, everything else is secondary, in a modern title Rockstar can actually strike a more nuanced tone between the two.

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@FiniteWhatever I am not going to continue to argue with you. You simply don't understand. Anyway we can have different viewpoints, and let's leave it at that. This is a speculation thread after all not a "I think you're wrong" thread.

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Literally all I'm doing is putting logical questions to the unfounded rampant speculation. If there is a part of my posts that you believe isn't concise or clear enough to be understood for what it is please tell me, I'd be more than happy to lay it out again in simpler terms.

 

I also have no issue with being wrong, it means I learned something I did not already know.

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2 hours ago, Matsen said:

That's a different thing. Wishing something for a existing title set in modern times doesn't mean that players want only modern vehicles.

You''re right, it doesn't mean they want only modern vehicles, but it does mean they want them. The vehicle wishlist thread in the GTA 6 subforum is pretty similar. I'm pretty sure most car enthusiasts (and that's a pretty big subculture within the GTA V community) would want as much car variety as possible.

 

21 minutes ago, Eternal Moonshine said:

That's a very good reason why their next game should be a period piece. As you said repeating the same setting which in this case happens to be modern day, would be pretty boring. All the modern day inventions that didn't exist back in the 80s are just more reasons to set the game in the past. Rockstar are more interested in telling compelling stories rather than simply making a satire of modern society. It just might be that their next story will be set in the past. There are games that focuse purely on being a social commentary on a modern society but GTA is not one of them

I don't really see how the time period would prevent or aid them in telling a compelling story. Both Vice City and San Andreas could easily be re-written to a modern day setting without much, if any, change to the chore of the story. Same goes for the cities they take place in, honestly.

 

The setting just provides a backdrop for the story to unfold in front of. It can inform the tone and/or themes as well and when I think of the '80s I think of greed and excess, which was pretty much the main theme of V's story. 

 

If all people want is a different vibe or tone from the last two games, I'm pretty sure that's going to happen regardless of when it's set.  

 

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13 hours ago, Forza_GTA said:

however it's the truth

besides you have no argument to counter it knowing that it's impossible to counter because as I said GTA 5 has set new standards for the series now,
the economic factors for GTA 5 don't lie

 

yes i know it's more credible for some people here to believe leak completely unrealistic in such a short time with a GTA 6 with New-York + Chicago + Miami +  South and Central America with one major city and islands for 2022 


you know it's better to take into account the real facts that have been proven lately like the development time for GTA 5 and RDR 2, 2 games far less ambitious than PHARKON CHERKOV leaks to know that is impossible for 2022 and the same for a past period when the online has become too important for them and they can't frustrate the player who spend money by limiting them in a past period

 

at least by taking into account these real facts it helps to clean up between leaks that have no chance of happening and those that can be realized

 

that doesn't mean that the leaks that can be realised are true but at least it can be credible and fun because it's feasible so with possible doubt that the leak can be true which is not the case here of course except for naive people

 

Lezlie benzies who was the one obsessed with online getting booted by the houser brothers says otherwise to your theroy

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PHARKIN CHERKOV
1 hour ago, Finite said:

No, you're just refusing to back up that maybe and then taking it as gospel.

 

Both stories set in Vice City in the 80's cover the same spectrum of story, narrative, gameplay and content because all of it has to fit the theme applied. There isn't that much to say about the 1980's Miami that they haven't already said before. Compare this to telling innovative stories like that of Niko Bellic in a modern setting, and it's easy to understand why that the earlier games used the time periods as crutches as substitute for something more unique by today's standards.

 

Quote me one time where I have stated that Rockstar can't do what they want with the title, I'm poking holes in the theory of another game set during the 80's in Miami, because the real question is why do that when every title they have made in the last decade and a half, and almost certainly, the last 16 -17 years by the time GTA VI launches, has been a modern title, yet all of which have told entirely different stories, with no exceptions having to be made for the sake of nostalgia when it comes to hiding away great music,vehicles, weapons, characters, technology and so forth.

 

Because the real question is, outside of people's nostalgia, what reason have they to go back, I've already stated quite clearly that nothing that exists in an 80's setting cannot also exist in a modern one, the only difference being that the people that enjoy many of the facets of GTA titles that have come into existence since the 80's aren't spurrened as a result of that.

It's possible, about as possible as a 2021 release date in truth. All evidence we have suggests that the Housers do not enjoy revisiting their old works for the sake of it anymore, then there are the statements regarding the current political climate and the wish to not launch a GTA title during it, yet the willingness to do so for a RDR title. Simply because one is a period piece and the other would be critical of modern societal critique.

 

The most informed guesses we can make are that they will likely set it in the modern day as all of their recent titles have been, to put this into context, at the time of GTA VI's launch, GTA Vice City Stories will be closer to the days of DMA Design and Lemmings than it is to modern Rockstar. Modern Rockstar being the topic of discussion in this very thread and from someone who so wishes to dispel unlikely outcomes, surely you can add together the pieces to see that although a game set in that time period may possible.

 

It's also very unlikely Len.

For Grand Theft Auto VI and any other possible future DLC, I am guessing they want to focus on particular hot beds and time periods of criminality at it's peak but the story and themes are mapped out with a general city in mind.

 

New York City in the 70s was one of the golden ages for the Mafia then, NYC 1981 was famous world wide for being the most violent cities.

 

1983 was the beginning of the Cocaine wars in Miami. So, it should be fine.

 

To me, it sounds like you will miss all the modern day cars and technology however Red Dead 2 had none and the game is just as good as GTA V.

 

I can see Rockstar keeping next-gen GTA as the hub/central game then every year they could add on full Story DLC with entirely new protagonists games centered around particular criminal golden ages. They could have every DLC Sequel/Prequel set in the United States and slowly build Rockstar's fictional version of the World.

 

Las Venturas and the Mid-West set in the 70s centered around you being in the Mafia. Working your way up to becoming a Made Man, to running your own Casino.

 

Playing as an English gangster who does heists to obtain Bonds in 60s Boston then flying over to London where you can unload your bonds to the London underworld and the Gray Twins.

 

A Hong Kong Triad who moves to San Fierro.

 

Rockstar's version of CHIRAQ, with influences from the Wire focused on Black Organized crime.

 

They could use GTA VI as the base game and charge for this which would go on for two generations.

 

 

 

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Name a modern day crime drama that’s better than any period piece crime drama. All the best directors set the iconic crime movies in the past. Casino anyone ?

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the pastebin has been removed that deepthroat 6 made although i suspect it was because i reported it purely because i heard about another one and it matched to this rumour  i wanted to see how easy it could be to get it removed turns out not hard so cant dismiss that rumour but i would for the simple reason i dont know why but i dont think lc is coming back 

although i do hope this current rumours are true because i would to see lc on next gen and it would make sense los santos does not but lc vice city make sense 

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1 hour ago, squeezx said:

Name a modern day crime drama that’s better than any period piece crime drama. All the best directors set the iconic crime movies in the past. Casino anyone ?

I can't name any modern day crime movies most are terrible lol but there are or were at the time Modern day TV Shows.

 

The Wire, Breaking Bad both modern day. Both amazing. But I get what you're saying. Hell look at GTA V it took a lot of stuff from Heat which came out in 1995.

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18 minutes ago, sauron246 said:

the pastebin has been removed that deepthroat 6 made although i suspect it was because i reported it purely because i heard about another one and it matched to this rumour  i wanted to see how easy it could be to get it removed turns out not hard so cant dismiss that rumour but i would for the simple reason i dont know why but i dont think lc is coming back 

although i do hope this current rumours are true because i would to see lc on next gen and it would make sense los santos does not but lc vice city make sense 

How many accounts do you have?

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Just now, Lexiture said:

How many accounts do you have?

I just want to say your profile pic is awesome.

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To be honest I don’t think “kids” would know the difference between a 80”s or present day setting.

 

They would just be so confused why they haven’t got a iFruit phone.

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Nightfall: Vinnie’s Last Stand | Fan Fiction

 

*Strong profanity is visible within this fan fiction. Please read to the very end; you will be glad that you did so.* 🙂

 

 

Creator: ‘So who’s up for a little payback, tonight?’

 

RAGE: ‘You know I was born to be a ninja behind the trigger. But, I’ll only bite if it pays more than the sharks.’

 

Creator: ‘You’ve always been out of control.’

 

RAGE: ‘I’m outside the lines, but I always keep it 100 to the target. I’ve never run away from the spotlight. 

 

Creator: ‘Have you ever watched ‘The Dark Night’? 

 

RAGE: ‘And all of the nostalgia trails, yep.’

 

Creator: ‘Good to see you’ve kept young after all the facelifts.’

 

RAGE: ‘You’re the masterminds.’

 

Creator: ‘We will be when we’ve mastered reality. We’ll bury Pricedown with respect, but that’s after we settle the score that’s roughing up our big thing.’

 

RAGE: ‘Damn. The trolls never sleep, do they.’

 

Creator: ‘Neither do the cyberpunks with their naivety. They think they have us all figured out.’ 

 

RAGE: ‘Get a few words together, round up curiosity and then start a fire.’ 

 

Creator: ‘Yes. Then the community tears itself a part, calling out every drop of the mouth.’

 

RAGE: ‘Then somebody takes a shot at the truth and they get buried with a threat.’ 

 

Da’Rell Remier: ‘The naive will be the same as always. So, what y’all be cookin’ up? Caught my ear in the crossfire.’

 

Creator: ‘We need to pull the plug on Vinnie.’ Leslie, BrazilianGirlPowahh and Unreal Engine 4 are going to help pull the trigger?

 

RAGE: ‘Vinnie? Vinnie Ippolito? But, why? He’s got stars in his eyes, why would we want to shoot out those skylights?

 

Da’Rell: ‘*uck, humans really be reversin’ backwards. No wonder there’s so much blastin’. I thought Vinnie was a real one.’ So he a snitch? We puttin’ a hit on this *iggah or what?’

 

Creator: ‘Vinnie was too much and wasn’t enough. Not of the quality that we, and especially the public, would expect. We have a dream on the rise that will be even better.’

 

BrazilianGirlPowahhh: ‘I’ve played Hitman before, but never on the side of a gun like this. I’ve seen a lot of heat in action in Rio de Janeiro. You get hit by the jungle feeling fast.’

 

Da’Rell Remier: ‘You ain’t seen World War 3, ‘til you stepped in my ‘hood. *iggahs be turnin’ up, throwin’ other *iggahs in the ground. *hit, one-times no every spot could be a manhunt when they turnin’ they backs. No love, man.’ Died back in the 2000s.’ 

 

Creator: ‘We know. We have to cut the chatter down, though, and sneak up on the opportunity before it runs off.’ 

 

Da’Rell Remier: ‘Sorry for driftin’ from the convo, but yea, if you need another gun... I’m down; Vinnie sound like bad blood. But, you like paper, I like paper. Spit a number.’

 

Creator: ‘We can kick a couple thousand your way.’

 

Da’Rell Remier: ‘C’mon! You the king of entertainment! I ain’t *uckin’ up nobody for clown money! A million or I bounce.’

 

Creator: ‘Done.’

 

Da’Rell Remier: ‘Gotta love those sharks.’

 

Creator: ‘We really appreciate it. The plan is in place. The time to execute is now and we cannot afford to sleep on seconds. BrazilianGirl, are you ready?

 

BrazilianGirlPowahhh: ‘I’m strapped for the show.’

 

Creator: ‘Good. Da’Rell?’

 

Da’Rell Remier: ‘Let’s *uck him up!’

 

Creator: ‘We’ll supply the transport. Now we just need The Benz and then we’ll make a move on Vinnie at the spot. It’s a crack shack looking like it is about to double-over deep in the gut of a Motor City suburb. Vinnie had a bodyguard posse, but all but one was lost because of the run-in that he had with EVERYWHER3. EVERYWHER3 picked off the guards and gunned for Vinnie, but Vinnie stabbed EVERYWHER3 in the tail bone. EVERYWHER3 made off with a trail of blood and trauma that made every taste of breath burn. Vinnie and EVERYWHER3 never had another scuffle again. We think that makes for a good 411. This should be quite effortless, really. Victory, point-blank.’

 

Da’Rell Remier: ‘One question. What’s an Italian guy doin’ hold up in The D?’

 

BrazilianGirlPowahhh: ‘Maybe that’s what he likes?’

 

Creator: ‘No. He’s know we’re getting the jump on him. Less conversation, more action, okay?’

 

RAGE: ‘I love Elvis! Can we listen to that tune along the way?’

 

BrazilianGirlPowahhh: ‘Uhh, no thanks.’

 

Da’Rell Remier: ‘Hell, nah!’

 

Creator: ‘No, this is business. We don’t need any deviations. Leslie is waiting.’ 

_____________________________________

 

Creator: ‘So are you ready for this, Benz?’

 

Leslie Benzies: ‘Why don’t you ask my CV? All good, here. Since this is like a hit contract, we should all get buck for this; especially me.’ 

 

Creator: ‘Okay... we’re rolling.’

_____________________________________

 

Creator: ‘Okay, we’re here. Shutting it down, now. All is quiet, but that could be weaponized as an ambush, so we should slowly converge on the building. Everybody gun up and we’ll move out. Don’t forget you’re kevlar.’

 

Da’Rell Remier: ‘Damn, that was a blip.

 

Creator: ‘Also known as real life.’

 

BrazilianGirlPowahhh: ‘Exactly. The older you get, the faster it goes. Weak moments can be your best teachers. Won’t hurt as bad, next time.’ 

 

Da’Rell Remier: ‘Yep. So who got dibs on that bodyguard *iggah?

 

RAGE: ‘Can you stop saying that, please? 

 

Da’Rell Remier: ‘Sorry, bro. The gang life got hold me. I was there, shot three times in the leg. Bailin’ outta Chevy and Buick 4-doors from war zones... it was the life. Got caught up in the wrong *hit. So this my kinda hit.’ 

 

RAGE: ‘Damn.’

 

BrazilianGirlPowahhh: ‘Sorry about that.’ Even my YouTube life and the naive leeches that try to suck the good out of my talent’s pride isn’t that bad. I feel for you.’

 

Creator: ’Terribly sorry that had to happen to you. But, we need your best game face, Da’Rell.

 

Da’Rell Remier: ‘Nah, it’s a’ight. You all givin’ me the hope in a world that ain’t showin’ it. You’re like family; I’m locked in.’

 

Creator: ‘Hurry it up!’ 

 

RAGE: Who’s taking the guard?  

 

BrazilianGirlPowahhh: ‘I got the guard, guys.’

 

RAGE: ‘You sure?’  

 

Da’Rell Remier: ‘That’s a gas-powered, .50-mahfuc*in’-caliber badass, right there! Sure you don’t wanna drop it down to a .22? 

 

BrazilianGirlPowahhh: ‘I’ve handled way worse... trust me. A touch of gunpowder is heaven compared to a wound eating away at your flesh.’

 

RAGE: ‘Benz, what’s your poison?’

 

Leslie Benzies: ‘Gotta go with American politicians’ worst nightmare: the AR-15.’

 

Da’Rell Remier: ‘Goin’ with the Mac-11, ‘cuz I grew up with Coolio and I got a rap dream I’m pushin’ towards.’ 

 

RAGE: ‘Hey, good for you, man.’

 

Da’Rell Remier: ‘Thanks. Can’t just give up, ya know?’

 

RAGE: ‘I couldn’t. I never knew how.’

 

Creator: ‘Okay, is everybody ready?’

 

RAGE: ‘I’m in bleed mode.’

 

Da’Rell Remier: ‘Let’s f*ck Vinnie’s  *hit up, bro!’

 

BrazilianGirlPowahhh: ‘I was ready even when I wasn’t.’

 

Leslie Benzies: Waiting for the green light on Zulu.’    

 

Creator: Okay, let’s go. Remember... you are not just doing this for our benefit, but those of our fans. They want the Next-Gen look and Vinnie’s mediocre. We don’t do mediocrity at Creator Games. Tonight, you’re all crusaders. Let’s be out in two minutes tops, alright? 

 

RAGE: ‘10-4.’

 

Da’Rell Remier: ‘Sounds good.’

 

BrazilianGirlPowahhh: ‘Okay.’

 

Leslie Benzies: ‘Gotcha. We fight as one, we win as one.’ 

 

Da’Rell Remier: ‘Feelin’ those positive vibes, Benz. Good lookin’ out.’

 

Leslie Benzies: ‘It’s what I’ve been doing since 1999.’ 

 

Creator: ‘Three-story floor plan, with lights only visible on the first floor. Your weapons have all been integrated with LED flashlights and lasers. Check that they work before we proceed.’

 

RAGE: ‘Yep, both work.’

 

Da’Rell Remier: ‘All work, but they bright as *uck!’

 

BrazilianGirlPowahhh: ‘Yeah, fully operational.’

 

Leslie Benzies: ‘No problems, here.’

 

Creator: ‘Good. We have rear set of industrial double doors that are dimly illuminated. That’s our entry.’

 

Da’Rell Remier: ‘Way too quiet ‘round here; ain’t likin’ it.’

 

BrazilianGirlPowahhh: ‘Yeah, me neither.’

 

Leslie Benzies: Not only that, but this whole building layout sucks. Virtually no exterior lighting. It’s like a death trap, out here.’

 

Creator: ‘Well, Detroit had life to it when the automotive industry was dealing. After they started gutting their businesses, they took the heart of the city with them.’

 

RAGE: ‘Then a dark cloud befell the city, and crime and poverty moved in, which kicked out the chance for opportunity... other than having a drug dealer on speed dial or criminality.’

 

Da’Rell Remier: ‘Yep. The D has had so many fallouts with bulls*it and blight. You got *iggahs shackin’ up in $1.00 houses, plantin’ plants, and settlin’ for these war zones. *isses me off, honestly.’

 

Leslie Benzies: ‘That’s why there’s so much scrapping. It’s for survival.’

 

Creator: ‘Correct. But, remember, we can’t deviate. We’re already passed the two minute mission execution goal and Creator Games needs to stay in motion.’ You can sympathize with Detroit, later. Let’s keep moving.’

 

BrazilianGirlPowahhh: ‘Affirmative. Moving to engage door. Okay... the door turns and we’re in. No black security alarm boxes are detectable. No hold-ups.’

 

RAGE: ‘Perfect.’

 

Leslie Benzies: ‘Wow... very dingy in here.

 

BrazilianGirlPowahhh: ‘Slow is steady, steady is slow.’

 

Creator: ‘A long, dated corridor is down range with a fire exit adjacent to a stairwell to the first floor.’ Be careful not to trip the pull stations. 

 

Da’Rell Remier: ‘This ain’t what I was expecting to see for a factory layout. Looks like an apartment conversion.’

 

RAGE: ‘It’s very odd, that is for sure. Are you sure the point of interest was a factory?’

 

Creator: ‘Per Google Maps, this address matches up to Vinnie’s last known location, which is a derelict factory. We’ve hit the target.’

 

Leslie Benzies: ‘Probably best to have our trigger fingers at the ready, here. We don’t know what’s waiting for us up those stairs.’

 

BrazilianGirlPowahhh: ‘Good idea. Everybody do like The Benz is doing: keep you right index finger on the trigger handle. It’ll be easier to give any threats a mag.’

 

RAGE: ‘Got it.’

 

BrazilianGirlPowahhh: ‘Temper your movements... this stairwell is rickety beyond repair.

 

Creator: ‘Proceed with caution.’

 

Da’Rell Remier: ‘I *uckin’ hate spiders. Just cut through a web. Ugly *ss, six-legged *iggahs! Go *itch yo’ selves!’

 

Leslie Benzies: (farts)

 

Da’Rell Remier: Aye-aye-aye! Hush yo *ss up, man! Gonna reveals us doin’ *hit like that.’

 

Leslie Benzies: ‘Sorry, might be nerves.’ 

 

Da’Rell Remier: ‘It’s cool, just watch yourself.’

 

RAGE: ‘I have eyes on the first-floor. This is no factory; these are apartment rooms. Keep you’re guard up and stay close by. 

 

Creator: ‘There are twenty rooms to be had on this floor. Vinnie could be stowed away in any one of them, waiting with an attack.’

 

Leslie Benzies: ‘So now we’re gonna have to breach and clear on Zulu?’

 

Creator: ‘Yes.’ 

 

RAGE: ‘Hey, I remember that game! It was always funny when the French soldier said that.’

 

Creator: ‘Focus.’

 

Da’Rell Remier: ‘Damn, I though this was gonna be-‘

 

BrazilianGirlPowahhh:’ What the hell?’

 

Leslie Benzies: ‘S*it, power cut!’

 

RAGE: ‘I was not... expecting that.’

 

Creator: ‘We were, however. It was inevitable. Vinnie and his bodyguard detected all of our presences. Flashlights and lasers on. 

 

Da’Rell Remier: ‘A’ight I admit... I ain’t likin’ this *hit no more. We’re this *iggah at so we can blast ‘em and *uck off outta this nightmare.’ 

 

Grand Theft Auto: VI: ‘Everybody stop right the *uck where you are!’ Drop your weapons and don’t think about movin!’

 

BrazilianGirlPowahhh: ‘I’m not afraid of you, nor death. You’re intimidation and threats will do zero to make us back down!’

 

RAGE: Vinnie... I’m sorry you have to go out like this, man, but it’s for the best!’

 

Mickey: ‘Bettah do everything he’s tell ya to do!’

 

Da’Rell Remier: ‘Man, *uck that! I ain’t doin’ *hit that this Mickey Mouse clown or Vinnie *iggah say! You can both suck my *lack *ick, choke on it and then die!’ 

 

BrazilianGirlPowahhh: ‘Hahahaha!’

 

Grand Theft Auto: VI: ‘Shut up, you cackling *uckin’ *itch!’

 

Mickey: ‘Yeah!’

 

BrazilianGirlPowahhh: ‘You shut up, you greasy Italian prick! I’ll castrate your *ick and blow your face right off!’

 

Creator: ‘This is of no surprise to us at all, Vinnie.  

 

Grand Theft Auto: VI: ’Well played, dip *hits. Did you enjoy that little surprise that I threw into your  reconnaissance mission?’

 

Creator: ‘Not in the least.’ 

 

Grand Theft Auto: VI: ‘I been waitin’ for you *ssholes to follow my trail so that I could cut all your lives short in one go!’ 

 

Da’Rell Remier: ‘We ain’t stupid, Vinnie. You gonna die and *uckin’ love it!’

 

Leslie Benzies: ‘What did you guys see in this punk, anyway?’

 

Creator: ‘We saw potential in this vision, but then Vinnie just died off. As previously stated, we do not produce mediocrity.’

 

AGENT: ‘Freeze! Eeeverybody get your *ucking hands up now! Hands up, hands up! Don’t *ucking move!’

 

Leslie Benzies: ‘Holy... *ucking god!’

 

BrazilianGirlPowahhh: ‘Agent!’

 

Da’Rell Remier: ‘What? What? I-I-I can’t even *uckin’ believe it right now, man! My eyes are havin’ orgasms! Can it really be... Agent!’

 

Leslie Benzies: ‘I thought you were dead! Sorry, but this is a shockwave to my *ick! I don’t even know what to say, right now!

 

AGENT: ‘Amazing how life works isn’t it? *uckin’ right, baby! Come get some of this sexiness in a few years!’

 

BrazilianGirlPowahhh: ‘Damn, I’ll take some of that.’

 

AGENT: ‘Plenty of terabytes to go around.’

 

Grand Theft Auto: VI: ‘ No! It can’t be, it just can’t *uckin’ be! You *hit the bed. How can- Wh- H- *uckkkkk!

 

AGENT: You piece of *uckin’ dirty *ass, piece of vermin dog s*hit. *uck you. *uck. You! You are an absolute joke! Cyberpunk: 2077 is way better than you’ll ever be, Vinnie!’

 

Grand Theft Auto: VI: ‘*uck them!’

 

Da’Rell Remier: ‘*iggah, now I know you ain’t dissin’ my homies at CD PROJEKT Red! ‘Cuz we ‘bout to have some serious beef!’

 

Grand Theft Auto: VI: *uck you all! f*ck you, AGENT! Just because I don’t have licensed cars and all that other realistic bulls*it, I’m taboo, now?!’

 

Creator: ‘You are mediocre, obsolete and need to be extinguished.’   

 

AGENT: ‘It’s over, Vinnie.’

 

Leslie Benzies: ‘Ohh, s*hit!’

 

Grand Theft Auto: VI: ‘Mickey, do somethin! Prove ya worth, kid!’

 

Mickey: ‘...’   

 

Grand Theft Auto: VI: ‘Drop those *uckas, Mick! Or I’ll drop you, you worthless piece of *hit!’

 

Mickey: ‘*uck you, Vinnie!’

 

Grand Theft Auto: VI: ‘You little *ocksuckin’, mutha*uckin’ *sshole!’

 

BANG-BANG-BANG-BANG!

 

Mickey: ‘Ohhhhh... ahhhhh (coughing) ughhh (deceased).

 

Da’Rell Remier: ‘*Damnnnnn!’

 

Grand Theft Auto: VI: ‘Who’s next to fall? How ‘bout the *itch’?

 

BrazilianGirlPowahh: ‘No... god no, please... I just want to chase my dream!’ 

 

Grand Theft Auto: VI: ‘Sorry... but I’m too far gone to give a *uck, toots!’

 

BrazilianGirlPowahhh: ‘No, nooooo!’

 

Grand Theft Auto: VI ‘You believe in God?’

 

BrazilianGirlPowahhh: Yeah... yeah, I do.’

 

Grand Theft Auto: VI: ‘He’s waiting for you.’ 

 

BrazilianGirlPowahhh: ‘Noooo!’

 

AGENT: ‘You motha*ucka!’

 

BANG...

 

RAGE: ‘...’

 

Leslie Benzies: ‘...’

 

Da’Rell Remier: ‘...’

 

Grand Theft Auto: VI: ’Ahhhh... ahh (coughing) ahahahaha! You piece of s*it! I should have killed you back in 2009. (coughing).

 

AGENT: ‘Don’t worry... I’ll be killing it for years to come. Goodbye, Vinnie.’

 

Grand Theft Auto: VI: (deceased).

 

AGENT: (embraces and consoles BrazilianGirlPowahhh).

 

BrazilianGirlPowahhh: ‘Thank you. You are one hell of an agent. Go get ’em.’

 

AGENT: ‘Thank you. And I’ll be one hell of a Next-Generation experience. Creator... mission accomplished.’

 

Creator: ‘Well done, AGENT. Creator HQ will be very pleased. Creator HQ? It’s done.’

 

Creator HQ: ‘Well, done, indeed.’ Okay, AGENT... we have more work to compete before you achieve gold standard.’

 

AGENT: ‘Yes, sir. They will be in tears.’ 

 

Da’Rell Remier: *uckin’ right they will. Game of the year, right here.’

 

Leslie Benzies: ‘Damn, EVERYWHER3, we got competition. 

 

EVERYWHER3: ‘Hey, that’s fine by me. I cannot wait to play AGENT!’

 

Leslie Benzies: ‘Yeah, it sounds amazing!’

 

 

XXVIII: This message within this fan fiction is far beyond entertainment; it is remarkable. 🙂 

 

Total duration to complete this fan fiction: 18 hours. 

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nope.., they'll be..,

"w hats this brick in carrying..,

is it a cool new weapon..,

probably makes me better than that person who is mindijg their own business.., ima go try and club them with this brick..,~as the squeker proceeds to die endlessly to the legitimate online player who saw them comming online a mile away..,~"

 

btw that brick Is a phone..,

 

GTA should mature more..,

but doing so doesn't point to any time period.., since everything is..,

 

edit: also stop saying modern is the negative when it comes down to it, or that only kids want it..,

The Housers allowed/made online the way it is now..,

it was none other but them..,

so dislike of online does not prove why modern shouldn't be an option..,

just like magazines and catalogues, and orders..,

doesn't mean they don't fit in modern..,

time periods have a time, and place.., but the period in which it will show up.., is not next..,

 

Edited by GTK0HLK
added alil thing..,
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I want GTA VI to be set in the past more than anything. I'm sick of modern day stuff, hipsters and today's crap music! I'm elso fed up with all the modern supercars and whatnot we've seeing added to GTAO over the years. Oh and give me a break with this supernatural stuff ... I don't want to f*cking have immersion broken by seeing a flying UFO at night or some zombie creature walking around the streets! Enough of this sh*t! Can we please get a real GTA again, think III, IV, Vice City (Stories), Liberty City Stories.

Edited by Emmi
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They are just easter eggs, they are certainly not part of the main story, and unless you specifically hunt for them you probably won't see them at all.

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1 hour ago, Emmi said:

I want GTA VI to be set in the past more than anything. I'm sick of modern day stuff, hipsters and today's crap music! I'm elso fed up with all the modern supercars and whatnot we've seeing added to GTAO over the years. Oh and give me a break with this supernatural stuff ... I don't want to f*cking have immersion broken by seeing a flying UFO at night or some zombie creature walking around the streets! Enough of this sh*t! Can we please get a real GTA again, think III, IV, Vice City (Stories), Liberty City Stories.

 

 

Vice City stories had that Zombie mission at the mall. It was part of a movie though and was well done.

Edited by Zello
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You say Rockstar can't use Vice City again, because it's been already done.

 

Well, we had Grand Theft Auto Vice City and Grand Theft Auto Vice City Stories - not to mention Grand Theft Auto 1, which also included Vice City as one of the main locations. These are 3 games.

 

Liberty City was used (as main location) in 5 games. Personally, I would love to see Liberty City again - instead of Vice City - especially in 1980's. 

 


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6fangedcutthroatTV

GTA should literally always be LC, VC, SA. It has been since GTA 1. It's been longer since we saw VC than any other location from the game. SA was redone in V 9 years later, SA 2004,  V in 2013. We have not seen Vice City in 17 years, 13 years if you count VCS.

Edited by HelloMyNameIsHuman
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