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GTA 6 Leaks & Hints Topic.


MojoGamer
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15 minutes ago, Lordani_66 said:

Friendly reminder that Bully sold merely 2,56m copies physically (across all platforms), add about 0.5m copies sold digitally on PC, but that's a very optimistic view, you'd get just a litle over 3m copies. I believe it's the worst financial result for R* Games titles ever, at least since GTA III, correct me if I'm wrong. Even Vice City STORIES sold over 5m copies on PSP alone, not counting PS2 (1m), PS3 and the bundle pack with LCS. Remind me again, why are people still hoping for Bully 2 to be released as the next game, in times where making a game takes the longest in history and would be a waste of money, time and resources for R*?

Yep. It's RDR and GTA sanwiches for Rockstar. Nothing Else going forward 

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23 minutes ago, NextGTA said:

Yep. It's RDR and GTA sanwiches for Rockstar. Nothing Else going forward 

Yeah, I think that too. I mean come on, it should be obvious at this time from the purely financial standpoint, that these are the only 2 games R* would care about in the year 2019... I bet Bully 2 was put on hold in the first place due to poor sales of the first game (citation needed). I was just checking all the other smaller titles R* has released and it's sales really look poor. And when compared to GTA and even RDR series, every other R* title sold visibly worse as well. With how much money GTA Online makes for them, I'd say the financial pattern should be obvious and expectable from now on. So people really shouldn't be anticipating Bully at this point, but it's the other way around. It should come as a huge surprise if Bully 2 is announced next.

Edited by Lordani_66
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2 hours ago, Emmi said:

Interesting development ... apparently GTAV was still showcased at the R* North office back in November 2014 ... days before the release of the PS4 and Xbox One version!!! This time however they used a different artwork!

 

Now obviously that all could mean nothing but it leads me to believe that something big is coming!

I guess that it might be for PC version of RDR 2 then.

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8 minutes ago, Lordani_66 said:

Yeah, I think that too. I mean come on, it should be obvious at this time from the purely financial standpoint, that these are the only 2 games R* would care about in the year 2019... I bet Bully 2 was put on hold in the first place due to poor sales of the first game (citation needed). I was just checking all the other smaller titles R* has released and it's sales really look poor. And when compared to GTA and even RDR series, every other R* title sold visibly worse as well. With how much money GTA Online makes for them, I'd say the financial pattern should be obvious and expectable from now on. So people really shouldn't be anticipating Bully at this point, but it's the other way around. It should come as a huge surprise if Bully 2 is announced next.

Red Dead Revolver hardly sold many units in 2004. But R* still went back to it and made Red Dead Redemption.

 

If they care hard enough about it. Sales shouldn't matter at all.

Edited by Zello
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on another topic rockstar north taking down rdr 2 posters outside there office same thing happened just before rdr 2 announcement apparently 

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11 minutes ago, Zello said:

Red Dead Revolver hardly sold many units in 2004. But R* still went back to it and made Red Dead Redemption.

 

If they care hard enough about it. Sales shouldn't matter at all.

I think back then they could take more risks because they released a new game every year, now every game they release has to be a big seller considering the gap between new releases has become huge.

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Microtransactions alone bring more money than many games so don't worry about game selling well, like 10 millions+.

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28 minutes ago, Zello said:

Red Dead Revolver hardly sold many units in 2004. But R* still went back to it and made Red Dead Redemption.

There is a HUGE difference between RDRevolver's potential at the time it was released vs Bully potential. Revolver wasn't even the same game that Redemption became. R* knew how big of a game they could make out of RDRevolver which turned out to be RDRedemption (and RDR2). Revolver sold 2 millions while Bully on PS2 sold 1 million. Revolver was released in 2004 and wasn't even developed by R* themselves, but another company. It was released before R* titles were making billions (it was released before GTA SA), so actually the money it made for the time was pretty impressive.
The difference is apples vs bananas especially when times we are in are taken into consideration and they have to be.

 

Quote

If they care hard enough about it. Sales shouldn't matter at all.

Yeah, sure, R* is a make-a-wish foundation that doesn't care about money...

 

6 minutes ago, fdiuhywsu said:

I think back then they could take more risks because they released a new game every year, now every game they release has to be a big seller considering the gap between new releases has become huge.

This guy knows about logic.

Edited by Lordani_66
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Just now, Lordani_66 said:

Revolver was released in 2004 and wasn't even developed by R* themselves, but another company. It was released before R* titles were making billions (it was released before GTA SA), so actually the money it made for the time was pretty impressive.
The difference is apples vs bananas especially when times we are in are taken into consideration and they have to be.

R* bought out Angel Studios and renamed them R* San Diego during the development of Red Dead Revolver. It was going to be published by Capcom but they ended up reworking it.

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11 minutes ago, Zello said:

R* bought out Angel Studios and renamed them R* San Diego during the development of Red Dead Revolver. It was going to be published by Capcom but they ended up reworking it.

Yes, and most of the game (or some parts) was already made and it really doesn't feel like a R* title. Definately the core/engine and it's what was later built upon it. What does it all have to do with anythign either way? Stop moving the goal post, it's clear as day, Bully would not be reasonable for R* to develop in current year, because there is not much potential as there was with RDRevolver -> RDR.

 

9 minutes ago, Zello said:

But they're also developers who have a vision. If they want to make it their next game. They can make it their next game.

If that let's you sleep well at night, then tell this to yourself. The reality won't change though.

Edited by Lordani_66
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3 minutes ago, Lordani_66 said:

Yeah, sure, R* is a make-a-wish foundation that doesn't care about money...

But they're also developers who have a vision. If they want to make it their next game. They can make it their next game.

Edited by Zello
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1 hour ago, sauron246 said:

on another topic rockstar north taking down rdr 2 posters outside there office same thing happened just before rdr 2 announcement apparently 

Are you sure about that ... have they removed the GTAV posters outside their office really just a bit before RDR2's announcement or earlier? The last picture I found is from November 2014 and the GTAV poster obviously is still there during that time.

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cant be sure just seen on the internet it could mean nothing even if it did  i cant see gta 6 announcement this year bully 2 maybe 18 months out at least from announcement 

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OHRj3fn.png

 

Taken in May 2018.

 

They've yet to release RDR2 for PC and all those "lots of big content updates planned for the upcoming months for you to enjoy in Grand Theft Auto Online and Red Dead Online."

Edited by Lexiture
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They are just cleaning the faсade))

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3 minutes ago, Lexiture said:

OHRj3fn.png

 

Taken in May 2018.

 

They've yet to release RDR2 for PC and all those "lots of big content updates planned for the upcoming months for you to enjoy in Grand Theft Auto Online and Red Dead Online."

Well, since they never had a GTAV poster up there on this new building - it was only on the old one - this discussion is kinda useless now ... we'll have to see what happens in the next few days, weeks ... I think it'd be exciting if all of a sudden a bluish poster went up there. 😁

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GrandTheftPots

Who started this Bully 2 sh*t anyway? Yan? can't see it being next and hope to god it isn't just pushes GTA VI back even more...

 

2 years of hype building 2 to 4 years of Bully Online? I just can't see it because it will be same story for GTA 2 years hype / marketing so if Bully is next that would push GTA VI back another 5 years minimum from when ever it gets announced 

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14 minutes ago, mrpotsworth said:

Who started this Bully 2 sh*t anyway? Yan? can't see it being next and hope to god it isn't just pushes GTA VI back even more...

 

2 years of hype building 2 to 4 years of Bully Online? I just can't see it because it will be same story for GTA 2 years hype / marketing so if Bully is next that would push GTA VI back another 5 years minimum from when ever it gets announced 

no idea who started, but the recent non-official confirmation belongs to him:

 

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15 minutes ago, mrpotsworth said:

Who started this Bully 2 sh*t anyway? Yan? can't see it being next and hope to god it isn't just pushes GTA VI back even more...

 

2 years of hype building 2 to 4 years of Bully Online? I just can't see it because it will be same story for GTA 2 years hype / marketing so if Bully is next that would push GTA VI back another 5 years minimum from when ever it gets announced 

tenor.gif

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30 minutes ago, mrpotsworth said:

Who started this Bully 2 sh*t anyway? 

https://www.ign.com/articles/2009/11/11/composer-shawn-lee-confirms-bully-sequel

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3 hours ago, Lordani_66 said:

Yeah, I think that too. I mean come on, it should be obvious at this time from the purely financial standpoint, that these are the only 2 games R* would care about in the year 2019... I bet Bully 2 was put on hold in the first place due to poor sales of the first game (citation needed). I was just checking all the other smaller titles R* has released and it's sales really look poor. And when compared to GTA and even RDR series, every other R* title sold visibly worse as well. With how much money GTA Online makes for them, I'd say the financial pattern should be obvious and expectable from now on. So people really shouldn't be anticipating Bully at this point, but it's the other way around. It should come as a huge surprise if Bully 2 is announced next.

Really? So they should make GTA and RDR only over and over again? What about new IP?

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24 minutes ago, Kris194 said:

Really? So they should make GTA and RDR only over and over again? What about new IP?

New IP would make more sense than Bully 2. Theres not much you can do with a game like Bully, hence low sales of the initial game. But in reality a new IP wouldnt be needed for R* sonce they make a hea of money off of gta and rdr series. And they really wouldnt care if you want another type of game from them. There are tons of other game franchises one can play that would be a placeholder for something like Bully. There is no other GTA game really. Game market needs a new GTA more than anything else.

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Only GTA and RDR... with a 5 years gap between each game... what a bright future for Rockstar.

 

 

Currently playing Polybius

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1 hour ago, EVOLUT7ON said:

Yeah a news from 2009. If it is real then it proves R* didnt care enough about this game if they still didnt release any official info. How many games from R* did we have since then... If it was meant to be released, it would have been at this point. Not seeing a chance of it suddenly becoming a reality in the year 2019 and later.

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Nintendo Thong Tuna

Only about money, good grief... but what I can expect from someone who thinks only AAA games matter, I guess the only movies worth watching are 1+ billion Hollywood blockbusters and the only music worth listening to is trashy pop from top of the charts. What a great, non-depressing mentality to have.

Rockstar could release Bully and still turn a profit, they know how to market it.

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8 minutes ago, Mafia Assassin® said:

Only GTA and RDR... with a 5 years gap between each game... what a bright future for Rockstar.

 

 

Yeah, it would be better if they released multiple games every year, like yet another boring game developing company like Ubisoft. Yep, this is what we need... /S

4 minutes ago, Nintendo Thong Tuna said:

Only about money, good grief... but what I can expect from someone who thinks only AAA games matter, I guess the only movies worth watching are 1+ billion Hollywood blockbusters and the only music worth listening to is trashy pop from top of the charts. What a great, non-depressing mentality to have.

Rockstar could release Bully and still turn a profit, they know how to market it.

You can go on steam and find many non AAA, indie games there. Enough of them already. 

Edited by Lordani_66
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1 hour ago, EVOLUT7ON said:

no idea who started, but the recent non-official confirmation belongs to him:

 

 

The problem with this is that R* is notorious for wanting to go forward with projects and then just internally cancel them again. It's happened with Bully 2 at least twice and nothing at the moment tell us they actually want to release it.

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Uncle Sikee Atric
25 minutes ago, Lordani_66 said:

New IP would make more sense than Bully 2. Theres not much you can do with a game like Bully, hence low sales of the initial game. But in reality a new IP wouldnt be needed for R* sonce they make a hea of money off of gta and rdr series. And they really wouldnt care if you want another type of game from them. There are tons of other game franchises one can play that would be a placeholder for something like Bully. There is no other GTA game really. Game market needs a new GTA more than anything else.

 

No it doesn't....

GTA is one franchise and single (or a couple of) franchises do not make a successful company with a bright future....

Gaming is also about innovation and experimentation as much as franchises and you have to remember games like Minecraft came from the minds of people like Notch, who took a chance and made it big.  (No matter how much MS like to erase the history of Minecraft, prior to them purchasing Mojang.)

 

There's a lot of other lone programmers and small teams who dream of making it to the ranks of R* and Mojang, who all came from one title that did well in the first place.  They're the guys making the most progress in terms of the evolution of games, because Indie titles have little to lose and everything to gain for their teams. 

Take the case of Terry Cavanagh, I selected him because he's had a bit of a hard run recently.

Game 1 : VVVVVV, released in 2010, a fun and rapid mindbender of a platformer that holds up well today.

Game 2 : Super Hexagon, released in 2012, avoid the barriers to one of the best, thumping soundtracks in games. (thanks Chipzel)

Game 3 : Dicey Dungeons, released August 13th 2019, seven years after his last success.  A fantastic, slick and well made roguelike, totally unlike anything he made before.  About the only link to his previous titles is the fact Chipzel has done the soundtrack once more.

 

He's tried to make other games in that seven year gap, but he wasn't happy with any of the progress and he classes them as failed experiments, even though he sold them internally and not on platforms like Steam. 

 

Big name devs and Indie devs need to take new directions to find successes, not all of their experiments succeed, but all keep chasing the big time.  Just because R* have two big franchises doesn't suggest they'll stop making games away from those franchises.  It's only the ones they think are good we'll see outside of their offices.

MOaRJRr.jpg

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34 minutes ago, Uncle Sikee Atric said:

(...)

The biggest inno ations that were made, were shown with GTA series. Any other R* series only used from those innovations and if anything, merely improved a little. All the games' engines were made primarly for GTA games. And even if this wasnt the case, this changes nothing. This changes nothing about the always growing difference between GTA sales and any other franchise's sales which are always the primary indicator of how the market trends are going to look like. R* have always been and will keep on mam ng innovations with GTA games. Please tell me, what was innovative about Bully? The only non GTA innovation I can think of was facial recording for LA Noire, which failed and was never again used by R*.

 

Your example is cute, but that's it... R* can not be even compared to any other dev team. The closest to them would be CD Projekt probably, in terms of similarities between their market styles.

 

If you are going to try and tell me that R* can make another giant hit comparable in any way to GTA with a new IP or better yet, with BULLY, Im going to burst out laughing. You can not make two GTA size behemoths of video games, or two Minecrafts, whatever. Especially in todays gaming trends, where making a new game takes so much money, time and resources and is a huge risk, more than ever. Plus it really seems like all choices were already used for new IPs by other devs, hence why all the new IPs seem so bland and generic.

 

Yes, GTA is very much needed in gaming market already. We didnt have a single good open world game in the style of GTA this generation except for GTA remaster, Witcher, RDR, and thats it. Anything else was bland and generic (assassins creed, watch dogs 2) or crap (wd 1, mafia 3). And if you have a problem with this sentence, then you really shouldnt be on this forum. This is why Im asking all Bully fans here, why dont you make your own community forum and spend time there?

 

In general, your entire post is based upon generalization and emotions instead of logical thinking and when put to the left brain hemisphere and its logical thinking, really doesnt bring anything on the topic. A lot of words, but no actual point or argument.

Edited by Lordani_66
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