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GTA 6 Leaks & Hints Topic.


MojoGamer
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6 hours ago, MrPhillips said:

Other videos sounds fake, but this one is interesting, although probably fake too and someone is trolling us. 
This sounds like train hitting the player and gta IV wasted style is in the game (slow motion, dramatic music, not like in GTA V where there is dramatic music but much more intense), with different sound. But it's probably fake, i quess.

It sounds like a old vw beetle starting up,its too weird for a death sound and its the easiest thing to fake with a sound creator app.But i gotta admit its one of the most interesting kind of leaks i've seen

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34 minutes ago, Emmi said:

https://uk.pcmag.com/sony-ps4-pro/122130/report-ps5-gpu-outperforms-a-geforce-rtx-2070-super

 

Let's imagine the possibilities for GTA VI. I can't wait!

And it starts again. Teraflops for the marketing, frequency and teraflops is not everything. It's not even the GPU clock speed that we're talking about but the memory clock speed. My GTX 1070 (2016) also has a clock speed of 2 GHz for the memory.

 

There's other factors that can change the performance of a graphics card like :

-Number of transistors

-Bus Interface (PCI-E 3.0 x16 for example)

-GPU Clock Speed

-Memory Size (8GB or more)

-Memory Type (GDDR5 or GDDR6)

-Memory Bandwith

-Number of Cores (1920 or more)

-L1/L2 cache size

 

and the best for the end, temperatures. That's great to have a powerful graphics card but if you put it inside a box (console) with no airflow and it heats up to 85 degrees or more, first you're going to lose performance because of thermal throttling and second you can damage the GPU/Memory and that stop the console from booting or the graphics card won't send a signal causing a black-screen or it'll boot but if you put too much load on it will freeze and the console with it too.

 

Needless to say, this article is just to reassure people that what they're going to buy is "more powerful" while it's not. It's not the first one and it won't be the last one until the release.

 

I don't even take into account,  the number of cores/clock of the CPU, the speed of the RAM and which type it is, the speed of the storage for loading and streaming content and so much else. Everything and i mean everything as a play in performance and fluidity. From the motherboad to the TV you're playing on.

Edited by MrQuiche
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marcolinomarcol
7 hours ago, Finite said:

That leak is BS. 

 

Rockstar don't announce stuff like that, if Bully 2 is less than a year away, where's the teaser trailer? 

 

RDR 2 is probably getting a remaster or remake for the next generation, but if that leak is correct then Rockstar are going to release Bully 2 before that which is also stupid, Rockstar uses these remakes and remasters as an opportunity to test the new hardware by upgrading a title they've already made, they don't make a new title and then release the remaster, what would be the use?

 

Also the timelines do not add up, both games launching in late 2020 will cause each to lose sales, something Rockstar probably doesn't want to risk.

 

GTA V was remastered less than a year after it's launch that's not an issue.

exactly, less than a year, that means it was an upgrade not a remaster. remastering gta 4 would make more sense (even tho gta 4 is still pretty good on pc and even old gen consoles)

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Comparing GTA V on PS3/360 to GTA V on PS4 and it's effectively a remaster, that is what you can expect from the PS5 version of RDR2.

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2 minutes ago, marcolinomarcol said:

exactly, less than a year, that means it was an upgrade not a remaster. remastering gta 4 would make more sense (even tho gta 4 is still pretty good on pc and even old gen consoles)

On PC its okay but Im playing IV right now on ps3 and the graphics and stability is sh*t

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20 minutes ago, Finite said:

Comparing GTA V on PS3/360 to GTA V on PS4 and it's effectively a remaster, that is what you can expect from the PS5 version of RDR2.

RDR 2 now looks extremely good, i don't see the way how they could improve it to look even better, to see difference like in the case of GTA V. But let's not forget that this is topic about GTA VI, and that we are going off-topic with this one.

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imsohighalot
12 hours ago, MrPhillips said:

Other videos sounds fake, but this one is interesting, although probably fake too and someone is trolling us. 
This sounds like train hitting the player and gta IV wasted style is in the game (slow motion, dramatic music, not like in GTA V where there is dramatic music but much more intense), with different sound. But it's probably fake, i quess.

6 hours ago, Auditore said:

It sounds like a old vw beetle starting up,its too weird for a death sound and its the easiest thing to fake with a sound creator app.But i gotta admit its one of the most interesting kind of leaks i've seen


that one  actually sounds like a handgun popping the player to death, and the gun sounds realistic, BUT, the sound is flat because probably was recorded with a cellphone or something, from a sound reproducing device, like when you try to record a sound from your computer soundsystem with your phone..

listen to this:

i live in RIO, Brazil. i know when guns sounds realistic...

im not saying that it might be a leak, because probably aint sh*t, im just explaining for you that it sounds like a gun, not a train or something.

 

 

hey, i just seen this at his yt channel,
 


sounds very harsh, just like any other sht he been uploading, like he recorded from another device wich was reproducing the sound and he recording with another, probably purposely, if he really leaked something. [wich we all doubt actually, but who knows. V's intro has leaked, even that was close to release already by the time, you know.]

Edited by imsohighalot
SOMETHING NEW!
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Hope Len is making back ups of these videos in case any turn out to be accurate lol

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imsohighalot
Just now, Finite said:

Hope Len is making back ups of these videos in case any turn out to be accurate lol

lol i did with the "death sound" one, ima download this one too becuase, even that it proably aint sht, still interesting, specially with the lack of actuall info abou the game..

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Wow, that is an excellent find! 🙂 Whilst shielded by some mumbles within the audio waves, this little portfolio of some sound effects murmuring covertly through that static and tone really sounds like it is pumping out the authenticity.

 

Moreover, per the ‘kick’ that is pushing out of the pops of every gun report, I can visualize realistic scenarios, such as a firing squad of badges having to silence regret in a balaclava, cutting through a ‘hood that crashed in 40s, outlines tattooed in blight and one-times whose chances at life hit zero; as the dim hue of muzzle flashes and red/blue shadows highlight the backside of a last stand, and a smokescreen creeps up on his/her world, and those four walls suffer in a descent of eternal darkness. 

 

Or, the cadences of an Armalite rifle clashing with pandemonium, as 30-40 bouts of anger writhing indiscriminately around buildings engulf an unsuspecting city.

 

The introduction sound file that gives way to the siren chirps, and the slow crescendos of synthwave that linger after the impact of death, really bring that moment to life. The flamethrower also has a nice intimidating sound to it, especially when the flames are in action.          

 

I would love for the audio fidelity of Grand Theft Auto: VI to emulate and take on this form; realism and suspense that keeps the pressure on the experience and does not quit, but also with the sound of shell casing ejections and sonic booms being tacked onto the fervor of weapons. 🙂   

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12 hours ago, MrQuiche said:

And it starts again. Teraflops for the marketing, frequency and teraflops is not everything. It's not even the GPU clock speed that we're talking about but the memory clock speed. My GTX 1070 (2016) also has a clock speed of 2 GHz for the memory.

 

There's other factors that can change the performance of a graphics card like :

-Number of transistors

-Bus Interface (PCI-E 3.0 x16 for example)

-GPU Clock Speed

-Memory Size (8GB or more)

-Memory Type (GDDR5 or GDDR6)

-Memory Bandwith

-Number of Cores (1920 or more)

-L1/L2 cache size

 

and the best for the end, temperatures. That's great to have a powerful graphics card but if you put it inside a box (console) with no airflow and it heats up to 85 degrees or more, first you're going to lose performance because of thermal throttling and second you can damage the GPU/Memory and that stop the console from booting or the graphics card won't send a signal causing a black-screen or it'll boot but if you put too much load on it will freeze and the console with it too.

 

Needless to say, this article is just to reassure people that what they're going to buy is "more powerful" while it's not. It's not the first one and it won't be the last one until the release.

 

I don't even take into account,  the number of cores/clock of the CPU, the speed of the RAM and which type it is, the speed of the storage for loading and streaming content and so much else. Everything and i mean everything as a play in performance and fluidity. From the motherboad to the TV you're playing on.

I agree with you on that you can not merely compare two graphics cards, especially when it's console GPU vs PC GPU solely on teraflops, but It's actually the other way around. If a console GPU manages to get (about) the same amount of TF as any particular PC card, then it will SURELY surpass this card in terms of power in the long run, it's a given. Low access to CPGPU, single specification and closed system, these 3 things let game makers squeez every single teraflop out of console's GPU, which is not and never will be able on PCs on a large scale. The same was with current gen's console GPUs, it was compared to 7870 if I remember correctly, well, guess what, it surpassed not only this card but many mid-range cards released after console's release, which even if worked sometimes better with games that released around the same time, they didn't manage to pass the test of time and in today's games have worse performance.
With that in mind, it's CRAZY that Sony/MS managed to put such a powerful (comparitively to PC market) GPU and it's going to be the strongest in history of console specifications. This means, it's going to be a high-range GPU that will be kept alive for years and it may make PC gaming obsolete, especially in it's current state, where you pay extra money for parts compared to even a few years ago thanks to bitcoin miners, while the cards don't stand the tests of time as much as they didn't before. When people laughed when I was saying before current gen even released that PS4 is going to humble PC gaming with it's graphical abilities + the will of game devs to add those special effects, when it comes to exclusive title, people were literally bursting out laughing. Well, they weren't when I showed them Uncharted 4, GOW, The Order, Killzone, Driveclub, inFamous, hell, even freaking Ratchet & Clank looks like a Pixar animation, but in real time... People also laugh today when I tell them that it's going to be possible to run GTA VI in 4K and 60FPS on consoles. Will it be done, I don't know, because we don't know what R* is going to aim for. If they are going to make GTA VI look like a RDR II remaster with higher quality textures, better anisotropic filtering, then surely it's going to be possible on consoles with the specifications that they are supposed to have.

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Nintendo Thong Tuna
1 hour ago, Lordani_66 said:

When people laughed when I was saying before current gen even released that PS4 is going to humble PC gaming with it's graphical abilities + the will of game devs to add those special effects, when it comes to exclusive title, people were literally bursting out laughing.

This is the only part I'll disagree with here. Current gen console specs are f*cking embarrassing, no wonder they had to do mid-gen upgrades... I'm not a graphics whore, I don't ask for much but I never thought that by the mid and late 2010's games would still struggle at achieving 1080p at 30 FPS. All these games look good, but that's a matter of good design, like every well made console game ever.

On 8/16/2019 at 5:21 AM, Finite said:

All the more reason we aren't getting one set in the past. If a 2021 release date is the earliest possible, that means that by the time this game launches GTA V will be as far away from SanAndreas as it is VI. 

 

The games are effectively period pieces these days now, with GTA IV being set well over a decade ago, by the time of VI's launch IV would be as further away from the modern day than SanAndreas was when it launched.

Sure, they work well as time capsules but I don't like the present social commentary in the way it's been done since IV, it ages poorly. When you make a game set in the past you can pick something that's already more well known and memorable, ironically making it more timeless.

Edited by Nintendo Thong Tuna
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24 minutes ago, Nintendo Thong Tuna said:

This is the only part I'll disagree with here. Current gen console specs are f*cking embarrassing, no wonder they had to do mid-gen upgrades... I'm not a graphics whore, I don't ask for much but I never thought that by the mid and late 2010's games would still struggle at achieving 1080p at 30 FPS. All these games look good, but that's a matter of good design, like every well made console game ever.

They were, comparitively to PC market specs at the time, the strongest ever in history (for the time being). You only say that because that is what was popular to say at that time. It doesn't find confirmation in reality. We have heard this from before current gen was even released. First, it was supposed to be beaten by 580ti, then 660, then 760, 770, titan, 960, and so on. The consoles were meant to be dead as soon as they were released. Friendly reminder, PS2 had 300 MHz processon at the time when 2,5 GHz and shortly after that, 3GHz processors for the PC market were popular and by the end of the generation, we had dual core processors. So no, for the time of it's release, current gen specs for consoles were not embarassing. This was a myth created by PC-centred internet sites shilling nVidia GPUs, because they were feeling threatened, while the PC market was already showing worse trends and possible difference between PC and console games diminishing. In other words, they were already scared of lack of interest in PC parts and their sales and rigtfully so, just about 2 years later we had the worst year for PC market in 10 years at that time when it comes to GPU sales. So to do as much damage control as possible, they started to sh*t on consoles as soon as possible. I wonder what are they going to say this time around ;D. Well probably nothing, since because of worse and worse PC market state, most of them rebranded to being smartphones and tablets shilling websites. They were shilling on their own websites as well as most popular boards, on reddit, 4chan, neogaf and whatnot. And of course our Polish side of the internet had the same trend, especially since PCs were always more popular here for gaming than consoles, so all the "pundits" did what their wester collegues were doing at the time as well.

In general, it was a funny sh*tshow to watch from a neutral perspective, seing PC market starting to crumble and them being scared sh*tless doing their damage control, while knowing it's a bunch of garbage and knowing the reality is going to show them what's really up. Then we saw the smallest gap in graphics between consoles (mostly PS4) and PC's placebo ultra settings in multiplatform games ever in history, at the time of supposed console generation that had "embarassing specs" ;). The biggest amount of lol-ports on PC. The biggest amout of 60fps AAA games on PS4 in history. Sony exclusives putting everything else in shame. And then the problems with PC market due to parts prices "thanks to" miners. Problems with half of games due to better performance on nvidia GPUs and vice-versa (oh thank you, great "open" specifications platform :D). NV and Steam/Valve tried to respond to this with their own "consoles" but we all know how this ended. In the end, the only embarassed platform this gen was PC, left completely behind, like the middle child.

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Eternal Moonshine
2 hours ago, Lordani_66 said:

it may make PC gaming obsolete, 

I get that you really like consoles but that's just a load of BS. For somebody who claims to have so much knowledge in the field of computer graphics you should know better. We're slowly approaching the era of raytracing and PS5 will struggle to keep up with PC in this regard. In this case it's not a matter of low level access because there's just not enough RT cores in PS5 to even suggest that it will stand the test of time. While console games will have some raytracing, PC games will start using it on a much bigger scale. Couple that with VR and these two reasons are enough to claim that PS5 WON'T make PC gaming obsolete. No console ever will because there's always going to be some new tech and there's nothing that even remotely suggests that PS5 will stand the test of time, let alone make PC obsolete. That's actually a good thing because both Sony and Microsoft will have to keep making new hardware to keep up with PC

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Nintendo Thong Tuna
2 hours ago, Lordani_66 said:

[snip]

Lol, neutral? A whole blog dedicated to sh*tting on PC gamers says otherwise, that's just sad. Console elitism in Poland is an interesting phenomenon I've observed, it's the exact mirror of mustard race guys I see everywhere else, all based on the reactionary attitude towards the default platform in the region, but newsflash, it's no longer 2001, consoles are just as popular here as everywhere else and they don't make you the cool kid with fancy toys anymore. I'm not one of those mustard racers anyway, I always saw consoles and PCs as apples and oranges with different methods of development, but nowadays they're just gimped PCs. And that would be fine by itself, not everyone needs top spec hardware (it's not like I buy that kind of computer parts, not like I can afford it) and it's an advantage to have homogenous hardware to tailor games for, but vanilla PS4 and Xbone were clearly underpowered given how all these games perform. Oh well, it's not the specs anyway why I feel this gen sucked and barely felt like it started at all, I don't care how pretty games are if their gameplay keeps getting dumbed down. The best new games I've played in the last few years are titles that don't even require much of that PC power at all.

Also the PS2 was underpowered compared to GCN or OG Xbox and was notoriously difficult to work with, all the great games for it were made in spite of its hardware.

17 minutes ago, Eternal Moonshine said:

I get that you really like consoles but that's just a load of BS. For somebody who claims to have so much knowledge in the field of computer graphics you should know better. We're slowly approaching the era of raytracing and PS5 will struggle to keep up with PC in this regard. In this case it's not a matter of low level access because there's just not enough RT cores in PS5 to even suggest that it will stand the test of time. While console games will have some raytracing, PC games will start using it on a much bigger scale. Couple that with VR and these two reasons are enough to claim that PS5 WON'T make PC gaming obsolete. No console ever will because there's always going to be some new tech and there's nothing that even remotely suggests that PS5 will stand the test of time, let alone make PC obsolete. That's actually a good thing because both Sony and Microsoft will have to keep making new hardware to keep up with PC

Even if PC gaming keeps dropping in popularity there'll always be a niche for genres like RTS.

 

This sh*ttery needs to stop presto because we've gone from discussing whether the latest GTAO cars might be from the next GTA to pointless platform wars.

Edited by Nintendo Thong Tuna
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marcolinomarcol

The problem with consoles isn't the hardware itself (as it is usually very competitive for the price tag of the console) but the developers. First party games or games developed only for a specific console usually are the most beautiful as they are developed and optimized around the consoles hardware... Instead cross-platform ports usually look like sh*t beacause they are unoptimized pieces of trash.

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Nintendo Thong Tuna
19 minutes ago, marcolinomarcol said:

The problem with consoles isn't the hardware itself (as it is usually very competitive for the price tag of the console) but the developers. First party games or games developed only for a specific console usually are the most beautiful as they are developed and optimized around the consoles hardware... Instead cross-platform ports usually look like sh*t beacause they are unoptimized pieces of trash.

This is true, my only point was that in this gen it's both really but it got out of hand. Ultimately though no game is gonna program itself, Zelda Breath of The Wild made for the dated Wii U hardware for example managed to have more advanced physics and other immersive details than various pretty looking AAA titles for bigger consoles because it had a team of fresh clever programmers with good ideas.

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17 hours ago, MrQuiche said:

-Number of transistors

-Bus Interface (PCI-E 3.0 x16 for example)

-GPU Clock Speed

-Memory Size (8GB or more)

-Memory Type (GDDR5 or GDDR6)

-Memory Bandwith

-Number of Cores (1920 or more)

-L1/L2 cache size

Let's not forget Pixel Fillrate and Texture fillrate.

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6 minutes ago, MrPhillips said:

Let's not forget Pixel Fillrate and Texture fillrate.

Oh yeah, didn't remember them when writing this

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Uncle Sikee Atric
4 hours ago, Lordani_66 said:

-SNIP-

 

Really?

A : Don't start a flame war between console players and PC....

B : Console or PC gaming couldn't exist without the other, because the two have had a symbiotic relationship since the days of the Atari 2600.

C : The Kernal and basic OS of the consoles (including everything they're hinting at for next-gen) is running a Windows 10 core, partly to make conversion between platforms easier, partly because it's cheaper to develop a console OS on a versatile OS in widespread use elsewhere, but also to simplify things in terms of cross-platform going forwards. 

The days of console exclusivity seem to be dying more than PC's are, most PC's may not be used for gaming, but they're everywhere!  Even the most basic and outdated PC will still have some way to connect to the internet.


Going forwards, everything points to all platforms moving closer together, not drifting further apart.

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7 minutes ago, Uncle Sikee Atric said:

C : The Kernal and basic OS of the consoles (including everything they're hinting at for next-gen) is running a Windows 10 core, partly to make conversion between platforms easier, partly because it's cheaper to develop a console OS on a versatile OS in widespread use elsewhere, but also to simplify things in terms of cross-platform going forwards. 

OS conversions are trivial, the consoles will always have differing factors between them. Imagine a world where competitors licence their software to their direct rivals! :p What makes ports easier is the CPU architecture being the same, really. Because developers already make the games for both platforms. PS5 and Xbox Whatever will not change this. Xbox on a Windows core, Playstation on a Linux core.

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GTANet | Red Dead Network | 🌲

black lives matter | stop Asian hate | trans lives = human lives

the beginning is moments ago, the end is moments away

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One caveat, console exclusivity will never die, Sony have had their best generation in years via investing heavily in their exclusive titles.

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5 hours ago, Nintendo Thong Tuna said:

Lol, neutral? A whole blog dedicated to sh*tting on PC gamers says otherwise, that's just sad. Console elitism in Poland is an interesting phenomenon I've observed, it's the exact mirror of mustard race guys I see everywhere else, all based on the reactionary attitude towards the default platform in the region, but newsflash, it's no longer 2001, consoles are just as popular here as everywhere else and they don't make you the cool kid with fancy toys anymore. I'm not one of those mustard racers anyway, I always saw consoles and PCs as apples and oranges with different methods of development, but nowadays they're just gimped PCs. And that would be fine by itself, not everyone needs top spec hardware (it's not like I buy that kind of computer parts, not like I can afford it) and it's an advantage to have homogenous hardware to tailor games for, but vanilla PS4 and Xbone were clearly underpowered given how all these games perform. Oh well, it's not the specs anyway why I feel this gen sucked and barely felt like it started at all, I don't care how pretty games are if their gameplay keeps getting dumbed down. The best new games I've played in the last few years are titles that don't even require much of that PC power at all.

Also the PS2 was underpowered compared to GCN or OG Xbox and was notoriously difficult to work with, all the great games for it were made in spite of its hardware.

Even if PC gaming keeps dropping in popularity there'll always be a niche for genres like RTS.

 

This sh*ttery needs to stop presto because we've gone from discussing whether the latest GTAO cars might be from the next GTA to pointless platform wars.

 

5 hours ago, Eternal Moonshine said:

I get that you really like consoles but that's just a load of BS. For somebody who claims to have so much knowledge in the field of computer graphics you should know better. We're slowly approaching the era of raytracing and PS5 will struggle to keep up with PC in this regard. In this case it's not a matter of low level access because there's just not enough RT cores in PS5 to even suggest that it will stand the test of time. While console games will have some raytracing, PC games will start using it on a much bigger scale. Couple that with VR and these two reasons are enough to claim that PS5 WON'T make PC gaming obsolete. No console ever will because there's always going to be some new tech and there's nothing that even remotely suggests that PS5 will stand the test of time, let alone make PC obsolete. That's actually a good thing because both Sony and Microsoft will have to keep making new hardware to keep up with PC

>These flags

>These posts

 

Why am I not surprised.
I won't go on since 1. it wouldn't change anything 2. I really don't care what you think 3. I am already close to getting banned from this forum and since this topic already clearly made at least one mod annoyed, I'm not going to risk it 4. you can always try to debate me on my blog.

 



6jUTnKY.png

3 hours ago, Uncle Sikee Atric said:

The days of console exclusivity seem to be dying more than PC's are, most PC's may not be used for gaming, but they're everywhere!  Even the most basic and outdated PC will still have some way to connect to the internet.

Okay, I can not NOT respond to this fairytale. Fitting that I'm currently making this infographic and I'm still yet to add exclusives that are both on XOne AND PS4 but not on PC. No Nintendo here, only AAA and AA-tier games. On the left - Consoles (green xbox, blue playstation), right (black) - PC.

 

RjDhGRs.png

 

 

 

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Either people are leaving R* in waves or they are gathering an army with hundreds of job openings

 

(over 3000+ employyes now)

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I guess that's what Zelnick has been talking about some time ago. Creating one game for 8 years seems like a bit too much so studios needs to get bigger.

Edited by Kris194
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27 minutes ago, Kris194 said:

I guess that's what Zelnick has been talking about some time ago. Creating one game for 8 years seems like a bit too much so studios needs to get bigger.

that and what company has a five year gap between releases gta v to rdr 2 gta 6 is at least 3 to four years away so thats why something like bully 2 makes sense 

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