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How to get the flippers and their animations while scuba diving


Alpha Demigod
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Alpha Demigod

- There are unique swimming animations in the game

 

- these are used during "Merryweather Heist - tanker" and "Monkey Business"

 

- I want to know how to use these animations during regular swimming. Many others have as well.

 

 

 

 

========================

 

Using the enhanced native trainer, I can equip the flippers but they're merely cosmetic.The swimming animations remain the same. The thing is the props are not tied to animations at all. You can put the Paleto Heist armor on and you still walk normally and everything. So I figured that the actual model and the animations tied to it are independent.

 

I figured there's two ways to get this to work:

 

 

1) Replay "Monkey Business", and then some sort of mod to "teleport" MIchael in his current state into another part of the ocean. Without failing the mission, of course. And then explore the ocean with the flippers and animations.

 

Not the most glamorous method, but it works.

 

 

2) Just find a way to copy+paste that 'state' and reactivate it via mod.

 

For example, using Menyoo you can use the "balistic" animation set to put on the Paleto Heist animations. So you will walk slowly and armored like you did in the mission.

 

If there's some way to access those hidden scuba-diving animations...that'd be awesome

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